Files
psopeeps-newserv/src/Menu.hh
T
2025-05-26 14:11:38 -07:00

152 lines
5.3 KiB
C++

#pragma once
#include <stdint.h>
#include <asio.hpp>
#include <functional>
#include <string>
#include <vector>
// Note: These aren't enums because neither enum nor enum class does what we
// want. Specifically, we need GO_BACK to be valid in multiple enums (and enums
// aren't namespaced unless they're enum classes), so we can't use enums. But we
// also want to be able to use non-enum values in switch statements without
// casting values all over the place, so we can't use enum classes either.
namespace MenuID {
constexpr uint32_t MAIN = 0x11000011;
constexpr uint32_t CLEAR_LICENSE_CONFIRMATION = 0x11111111;
constexpr uint32_t INFORMATION = 0x22000022;
constexpr uint32_t LOBBY = 0x33000033;
constexpr uint32_t GAME = 0x44000044;
constexpr uint32_t QUEST_EP1 = 0x55010155;
constexpr uint32_t QUEST_EP2 = 0x55020255;
// See the decsription of the A2 command in CommandFormats.hh for why these
// menu IDs don't fit the rest of the pattern.
constexpr uint32_t QUEST_CATEGORIES_EP1 = 0x01000001;
constexpr uint32_t QUEST_CATEGORIES_EP2 = 0x02000002;
constexpr uint32_t PROXY_DESTINATIONS = 0x77000077;
constexpr uint32_t PROGRAMS = 0x88000088;
constexpr uint32_t PATCH_SWITCHES = 0x99000099;
constexpr uint32_t PROXY_OPTIONS = 0xAA0000AA;
constexpr uint32_t TOURNAMENTS = 0xBB0000BB;
constexpr uint32_t TOURNAMENTS_FOR_SPEC = 0xBB1111BB;
constexpr uint32_t TOURNAMENT_ENTRIES = 0xCC0000CC;
} // namespace MenuID
namespace MainMenuItemID {
constexpr uint32_t GO_TO_LOBBY = 0x11222211;
constexpr uint32_t INFORMATION = 0x11333311;
constexpr uint32_t DOWNLOAD_QUESTS = 0x11444411;
constexpr uint32_t PROXY_DESTINATIONS = 0x11555511;
constexpr uint32_t PATCH_SWITCHES = 0x11666611;
constexpr uint32_t PROGRAMS = 0x11777711;
constexpr uint32_t DISCONNECT = 0x11888811;
constexpr uint32_t CLEAR_LICENSE = 0x11999911;
} // namespace MainMenuItemID
namespace ClearLicenseConfirmationMenuItemID {
constexpr uint32_t CANCEL = 0x01010101;
constexpr uint32_t CLEAR_LICENSE = 0x02020202;
} // namespace ClearLicenseConfirmationMenuItemID
namespace InformationMenuItemID {
constexpr uint32_t GO_BACK = 0x22FFFF22;
}
namespace ProxyDestinationsMenuItemID {
constexpr uint32_t GO_BACK = 0x77FFFF77;
constexpr uint32_t OPTIONS = 0x77EEEE77;
} // namespace ProxyDestinationsMenuItemID
namespace ProgramsMenuItemID {
constexpr uint32_t GO_BACK = 0x88FFFF88;
}
namespace PatchesMenuItemID {
constexpr uint32_t GO_BACK = 0x99FFFF99;
}
namespace ProxyOptionsMenuItemID {
constexpr uint32_t GO_BACK = 0xAAFFFFAA;
constexpr uint32_t CHAT_COMMANDS = 0xAA0101AA;
constexpr uint32_t PLAYER_NOTIFICATIONS = 0xAA0202AA;
