Files
psopeeps-newserv/src/License.cc
T
2022-03-31 23:23:02 -07:00

196 lines
5.8 KiB
C++

#include <inttypes.h>
#include <stdio.h>
#include <string.h>
#include <phosg/Filesystem.hh>
#include <phosg/Time.hh>
#include "License.hh"
using namespace std;
License::License() : serial_number(0), privileges(0), ban_end_time(0) { }
string License::str() const {
string ret = string_printf("License(serial_number=%" PRIu32, this->serial_number);
if (!this->username.empty()) {
ret += ", username=";
ret += this->username;
}
if (!this->bb_password.empty()) {
ret += ", bb-password=";
ret += this->bb_password;
}
if (!this->access_key.empty()) {
ret += ", access-key=";
ret += this->access_key;
}
if (!this->gc_password.empty()) {
ret += ", gc-password=";
ret += this->gc_password;
}
ret += string_printf(", privileges=%" PRIu32, this->privileges);
if (this->ban_end_time) {
ret += string_printf(", banned-until=%" PRIu64, this->ban_end_time);
}
return ret + ")";
}
LicenseManager::LicenseManager(const string& filename) : filename(filename) {
try {
auto licenses = load_vector_file<License>(this->filename);
for (const auto& read_license : licenses) {
shared_ptr<License> license(new License(read_license));
// Before the temporary flag existed, licenses with root privileges would
// have the temporary flag set. To migrate these, explicitly unset the
// flag for all licenses loaded from the license file.
license->privileges &= ~Privilege::TEMPORARY;
uint32_t serial_number = license->serial_number;
this->bb_username_to_license.emplace(license->username, license);
this->serial_number_to_license.emplace(serial_number, license);
}
} catch (const cannot_open_file&) {
log(WARNING, "File %s does not exist; no licenses are registered",
this->filename.c_str());
}
}
void LicenseManager::save() const {
auto f = fopen_unique(this->filename, "wb");
for (const auto& it : this->serial_number_to_license) {
if (it.second->privileges & Privilege::TEMPORARY) {
continue;
}
fwritex(f.get(), it.second.get(), sizeof(License));
}
}
shared_ptr<const License> LicenseManager::verify_pc(uint32_t serial_number,
const char* access_key, const char* password) const {
auto& license = this->serial_number_to_license.at(serial_number);
if (!license->access_key.eq_n(access_key, 8)) {
throw invalid_argument("incorrect access key");
}
if (password && (license->gc_password != password)) {
throw invalid_argument("incorrect password");
}
if (license->ban_end_time && (license->ban_end_time >= now())) {
throw invalid_argument("user is banned");
}
return license;
}
shared_ptr<const License> LicenseManager::verify_gc(uint32_t serial_number,
const char* access_key, const char* password) const {
auto& license = this->serial_number_to_license.at(serial_number);
if (!license->access_key.eq_n(access_key, 12)) {
throw invalid_argument("incorrect access key");
}
if (password && (license->gc_password != password)) {
throw invalid_argument("incorrect password");
}
if (license->ban_end_time && (license->ban_end_time >= now())) {
throw invalid_argument("user is banned");
}
return license;
}
shared_ptr<const License> LicenseManager::verify_bb(const char* username,
const char* password) const {
auto& license = this->bb_username_to_license.at(username);
if (password && (license->bb_password != password)) {
throw invalid_argument("incorrect password");
}
if (license->ban_end_time && (license->ban_end_time >= now())) {
throw invalid_argument("user is banned");
}
return license;
}
size_t LicenseManager::count() const {
return this->serial_number_to_license.size();
}
void LicenseManager::ban_until(uint32_t serial_number, uint64_t end_time) {
this->serial_number_to_license.at(serial_number)->ban_end_time = end_time;
this->save();
}
void LicenseManager::add(shared_ptr<License> l) {
uint32_t serial_number = l->serial_number;
this->serial_number_to_license.emplace(serial_number, l);
if (!l->username.empty()) {
this->bb_username_to_license.emplace(l->username, l);
}
this->save();
}
void LicenseManager::remove(uint32_t serial_number) {
auto l = this->serial_number_to_license.at(serial_number);
this->serial_number_to_license.erase(l->serial_number);
if (!l->username.empty()) {
this->bb_username_to_license.erase(l->username);
}
this->save();
}
vector<License> LicenseManager::snapshot() const {
vector<License> ret;
for (auto it : this->serial_number_to_license) {
ret.emplace_back(*it.second);
}
return ret;
}
shared_ptr<License> LicenseManager::create_license_pc(
uint32_t serial_number,const char* access_key, const char* password, bool temporary) {
shared_ptr<License> l(new License());
l->serial_number = serial_number;
l->access_key = access_key;
if (password) {
l->gc_password = password;
}
if (temporary) {
l->privileges |= Privilege::TEMPORARY;
}
return l;
}
shared_ptr<License> LicenseManager::create_license_gc(
uint32_t serial_number, const char* access_key, const char* password, bool temporary) {
shared_ptr<License> l(new License());
l->serial_number = serial_number;
l->access_key = access_key;
if (password) {
l->gc_password = password;
}
if (temporary) {
l->privileges |= Privilege::TEMPORARY;
}
return l;
}
shared_ptr<License> LicenseManager::create_license_bb(
uint32_t serial_number, const char* username, const char* password, bool temporary) {
shared_ptr<License> l(new License());
l->serial_number = serial_number;
l->username = username;
l->bb_password = password;
if (temporary) {
l->privileges |= Privilege::TEMPORARY;
}
return l;
}