99 lines
2.5 KiB
C++
99 lines
2.5 KiB
C++
#pragma once
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#include <stdint.h>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "Version.hh"
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enum class QuestCategory {
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UNKNOWN = -1,
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RETRIEVAL = 0,
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EXTERMINATION,
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EVENT,
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SHOP,
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VR,
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TOWER,
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GOVERNMENT_EPISODE_1,
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GOVERNMENT_EPISODE_2,
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GOVERNMENT_EPISODE_4,
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DOWNLOAD,
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BATTLE,
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CHALLENGE,
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SOLO,
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EPISODE_3,
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};
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bool category_is_mode(QuestCategory category);
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const char* name_for_category(QuestCategory category);
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class Quest {
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public:
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enum class FileFormat {
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BIN_DAT = 0,
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BIN_DAT_UNCOMPRESSED,
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BIN_DAT_GCI,
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BIN_DAT_DLQ,
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QST,
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};
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int64_t internal_id;
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uint32_t menu_item_id;
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QuestCategory category;
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uint8_t episode; // 0 = ep1, 1 = ep2, 2 = ep4, 0xFF = ep3
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bool is_dcv1;
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bool joinable;
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GameVersion version;
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std::string file_basename; // we append -<version>.<bin/dat> when reading
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FileFormat file_format;
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std::u16string name;
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std::u16string short_description;
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std::u16string long_description;
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Quest(const std::string& file_basename);
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Quest(const Quest&) = default;
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Quest(Quest&&) = default;
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Quest& operator=(const Quest&) = default;
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Quest& operator=(Quest&&) = default;
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std::string bin_filename() const;
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std::string dat_filename() const;
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std::shared_ptr<const std::string> bin_contents() const;
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std::shared_ptr<const std::string> dat_contents() const;
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std::shared_ptr<Quest> create_download_quest() const;
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static std::string decode_gci(const std::string& filename);
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static std::string decode_dlq(const std::string& filename);
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static std::pair<std::string, std::string> decode_qst(const std::string& filename);
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private:
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// these are populated when requested
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mutable std::shared_ptr<std::string> bin_contents_ptr;
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mutable std::shared_ptr<std::string> dat_contents_ptr;
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};
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struct QuestIndex {
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std::string directory;
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std::map<std::pair<GameVersion, uint64_t>, std::shared_ptr<Quest>> version_menu_item_id_to_quest;
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std::map<std::string, std::vector<std::shared_ptr<Quest>>> category_to_quests;
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std::map<std::string, std::shared_ptr<std::string>> gba_file_contents;
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QuestIndex(const std::string& directory);
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std::shared_ptr<const Quest> get(GameVersion version, uint32_t id) const;
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std::shared_ptr<const std::string> get_gba(const std::string& name) const;
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std::vector<std::shared_ptr<const Quest>> filter(GameVersion version,
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bool is_dcv1, QuestCategory category) const;
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};
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