1048 lines
40 KiB
C++
1048 lines
40 KiB
C++
#include "ProxyServer.hh"
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#include <arpa/inet.h>
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#include <ctype.h>
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#include <errno.h>
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#include <event2/buffer.h>
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#include <event2/bufferevent.h>
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#include <event2/event.h>
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#include <event2/listener.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <algorithm>
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#include <iostream>
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#include <phosg/Encoding.hh>
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#include <phosg/Filesystem.hh>
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#include <phosg/Hash.hh>
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#include <phosg/Network.hh>
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#include <phosg/Random.hh>
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#include <phosg/Strings.hh>
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#include <phosg/Time.hh>
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#include "IPStackSimulator.hh"
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#include "Loggers.hh"
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#include "NetworkAddresses.hh"
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#include "PSOProtocol.hh"
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#include "ProxyCommands.hh"
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#include "ReceiveCommands.hh"
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#include "ReceiveSubcommands.hh"
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#include "SendCommands.hh"
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using namespace std;
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using namespace std::placeholders;
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ProxyServer::ProxyServer(
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shared_ptr<struct event_base> base,
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shared_ptr<ServerState> state)
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: base(base),
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destroy_sessions_ev(event_new(this->base.get(), -1, EV_TIMEOUT, &ProxyServer::dispatch_destroy_sessions, this), event_free),
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state(state),
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next_unlinked_session_id(this->FIRST_UNLINKED_SESSION_ID),
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next_logged_out_session_id(this->FIRST_LINKED_LOGGED_OUT_SESSION_ID) {}
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void ProxyServer::listen(const std::string& addr, uint16_t port, Version version, const struct sockaddr_storage* default_destination) {
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auto socket_obj = make_shared<ListeningSocket>(this, addr, port, version, default_destination);
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if (!this->listeners.emplace(port, socket_obj).second) {
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throw runtime_error("duplicate port in proxy server configuration");
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}
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}
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ProxyServer::ListeningSocket::ListeningSocket(
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ProxyServer* server,
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const std::string& addr,
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uint16_t port,
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Version version,
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const struct sockaddr_storage* default_destination)
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: server(server),
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log(phosg::string_printf("[ProxyServer:T-%hu] ", port), proxy_server_log.min_level),
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port(port),
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fd(phosg::listen(addr, port, SOMAXCONN)),
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listener(nullptr, evconnlistener_free),
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version(version) {
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if (!this->fd.is_open()) {
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throw runtime_error("cannot listen on port");
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}
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this->listener.reset(evconnlistener_new(
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this->server->base.get(),
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&ProxyServer::ListeningSocket::dispatch_on_listen_accept,
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this,
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LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE,
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0,
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this->fd));
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if (!listener) {
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throw runtime_error("cannot create listener");
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}
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evconnlistener_set_error_cb(
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this->listener.get(), &ProxyServer::ListeningSocket::dispatch_on_listen_error);
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if (default_destination) {
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this->default_destination = *default_destination;
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} else {
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this->default_destination.ss_family = 0;
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}
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this->log.info("Listening on TCP port %hu (%s) on fd %d", this->port, phosg::name_for_enum(this->version), static_cast<int>(this->fd));
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}
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void ProxyServer::ListeningSocket::dispatch_on_listen_accept(
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struct evconnlistener*, evutil_socket_t fd, struct sockaddr*, int, void* ctx) {
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reinterpret_cast<ListeningSocket*>(ctx)->on_listen_accept(fd);
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}
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void ProxyServer::ListeningSocket::dispatch_on_listen_error(
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struct evconnlistener*, void* ctx) {
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reinterpret_cast<ListeningSocket*>(ctx)->on_listen_error();
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}
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void ProxyServer::ListeningSocket::on_listen_accept(int fd) {
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struct sockaddr_storage remote_addr;
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phosg::get_socket_addresses(fd, nullptr, &remote_addr);
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if (this->server->state->banned_ipv4_ranges->check(remote_addr)) {
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close(fd);
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return;
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}
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this->log.info("Client connected on fd %d (port %hu, version %s)", fd, this->port, phosg::name_for_enum(this->version));
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auto* bev = bufferevent_socket_new(this->server->base.get(), fd, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS);
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this->server->on_client_connect(bev, 0, this->port, this->version,
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(this->default_destination.ss_family == AF_INET) ? &this->default_destination : nullptr);
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}
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void ProxyServer::ListeningSocket::on_listen_error() {
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int err = EVUTIL_SOCKET_ERROR();
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this->log.error("Failure on listening socket %d: %d (%s)",
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evconnlistener_get_fd(this->listener.get()),
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err, evutil_socket_error_to_string(err));
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event_base_loopexit(this->server->base.get(), nullptr);
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}
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void ProxyServer::connect_virtual_client(struct bufferevent* bev, uint64_t virtual_network_id, uint16_t server_port) {
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// Look up the listening socket for the given port, and use that game version.
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// We don't support default-destination proxying for virtual connections (yet)
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Version version;
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try {
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version = this->listeners.at(server_port)->version;
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} catch (const out_of_range&) {
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proxy_server_log.info("Virtual connection received on unregistered port %hu; closing it", server_port);
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bufferevent_flush(bev, EV_READ | EV_WRITE, BEV_FINISHED);
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bufferevent_free(bev);
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return;
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}
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proxy_server_log.info("Client connected on virtual connection %p (port %hu)", bev, server_port);
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this->on_client_connect(bev, virtual_network_id, server_port, version, nullptr);
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}
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void ProxyServer::on_client_connect(
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struct bufferevent* bev,
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uint64_t virtual_network_id,
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uint16_t listen_port,
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Version version,
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const struct sockaddr_storage* default_destination) {
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// If a default destination exists for this client and the client is a patch
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// client, create a linked session immediately and connect to the remote
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// server. This creates a direct session.
