Files
psopeeps-newserv/Quest.cc
T
2018-11-11 10:59:39 -08:00

444 lines
14 KiB
C++

#include "Quest.hh"
#include <string>
#include <unordered_map>
#include <phosg/Filesystem.hh>
#include <phosg/Random.hh>
#include <phosg/Strings.hh>
#include "Compression.hh"
#include "PSOEncryption.hh"
#include "Text.hh"
using namespace std;
bool category_is_mode(QuestCategory category) {
return (category == QuestCategory::Battle) ||
(category == QuestCategory::Challenge) ||
(category == QuestCategory::Episode3);
}
const char* name_for_category(QuestCategory category) {
switch (category) {
case QuestCategory::Retrieval:
return "Retrieval";
case QuestCategory::Extermination:
return "Extermination";
case QuestCategory::Event:
return "Event";
case QuestCategory::Shop:
return "Shop";
case QuestCategory::VR:
return "VR";
case QuestCategory::Tower:
return "Tower";
case QuestCategory::Government:
return "Government";
case QuestCategory::Download:
return "Download";
case QuestCategory::Battle:
return "Battle";
case QuestCategory::Challenge:
return "Challenge";
case QuestCategory::Solo:
return "Solo";
case QuestCategory::Episode3:
return "Episode3";
default:
return "Unknown";
}
}
struct PSOQuestHeaderDC { // same for dc v1 and v2, thankfully
uint32_t start_offset;
uint32_t unknown_offset1;
uint32_t size;
uint32_t unused;
uint8_t is_download;
uint8_t unknown1;
uint16_t quest_number; // 0xFFFF for challenge quests
char name[0x20];
char short_description[0x80];
char long_description[0x120];
};
struct PSOQuestHeaderPC {
uint32_t start_offset;
uint32_t unknown_offset1;
uint32_t size;
uint32_t unused;
uint8_t is_download;
uint8_t unknown1;
uint16_t quest_number; // 0xFFFF for challenge quests
char16_t name[0x20];
char16_t short_description[0x80];
char16_t long_description[0x120];
};
struct PSOQuestHeaderGC {
uint32_t start_offset;
uint32_t unknown_offset1;
uint32_t size;
uint32_t unused;
uint8_t is_download;
uint8_t unknown1;
uint8_t quest_number;
uint8_t episode; // 1 = ep2. apparently some quests have 0xFF here, which means ep1 (?)
char name[0x20];
char short_description[0x80];
char long_description[0x120];
};
struct PSOQuestHeaderGCEpisode3 {
// there's actually a lot of other important stuff in here but I'm lazy. it
// looks like map data, cutscene data, and maybe special cards used during
// the quest
uint8_t unused[0x1DF0];
char name[0x14];
char location[0x14];
char location2[0x3C];
char description[0x190];
uint8_t unused2[0x3A34];
};
struct PSOQuestHeaderBB {
uint32_t start_offset;
uint32_t unknown_offset1;
uint32_t size;
uint32_t unused;
uint16_t quest_number; // 0xFFFF for challenge quests
uint16_t unused2;
uint8_t episode; // 0 = ep1, 1 = ep2, 2 = ep4
uint8_t max_players;
uint8_t joinable_in_progress;
uint8_t unknown;
char16_t name[0x20];
char16_t short_description[0x80];
char16_t long_description[0x120];
};
Quest::Quest(const string& bin_filename) : quest_id(-1),
category(QuestCategory::Unknown), episode(0), is_dcv1(false),
joinable(false),
file_basename(bin_filename.substr(0, bin_filename.size() - 4)) {
string bin_basename;
{
size_t slash_pos = bin_filename.rfind('/');
if (slash_pos != string::npos) {
bin_basename = bin_filename.substr(slash_pos + 1);
} else {
bin_basename = bin_filename;
}
}
// quest filenames are like:
// b###-VV.bin for battle mode
// c###-VV.bin for challenge mode
// e###-gc3.bin for episode 3
// q###-CAT-VV.bin for normal quests
if (bin_basename.empty()) {
throw invalid_argument("empty filename");
}
if (bin_basename[0] == 'b') {
this->category = QuestCategory::Battle;
} else if (bin_basename[0] == 'c') {
this->category = QuestCategory::Challenge;
} else if (bin_basename[0] == 'e') {
this->category = QuestCategory::Episode3;
} else if (bin_basename[0] != 'q') {
throw invalid_argument("filename does not indicate mode");
}
// if the quest category is still unknown, expect 3 tokens (one of them will
// tell us the category)
vector<string> tokens = split(bin_basename, '-');
if (tokens.size() != (2 + (this->category == QuestCategory::Unknown))) {
throw invalid_argument("incorrect filename format");
}
// parse the number out of the first token
this->quest_id = strtoull(tokens[0].c_str() + 1, NULL, 10);
// get the category from the second token if needed
if (this->category == QuestCategory::Unknown) {
static const unordered_map<std::string, QuestCategory> name_to_category({
