386 lines
16 KiB
C++
386 lines
16 KiB
C++
#include "QuestMetadata.hh"
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using namespace std;
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phosg::JSON QuestMetadata::FloorAssignment::json() const {
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return phosg::JSON::dict({
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{"Floor", this->floor},
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{"Area", this->area},
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{"Type", this->type},
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{"LayoutVariation", this->layout_var},
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{"EntitiesVariation", this->entities_var},
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});
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}
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std::string QuestMetadata::FloorAssignment::str() const {
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return std::format(
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"FloorAssignment(floor=0x{:02X}, area=0x{:02X}, type=0x{:02X}, layout_var=0x{:02X}, entities_var=0x{:02X})",
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this->floor, this->area, this->type, this->layout_var, this->entities_var);
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}
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void QuestMetadata::apply_json_overrides(const phosg::JSON& json) {
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try {
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this->description_flag = json.at("DescriptionFlag").as_int();
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} catch (const out_of_range&) {
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}
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try {
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this->available_expression = make_shared<IntegralExpression>(json.get_string("AvailableIf"));
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} catch (const out_of_range&) {
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}
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try {
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this->enabled_expression = make_shared<IntegralExpression>(json.get_string("EnabledIf"));
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} catch (const out_of_range&) {
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}
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try {
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this->allow_start_from_chat_command = json.get_bool("AllowStartFromChatCommand");
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} catch (const out_of_range&) {
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}
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try {
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this->joinable = json.get_bool("Joinable");
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} catch (const out_of_range&) {
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}
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try {
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this->lock_status_register = json.get_int("LockStatusRegister");
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} catch (const out_of_range&) {
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}
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try {
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this->enemy_exp_overrides = QuestMetadata::parse_enemy_exp_overrides(json.at("EnemyEXPOverrides"));
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} catch (const out_of_range&) {
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}
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try {
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this->common_item_set_name = json.at("CommonItemSetName").as_string();
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} catch (const out_of_range&) {
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}
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try {
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this->rare_item_set_name = json.at("RareItemSetName").as_string();
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} catch (const out_of_range&) {
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}
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try {
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this->allowed_drop_modes = json.at("AllowedDropModes").as_int();
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} catch (const out_of_range&) {
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}
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try {
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this->default_drop_mode = phosg::enum_for_name<ServerDropMode>(json.at("DefaultDropMode").as_string());
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} catch (const out_of_range&) {
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}
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try {
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this->enable_schtserv_commands = json.at("EnableSchtservCommands").as_bool();
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} catch (const out_of_range&) {
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}
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}
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void QuestMetadata::assign_default_floors() {
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for (size_t z = 0; z < 0x12; z++) {
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auto& fa = this->floor_assignments[z];
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fa.floor = z;
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fa.area = SetDataTableBase::default_floor_to_area(this->version, this->episode)[z];
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fa.type = 0;
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fa.layout_var = 0;
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fa.entities_var = 0;
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}
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}
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void QuestMetadata::assert_compatible(const QuestMetadata& other) const {
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if (this->quest_number != other.quest_number) {
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throw logic_error(std::format(
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"incorrect versioned quest number (existing: {:08X}, new: {:08X})", this->quest_number, other.quest_number));
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}
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if (this->category_id != other.category_id) {
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throw runtime_error(std::format(
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"quest version is in a different category (existing: {:08X}, new: {:08X})",
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this->category_id, other.category_id));
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}
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if (this->episode != other.episode) {
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throw runtime_error(std::format(
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"quest version is in a different episode (existing: {}, new: {})",
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name_for_episode(this->episode), name_for_episode(other.episode)));
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}
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if (this->allow_start_from_chat_command != other.allow_start_from_chat_command) {
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throw runtime_error(std::format(
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"quest version has a different allow_start_from_chat_command state (existing: {}, new: {})",
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this->allow_start_from_chat_command ? "true" : "false",
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other.allow_start_from_chat_command ? "true" : "false"));
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}
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if (this->joinable != other.joinable) {
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throw runtime_error(std::format(
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"quest version has a different joinability state (existing: {}, new: {})",