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if (default_destination && is_patch(version)) {
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uint64_t session_id = this->next_logged_out_session_id++;
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if (this->next_logged_out_session_id == this->FIRST_LINKED_LOGGED_OUT_SESSION_ID) {
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this->next_logged_out_session_id = this->FIRST_LINKED_LOGGED_OUT_SESSION_ID;
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}
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auto emplace_ret = this->id_to_linked_session.emplace(session_id, make_shared<LinkedSession>(this->shared_from_this(), session_id, listen_port, version, *default_destination));
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if (!emplace_ret.second) {
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throw logic_error("linked session already exists for logged-out client");
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}
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auto ses = emplace_ret.first->second;
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ses->log.info("Opened linked session");
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Channel ch(bev, virtual_network_id, version, 1, nullptr, nullptr, ses.get(), "", phosg::TerminalFormat::FG_YELLOW, phosg::TerminalFormat::FG_GREEN);
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ses->resume(std::move(ch));
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} else {
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// If no default destination exists, or the client is not a patch client,
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// create an unlinked session - we'll have to get the destination from the
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// client's config, which we'll get via a 9E command soon.
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uint64_t session_id = this->next_unlinked_session_id++;
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if (this->next_unlinked_session_id == this->FIRST_LINKED_LOGGED_OUT_SESSION_ID) {
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this->next_unlinked_session_id = this->FIRST_UNLINKED_SESSION_ID;
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}
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auto emplace_ret = this->id_to_unlinked_session.emplace(
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session_id, make_shared<UnlinkedSession>(this->shared_from_this(), session_id, bev, virtual_network_id, listen_port, version));
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if (!emplace_ret.second) {
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throw logic_error("stale unlinked session exists");
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}
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auto ses = emplace_ret.first->second;
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proxy_server_log.info("Opened unlinked session");
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// Note that this should only be set when the linked session is created, not
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// when it is resumed!
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if (default_destination) {
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ses->next_destination = *default_destination;
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}
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switch (version) {
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case Version::PC_PATCH:
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case Version::BB_PATCH:
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throw logic_error("cannot create unlinked patch session");
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case Version::DC_NTE:
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case Version::DC_11_2000:
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case Version::DC_V1:
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case Version::DC_V2:
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case Version::PC_NTE:
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case Version::PC_V2:
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case Version::GC_NTE:
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case Version::GC_V3:
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case Version::GC_EP3_NTE:
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case Version::GC_EP3:
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case Version::XB_V3: {
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uint32_t server_key = phosg::random_object<uint32_t>();
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uint32_t client_key = phosg::random_object<uint32_t>();
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auto cmd = prepare_server_init_contents_console(server_key, client_key, 0);
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ses->channel.send(0x02, 0x00, &cmd, sizeof(cmd));
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if (uses_v2_encryption(version)) {
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ses->channel.crypt_out = make_shared<PSOV2Encryption>(server_key);
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ses->channel.crypt_in = make_shared<PSOV2Encryption>(client_key);
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} else {
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ses->channel.crypt_out = make_shared<PSOV3Encryption>(server_key);
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ses->channel.crypt_in = make_shared<PSOV3Encryption>(client_key);
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}
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break;
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}
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case Version::BB_V4: {
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parray<uint8_t, 0x30> server_key;
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parray<uint8_t, 0x30> client_key;
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phosg::random_data(server_key.data(), server_key.bytes());
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phosg::random_data(client_key.data(), client_key.bytes());
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auto cmd = prepare_server_init_contents_bb(server_key, client_key, 0);
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ses->channel.send(0x03, 0x00, &cmd, sizeof(cmd));
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ses->detector_crypt = make_shared<PSOBBMultiKeyDetectorEncryption>(
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this->state->bb_private_keys,
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bb_crypt_initial_client_commands,
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cmd.basic_cmd.client_key.data(),
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sizeof(cmd.basic_cmd.client_key));
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ses->channel.crypt_in = ses->detector_crypt;
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ses->channel.crypt_out = make_shared<PSOBBMultiKeyImitatorEncryption>(
