136 lines
5.0 KiB
C++
136 lines
5.0 KiB
C++
#pragma once
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#include <stdint.h>
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#include <functional>
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#include <string>
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#include <vector>
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// Note: These aren't enums because neither enum nor enum class does what we
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// want. Specifically, we need GO_BACK to be valid in multiple enums (and enums
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// aren't namespaced unless they're enum classes), so we can't use enums. But we
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// also want to be able to use non-enum values in switch statements without
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// casting values all over the place, so we can't use enum classes either.
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namespace MenuID {
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constexpr uint32_t MAIN = 0x11000011;
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constexpr uint32_t INFORMATION = 0x22000022;
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constexpr uint32_t LOBBY = 0x33000033;
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constexpr uint32_t GAME = 0x44000044;
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constexpr uint32_t QUEST = 0x55000055;
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constexpr uint32_t QUEST_FILTER = 0x66000066;
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constexpr uint32_t PROXY_DESTINATIONS = 0x77000077;
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constexpr uint32_t PROGRAMS = 0x88000088;
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constexpr uint32_t PATCHES = 0x99000099;
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constexpr uint32_t PROXY_OPTIONS = 0xAA0000AA;
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constexpr uint32_t TOURNAMENTS = 0xBB0000BB;
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constexpr uint32_t TOURNAMENTS_FOR_SPEC = 0xBB1111BB;
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constexpr uint32_t TOURNAMENT_ENTRIES = 0xCC0000CC;
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} // namespace MenuID
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namespace MainMenuItemID {
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constexpr uint32_t GO_TO_LOBBY = 0x11222211;
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constexpr uint32_t INFORMATION = 0x11333311;
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constexpr uint32_t DOWNLOAD_QUESTS = 0x11444411;
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constexpr uint32_t PROXY_DESTINATIONS = 0x11555511;
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constexpr uint32_t PATCHES = 0x11666611;
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constexpr uint32_t PROGRAMS = 0x11777711;
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constexpr uint32_t DISCONNECT = 0x11888811;
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constexpr uint32_t CLEAR_LICENSE = 0x11999911;
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} // namespace MainMenuItemID
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namespace InformationMenuItemID {
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constexpr uint32_t GO_BACK = 0x22FFFF22;
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}
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namespace ProxyDestinationsMenuItemID {
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constexpr uint32_t GO_BACK = 0x77FFFF77;
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constexpr uint32_t OPTIONS = 0x77EEEE77;
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} // namespace ProxyDestinationsMenuItemID
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namespace ProgramsMenuItemID {
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constexpr uint32_t GO_BACK = 0x88FFFF88;
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}
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namespace PatchesMenuItemID {
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constexpr uint32_t GO_BACK = 0x99FFFF99;
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}
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namespace ProxyOptionsMenuItemID {
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constexpr uint32_t GO_BACK = 0xAAFFFFAA;
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constexpr uint32_t CHAT_COMMANDS = 0xAA0101AA;
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constexpr uint32_t CHAT_FILTER = 0xAA0202AA;
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constexpr uint32_t PLAYER_NOTIFICATIONS = 0xAA0303AA;
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constexpr uint32_t BLOCK_PINGS = 0xAA0404AA;
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constexpr uint32_t INFINITE_HP = 0xAA0505AA;
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constexpr uint32_t INFINITE_TP = 0xAA0606AA;
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constexpr uint32_t SWITCH_ASSIST = 0xAA0707AA;
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constexpr uint32_t BLOCK_EVENTS = 0xAA0808AA;
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constexpr uint32_t BLOCK_PATCHES = 0xAA0909AA;
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constexpr uint32_t SAVE_FILES = 0xAA0A0AAA;
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constexpr uint32_t RED_NAME = 0xAA0B0BAA;
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constexpr uint32_t BLANK_NAME = 0xAA0C0CAA;
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constexpr uint32_t SUPPRESS_LOGIN = 0xAA0D0DAA;
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constexpr uint32_t SKIP_CARD = 0xAA0E0EAA;
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constexpr uint32_t EP3_INFINITE_MESETA = 0xAA0F0FAA;
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constexpr uint32_t EP3_INFINITE_TIME = 0xAA1010AA;
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} // namespace ProxyOptionsMenuItemID
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namespace TeamRewardMenuItemID {
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constexpr uint32_t TEAM_FLAG = 0x01010101;
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constexpr uint32_t DRESSING_ROOM = 0x02020202;
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constexpr uint32_t MEMBERS_20_LEADERS_3 = 0x03030303;
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constexpr uint32_t MEMBERS_40_LEADERS_5 = 0x04040404;
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constexpr uint32_t MEMBERS_70_LEADERS_8 = 0x05050505;
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constexpr uint32_t MEMBERS_100_LEADERS_10 = 0x06060606;
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// constexpr uint32_t POINT_OF_DISASTER = ...;
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// constexpr uint32_t TOYS_TWILIGHT = ...;
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// constexpr uint32_t COMMANDER_BLADE = ...;
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// constexpr uint32_t UNION_GUARD = ...;
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// constexpr uint32_t TEAM_POINTS_500 = ...;
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// constexpr uint32_t TEAM_POINTS_1000 = ...;
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// constexpr uint32_t TEAM_POINTS_5000 = ...;
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// constexpr uint32_t TEAM_POINTS_10000 = ...;
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} // namespace TeamRewardMenuItemID
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struct MenuItem {
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enum Flag {
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// For menu items to be visible on DCNTE, they must not have either of the
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// following two flags. (The INVISIBLE_ON_GCNTE flag behaves similarly.)
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INVISIBLE_ON_DCNTE = 0x001,
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INVISIBLE_ON_DC = 0x002,
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INVISIBLE_ON_PC = 0x004,
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INVISIBLE_ON_GC_TRIAL_EDITION = 0x008,
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INVISIBLE_ON_GC = 0x010,
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INVISIBLE_ON_XB = 0x020,
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INVISIBLE_ON_BB = 0x040,
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DC_ONLY = INVISIBLE_ON_PC | INVISIBLE_ON_GC | INVISIBLE_ON_XB | INVISIBLE_ON_BB,
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PC_ONLY = INVISIBLE_ON_DC | INVISIBLE_ON_GC | INVISIBLE_ON_XB | INVISIBLE_ON_BB,
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GC_ONLY = INVISIBLE_ON_DC | INVISIBLE_ON_PC | INVISIBLE_ON_XB | INVISIBLE_ON_BB,
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XB_ONLY = INVISIBLE_ON_DC | INVISIBLE_ON_PC | INVISIBLE_ON_GC | INVISIBLE_ON_BB,
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BB_ONLY = INVISIBLE_ON_DC | INVISIBLE_ON_PC | INVISIBLE_ON_GC | INVISIBLE_ON_XB,
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REQUIRES_MESSAGE_BOXES = 0x080,
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REQUIRES_SEND_FUNCTION_CALL = 0x100,
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REQUIRES_SAVE_DISABLED = 0x200,
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INVISIBLE_IN_INFO_MENU = 0x400,
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};
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uint32_t item_id;
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std::string name;
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std::string description;
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std::function<std::string()> get_description;
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uint32_t flags;
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MenuItem(uint32_t item_id, const std::string& name, const std::string& description, uint32_t flags);
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MenuItem(uint32_t item_id, const std::string& name, std::function<std::string()> get_description, uint32_t flags);
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};
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struct Menu {
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uint32_t menu_id;
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std::string name;
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std::vector<MenuItem> items;
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Menu() = delete;
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Menu(uint32_t menu_id, const std::string& name);
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};
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