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this->joinable ? "true" : "false", other.joinable ? "true" : "false"));
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}
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bool this_has_player_limit = (this->max_players != 0) && (this->max_players != 4);
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bool other_has_player_limit = (other.max_players != 0) && (other.max_players != 4);
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if ((this_has_player_limit || other_has_player_limit) && (this->max_players != other.max_players)) {
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throw runtime_error(std::format(
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"quest version has a different maximum player count (existing: {}, new: {})",
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this->max_players, other.max_players));
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}
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if (this->lock_status_register != other.lock_status_register) {
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throw runtime_error(std::format(
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"quest version has a different lock status register (existing: {:04X}, new: {:04X})",
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this->lock_status_register, other.lock_status_register));
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}
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if (this->enemy_exp_overrides != other.enemy_exp_overrides) {
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throw runtime_error("quest version has different enemy EXP overrides");
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}
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if (this->solo_unlock_flags != other.solo_unlock_flags) {
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throw runtime_error(std::format("quest version has a different set of solo unlock flags"));
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}
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if (!this->create_item_mask_entries.empty() && !other.create_item_mask_entries.empty() &&
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this->create_item_mask_entries != other.create_item_mask_entries) {
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string this_str, other_str;
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for (const auto& item : this->create_item_mask_entries) {
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if (!this_str.empty()) {
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this_str += ", ";
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}
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this_str += item.str();
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}
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for (const auto& item : other.create_item_mask_entries) {
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if (!other_str.empty()) {
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other_str += ", ";
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}
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other_str += item.str();
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}
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throw runtime_error(std::format(
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"quest version has a different set of create item masks (existing: {}, new: {})", this_str, other_str));
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}
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if (!this->battle_rules != !other.battle_rules) {
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throw runtime_error(std::format(
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"quest version has a different battle rules presence state (existing: {}, new: {})",
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this->battle_rules ? "present" : "absent", other.battle_rules ? "present" : "absent"));
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}
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if (this->battle_rules && (*this->battle_rules != *other.battle_rules)) {
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string existing_str = this->battle_rules->json().serialize();
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string new_str = other.battle_rules->json().serialize();
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throw runtime_error(std::format(
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"quest version has different battle rules (existing: {}, new: {})", existing_str, new_str));
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}
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if (this->challenge_template_index != other.challenge_template_index) {
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throw runtime_error(std::format(
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"quest version has different challenge template index (existing: {}, new: {})",
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this->challenge_template_index, other.challenge_template_index));
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}
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if (this->challenge_exp_multiplier != other.challenge_exp_multiplier) {
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throw runtime_error(std::format(
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"quest version has different challenge EXP multiplier (existing: {}, new: {})",
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this->challenge_exp_multiplier, other.challenge_exp_multiplier));
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}
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if (this->challenge_difficulty != other.challenge_difficulty) {
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throw runtime_error(std::format(
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"quest version has different challenge difficulty (existing: {}, new: {})",
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name_for_difficulty(this->challenge_difficulty), name_for_difficulty(other.challenge_difficulty)));
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}
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for (size_t z = 0; z < this->floor_assignments.size(); z++) {
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const auto& this_fa = this->floor_assignments[z];
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const auto& other_fa = other.floor_assignments[z];
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if (this_fa.area != other_fa.area) {
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throw runtime_error(std::format(
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"quest version has different area on floor 0x{:02X} (existing: {}, new: {})",
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z, this_fa.str(), other_fa.str()));
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}
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}
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if (this->description_flag != other.description_flag) {
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throw runtime_error(std::format(
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"quest version has different description flag (existing: {:02X}, new: {:02X})",
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this->description_flag, other.description_flag));
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}
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if (!this->available_expression != !other.available_expression) {
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throw runtime_error(std::format(
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"quest version has available expression but root quest does not, or vice versa (existing: {}, new: {})",
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this->available_expression ? "present" : "absent", other.available_expression ? "present" : "absent"));
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}
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if (this->available_expression && *this->available_expression != *other.available_expression) {
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string existing_str = this->available_expression->str();
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string new_str = other.available_expression->str();