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ses->detector_crypt,
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cmd.basic_cmd.server_key.data(),
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sizeof(cmd.basic_cmd.server_key),
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true);
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break;
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}
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default:
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throw logic_error("unsupported game version on proxy server");
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}
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}
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}
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ProxyServer::UnlinkedSession::UnlinkedSession(
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shared_ptr<ProxyServer> server,
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uint64_t id,
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struct bufferevent* bev,
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uint64_t virtual_network_id,
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uint16_t local_port,
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Version version)
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: server(server),
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id(id),
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log(phosg::string_printf("[ProxyServer:US-%" PRIX64 "] ", this->id), proxy_server_log.min_level),
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channel(
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bev,
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virtual_network_id,
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version,
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1,
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ProxyServer::UnlinkedSession::on_input,
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ProxyServer::UnlinkedSession::on_error,
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this,
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"",
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phosg::TerminalFormat::FG_YELLOW,
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phosg::TerminalFormat::FG_GREEN),
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local_port(local_port) {
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string ip_str = server->state->format_address_for_channel_name(this->channel.remote_addr, this->channel.virtual_network_id);
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this->channel.name = phosg::string_printf("US-%" PRIX64 " @ %s", this->id, ip_str.c_str());
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memset(&this->next_destination, 0, sizeof(this->next_destination));
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}
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std::shared_ptr<ProxyServer> ProxyServer::UnlinkedSession::require_server() const {
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auto server = this->server.lock();
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if (!server) {
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throw logic_error("server is deleted");
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}
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return server;
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}
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std::shared_ptr<ServerState> ProxyServer::UnlinkedSession::require_server_state() const {
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return this->require_server()->state;
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}
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void ProxyServer::UnlinkedSession::set_login(std::shared_ptr<Login> login) {
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this->login = login;
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if (this->log.should_log(phosg::LogLevel::INFO)) {
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string login_str = this->login->str();
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this->log.info("Login: %s", login_str.c_str());
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}
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}
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void ProxyServer::UnlinkedSession::on_input(Channel& ch, uint16_t command, uint32_t, std::string& data) {
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auto* ses = reinterpret_cast<UnlinkedSession*>(ch.context_obj);
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auto server = ses->require_server();
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auto s = server->state;
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bool should_close_unlinked_session = false;
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try {
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switch (ses->version()) {
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case Version::DC_NTE:
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case Version::DC_11_2000:
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case Version::DC_V1:
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case Version::DC_V2:
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case Version::GC_NTE:
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// We should only get an 8B, 93 or 9D while the session is unlinked
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if (command == 0x8B) {
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ses->channel.version = Version::DC_NTE;
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ses->log.info("Version changed to DC_NTE");
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ses->config.specific_version = SPECIFIC_VERSION_DC_NTE;
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const auto& cmd = check_size_t<C_Login_DCNTE_8B>(data, sizeof(C_LoginExtended_DCNTE_8B));
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ses->set_login(s->account_index->from_dc_nte_credentials(
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cmd.serial_number.decode(), cmd.access_key.decode(), false));
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ses->sub_version = cmd.sub_version;
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ses->channel.language = cmd.language;
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ses->character_name = cmd.name.decode(ses->channel.language);
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ses->hardware_id = cmd.hardware_id;
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} else if (command == 0x93) { // 11/2000 proto through DC V1
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ses->channel.version = Version::DC_V1;
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ses->log.info("Version changed to DC_V1");
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if (specific_version_is_indeterminate(ses->config.specific_version)) {
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ses->config.specific_version = SPECIFIC_VERSION_DC_V1_INDETERMINATE;
