2.0 KiB
2.0 KiB
General
- Extension data in inventories is not handled properly
- Test PSOX (blocked on Insignia private server support)
- Implement server-side drops on non-BB game versions
- Find a way to silence audio in RunDOL.s
- Implement private and overflow lobbies
- Enforce client-side size limits (e.g. for 60/62 commands) on the server side as well
- Encapsulate BB server-side random state and make replays deterministic
- Implement character and inventory replacement for battle and challenge modes
- Implement choice search
- Write a simple status API
- Implement per-game logging
- Add default values in all command structures (like we use for Episode 3 battle commands)
- Check for RCE potential in 6x6B-6x6E commands
Episode 3
- Make disconnecting during a tournament match cause you to forfeit the match
- Enforce tournament deck restrictions (e.g. rarity checks, No Assist option) when populating COMs at tournament start time
- Spectator teams
- Fix behavior when joining a spectator team after the beginning of a battle
- Figure out why spectators crash during replays sometimes
- Spectator teams sometimes stop receiving commands during live battles?
PSOBB
- Find any remaining mismatches in enemy IDs / experience
- Support EXP multipliers
- Sale prices for non-rare weapons with specials are computed incorrectly when buying/selling at shops
- Replace enemy list, game episode, etc. with quest data when loading a quest
- Implement trade window
- Fix some edge cases on the BB proxy server (e.g. Change Ship)
- Implement less-common subcommands
- 6xAC: Sort inventory
- 6xC1, 6xC2, 6xCD, 6xCE
- 6xCC: Exchange item for team points
- 6xCF: Restart battle
- 6xD0
- 6xD2
- 6xD5: Exchange item in quest
- 6xD6
- 6xD7: Paganini Photon Drop exchange
- 6xD8: Add S-rank weapon special
- 6xD9: Momoka item exchange
- 6xDA: Upgrade weapon attribute
- 6xDE: Good Luck quest
- 6xDF
- 6xE0
- 6xE1: Gallon's Plan quest
- Team commands