{"ret", QuestCategory::Retrieval},
{"ext", QuestCategory::Extermination},
{"evt", QuestCategory::Event},
{"shp", QuestCategory::Shop},
{"vr", QuestCategory::VR},
{"twr", QuestCategory::Tower},
{"gov", QuestCategory::Government},
{"dl", QuestCategory::Download},
{"1p", QuestCategory::Solo},
});
this->category = name_to_category.at(tokens[1]);
tokens.erase(tokens.begin() + 1);
}
static const unordered_map<std::string, GameVersion> name_to_version({
{"dc1.bin", GameVersion::DC},
{"dc.bin", GameVersion::DC},
{"pc.bin", GameVersion::PC},
{"gc.bin", GameVersion::GC},
{"gc3.bin", GameVersion::GC},
{"bb.bin", GameVersion::BB},
});
this->version = name_to_version.at(tokens[1]);
// the rest of the information needs to be fetched from the .bin file's
// contents
auto bin_compressed = this->bin_contents();
auto bin_decompressed = prs_decompress(*bin_compressed);
switch (this->version) {
case GameVersion::Patch:
throw invalid_argument("patch server quests are not valid");
break;
case GameVersion::DC: {
if (bin_decompressed.size() < sizeof(PSOQuestHeaderDC)) {
throw invalid_argument("file is too small for header");
}
auto* header = reinterpret_cast<const PSOQuestHeaderDC*>(bin_decompressed.data());
this->joinable = false;
this->episode = 0;
this->name = decode_sjis(header->name);
this->short_description = decode_sjis(header->short_description);
this->long_description = decode_sjis(header->long_description);
this->is_dcv1 = (tokens[1] == "dc1.bin");
break;
}
case GameVersion::PC: {
if (bin_decompressed.size() < sizeof(PSOQuestHeaderPC)) {
throw invalid_argument("file is too small for header");
}
auto* header = reinterpret_cast<const PSOQuestHeaderPC*>(bin_decompressed.data());
this->joinable = false;
this->episode = 0;
this->name = header->name;
this->short_description = header->short_description;
this->long_description = header->long_description;
break;
}
case GameVersion::GC: {
if (this->category == QuestCategory::Episode3) {
// these all appear to be the same size
if (bin_decompressed.size() != sizeof(PSOQuestHeaderGCEpisode3)) {
throw invalid_argument("file is incorrect size");
}
auto* header = reinterpret_cast<const PSOQuestHeaderGCEpisode3*>(bin_decompressed.data());
this->joinable = false;
this->episode = 0xFF;
this->name = decode_sjis(header->name);
this->short_description = decode_sjis(header->location2);
this->long_description = decode_sjis(header->description);
} else {
if (bin_decompressed.size() < sizeof(PSOQuestHeaderGC)) {
throw invalid_argument("file is too small for header");
}
auto* header = reinterpret_cast<const PSOQuestHeaderGC*>(bin_decompressed.data());
this->joinable = false;
this->episode = (header->episode == 1);
this->name = decode_sjis(header->name);
this->short_description = decode_sjis(header->short_description);
this->long_description = decode_sjis(header->long_description);
}
break;
}
case GameVersion::BB: {
if (bin_decompressed.size() < sizeof(PSOQuestHeaderBB)) {
throw invalid_argument("file is too small for header");
}
auto* header = reinterpret_cast<const PSOQuestHeaderBB*>(bin_decompressed.data());
this->joinable = header->joinable_in_progress;
this->episode = header->episode;
this->name = header->name;
this->short_description = header->short_description;
this->long_description = header->long_description;
break;
}
}
}
static string basename_for_filename(const std::string& filename) {
size_t slash_pos = filename.rfind('/');
if (slash_pos != string::npos) {
return filename.substr(slash_pos + 1);
}
return filename;
}
std::string Quest::bin_filename() const {
return basename_for_filename(this->file_basename + ".bin");
}
std::string Quest::dat_filename() const {
return basename_for_filename(this->file_basename + ".dat");
}
shared_ptr<const string> Quest::bin_contents() const {
if (!this->bin_contents_ptr) {
this->bin_contents_ptr.reset(new string(load_file(this->file_basename + ".bin")));
}
return this->bin_contents_ptr;
}
shared_ptr<const string> Quest::dat_contents() const {
if (!this->bin_contents_ptr) {
this->bin_contents_ptr.reset(new string(load_file(this->file_basename + ".dat")));
}
return this->bin_contents_ptr;
}
QuestIndex::QuestIndex(const char* directory) : directory(directory) {
auto filename_set = list_directory(this->directory);
vector<string> filenames(filename_set.begin(), filename_set.end());