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}
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const auto& cmd = check_size_t<C_LoginV1_DC_93>(data);
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ses->set_login(s->account_index->from_dc_credentials(
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stoul(cmd.serial_number.decode(), nullptr, 16), cmd.access_key.decode(), cmd.name.decode(), false));
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ses->sub_version = cmd.sub_version;
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ses->channel.language = cmd.language;
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ses->character_name = cmd.name.decode(ses->channel.language);
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ses->serial_number2 = cmd.serial_number2.decode();
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ses->hardware_id = cmd.hardware_id;
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} else if (command == 0x9D) {
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const auto& cmd = check_size_t<C_Login_DC_PC_GC_9D>(data, sizeof(C_LoginExtended_DC_GC_9D));
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if (cmd.sub_version >= 0x30) {
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ses->log.info("Version changed to GC_NTE");
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ses->channel.version = Version::GC_NTE;
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ses->config.specific_version = SPECIFIC_VERSION_GC_NTE;
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ses->set_login(s->account_index->from_gc_credentials(
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stoul(cmd.serial_number.decode(), nullptr, 16), cmd.access_key.decode(), nullptr, cmd.name.decode(), false));
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} else { // DC V2
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ses->log.info("Version changed to DC_V2");
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ses->channel.version = Version::DC_V2;
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if (specific_version_is_indeterminate(ses->config.specific_version)) {
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ses->config.specific_version = SPECIFIC_VERSION_DC_V2_INDETERMINATE;
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}
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ses->set_login(s->account_index->from_dc_credentials(
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stoul(cmd.serial_number.decode(), nullptr, 16), cmd.access_key.decode(), cmd.name.decode(), false));
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}
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ses->sub_version = cmd.sub_version;
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ses->channel.language = cmd.language;
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ses->character_name = cmd.name.decode(ses->channel.language);
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ses->config.set_flags_for_version(ses->version(), cmd.sub_version);
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ses->hardware_id = cmd.hardware_id;
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} else {
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throw runtime_error("command is not 93 or 9D");
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}
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break;
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case Version::PC_NTE:
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case Version::PC_V2: {
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// We should only get a 9D while the session is unlinked
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if (command != 0x9D) {
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throw runtime_error("command is not 9D");
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}
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const auto& cmd = check_size_t<C_Login_DC_PC_GC_9D>(data, sizeof(C_LoginExtended_PC_9D));
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ses->set_login(s->account_index->from_pc_credentials(
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stoul(cmd.serial_number.decode(), nullptr, 16), cmd.access_key.decode(), cmd.name.decode(), false));
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ses->sub_version = cmd.sub_version;
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ses->channel.language = cmd.language;
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ses->character_name = cmd.name.decode(ses->channel.language);
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ses->hardware_id = cmd.hardware_id;
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break;
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}
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case Version::GC_V3:
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case Version::GC_EP3_NTE:
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case Version::GC_EP3:
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// We should only get a 9E while the session is unlinked
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if (command == 0x9E) {
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const auto& cmd = check_size_t<C_Login_GC_9E>(data, sizeof(C_LoginExtended_GC_9E));
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ses->set_login(s->account_index->from_gc_credentials(
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stoul(cmd.serial_number.decode(), nullptr, 16), cmd.access_key.decode(), nullptr, cmd.name.decode(), false));
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ses->sub_version = cmd.sub_version;
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ses->channel.language = cmd.language;
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ses->character_name = cmd.name.decode(ses->channel.language);
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ses->hardware_id = cmd.hardware_id;
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ses->config.parse_from(cmd.client_config);
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if (cmd.sub_version >= 0x40) {
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ses->log.info("Version changed to GC_EP3");
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ses->channel.version = Version::GC_EP3;
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if (specific_version_is_indeterminate(ses->config.specific_version)) {
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ses->config.specific_version = SPECIFIC_VERSION_GC_EP3_INDETERMINATE;
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}
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}
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} else {
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throw runtime_error("command is not 9D or 9E");
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}
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break;
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case Version::XB_V3:
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// We should only get a 9E or 9F while the session is unlinked
