411 lines
15 KiB
C++
411 lines
15 KiB
C++
#include "ServerShell.hh"
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#include <event2/event.h>
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#include <stdio.h>
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#include <string.h>
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#include <phosg/Strings.hh>
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#include "ServerState.hh"
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#include "SendCommands.hh"
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#include "StaticGameData.hh"
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using namespace std;
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ServerShell::ServerShell(
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shared_ptr<struct event_base> base,
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shared_ptr<ServerState> state)
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: Shell(base), state(state) { }
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void ServerShell::print_prompt() {
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fwritex(stdout, Shell::PROMPT);
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fflush(stdout);
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}
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shared_ptr<ProxyServer::LinkedSession> ServerShell::get_proxy_session() {
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if (!this->state->proxy_server.get()) {
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throw runtime_error("the proxy server is disabled");
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}
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return this->state->proxy_server->get_session();
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}
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static void set_boolean(bool* target, const string& args) {
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if (args == "on") {
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*target = true;
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} else if (args == "off") {
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*target = false;
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} else {
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throw invalid_argument("argument must be \"on\" or \"off\"");
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}
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}
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void ServerShell::execute_command(const string& command) {
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// find the entry in the command table and run the command
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size_t command_end = skip_non_whitespace(command, 0);
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size_t args_begin = skip_whitespace(command, command_end);
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string command_name = command.substr(0, command_end);
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string command_args = command.substr(args_begin);
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if (command_name == "exit") {
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throw exit_shell();
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} else if (command_name == "help") {
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fprintf(stderr, "\
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General commands:\n\
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help\n\
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You\'re reading it now.\n\
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\n\
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Server commands:\n\
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exit (or ctrl+d)\n\
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Shut down the server.\n\
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reload <item> ...\n\
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Reload data. <item> can be licenses or quests.\n\
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Reloading will not affect items that are in use; for example, if a client\'s\n\
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license is deleted by reloading, they will not be disconnected immediately.\n\
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add-license <parameters>\n\
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Add a license to the server. <parameters> is some subset of the following:\n\
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bb-username=<username> (BB username)\n\
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bb-password=<password> (BB password)\n\
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gc-password=<password> (GC password)\n\
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access-key=<access-key> (DC/GC/PC access key)\n\
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serial=<serial-number> (decimal serial number; required for all licenses)\n\
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privileges=<privilege-mask> (can be normal, mod, admin, root, or numeric)\n\
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delete-license <serial-number>\n\
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Delete a license from the server.\n\
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list-licenses\n\
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List all licenses registered on the server.\n\
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set-allow-unregistered-users <true/false>\n\
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Enable or disable allowing unregistered users on the server. Disabling this\n\
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does not disconnect unregistered users who are already connected.\n\
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set-event <event>\n\
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Set the event in all lobbies, and in the main menu before joining a lobby.\n\
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<event> can be none, xmas, val, easter, hallo, sonic, newyear, summer,\n\
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white, wedding, fall, s-spring, s-summer, or spring.\n\
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set-ep3-menu-song <song-num>\n\
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Set the song that plays in the main menu for Episode III clients. If an\n\
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event is also set, the event's visuals appear but this song still plays.\n\
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Song IDs are 0 through 51; the default song is -1.\n\
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announce <message>\n\
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Send an announcement message to all players.\n\
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\n\
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Proxy commands (these will only work when exactly one client is connected):\n\
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sc <data>\n\
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Send a command to the client.\n\
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ss <data>\n\
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Send a command to the server.\n\
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chat <text>\n\
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Send a chat message to the server.\n\
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dchat <data>\n\
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Send a chat message to the server with arbitrary data in it.\n\
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info-board <text>\n\
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Set your info board contents. This will affect the current session only,\n\
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and will not be saved for future sessions.\n\
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info-board-data <data>\n\
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Set your info board contents with arbitrary data. Like the above, affects\n\
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the current session only.\n\
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marker <color-id>\n\
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Change your lobby marker color.\n\
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warp <area-id>\n\
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Send yourself to a specific area.\n\
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set-override-section-id [section-id]\n\
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Override the section ID for games you create or join. This affects the\n\
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active drop chart if you are the leader of the game and the server doesn't\n\
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override drops entirely. If no argument is given, clears the override.\n\
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set-override-event [event]\n\
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Override the lobby event for all lobbies and games you join. This applies\n\
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only to you; other players do not see this override. If no argument is\n\
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given, clears the override.\n\
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set-override-lobby-number [number]\n\
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Override the lobby type for all lobbies you join. This applies only to you;\n\
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other players do not see this override. If no argument is given, clears the\n\
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override.\n\
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set-chat-filter <on|off>\n\
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Enable or disable chat filtering (enabled by default). Chat filtering\n\
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applies newserv\'s standard character replacements to chat messages; for\n\