constexpr uint32_t DROP_NOTIFICATIONS = 0xAA0303AA;
constexpr uint32_t INFINITE_HP = 0xAA0404AA;
constexpr uint32_t INFINITE_TP = 0xAA0505AA;
constexpr uint32_t SWITCH_ASSIST = 0xAA0606AA;
constexpr uint32_t BLOCK_EVENTS = 0xAA0707AA;
constexpr uint32_t BLOCK_PATCHES = 0xAA0808AA;
constexpr uint32_t SAVE_FILES = 0xAA0909AA;
constexpr uint32_t EP3_INFINITE_MESETA = 0xAA0A0AAA;
constexpr uint32_t EP3_INFINITE_TIME = 0xAA0B0BAA;
constexpr uint32_t EP3_UNMASK_WHISPERS = 0xAA0C0CAA;
} // namespace ProxyOptionsMenuItemID
namespace TeamRewardMenuItemID {
constexpr uint32_t TEAM_FLAG = 0x01010101;
constexpr uint32_t DRESSING_ROOM = 0x02020202;
constexpr uint32_t MEMBERS_20_LEADERS_3 = 0x03030303;
constexpr uint32_t MEMBERS_40_LEADERS_5 = 0x04040404;
constexpr uint32_t MEMBERS_70_LEADERS_8 = 0x05050505;
constexpr uint32_t MEMBERS_100_LEADERS_10 = 0x06060606;
// constexpr uint32_t POINT_OF_DISASTER = ...;
// constexpr uint32_t TOYS_TWILIGHT = ...;
// constexpr uint32_t COMMANDER_BLADE = ...;
// constexpr uint32_t UNION_GUARD = ...;
// constexpr uint32_t TEAM_POINTS_500 = ...;
// constexpr uint32_t TEAM_POINTS_1000 = ...;
// constexpr uint32_t TEAM_POINTS_5000 = ...;
// constexpr uint32_t TEAM_POINTS_10000 = ...;
} // namespace TeamRewardMenuItemID
struct MenuItem {
enum Flag {
// For menu items to be visible on DC NTE, they must not have either of the
// following two flags. (The INVISIBLE_ON_GC_NTE flag behaves similarly.)
INVISIBLE_ON_DC_PROTOS = 0x001,
INVISIBLE_ON_DC = 0x002,
INVISIBLE_ON_PC_NTE = 0x004,
INVISIBLE_ON_PC = 0x008,
INVISIBLE_ON_GC_NTE = 0x010,
INVISIBLE_ON_GC = 0x020,
INVISIBLE_ON_XB = 0x040,
INVISIBLE_ON_BB = 0x080,
DC_ONLY = INVISIBLE_ON_PC | INVISIBLE_ON_GC | INVISIBLE_ON_XB | INVISIBLE_ON_BB,
PC_ONLY = INVISIBLE_ON_DC | INVISIBLE_ON_GC | INVISIBLE_ON_XB | INVISIBLE_ON_BB,
GC_ONLY = INVISIBLE_ON_DC | INVISIBLE_ON_PC | INVISIBLE_ON_XB | INVISIBLE_ON_BB,
XB_ONLY = INVISIBLE_ON_DC | INVISIBLE_ON_PC | INVISIBLE_ON_GC | INVISIBLE_ON_BB,
BB_ONLY = INVISIBLE_ON_DC | INVISIBLE_ON_PC | INVISIBLE_ON_GC | INVISIBLE_ON_XB,
REQUIRES_MESSAGE_BOXES = 0x100,
REQUIRES_SEND_FUNCTION_CALL_RUNS_CODE = 0x200,
REQUIRES_SAVE_DISABLED = 0x400,
INVISIBLE_IN_INFO_MENU = 0x800,
};
uint32_t item_id;
std::string name;
std::string description;
std::function<std::string()> get_description;
uint32_t flags;
MenuItem(
uint32_t item_id,
const std::string& name,
const std::string& description,
uint32_t flags);
MenuItem(
uint32_t item_id,
const std::string& name,
std::function<std::string()> get_description,
uint32_t flags);
};
struct Menu {
uint32_t menu_id;
std::string name;
std::vector<MenuItem> items;
Menu() = delete;
Menu(uint32_t menu_id, const std::string& name);
};