365 lines
12 KiB
C++
365 lines
12 KiB
C++
#include "Quest.hh"
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#include <string>
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#include <unordered_map>
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#include <phosg/Filesystem.hh>
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#include <phosg/Strings.hh>
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#include "Compression.hh"
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#include "Text.hh"
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using namespace std;
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bool category_is_mode(QuestCategory category) {
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return (category == QuestCategory::Battle) ||
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(category == QuestCategory::Challenge) ||
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(category == QuestCategory::Episode3);
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}
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const char* name_for_category(QuestCategory category) {
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switch (category) {
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case QuestCategory::Retrieval:
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return "Retrieval";
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case QuestCategory::Extermination:
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return "Extermination";
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case QuestCategory::Event:
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return "Event";
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case QuestCategory::Shop:
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return "Shop";
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case QuestCategory::VR:
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return "VR";
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case QuestCategory::Tower:
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return "Tower";
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case QuestCategory::Government:
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return "Government";
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case QuestCategory::Download:
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return "Download";
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case QuestCategory::Battle:
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return "Battle";
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case QuestCategory::Challenge:
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return "Challenge";
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case QuestCategory::Solo:
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return "Solo";
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case QuestCategory::Episode3:
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return "Episode3";
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default:
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return "Unknown";
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}
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}
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struct PSOQuestHeaderDC { // same for dc v1 and v2, thankfully
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uint32_t start_offset;
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uint32_t unknown_offset1;
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uint32_t size;
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uint32_t unused;
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uint8_t unknown1;
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uint8_t unknown2;
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uint16_t quest_number; // 0xFFFF for challenge quests
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char name[0x20];
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char short_description[0x80];
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char long_description[0x120];
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};
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struct PSOQuestHeaderPC {
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uint32_t start_offset;
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uint32_t unknown_offset1;
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uint32_t size;
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uint32_t unused;
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uint8_t unknown1;
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uint8_t unknown2;
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uint16_t quest_number; // 0xFFFF for challenge quests
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char16_t name[0x20];
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char16_t short_description[0x80];
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char16_t long_description[0x120];
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};
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struct PSOQuestHeaderGC {
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uint32_t start_offset;
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uint32_t unknown_offset1;
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uint32_t size;
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uint32_t unused;
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uint16_t unknown1;
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uint8_t quest_number;
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uint8_t episode; // 1 = ep2. apparently some quests have 0xFF here, which means ep1 (?)
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char name[0x20];
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char short_description[0x80];
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char long_description[0x120];
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};
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struct PSOQuestHeaderGCEpisode3 {
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// there's actually a lot of other important stuff in here but I'm lazy. it
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// looks like map data, cutscene data, and maybe special cards used during
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// the quest
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uint8_t unused[0x1DF0];
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char name[0x14];
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char location[0x14];
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char location2[0x3C];
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char description[0x190];
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uint8_t unused2[0x3A34];
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};
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struct PSOQuestHeaderBB {
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uint32_t start_offset;
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uint32_t unknown_offset1;
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uint32_t size;
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uint32_t unused;
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uint16_t quest_number; // 0xFFFF for challenge quests
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uint16_t unused2;
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uint8_t episode; // 0 = ep1, 1 = ep2, 2 = ep4
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uint8_t max_players;
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uint8_t joinable_in_progress;
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uint8_t unknown;
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char16_t name[0x20];
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char16_t short_description[0x80];
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char16_t long_description[0x120];
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};
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Quest::Quest(const string& bin_filename) : quest_id(-1),
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category(QuestCategory::Unknown), episode(0), is_dcv1(false),
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joinable(false),
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file_basename(bin_filename.substr(0, bin_filename.size() - 4)) {
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string bin_basename;
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{
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size_t slash_pos = bin_filename.rfind('/');
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if (slash_pos != string::npos) {