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throw runtime_error(std::format(
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"quest version has a different available expression (existing: {}, new: {})", existing_str, new_str));
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}
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if (!this->enabled_expression != !other.enabled_expression) {
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throw runtime_error(std::format(
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"quest version has enabled expression but root quest does not, or vice versa (existing: {}, new: {})",
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this->enabled_expression ? "present" : "absent", other.enabled_expression ? "present" : "absent"));
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}
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if (this->enabled_expression && *this->enabled_expression != *other.enabled_expression) {
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string existing_str = this->enabled_expression->str();
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string new_str = other.enabled_expression->str();
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throw runtime_error(std::format(
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"quest version has a different enabled expression (existing: {}, new: {})", existing_str, new_str));
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}
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if (this->common_item_set_name != other.common_item_set_name) {
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throw runtime_error(std::format(
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"quest version has different common table name (existing: {}, new: {})",
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this->common_item_set_name, other.common_item_set_name));
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}
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if (this->rare_item_set_name != other.rare_item_set_name) {
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throw runtime_error(std::format(
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"quest version has different rare table name (existing: {}, new: {})",
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this->rare_item_set_name, other.rare_item_set_name));
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}
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if (this->allowed_drop_modes != other.allowed_drop_modes) {
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throw runtime_error(format("quest version has different allowed drop modes (existing: {:02X}, new: {:02X})",
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this->allowed_drop_modes, other.allowed_drop_modes));
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}
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if (this->default_drop_mode != other.default_drop_mode) {
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throw runtime_error(format("quest version has different default drop mode (existing: {}, new: {})",
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phosg::name_for_enum(this->default_drop_mode), phosg::name_for_enum(other.default_drop_mode)));
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}
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if (this->enable_schtserv_commands != other.enable_schtserv_commands) {
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throw runtime_error(format(
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"quest version has different value for enable_schtserv_commands (existing: {}, new: {})",
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this->enable_schtserv_commands ? "true" : "false", other.enable_schtserv_commands ? "true" : "false"));
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}
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}
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phosg::JSON QuestMetadata::json() const {
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auto floors_json = phosg::JSON::list();
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for (const auto& fa : this->floor_assignments) {
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floors_json.emplace_back(fa.json());
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}
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auto enemy_exp_overrides_json = phosg::JSON::dict();
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for (const auto& [key, exp_override] : this->enemy_exp_overrides) {
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auto difficulty = static_cast<Difficulty>((key >> 24) & 3);
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auto floor = static_cast<uint8_t>((key >> 16) & 0xFF);
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auto enemy_type = static_cast<EnemyType>(key & 0xFFFF);
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auto key_str = std::format(
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"{}:0x{:02X}:{}", name_for_difficulty(difficulty), floor, phosg::name_for_enum(enemy_type));
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enemy_exp_overrides_json.emplace(key_str, exp_override);
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}
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auto create_item_mask_entries_json = phosg::JSON::list();
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for (const auto& item : this->create_item_mask_entries) {
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create_item_mask_entries_json.emplace_back(item.str());
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}
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auto solo_unlock_flags_json = phosg::JSON::list();
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for (uint16_t flag : this->solo_unlock_flags) {
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solo_unlock_flags_json.emplace_back(flag);
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}
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return phosg::JSON::dict({
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{"CategoryID", this->category_id},
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{"QuestNumber", this->quest_number},
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{"Episode", name_for_episode(this->episode)},
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{"FloorAssignments", std::move(floors_json)},
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{"Joinable", this->joinable},
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{"MaxPlayers", this->max_players ? 4 : this->max_players},
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{"BattleRules", this->battle_rules ? this->battle_rules->json() : phosg::JSON(nullptr)},
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{"ChallengeTemplateIndex", (this->challenge_template_index >= 0) ? this->challenge_template_index : phosg::JSON(nullptr)},
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{"ChallengeEXPMultiplier", (this->challenge_exp_multiplier >= 0) ? this->challenge_exp_multiplier : phosg::JSON(nullptr)},
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{"ChallengeDifficulty", (this->challenge_difficulty != Difficulty::UNKNOWN) ? name_for_difficulty(this->challenge_difficulty) : phosg::JSON(nullptr)},
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{"DescriptionFlag", this->description_flag},
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{"AvailableExpression", this->available_expression ? this->available_expression->str() : phosg::JSON(nullptr)},
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{"EnabledExpression", this->available_expression ? this->available_expression->str() : phosg::JSON(nullptr)},
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{"CommonItemSetName", this->common_item_set_name.empty() ? phosg::JSON(nullptr) : this->common_item_set_name},
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{"RareItemSetName", this->rare_item_set_name.empty() ? phosg::JSON(nullptr) : this->rare_item_set_name},
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{"AllowedDropModes", this->allowed_drop_modes},
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{"DefaultDropMode", phosg::name_for_enum(this->default_drop_mode)},
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{"AllowStartFromChatCommand", this->allow_start_from_chat_command},
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{"LockStatusRegister", (this->lock_status_register >= 0) ? this->lock_status_register : phosg::JSON(nullptr)},