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example, $ becomes a tab character and # becomes a newline.\n\
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set-infinite-hp <on|off>\n\
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set-infinite-tp <on|off>\n\
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Enable or disable infinite HP or TP. When infinite HP is enabled, attacks\n\
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that would kill you in one hit will still do so.\n\
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set-switch-assist <on|off>\n\
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Enable or disable switch assist. When switch assist is on, the proxy will\n\
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remember the last \"enable switch\" command that you send, and will send it\n\
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to you and the server when you step on another switch. Using this, you can\n\
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unlock any doors that require two players to stand on switches by touching\n\
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both switches yourself. With this, all online maps can be completed solo.\n\
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set-save-files <on|off>\n\
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Enable or disable saving of game files (disabled by default). When this is\n\
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on, any file that the remote server sends to the client will be saved to\n\
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the current directory. This includes data like quests, Episode 3 card\n\
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definitions, and GBA games.\n\
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set-block-function-calls [return-value]\n\
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Enable blocking of function calls from the server. When enabled, the proxy\n\
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responds as if the function was called (with the given return value), but\n\
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does not send the code to the client. To stop blocking function calls, omit\n\
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the return value.\n\
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close-idle-sessions\n\
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Closes all sessions that don\'t have a client and server connected.\n\
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");
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// SERVER COMMANDS
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} else if (command_name == "reload") {
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auto types = split(command_args, ' ');
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if (types.empty()) {
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throw invalid_argument("no data type given");
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}
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for (const string& type : types) {
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if (type == "licenses") {
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shared_ptr<LicenseManager> lm(new LicenseManager("system/licenses.nsi"));
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this->state->license_manager = lm;
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} else if (type == "quests") {
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shared_ptr<QuestIndex> qi(new QuestIndex("system/quests"));
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this->state->quest_index = qi;
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} else {
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throw invalid_argument("incorrect data type");
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}
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}
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} else if (command_name == "add-license") {
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shared_ptr<License> l(new License());
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for (const string& token : split(command_args, ' ')) {
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if (starts_with(token, "bb-username=")) {
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if (token.size() >= 32) {
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throw invalid_argument("username too long");
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}
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l->username = token.substr(12);
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} else if (starts_with(token, "bb-password=")) {
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if (token.size() >= 32) {
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throw invalid_argument("bb-password too long");
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}
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l->bb_password = token.substr(12);
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} else if (starts_with(token, "gc-password=")) {
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if (token.size() > 20) {
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throw invalid_argument("gc-password too long");
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}
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l->gc_password = token.substr(12);
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} else if (starts_with(token, "access-key=")) {
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if (token.size() > 23) {
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throw invalid_argument("access-key is too long");
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}
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l->access_key = token.substr(11);
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} else if (starts_with(token, "serial=")) {
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l->serial_number = stoul(token.substr(7));
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} else if (starts_with(token, "privileges=")) {
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string mask = token.substr(11);
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if (mask == "normal") {
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l->privileges = 0;
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} else if (mask == "mod") {
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l->privileges = Privilege::MODERATOR;
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} else if (mask == "admin") {
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l->privileges = Privilege::ADMINISTRATOR;
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} else if (mask == "root") {
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l->privileges = Privilege::ROOT;
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} else {
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l->privileges = stoul(mask);
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}
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} else {
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throw invalid_argument("incorrect field");
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}
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}
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if (!l->serial_number) {
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throw invalid_argument("license does not contain serial number");
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}
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this->state->license_manager->add(l);
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fprintf(stderr, "license added\n");
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} else if (command_name == "delete-license") {
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uint32_t serial_number = stoul(command_args);
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this->state->license_manager->remove(serial_number);
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fprintf(stderr, "license deleted\n");
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} else if (command_name == "list-licenses") {
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for (const auto& l : this->state->license_manager->snapshot()) {
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string s = l.str();
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fprintf(stderr, "%s\n", s.c_str());
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}
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} else if (command_name == "set-allow-unregistered-users") {
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if (command_args == "true") {
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this->state->allow_unregistered_users = true;
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} else if (command_args == "false") {
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this->state->allow_unregistered_users = false;
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} else {
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throw invalid_argument("argument must be true or false");
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}
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fprintf(stderr, "unregistered users are now %s\n",
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this->state->allow_unregistered_users ? "allowed" : "disallowed");
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} else if (command_name == "set-event") {
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uint8_t event_id = event_for_name(command_args);
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if (event_id == 0xFF) {
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throw invalid_argument("invalid event");
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}
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this->state->pre_lobby_event = event_id;
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for (const auto& l : this->state->all_lobbies()) {
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l->event = event_id;
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}
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send_change_event(this->state, event_id);