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if (command == 0x9E) {
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const auto& cmd = check_size_t<C_Login_XB_9E>(data, sizeof(C_LoginExtended_XB_9E));
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string xb_gamertag = cmd.serial_number.decode();
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uint64_t xb_user_id = stoull(cmd.access_key.decode(), nullptr, 16);
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uint64_t xb_account_id = cmd.netloc.account_id;
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ses->set_login(s->account_index->from_xb_credentials(xb_gamertag, xb_user_id, xb_account_id, false));
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ses->sub_version = cmd.sub_version;
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ses->channel.language = cmd.language;
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ses->character_name = cmd.name.decode(ses->channel.language);
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ses->xb_netloc = cmd.netloc;
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ses->xb_9E_unknown_a1a = cmd.unknown_a1a;
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ses->hardware_id = cmd.hardware_id;
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ses->channel.send(0x9F, 0x00);
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return;
|
|
} else if (command == 0x9F) {
|
|
const auto& cmd = check_size_t<C_ClientConfig_V3_9F>(data);
|
|
ses->config.parse_from(cmd.data);
|
|
} else {
|
|
throw runtime_error("command is not 9E or 9F");
|
|
}
|
|
break;
|
|
|
|
case Version::BB_V4: {
|
|
// We should only get a 93 while the session is unlinked; if we get
|
|
// anything else, disconnect
|
|
if (command != 0x93) {
|
|
throw runtime_error("command is not 93");
|
|
}
|
|
const auto& cmd = check_size_t<C_LoginBase_BB_93>(data, 0xFFFF);
|
|
string password = cmd.password.decode();
|
|
ses->set_login(s->account_index->from_bb_credentials(cmd.username.decode(), &password, s->allow_unregistered_users));
|
|
ses->login_command_bb = std::move(data);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
throw runtime_error("unvalid unlinked session version");
|
|
}
|
|
} catch (const exception& e) {
|
|
ses->log.error("Failed to process command from unlinked client: %s", e.what());
|
|
should_close_unlinked_session = true;
|
|
}
|
|
|
|
uint64_t unlinked_session_id = ses->id;
|
|
|
|
// If login is present, then the client has credentials and can be connected
|
|
// to the remote lobby server.
|
|
if (ses->login) {
|
|
// At this point, we will always close the unlinked session, even if it
|
|
// doesn't get converted/merged to a linked session
|
|
should_close_unlinked_session = true;
|
|
|
|
// Look up the linked session for this account (if any)
|
|
shared_ptr<LinkedSession> linked_ses;
|
|
try {
|
|
linked_ses = server->id_to_linked_session.at(ses->login->proxy_session_id());
|
|
linked_ses->log.info("Resuming linked session from unlinked session");
|
|
|
|
} catch (const out_of_range&) {
|
|
// If there's no open session for this account, then there must be a valid
|
|
// destination somewhere - either in the client config or in the unlinked
|
|
// session
|
|
if (ses->config.proxy_destination_address != 0) {
|
|
linked_ses = make_shared<LinkedSession>(server, ses->local_port, ses->version(), ses->login, ses->config);
|
|
linked_ses->log.info("Opened logged-in session for unlinked session based on client config");
|
|
} else if (ses->next_destination.ss_family == AF_INET) {
|
|
linked_ses = make_shared<LinkedSession>(server, ses->local_port, ses->version(), ses->login, ses->next_destination);
|
|
linked_ses->log.info("Opened logged-in session for unlinked session based on unlinked default destination");
|
|
} else {
|
|
ses->log.error("Cannot open linked session: no valid destination in client config or unlinked session");
|
|
}
|
|
}
|
|
|
|
if (linked_ses.get()) {
|
|
server->id_to_linked_session.emplace(linked_ses->id, linked_ses);
|
|
// Resume the linked session using the unlinked session
|
|
try {
|
|
if (ses->version() == Version::BB_V4) {
|
|
linked_ses->resume(
|
|
std::move(ses->channel),
|
|
ses->detector_crypt,
|
|
std::move(ses->login_command_bb));
|
|
} else {
|
|
linked_ses->resume(
|
|
std::move(ses->channel),
|
|
ses->detector_crypt,
|
|
ses->sub_version,
|
|
ses->character_name,
|
|
ses->serial_number2,
|
|
ses->hardware_id,
|
|
ses->xb_netloc,
|
|
ses->xb_9E_unknown_a1a);
|
|
}
|
|
} catch (const exception& e) {
|
|
linked_ses->log.error("Failed to resume linked session: %s", e.what());
|
|
}
|
|
}
|
|
}
|
|
|
|
if (should_close_unlinked_session) {
|
|
server->delete_session(unlinked_session_id);
|
|
}
|
|
}
|
|
|
|
void ProxyServer::UnlinkedSession::on_error(Channel& ch, short events) {
|
|
auto* ses = reinterpret_cast<UnlinkedSession*>(ch.context_obj);
|
|
|
|
if (events & BEV_EVENT_ERROR) {
|
|
int err = EVUTIL_SOCKET_ERROR();
|
|
ses->log.warning("Error %d (%s) in unlinked client stream", err,
|
|
evutil_socket_error_to_string(err));
|
|
}
|
|
if (events & (BEV_EVENT_ERROR | BEV_EVENT_EOF)) {
|
|
ses->log.info("Client has disconnected");
|
|
ses->require_server()->delete_session(ses->id);
|
|
}
|
|
}
|
|
|
|
ProxyServer::LinkedSession::LinkedSession(
|
|
shared_ptr<ProxyServer> server,
|
|
uint64_t id,
|
|
uint16_t local_port,
|
|
Version version)
|
|
: server(server),
|
|
id(id),
|
|
log(phosg::string_printf("[ProxyServer:LS-%016" PRIX64 "] ", this->id), proxy_server_log.min_level),
|
|
timeout_event(event_new(server->base.get(), -1, EV_TIMEOUT, &LinkedSession::dispatch_on_timeout, this), event_free),
|
|
login(nullptr),
|
|
client_channel(
|
|
version,
|
|
1,
|
|
nullptr,
|
|
nullptr,
|
|
this,
|
|
phosg::string_printf("LS-%016" PRIX64 "-C", this->id),
|
|
phosg::TerminalFormat::FG_YELLOW,
|
|
phosg::TerminalFormat::FG_GREEN),
|
|
server_channel(
|
|
version,
|
|
1,
|
|
nullptr,
|
|
nullptr,
|
|
this,
|
|
phosg::string_printf("LS-%016" PRIX64 "-S", this->id),
|
|
phosg::TerminalFormat::FG_YELLOW,
|
|
phosg::TerminalFormat::FG_RED),
|
|
local_port(local_port),
|
|
disconnect_action(DisconnectAction::LONG_TIMEOUT),
|
|
remote_ip_crc(0),
|
|
enable_remote_ip_crc_patch(false),
|
|
sub_version(0), // This is set during resume()
|
|
remote_guild_card_number(-1),
|
|
next_item_id(0x0F000000),
|
|
drop_mode(DropMode::PASSTHROUGH),
|
|
lobby_players(12),
|
|
lobby_client_id(0),
|
|
leader_client_id(0),
|
|
floor(0),
|
|
is_in_game(false),
|
|
is_in_quest(false),
|
|
lobby_event(0),
|
|
lobby_difficulty(0),
|
|
lobby_section_id(0),
|
|
lobby_mode(GameMode::NORMAL),
|
|
lobby_episode(Episode::EP1),
|
|
lobby_random_seed(0) {
|
|
memset(this->prev_server_command_bytes, 0, sizeof(this->prev_server_command_bytes));
|
|
}
|
|
|
|
ProxyServer::LinkedSession::LinkedSession(
|
|
shared_ptr<ProxyServer> server,
|
|
uint16_t local_port,
|
|
Version version,
|
|
shared_ptr<Login> login,
|
|
const Client::Config& config)
|
|
: LinkedSession(server, login->proxy_session_id(), local_port, version) {
|
|
this->login = login;
|
|
this->config = config;
|
|
memset(&this->next_destination, 0, sizeof(this->next_destination));
|
|
struct sockaddr_in* dest_sin = reinterpret_cast<struct sockaddr_in*>(&this->next_destination);
|
|