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bin_basename = bin_filename.substr(slash_pos + 1);
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} else {
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bin_basename = bin_filename;
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}
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}
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// quest filenames are like:
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// b###-VV.bin for battle mode
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// c###-VV.bin for challenge mode
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// e###-gc3.bin for episode 3
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// q###-CAT-VV.bin for normal quests
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if (bin_basename.empty()) {
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throw invalid_argument("empty filename");
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}
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if (bin_basename[0] == 'b') {
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this->category = QuestCategory::Battle;
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} else if (bin_basename[0] == 'c') {
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this->category = QuestCategory::Challenge;
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} else if (bin_basename[0] == 'e') {
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this->category = QuestCategory::Episode3;
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} else if (bin_basename[0] != 'q') {
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throw invalid_argument("filename does not indicate mode");
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}
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// if the quest category is still unknown, expect 3 tokens (one of them will
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// tell us the category)
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vector<string> tokens = split(bin_basename, '-');
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if (tokens.size() != (2 + (this->category == QuestCategory::Unknown))) {
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throw invalid_argument("incorrect filename format");
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}
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// parse the number out of the first token
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this->quest_id = strtoull(tokens[0].c_str() + 1, NULL, 10);
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// get the category from the second token if needed
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if (this->category == QuestCategory::Unknown) {
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static const unordered_map<std::string, QuestCategory> name_to_category({
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{"ret", QuestCategory::Retrieval},
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{"ext", QuestCategory::Extermination},
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{"evt", QuestCategory::Event},
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{"shp", QuestCategory::Shop},
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{"vr", QuestCategory::VR},
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{"twr", QuestCategory::Tower},
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{"gov", QuestCategory::Government},
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{"dl", QuestCategory::Download},
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{"1p", QuestCategory::Solo},
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});
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this->category = name_to_category.at(tokens[1]);
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tokens.erase(tokens.begin() + 1);
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}
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static const unordered_map<std::string, GameVersion> name_to_version({
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{"dc1.bin", GameVersion::DC},
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{"dc.bin", GameVersion::DC},
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{"pc.bin", GameVersion::PC},
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{"gc.bin", GameVersion::GC},
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{"gc3.bin", GameVersion::GC},
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{"bb.bin", GameVersion::BB},
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});
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this->version = name_to_version.at(tokens[1]);
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// the rest of the information needs to be fetched from the .bin file's
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// contents
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auto bin_compressed = this->bin_contents();
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auto bin_decompressed = prs_decompress(*bin_compressed);
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switch (this->version) {
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case GameVersion::Patch:
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throw invalid_argument("patch server quests are not valid");
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break;
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case GameVersion::DC: {
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if (bin_decompressed.size() < sizeof(PSOQuestHeaderDC)) {
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throw invalid_argument("file is too small for header");
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}
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auto* header = reinterpret_cast<const PSOQuestHeaderDC*>(bin_decompressed.data());
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this->joinable = false;
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this->episode = 0;
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this->name = decode_sjis(header->name);
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this->short_description = decode_sjis(header->short_description);
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this->long_description = decode_sjis(header->long_description);
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this->is_dcv1 = (tokens[1] == "dc1.bin");
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break;
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}
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case GameVersion::PC: {
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if (bin_decompressed.size() < sizeof(PSOQuestHeaderPC)) {
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throw invalid_argument("file is too small for header");
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}
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auto* header = reinterpret_cast<const PSOQuestHeaderPC*>(bin_decompressed.data());
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this->joinable = false;
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this->episode = 0;
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this->name = header->name;
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this->short_description = header->short_description;
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this->long_description = header->long_description;
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break;
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}
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case GameVersion::GC: {
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if (this->category == QuestCategory::Episode3) {
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// these all appear to be the same size
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if (bin_decompressed.size() != sizeof(PSOQuestHeaderGCEpisode3)) {
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throw invalid_argument("file is incorrect size");
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}
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auto* header = reinterpret_cast<const PSOQuestHeaderGCEpisode3*>(bin_decompressed.data());
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this->joinable = false;
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this->episode = 0xFF;
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this->name = decode_sjis(header->name);
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this->short_description = decode_sjis(header->location2);
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this->long_description = decode_sjis(header->description);
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} else {