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} else if (command_name == "set-ep3-menu-song") {
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this->state->ep3_menu_song = stoul(command_args, nullptr, 0);
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} else if (command_name == "announce") {
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u16string message16 = decode_sjis(command_args);
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send_text_message(this->state, message16.c_str());
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// PROXY COMMANDS
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} else if ((command_name == "sc") || (command_name == "ss")) {
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string data = parse_data_string(command_args);
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if (data.size() & 3) {
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throw invalid_argument("data size is not a multiple of 4");
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}
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if (data.size() == 0) {
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throw invalid_argument("no data given");
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}
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shared_ptr<ProxyServer::LinkedSession> proxy_session;
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try {
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proxy_session = this->get_proxy_session();
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} catch (const exception&) { }
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if (proxy_session.get()) {
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if (command_name[1] == 's') {
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proxy_session->server_channel.send(data);
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} else {
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proxy_session->client_channel.send(data);
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}
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} else {
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if (command_name [1] == 's') {
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throw runtime_error("cannot send to server in non-proxy session");
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}
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auto c = this->state->game_server->get_client();
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send_command_with_header(c->channel, data.data(), data.size());
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}
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} else if ((command_name == "chat") || (command_name == "dchat")) {
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auto session = this->get_proxy_session();
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string data(8, '\0');
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data.push_back('\x09');
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data.push_back('E');
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if (command_name == "dchat") {
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data += parse_data_string(command_args);
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} else {
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data += command_args;
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}
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data.push_back('\0');
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data.resize((data.size() + 3) & (~3));
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session->server_channel.send(0x06, 0x00, data);
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} else if (command_name == "marker") {
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auto session = this->get_proxy_session();
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session->server_channel.send(0x89, stoul(command_args));
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} else if (command_name == "warp") {
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auto session = this->get_proxy_session();
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PSOSubcommand cmds[2];
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cmds[0].word[0] = 0x0294;
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cmds[0].word[1] = session->lobby_client_id;
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cmds[1].dword = stoul(command_args);
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session->client_channel.send(0x60, 0x00, &cmds, sizeof(cmds));
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session->server_channel.send(0x60, 0x00, &cmds, sizeof(cmds));
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} else if ((command_name == "info-board") || (command_name == "info-board-data")) {
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auto session = this->get_proxy_session();
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string data;
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if (command_name == "info-board-data") {
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data += parse_data_string(command_args);
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} else {
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data += command_args;
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}
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data.push_back('\0');
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data.resize((data.size() + 3) & (~3));
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session->server_channel.send(0xD9, 0x00, data);
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} else if (command_name == "set-override-section-id") {
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auto session = this->get_proxy_session();
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if (command_args.empty()) {
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session->override_section_id = -1;
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} else {
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session->override_section_id = section_id_for_name(command_args);
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}
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} else if (command_name == "set-override-event") {
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auto session = this->get_proxy_session();
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if (command_args.empty()) {
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session->override_lobby_event = -1;
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} else {
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session->override_lobby_event = event_for_name(command_args);
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session->client_channel.send(0xDA, session->override_lobby_event);
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}
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} else if (command_name == "set-override-lobby-number") {
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auto session = this->get_proxy_session();
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if (command_args.empty()) {
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session->override_lobby_number = -1;
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} else {
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session->override_lobby_number = lobby_type_for_name(command_args);
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}
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} else if (command_name == "set-chat-filter") {
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auto session = this->get_proxy_session();
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set_boolean(&session->enable_chat_filter, command_args);
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} else if (command_name == "set-infinite-hp") {
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auto session = this->get_proxy_session();
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set_boolean(&session->infinite_hp, command_args);
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} else if (command_name == "set-infinite-tp") {
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auto session = this->get_proxy_session();
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set_boolean(&session->infinite_tp, command_args);
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} else if (command_name == "set-switch-assist") {
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auto session = this->get_proxy_session();
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set_boolean(&session->switch_assist, command_args);
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} else if (command_name == "set-save-files") {
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auto session = this->get_proxy_session();
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set_boolean(&session->save_files, command_args);
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} else if (command_name == "set-block-function-calls") {
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auto session = this->get_proxy_session();
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if (command_args.empty()) {
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session->function_call_return_value = -1;
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} else {
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session->function_call_return_value = stoul(command_args);
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}
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} else if (command_name == "close-idle-sessions") {
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size_t count = this->state->proxy_server->delete_disconnected_sessions();
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fprintf(stderr, "%zu sessions closed\n", count);
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} else {
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throw invalid_argument("unknown command; try \'help\'");
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}
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}
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