dest_sin->sin_family = AF_INET;
|
|
dest_sin->sin_port = htons(this->config.proxy_destination_port);
|
|
dest_sin->sin_addr.s_addr = htonl(this->config.proxy_destination_address);
|
|
}
|
|
|
|
ProxyServer::LinkedSession::LinkedSession(
|
|
shared_ptr<ProxyServer> server,
|
|
uint16_t local_port,
|
|
Version version,
|
|
std::shared_ptr<Login> login,
|
|
const struct sockaddr_storage& next_destination)
|
|
: LinkedSession(server, login->proxy_session_id(), local_port, version) {
|
|
this->login = login;
|
|
this->next_destination = next_destination;
|
|
}
|
|
|
|
ProxyServer::LinkedSession::LinkedSession(
|
|
shared_ptr<ProxyServer> server,
|
|
uint64_t id,
|
|
uint16_t local_port,
|
|
Version version,
|
|
const struct sockaddr_storage& destination)
|
|
: LinkedSession(server, id, local_port, version) {
|
|
this->next_destination = destination;
|
|
}
|
|
|
|
shared_ptr<ProxyServer> ProxyServer::LinkedSession::require_server() const {
|
|
auto server = this->server.lock();
|
|
if (!server) {
|
|
throw logic_error("server is deleted");
|
|
}
|
|
return server;
|
|
}
|
|
|
|
std::shared_ptr<ServerState> ProxyServer::LinkedSession::require_server_state() const {
|
|
return this->require_server()->state;
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::set_version(Version v) {
|
|
this->client_channel.version = v;
|
|
this->server_channel.version = v;
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::resume(
|
|
Channel&& client_channel,
|
|
shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt,
|
|
uint32_t sub_version,
|
|
const string& character_name,
|
|
const string& serial_number2,
|
|
uint64_t hardware_id,
|
|
const XBNetworkLocation& xb_netloc,
|
|
const parray<le_uint32_t, 3>& xb_9E_unknown_a1a) {
|
|
this->sub_version = sub_version;
|
|
this->character_name = character_name;
|
|
this->serial_number2 = serial_number2;
|
|
this->hardware_id = hardware_id;
|
|
this->xb_netloc = xb_netloc;
|
|
this->xb_9E_unknown_a1a = xb_9E_unknown_a1a;
|
|
this->resume_inner(std::move(client_channel), detector_crypt);
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::resume(
|
|
Channel&& client_channel,
|
|
shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt,
|
|
string&& login_command_bb) {
|
|
this->login_command_bb = std::move(login_command_bb);
|
|
this->resume_inner(std::move(client_channel), detector_crypt);
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::resume(Channel&& client_channel) {
|
|
this->sub_version = 0;
|
|
this->character_name.clear();
|
|
this->resume_inner(std::move(client_channel), nullptr);
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::resume_inner(
|
|
Channel&& client_channel,
|
|
shared_ptr<PSOBBMultiKeyDetectorEncryption> detector_crypt) {
|
|
if (this->client_channel.connected()) {
|
|
throw runtime_error("client connection is already open for this session");
|
|
}
|
|
if (this->next_destination.ss_family != AF_INET) {
|
|
throw logic_error("attempted to resume an logged-out linked session without destination set");
|
|
}
|
|
|
|
auto s = this->server.lock();
|
|
if (!s) {
|
|
throw logic_error("ProxyServer is missing during LinkedSession resume");
|
|
}
|
|
|
|
this->client_channel.replace_with(
|
|
std::move(client_channel),
|
|
ProxyServer::LinkedSession::on_input,
|
|
ProxyServer::LinkedSession::on_error,
|
|
this,
|
|
"");
|
|
this->server_channel.language = this->client_channel.language;
|
|
this->server_channel.version = this->client_channel.version;
|
|
|
|
this->detector_crypt = detector_crypt;
|
|
this->server_channel.disconnect();
|
|
this->saving_files.clear();
|
|
|
|
this->connect();
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::connect() {
|
|
// Connect to the remote server. The command handlers will do the login steps
|
|
// and set up forwarding
|
|
const struct sockaddr_in* dest_sin = reinterpret_cast<const sockaddr_in*>(
|
|
&this->next_destination);
|
|
if (dest_sin->sin_family != AF_INET) {
|
|
throw runtime_error("destination is not AF_INET");
|
|
}
|
|
|
|
string netloc_str = phosg::render_sockaddr_storage(this->next_destination);
|
|
this->log.info("Connecting to %s", netloc_str.c_str());
|
|
|
|
this->server_channel.set_bufferevent(
|
|
bufferevent_socket_new(this->require_server()->base.get(), -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_DEFER_CALLBACKS), 0);
|
|
if (bufferevent_socket_connect(this->server_channel.bev.get(),
|
|
reinterpret_cast<const sockaddr*>(dest_sin), sizeof(*dest_sin)) != 0) {
|
|
throw runtime_error(phosg::string_printf("failed to connect (%d)", EVUTIL_SOCKET_ERROR()));
|
|
}
|
|
|
|
this->server_channel.on_command_received = ProxyServer::LinkedSession::on_input;
|
|
this->server_channel.on_error = ProxyServer::LinkedSession::on_error;
|
|
this->server_channel.context_obj = this;
|
|
|
|
this->update_channel_names();
|
|
|
|
// Cancel the session delete timeout
|
|
event_del(this->timeout_event.get());
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::update_channel_names() {
|
|
auto s = this->require_server_state();
|
|
auto client_ip_str = s->format_address_for_channel_name(
|
|
this->client_channel.remote_addr, this->client_channel.virtual_network_id);
|
|
auto server_ip_str = s->format_address_for_channel_name(this->server_channel.remote_addr, 0);
|
|
this->client_channel.name = phosg::string_printf("LS-%016" PRIX64 "-C @ %s", this->id, client_ip_str.c_str());
|
|
this->server_channel.name = phosg::string_printf("LS-%016" PRIX64 "-S @ %s", this->id, server_ip_str.c_str());
|
|
}
|
|
|
|
ProxyServer::LinkedSession::SavingFile::SavingFile(
|
|
const string& basename,
|
|
const string& output_filename,
|
|
size_t total_size,
|
|
bool is_download)
|
|
: basename(basename),
|
|
output_filename(output_filename),
|
|
is_download(is_download),
|
|
total_size(total_size) {}
|
|
|
|
void ProxyServer::LinkedSession::dispatch_on_timeout(evutil_socket_t, short, void* ctx) {
|
|
reinterpret_cast<LinkedSession*>(ctx)->on_timeout();
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::on_timeout() {
|
|
this->require_server()->delete_session(this->id);
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::on_error(Channel& ch, short events) {
|
|
auto* ses = reinterpret_cast<LinkedSession*>(ch.context_obj);
|
|
bool is_server_stream = (&ch == &ses->server_channel);
|
|
|
|
if (events & BEV_EVENT_CONNECTED) {
|
|
ses->log.info("%s channel connected", is_server_stream ? "Server" : "Client");
|
|
if (is_server_stream) {
|
|
phosg::get_socket_addresses(bufferevent_getfd(ch.bev.get()), &ch.local_addr, &ch.remote_addr);
|
|
ses->update_channel_names();
|
|
}
|
|
|
|
if (is_server_stream && (ses->config.override_lobby_event != 0xFF) && (is_v3(ses->version()) || is_v4(ses->version()))) {
|
|
ses->client_channel.send(0xDA, ses->config.override_lobby_event);
|
|
}
|
|
}
|
|
if (events & BEV_EVENT_ERROR) {
|
|
int err = EVUTIL_SOCKET_ERROR();
|
|
ses->log.warning("Error %d (%s) in %s stream",
|
|
err, evutil_socket_error_to_string(err),
|
|
is_server_stream ? "server" : "client");
|
|
}
|
|
if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) {
|
|
ses->log.info("%s has disconnected",
|
|
is_server_stream ? "Server" : "Client");
|
|
// If the server disconnected, send the client back to the game server so
|
|
// they're not disconnected completely.