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{"EnemyEXPOverrides", std::move(enemy_exp_overrides_json)},
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{"CreateItemMasks", std::move(create_item_mask_entries_json)},
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{"SoloUnlockFlags", std::move(solo_unlock_flags_json)},
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});
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}
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QuestMetadata::CreateItemMask::CreateItemMask(const std::string& s) {
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phosg::StringReader r(s);
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// Ignore all whitespace
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auto get_ch = [&]() -> char {
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char ch = r.get_s8();
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while ((ch == ' ') || (ch == '\t')) {
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ch = r.get_s8();
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}
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return ch;
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};
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for (size_t z = 0; z < 12 && !r.eof(); z++) {
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auto& range = this->data1_ranges[z];
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char c = get_ch();
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if (c == '[') {
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c = get_ch();
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range.min = (phosg::value_for_hex_char(c) << 4) | phosg::value_for_hex_char(get_ch());
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if (get_ch() != '-') {
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throw std::runtime_error("invalid range spec");
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}
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c = get_ch();
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range.max = (phosg::value_for_hex_char(c) << 4) | phosg::value_for_hex_char(get_ch());
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if (get_ch() != ']') {
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throw std::runtime_error("invalid range spec");
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}
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} else {
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range.min = (phosg::value_for_hex_char(c) << 4) | phosg::value_for_hex_char(get_ch());
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range.max = range.min;
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}
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}
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}
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std::string QuestMetadata::CreateItemMask::str() const {
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std::string ret;
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for (size_t z = 0; z < 12; z++) {
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const auto& r = this->data1_ranges[z];
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if (r.min == r.max) {
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ret += std::format("{:02X}", r.min);
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} else {
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ret += std::format("[{:02X}-{:02X}]", r.min, r.max);
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}
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}
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return ret;
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}
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bool QuestMetadata::CreateItemMask::match(const ItemData& item) const {
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for (size_t z = 0; z < 12; z++) {
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const auto& r = this->data1_ranges[z];
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uint8_t v = item.data1[z];
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if (v < r.min || v > r.max) {
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return false;
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}
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}
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return true;
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}
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uint32_t QuestMetadata::CreateItemMask::primary_identifier() const {
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uint32_t ret = 0;
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for (size_t z = 0; z < 3; z++) {
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const auto& r = this->data1_ranges[z];
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if (r.min != r.max) {
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throw std::runtime_error("create item mask is ambiguous; cannot compute primary identifier");
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}
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ret = (ret << 8) | r.min;
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}
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return ret << 8;
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}
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std::unordered_map<uint32_t, uint32_t> QuestMetadata::parse_enemy_exp_overrides(const phosg::JSON& json) {
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try {
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std::unordered_map<uint32_t, uint32_t> ret;
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for (const auto& [key, exp_value_json] : json.as_dict()) {
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// Key is like "Difficulty:Floor:EnemyType" or "Difficulty:EnemyType"
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auto key_tokens = phosg::split(key, ':');
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static const unordered_map<string, Difficulty> difficulty_keys(
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{{"Normal", Difficulty::NORMAL}, {"Hard", Difficulty::HARD}, {"VeryHard", Difficulty::VERY_HARD}, {"Ultimate", Difficulty::ULTIMATE}});
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Difficulty difficulty = Difficulty::NORMAL;
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EnemyType enemy_type = EnemyType::UNKNOWN;
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uint8_t floor = 0xFF;
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if (key_tokens.size() == 2) {
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enemy_type = phosg::enum_for_name<EnemyType>(key_tokens[1]);
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} else if (key_tokens.size() == 3) {
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floor = stoul(key_tokens[1], nullptr, 0);
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enemy_type = phosg::enum_for_name<EnemyType>(key_tokens[2]);
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} else {
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throw runtime_error("malformatted key: " + key);
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}
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difficulty = difficulty_keys.at(key_tokens[0]);
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if (floor == 0xFF) {
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for (size_t floor = 0; floor < 0x12; floor++) {
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ret.emplace(QuestMetadata::exp_override_key(difficulty, floor, enemy_type), exp_value_json->as_int());
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}
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} else {
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ret.emplace(QuestMetadata::exp_override_key(difficulty, floor, enemy_type), exp_value_json->as_int());
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}
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}
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return ret;
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} catch (const exception& e) {
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throw std::runtime_error(std::format("invalid enemy EXP overrides: ", e.what()));
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}
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}
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