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if (bin_decompressed.size() < sizeof(PSOQuestHeaderGC)) {
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throw invalid_argument("file is too small for header");
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}
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auto* header = reinterpret_cast<const PSOQuestHeaderGC*>(bin_decompressed.data());
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this->joinable = false;
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this->episode = (header->episode == 1);
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this->name = decode_sjis(header->name);
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this->short_description = decode_sjis(header->short_description);
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this->long_description = decode_sjis(header->long_description);
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}
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break;
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}
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case GameVersion::BB: {
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if (bin_decompressed.size() < sizeof(PSOQuestHeaderBB)) {
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throw invalid_argument("file is too small for header");
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}
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auto* header = reinterpret_cast<const PSOQuestHeaderBB*>(bin_decompressed.data());
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this->joinable = header->joinable_in_progress;
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this->episode = header->episode;
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this->name = header->name;
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this->short_description = header->short_description;
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this->long_description = header->long_description;
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break;
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}
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}
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}
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static string basename_for_filename(const std::string& filename) {
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size_t slash_pos = filename.rfind('/');
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if (slash_pos != string::npos) {
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return filename.substr(slash_pos + 1);
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}
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return filename;
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}
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std::string Quest::bin_filename() const {
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return basename_for_filename(this->file_basename + ".bin");
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}
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std::string Quest::dat_filename() const {
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return basename_for_filename(this->file_basename + ".dat");
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}
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shared_ptr<const string> Quest::bin_contents() const {
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if (!this->bin_contents_ptr) {
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this->bin_contents_ptr.reset(new string(load_file(this->file_basename + ".bin")));
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}
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return this->bin_contents_ptr;
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}
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shared_ptr<const string> Quest::dat_contents() const {
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if (!this->bin_contents_ptr) {
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this->bin_contents_ptr.reset(new string(load_file(this->file_basename + ".dat")));
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}
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return this->bin_contents_ptr;
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}
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QuestIndex::QuestIndex(const char* directory) : directory(directory) {
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for (const auto& filename : list_directory(this->directory)) {
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string full_path = this->directory + "/" + filename;
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if (ends_with(filename, ".gba")) {
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this->gba_file_contents.emplace(filename, new string(load_file(full_path)));
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continue;
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}
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if (ends_with(filename, ".bin")) {
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try {
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shared_ptr<Quest> q(new Quest(full_path));
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this->version_id_to_quest.emplace(make_pair(q->version, q->quest_id), q);
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this->version_name_to_quest.emplace(make_pair(q->version, q->name), q);
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string ascii_name = encode_sjis(q->name);
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log(INFO, "indexed quest %s (%s-%" PRId64 ", %s, episode=%hhu, joinable=%s, dcv1=%s)",
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ascii_name.c_str(), name_for_version(q->version), q->quest_id,
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name_for_category(q->category), q->episode,
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q->joinable ? "true" : "false", q->is_dcv1 ? "true" : "false");
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} catch (const exception& e) {
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log(WARNING, "failed to parse quest file %s (%s)", filename.c_str(), e.what());
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}
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}
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}
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}
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shared_ptr<const Quest> QuestIndex::get(GameVersion version,
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uint32_t id) const {
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return this->version_id_to_quest.at(make_pair(version, id));
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}
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shared_ptr<const string> QuestIndex::get_gba(const string& name) const {
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return this->gba_file_contents.at(name);
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}
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vector<shared_ptr<const Quest>> QuestIndex::filter(GameVersion version,
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bool is_dcv1, QuestCategory category, uint8_t episode) const {
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auto it = this->version_id_to_quest.lower_bound(make_pair(version, 0));
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auto end_it = this->version_id_to_quest.upper_bound(make_pair(version, 0xFFFFFFFF));
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vector<shared_ptr<const Quest>> ret;
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for (; it != end_it; it++) {
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shared_ptr<const Quest> q = it->second;
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if ((q->is_dcv1 != is_dcv1) || (q->category != category)) {
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continue;
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}
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// only check episode and solo if the category isn't a mode (that is, ignore
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// episode if querying for battle/challange/solo quests)
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if (!category_is_mode(category) && ((q->episode != episode))) {
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continue;
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}
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ret.emplace_back(q);
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}
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return ret;
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}
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