|
|
if (is_server_stream) {
|
|
ses->send_to_game_server("The server has\ndisconnected.");
|
|
}
|
|
ses->disconnect();
|
|
}
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::clear_lobby_players(size_t num_slots) {
|
|
this->lobby_players.clear();
|
|
this->lobby_players.resize(num_slots);
|
|
this->log.info("Cleared lobby players");
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::set_drop_mode(DropMode new_mode) {
|
|
this->drop_mode = new_mode;
|
|
if (this->drop_mode == DropMode::INTERCEPT) {
|
|
auto s = this->require_server_state();
|
|
auto version = this->version();
|
|
|
|
shared_ptr<const RareItemSet> rare_item_set;
|
|
shared_ptr<const CommonItemSet> common_item_set;
|
|
switch (version) {
|
|
case Version::PC_PATCH:
|
|
case Version::BB_PATCH:
|
|
case Version::GC_EP3_NTE:
|
|
case Version::GC_EP3:
|
|
throw runtime_error("cannot create item creator for this base version");
|
|
case Version::DC_NTE:
|
|
case Version::DC_11_2000:
|
|
case Version::DC_V1:
|
|
// TODO: We should probably have a v1 common item set at some point too
|
|
common_item_set = s->common_item_set_v2;
|
|
rare_item_set = s->rare_item_sets.at("rare-table-v1");
|
|
break;
|
|
case Version::DC_V2:
|
|
case Version::PC_NTE:
|
|
case Version::PC_V2:
|
|
common_item_set = s->common_item_set_v2;
|
|
rare_item_set = s->rare_item_sets.at("rare-table-v2");
|
|
break;
|
|
case Version::GC_NTE:
|
|
case Version::GC_V3:
|
|
case Version::XB_V3:
|
|
common_item_set = s->common_item_set_v3_v4;
|
|
rare_item_set = s->rare_item_sets.at("rare-table-v3");
|
|
break;
|
|
case Version::BB_V4:
|
|
common_item_set = s->common_item_set_v3_v4;
|
|
rare_item_set = s->rare_item_sets.at("rare-table-v4");
|
|
break;
|
|
default:
|
|
throw logic_error("invalid lobby base version");
|
|
}
|
|
auto opt_rand_crypt = this->config.check_flag(Client::Flag::USE_OVERRIDE_RANDOM_SEED)
|
|
? make_shared<PSOV2Encryption>(this->config.override_random_seed)
|
|
: nullptr;
|
|
this->item_creator = make_shared<ItemCreator>(
|
|
common_item_set,
|
|
rare_item_set,
|
|
s->armor_random_set,
|
|
s->tool_random_set,
|
|
s->weapon_random_sets.at(this->lobby_difficulty),
|
|
s->tekker_adjustment_set,
|
|
s->item_parameter_table(version),
|
|
s->item_stack_limits(version),
|
|
this->lobby_episode,
|
|
(this->lobby_mode == GameMode::SOLO) ? GameMode::NORMAL : this->lobby_mode,
|
|
this->lobby_difficulty,
|
|
this->lobby_section_id,
|
|
opt_rand_crypt,
|
|
// TODO: Can we get battle rules here somehow?
|
|
nullptr);
|
|
} else {
|
|
this->item_creator.reset();
|
|
}
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::send_to_game_server(const char* error_message) {
|
|
// If there is no account, do nothing - we can't return to the game server
|
|
// from logged-out sessions
|
|
if (!this->login) {
|
|
this->disconnect();
|
|
return;
|
|
}
|
|
// On BB, do nothing - we can't return to the game server since the remote
|
|
// server likely sent different game data than what newserv would have sent
|
|
if (this->version() == Version::BB_V4) {
|
|
this->disconnect();
|
|
return;
|
|
}
|
|
|
|
// Delete all the other players
|
|
for (size_t x = 0; x < this->lobby_players.size(); x++) {
|
|
if (this->lobby_players[x].guild_card_number == 0) {
|
|
continue;
|
|
}
|
|
uint8_t leaving_id = x;
|
|
uint8_t leader_id = this->lobby_client_id;
|
|
S_LeaveLobby_66_69_Ep3_E9 cmd = {leaving_id, leader_id, 1, 0};
|
|
this->client_channel.send(this->is_in_game ? 0x66 : 0x69, leaving_id, &cmd, sizeof(cmd));
|
|
}
|
|
|
|
auto s = this->require_server_state();
|
|
if (this->is_in_game) {
|
|
send_ship_info(this->client_channel, phosg::string_printf("You cannot return\nto $C6%s$C7\nwhile in a game.\n\n%s", s->name.c_str(), error_message ? error_message : ""));
|
|
this->disconnect();
|
|
|
|
} else {
|
|
send_ship_info(this->client_channel, phosg::string_printf("You\'ve returned to\n$C6%s$C7\n\n%s", s->name.c_str(), error_message ? error_message : ""));
|
|
|
|
// Restore newserv_client_config, so the login server gets the client flags
|
|
if (is_v3(this->version())) {
|
|
S_UpdateClientConfig_V3_04 update_client_config_cmd;
|
|
update_client_config_cmd.player_tag = 0x00010000;
|
|
update_client_config_cmd.guild_card_number = this->login->account->account_id;
|
|
this->config.serialize_into(update_client_config_cmd.client_config);
|
|
this->client_channel.send(0x04, 0x00, &update_client_config_cmd, sizeof(update_client_config_cmd));
|
|
}
|
|
|
|
string port_name = login_port_name_for_version(this->version());
|
|
S_Reconnect_19 reconnect_cmd = {0, s->name_to_port_config.at(port_name)->port, 0};
|
|
|
|
// If the client is on a virtual connection, we can use any address
|
|
// here and they should be able to connect back to the game server
|
|
if (this->client_channel.virtual_network_id) {
|
|
struct sockaddr_in* dest_sin = reinterpret_cast<struct sockaddr_in*>(&this->next_destination);
|
|
if (dest_sin->sin_family != AF_INET) {
|
|
throw logic_error("ss not AF_INET");
|
|
}
|
|
reconnect_cmd.address = IPStackSimulator::connect_address_for_remote_address(ntohl(dest_sin->sin_addr.s_addr));
|
|
} else {
|
|
const struct sockaddr_in* sin = reinterpret_cast<const struct sockaddr_in*>(&this->client_channel.remote_addr);
