Files
psopeeps-newserv/src/License.hh
T
2024-02-24 22:49:37 -08:00

166 lines
5.3 KiB
C++

#pragma once
#include <memory>
#include <phosg/JSON.hh>
#include <string>
#include <unordered_map>
#include <vector>
#include "Text.hh"
class LicenseIndex;
class License {
public:
enum class Flag : uint32_t {
// clang-format off
KICK_USER = 0x00000001,
BAN_USER = 0x00000002,
SILENCE_USER = 0x00000004,
CHANGE_EVENT = 0x00000010,
ANNOUNCE = 0x00000020,
FREE_JOIN_GAMES = 0x00000040,
DEBUG = 0x01000000,
CHEAT_ANYWHERE = 0x02000000,
DISABLE_QUEST_REQUIREMENTS = 0x04000000,
MODERATOR = 0x00000007,
ADMINISTRATOR = 0x000000FF,
ROOT = 0x7FFFFFFF,
IS_SHARED_SERIAL = 0x80000000,
// NOTE: When adding or changing license flags, don't forget to change the
// documentation in the shell's help text.
UNUSED_BITS = 0x78FFFF00,
// clang-format on
};
uint32_t serial_number = 0;
std::string dc_nte_serial_number;
std::string dc_nte_access_key;
std::string access_key;
std::string gc_password;
std::string xb_gamertag;
uint64_t xb_user_id = 0;
uint64_t xb_account_id = 0;
std::string bb_username;
std::string bb_password;
uint32_t flags = 0;
uint64_t ban_end_time = 0; // 0 = not banned
std::string last_player_name;
std::string auto_reply_message;
uint32_t ep3_current_meseta = 0;
uint32_t ep3_total_meseta_earned = 0;
uint32_t bb_team_id = 0;
License() = default;
explicit License(const JSON& json);
virtual ~License() = default;
JSON json() const;
virtual void save() const;
virtual void delete_file() const;
[[nodiscard]] inline bool check_flag(Flag flag) const {
return !!(this->flags & static_cast<uint32_t>(flag));
}
inline void set_flag(Flag flag) {
this->flags |= static_cast<uint32_t>(flag);
}
inline void clear_flag(Flag flag) {
this->flags &= (~static_cast<uint32_t>(flag));
}
inline void toggle_flag(Flag flag) {
this->flags ^= static_cast<uint32_t>(flag);
}
inline void replace_all_flags(Flag mask) {
this->flags = static_cast<uint32_t>(mask);
}
std::string str() const;
};
class DiskLicense : public License {
public:
DiskLicense() = default;
explicit DiskLicense(const JSON& json);
virtual ~DiskLicense() = default;
virtual void save() const;
virtual void delete_file() const;
};
class LicenseIndex {
public:
class no_username : public std::invalid_argument {
public:
no_username() : invalid_argument("serial number is zero or username is missing") {}
};
class incorrect_password : public std::invalid_argument {
public:
incorrect_password() : invalid_argument("incorrect password") {}
};
class incorrect_access_key : public std::invalid_argument {
public:
incorrect_access_key() : invalid_argument("incorrect access key") {}
};
class missing_license : public std::invalid_argument {
public:
missing_license() : invalid_argument("missing license") {}
};
LicenseIndex() = default;
virtual ~LicenseIndex() = default;
virtual std::shared_ptr<License> create_license() const;
virtual std::shared_ptr<License> create_temporary_license() const;
size_t count() const;
std::shared_ptr<License> get(uint32_t serial_number) const;
std::shared_ptr<License> get_by_bb_username(const std::string& bb_username) const;
std::vector<std::shared_ptr<License>> all() const;
void add(std::shared_ptr<License> l);
void remove(uint32_t serial_number);
std::shared_ptr<License> verify_dc_nte(const std::string& serial_number, const std::string& access_key) const;
std::shared_ptr<License> verify_v1_v2(
uint32_t serial_number,
const std::string& access_key,
const std::string& character_name) const;
std::shared_ptr<License> verify_gc_no_password(
uint32_t serial_number,
const std::string& access_key,
const std::string& character_name) const;
std::shared_ptr<License> verify_gc_with_password(
uint32_t serial_number,
const std::string& access_key,
const std::string& password,
const std::string& character_name) const;
std::shared_ptr<License> verify_xb(const std::string& gamertag, uint64_t user_id, uint64_t account_id) const;
std::shared_ptr<License> verify_bb(const std::string& username, const std::string& password) const;
protected:
std::unordered_map<std::string, std::shared_ptr<License>> dc_nte_serial_number_to_license;
std::unordered_map<std::string, std::shared_ptr<License>> xb_gamertag_to_license;
std::unordered_map<std::string, std::shared_ptr<License>> bb_username_to_license;
std::unordered_map<uint32_t, std::shared_ptr<License>> serial_number_to_license;
std::shared_ptr<License> create_temporary_license_for_shared_license(
uint32_t base_flags,
uint32_t serial_number,
const std::string& access_key,
const std::string& password,
const std::string& character_name) const;
};
class DiskLicenseIndex : public LicenseIndex {
public:
DiskLicenseIndex();
virtual ~DiskLicenseIndex() = default;
virtual std::shared_ptr<License> create_license() const;
};