Files
psopeeps-newserv/CMakeLists.txt
T
2023-04-01 10:16:15 -07:00

150 lines
3.7 KiB
CMake

cmake_minimum_required(VERSION 3.10)
# Project setup
project(newserv)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED True)
if (MSVC)
add_compile_options(/W4 /WX)
else()
add_compile_options(-Wall -Wextra -Werror -Wno-address-of-packed-member)
endif()
set(LOCAL_INCLUDE_DIR "/usr/local/include")
set(LOCAL_LIB_DIR "/usr/local/lib")
list(APPEND CMAKE_PREFIX_PATH ${LOCAL_LIB_DIR})
include_directories(${LOCAL_INCLUDE_DIR})
link_directories(${LOCAL_LIB_DIR})
# Library search
find_path (LIBEVENT_INCLUDE_DIR NAMES event.h)
find_library (LIBEVENT_LIBRARY NAMES event)
find_library (LIBEVENT_CORE NAMES event_core)
set (LIBEVENT_INCLUDE_DIRS ${LIBEVENT_INCLUDE_DIR})
set (LIBEVENT_LIBRARIES
${LIBEVENT_LIBRARY}
${LIBEVENT_CORE})
find_package(phosg REQUIRED)
find_package(resource_file QUIET)
# Executable definition
add_executable(newserv
src/BMLArchive.cc
src/CatSession.cc
src/Channel.cc
src/ChatCommands.cc
src/Client.cc
src/CommonItemSet.cc
src/Compression.cc
src/DNSServer.cc
src/Episode3/AssistServer.cc
src/Episode3/BattleRecord.cc
src/Episode3/Card.cc
src/Episode3/CardSpecial.cc
src/Episode3/DataIndex.cc
src/Episode3/DeckState.cc
src/Episode3/MapState.cc
src/Episode3/PlayerState.cc
src/Episode3/PlayerStateSubordinates.cc
src/Episode3/RulerServer.cc
src/Episode3/Server.cc
src/Episode3/Tournament.cc
src/FileContentsCache.cc
src/FunctionCompiler.cc
src/GSLArchive.cc
src/IPFrameInfo.cc
src/IPStackSimulator.cc
src/ItemCreator.cc
src/ItemData.cc
src/ItemParameterTable.cc
src/Items.cc
src/LevelTable.cc
src/License.cc
src/Lobby.cc
src/Loggers.cc
src/Main.cc
src/Map.cc
src/Menu.cc
src/NetworkAddresses.cc
src/PatchFileIndex.cc
src/Player.cc
src/ProxyCommands.cc
src/ProxyServer.cc
src/PSOEncryption.cc
src/PSOGCObjectGraph.cc
src/PSOProtocol.cc
src/Quest.cc
src/RareItemSet.cc
src/ReceiveCommands.cc
src/ReceiveSubcommands.cc
src/ReplaySession.cc
src/SaveFileFormats.cc
src/SendCommands.cc
src/Server.cc
src/ServerShell.cc
src/ServerState.cc
src/Shell.cc
src/StaticGameData.cc
src/Text.cc
src/Version.cc
)
target_include_directories(newserv PUBLIC ${LIBEVENT_INCLUDE_DIR})
target_link_libraries(newserv phosg ${LIBEVENT_LIBRARIES} pthread)
if(resource_file_FOUND)
target_compile_definitions(newserv PUBLIC HAVE_RESOURCE_FILE)
target_link_libraries(newserv resource_file)
message(STATUS "libresource_file found; enabling patch support")
else()
message(WARNING "libresource_file not found; disabling patch support")
endif()
# Test configuration
enable_testing()
file(GLOB TestCases ${CMAKE_SOURCE_DIR}/tests/*.test.txt)
foreach(TestCase IN ITEMS ${TestCases})
add_test(
NAME ${TestCase}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMAND ${CMAKE_BINARY_DIR}/newserv replay-log ${TestCase} --config=${CMAKE_SOURCE_DIR}/tests/config.json --require-password=password --require-access-key=111111111111)
endforeach()
add_test(
NAME "compression-prs"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMAND ${CMAKE_SOURCE_DIR}/test-compression.sh prs ${CMAKE_BINARY_DIR}/newserv)
add_test(
NAME "compression-bc0"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMAND ${CMAKE_SOURCE_DIR}/test-compression.sh bc0 ${CMAKE_BINARY_DIR}/newserv)
add_test(
NAME "decode-vms"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMAND ${CMAKE_SOURCE_DIR}/test-decode-vms.sh ${CMAKE_BINARY_DIR}/newserv)
add_test(
NAME "decode-gci"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMAND ${CMAKE_SOURCE_DIR}/test-decode-gci.sh ${CMAKE_BINARY_DIR}/newserv)
# Installation configuration
install(TARGETS newserv DESTINATION bin)