|
|
if (sin->sin_family != AF_INET) {
|
|
throw logic_error("existing connection is not ipv4");
|
|
}
|
|
reconnect_cmd.address = is_local_address(ntohl(sin->sin_addr.s_addr)) ? s->local_address : s->external_address;
|
|
}
|
|
|
|
this->client_channel.send(0x19, 0x00, &reconnect_cmd, sizeof(reconnect_cmd));
|
|
this->disconnect_action = DisconnectAction::CLOSE_IMMEDIATELY;
|
|
}
|
|
}
|
|
|
|
uint64_t ProxyServer::LinkedSession::timeout_for_disconnect_action(
|
|
DisconnectAction action) {
|
|
switch (action) {
|
|
case DisconnectAction::LONG_TIMEOUT:
|
|
return 5 * 60 * 1000 * 1000; // 5 minutes
|
|
case DisconnectAction::MEDIUM_TIMEOUT:
|
|
return 30 * 1000 * 1000; // 30 seconds
|
|
case DisconnectAction::SHORT_TIMEOUT:
|
|
return 10 * 1000 * 1000; // 10 seconds
|
|
case DisconnectAction::CLOSE_IMMEDIATELY:
|
|
return 0;
|
|
default:
|
|
throw logic_error("disconnect action does not have a timeout");
|
|
}
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::disconnect() {
|
|
// Disconnect both ends
|
|
this->client_channel.disconnect();
|
|
this->server_channel.disconnect();
|
|
|
|
// Set a timeout to delete the session entirely (in case the client doesn't
|
|
// reconnect)
|
|
struct timeval tv = phosg::usecs_to_timeval(this->timeout_for_disconnect_action(this->disconnect_action));
|
|
event_add(this->timeout_event.get(), &tv);
|
|
}
|
|
|
|
bool ProxyServer::LinkedSession::is_connected() const {
|
|
return (this->server_channel.connected() && this->client_channel.connected());
|
|
}
|
|
|
|
void ProxyServer::LinkedSession::on_input(Channel& ch, uint16_t command, uint32_t flag, std::string& data) {
|
|
auto* ses = reinterpret_cast<LinkedSession*>(ch.context_obj);
|
|
bool is_server_stream = (&ch == &ses->server_channel);
|
|
|
|
try {
|
|
if (is_server_stream) {
|
|
size_t bytes_to_save = min<size_t>(data.size(), sizeof(ses->prev_server_command_bytes));
|
|
memcpy(ses->prev_server_command_bytes, data.data(), bytes_to_save);
|
|
}
|
|
on_proxy_command(
|
|
ses->shared_from_this(),
|
|
is_server_stream,
|
|
command,
|
|
flag,
|
|
data);
|
|
} catch (const exception& e) {
|
|
ses->log.error("Failed to process command from %s: %s",
|
|
is_server_stream ? "server" : "client", e.what());
|
|
ses->disconnect();
|
|
}
|
|
}
|
|
|
|
shared_ptr<ProxyServer::LinkedSession> ProxyServer::get_session() const {
|
|
if (this->id_to_linked_session.empty()) {
|
|
throw runtime_error("no sessions exist");
|
|
}
|
|
if (this->id_to_linked_session.size() > 1) {
|
|
throw runtime_error("multiple sessions exist");
|
|
}
|
|
return this->id_to_linked_session.begin()->second;
|
|
}
|
|
|
|
shared_ptr<ProxyServer::LinkedSession> ProxyServer::get_session_by_name(const std::string& name) const {
|
|
try {
|
|
uint64_t session_id = stoull(name, nullptr, 16);
|
|
return this->id_to_linked_session.at(session_id);
|
|
} catch (const invalid_argument&) {
|
|
throw runtime_error("invalid session name");
|
|
} catch (const out_of_range&) {
|
|
throw runtime_error("no such session");
|
|
}
|
|
}
|
|
|
|
const unordered_map<uint64_t, shared_ptr<ProxyServer::LinkedSession>>& ProxyServer::all_sessions() const {
|
|
return this->id_to_linked_session;
|
|
}
|
|
|
|
shared_ptr<ProxyServer::LinkedSession> ProxyServer::create_logged_in_session(
|
|
shared_ptr<Login> login,
|
|
uint16_t local_port,
|
|
Version version,
|
|
const Client::Config& config) {
|
|
auto session = make_shared<LinkedSession>(this->shared_from_this(), local_port, version, login, config);
|
|
auto emplace_ret = this->id_to_linked_session.emplace(session->id, session);
|
|
if (!emplace_ret.second) {
|
|
throw runtime_error("session already exists for this account");
|
|
}
|
|
session->log.info("Opening logged-in session");
|
|
return emplace_ret.first->second;
|
|
}
|
|
|
|
void ProxyServer::delete_session(uint64_t id) {
|
|
if (id >= this->FIRST_LINKED_LOGGED_OUT_SESSION_ID) {
|
|
if (this->id_to_linked_session.erase(id)) {
|
|
proxy_server_log.info("Closed LS-%016" PRIX64, id);
|
|
}
|
|
} else {
|
|
auto it = this->id_to_unlinked_session.find(id);
|
|
if (it == this->id_to_unlinked_session.end()) {
|
|
throw logic_error("unlinked session exists but is not registered");
|
|
}
|
|
it->second->log.info("Closing session");
|
|
this->unlinked_sessions_to_destroy.emplace(std::move(it->second));
|
|
this->id_to_unlinked_session.erase(it);
|
|
|
|
auto tv = phosg::usecs_to_timeval(0);
|
|
event_add(this->destroy_sessions_ev.get(), &tv);
|
|
}
|
|
}
|
|
|
|
void ProxyServer::dispatch_destroy_sessions(evutil_socket_t, short, void* ctx) {
|
|
reinterpret_cast<ProxyServer*>(ctx)->destroy_sessions();
|
|
}
|
|
|
|
void ProxyServer::destroy_sessions() {
|
|
this->unlinked_sessions_to_destroy.clear();
|
|
}
|
|
|
|
size_t ProxyServer::num_sessions() const {
|
|
return this->id_to_linked_session.size();
|
|
}
|
|
|
|
size_t ProxyServer::delete_disconnected_sessions() {
|
|
size_t count = 0;
|
|
for (auto it = this->id_to_linked_session.begin(); it != this->id_to_linked_session.end();) {
|
|
if (!it->second->is_connected()) {
|
|
it = this->id_to_linked_session.erase(it);
|
|
count++;
|
|
} else {
|
|
it++;
|
|
}
|
|
}
|
|
return count;
|
|
}
|