sort(filenames.begin(), filenames.end());
for (const auto& filename : filenames) {
string full_path = this->directory + "/" + filename;
if (ends_with(filename, ".gba")) {
this->gba_file_contents.emplace(filename, new string(load_file(full_path)));
continue;
}
if (ends_with(filename, ".bin")) {
try {
shared_ptr<Quest> q(new Quest(full_path));
this->version_id_to_quest.emplace(make_pair(q->version, q->quest_id), q);
this->version_name_to_quest.emplace(make_pair(q->version, q->name), q);
string ascii_name = encode_sjis(q->name);
log(INFO, "indexed quest %s (%s-%" PRId64 ", %s, episode=%hhu, joinable=%s, dcv1=%s)",
ascii_name.c_str(), name_for_version(q->version), q->quest_id,
name_for_category(q->category), q->episode,
q->joinable ? "true" : "false", q->is_dcv1 ? "true" : "false");
} catch (const exception& e) {
log(WARNING, "failed to parse quest file %s (%s)", filename.c_str(), e.what());
}
}
}
}
shared_ptr<const Quest> QuestIndex::get(GameVersion version,
uint32_t id) const {
return this->version_id_to_quest.at(make_pair(version, id));
}
shared_ptr<const string> QuestIndex::get_gba(const string& name) const {
return this->gba_file_contents.at(name);
}
vector<shared_ptr<const Quest>> QuestIndex::filter(GameVersion version,
bool is_dcv1, QuestCategory category, uint8_t episode) const {
auto it = this->version_id_to_quest.lower_bound(make_pair(version, 0));
auto end_it = this->version_id_to_quest.upper_bound(make_pair(version, 0xFFFFFFFF));
vector<shared_ptr<const Quest>> ret;
for (; it != end_it; it++) {
shared_ptr<const Quest> q = it->second;
if ((q->is_dcv1 != is_dcv1) || (q->category != category)) {
continue;
}
// only check episode and solo if the category isn't a mode (that is, ignore
// episode if querying for battle/challange/solo quests)
if (!category_is_mode(category) && ((q->episode != episode))) {
continue;
}
ret.emplace_back(q);
}
return ret;
}
static string create_download_quest_file(const string& compressed_data,
size_t decompressed_size) {
struct PSODownloadQuestHeader {
uint32_t decompressed_size;
uint32_t encryption_seed; // note: use PC encryption, even for GC quests
};
string data(8, '\0');
auto* header = reinterpret_cast<PSODownloadQuestHeader*>(const_cast<char*>(
compressed_data.data()));
header->decompressed_size = decompressed_size + sizeof(PSODownloadQuestHeader);
header->encryption_seed = random_object<uint32_t>();
data += compressed_data;
// add extra bytes if necessary so encryption won't fail
data.resize((data.size() + 3) & (~3));
// TODO: for DC quests, do we use DC encryption?
PSOPCEncryption encr(header->encryption_seed);
encr.encrypt(const_cast<char*>(data.data() + sizeof(PSODownloadQuestHeader)),
data.size() - sizeof(PSODownloadQuestHeader));
return data;
}
shared_ptr<Quest> Quest::create_download_quest(const string& file_basename) const {
if (this->category == QuestCategory::Download) {
throw invalid_argument("quest is already a download quest");
}
string decompressed_bin = prs_decompress(*this->bin_contents());
void* data_ptr = const_cast<char*>(decompressed_bin.data());
switch (this->version) {
case GameVersion::DC:
reinterpret_cast<PSOQuestHeaderDC*>(data_ptr)->is_download = 0x01;
break;
case GameVersion::PC:
reinterpret_cast<PSOQuestHeaderDC*>(data_ptr)->is_download = 0x01;
break;
case GameVersion::GC:
reinterpret_cast<PSOQuestHeaderDC*>(data_ptr)->is_download = 0x01;
break;
case GameVersion::BB:
throw invalid_argument("PSOBB does not support download quests");
default:
throw invalid_argument("unknown game version");
}
shared_ptr<Quest> dlq(new Quest(file_basename));
dlq->quest_id = this->quest_id;
dlq->category = QuestCategory::Download;
dlq->episode = this->episode;
dlq->is_dcv1 = this->is_dcv1;
dlq->joinable = this->joinable;
dlq->version = this->version;
dlq->name = this->name;
dlq->short_description = this->short_description;
dlq->long_description = this->long_description;
dlq->bin_contents_ptr.reset(new string(create_download_quest_file(
prs_compress(decompressed_bin), decompressed_bin.size())));
auto dat_contents = this->dat_contents();
dlq->dat_contents_ptr.reset(new string(create_download_quest_file(
*dat_contents, prs_decompress_size(*dat_contents))));
save_file(dlq->bin_filename(), *dlq->bin_contents_ptr);
save_file(dlq->dat_filename(), *dlq->dat_contents_ptr);
return dlq;
}