Files
psopeeps-newserv/system/client-functions/EnemyDamageSync/EnemyDamageSync.3___.patch.s
T
2025-10-18 01:03:00 -07:00

386 lines
14 KiB
ArmAsm

.meta name="DMC"
.meta description="Mitigates effects\nof enemy health\ndesync"
.meta client_flag="0x2000000000000000"
.versions 3OJ2 3OJ3 3OJ4 3OJ5 3OE0 3OE1 3OE2 3OP0
entry_ptr:
reloc0:
.offsetof start
start:
.include WriteCodeBlocksGC
.label TObjectV8047c128_add_hp, <VERS 0x8001143C 0x8001145C 0x800116EC 0x8001140C 0x80011454 0x80011454 0x8001140C 0x80011484>
.label TObjectV8047c128_subtract_hp, <VERS 0x8001147C 0x8001149C 0x8001172C 0x8001144C 0x80011494 0x80011494 0x8001144C 0x800114C4>
.label get_enemy_entity, <VERS 0x800F6608 0x800F690C 0x800F6C00 0x800F6A34 0x800F68AC 0x800F68AC 0x800F6A44 0x800F6A0C>
.label send_60, <VERS 0x801DBBA8 0x801DC0D4 0x801DD314 0x801DC0D0 0x801DBFE0 0x801DBFE0 0x801DC134 0x801DC6C0>
.label send_and_handle_60, <VERS 0x801E404C 0x801E45D0 0x801E47A4 0x801E451C 0x801E44B0 0x801E44B0 0x801E4570 0x801E4BAC>
.data <VERS 0x801E40C4 0x801E4648 0x801E481C 0x801E4594 0x801E4528 0x801E4528 0x801E45E8 0x801E4C24>
.data 8
cmpwi r0, 0
beq +0x0C
# Don't allow 6x0A to set total_damage; we'll do it with 6xE4 instead
.data <VERS 0x800F6064 0x800F6368 0x800F6594 0x800F6490 0x800F6308 0x800F6308 0x800F64A0 0x800F6468>
.data 4
.address <VERS 0x800F6064 0x800F6368 0x800F6594 0x800F6490 0x800F6308 0x800F6308 0x800F64A0 0x800F6468>
bl set_enemy_total_damage_hook
# Replace 6x09 with 6xE4 in subcommand handler table
.data <VERS 0x804C00C4 0x804C37FC 0x804C5C9C 0x804C5A3C 0x804C0894 0x804C0D74 0x804C5314 0x804C57B4>
.data 8
.data 0x00E40006 # subcommand=0xE4, flags=6
.data 0x800041C0 # handle_6xE4
# add_hp callsite in TObjectV8047c128_v17_accept_hit
.data <VERS 0x80013A78 0x80013AA8 0x80013E18 0x80013A58 0x80013A90 0x80013A90 0x80013A58 0x80013AD0>
.data 4
.address <VERS 0x80013A78 0x80013AA8 0x80013E18 0x80013A58 0x80013A90 0x80013A90 0x80013A58 0x80013AD0>
bl on_TObjectV8047c128_add_hp_with_sync
# subtract_hp callsites in TObjectV8047c128_subtract_hp_if_not_in_state_2
.data <VERS 0x800114F0 0x80011510 0x800117A0 0x800114C0 0x80011508 0x80011508 0x800114C0 0x80011538>
.data 4
.address <VERS 0x800114F0 0x80011510 0x800117A0 0x800114C0 0x80011508 0x80011508 0x800114C0 0x80011538>
bl on_TObjectV8047c128_subtract_hp_with_sync
# subtract_hp callsites in TObjectV8047c128_v18_handle_hit_special_effects
.data <VERS 0x80011C50 0x80011C80 0x80011F48 0x80011C30 0x80011C68 0x80011C68 0x80011C30 0x80011CA8>
.data 4
.address <VERS 0x80011C50 0x80011C80 0x80011F48 0x80011C30 0x80011C68 0x80011C68 0x80011C30 0x80011CA8>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x80011CA0 0x80011CD0 0x80011F98 0x80011C80 0x80011CB8 0x80011CB8 0x80011C80 0x80011CF8>
.data 4
.address <VERS 0x80011CA0 0x80011CD0 0x80011F98 0x80011C80 0x80011CB8 0x80011CB8 0x80011C80 0x80011CF8>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x80011D1C 0x80011D4C 0x80012014 0x80011CFC 0x80011D34 0x80011D34 0x80011CFC 0x80011D74>
.data 4
.address <VERS 0x80011D1C 0x80011D4C 0x80012014 0x80011CFC 0x80011D34 0x80011D34 0x80011CFC 0x80011D74>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x80011D6C 0x80011D9C 0x80012064 0x80011D4C 0x80011D84 0x80011D84 0x80011D4C 0x80011DC4>
.data 4
.address <VERS 0x80011D6C 0x80011D9C 0x80012064 0x80011D4C 0x80011D84 0x80011D84 0x80011D4C 0x80011DC4>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x80012774 0x800127A4 0x80012A6C 0x80012754 0x8001278C 0x8001278C 0x80012754 0x800127CC>
.data 4
.address <VERS 0x80012774 0x800127A4 0x80012A6C 0x80012754 0x8001278C 0x8001278C 0x80012754 0x800127CC>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x80012AE8 0x80012B18 0x80012DE0 0x80012AC8 0x80012B00 0x80012B00 0x80012AC8 0x80012B40>
.data 4
.address <VERS 0x80012AE8 0x80012B18 0x80012DE0 0x80012AC8 0x80012B00 0x80012B00 0x80012AC8 0x80012B40>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x80012C58 0x80012C88 0x80012F50 0x80012C38 0x80012C70 0x80012C70 0x80012C38 0x80012CB0>
.data 4
.address <VERS 0x80012C58 0x80012C88 0x80012F50 0x80012C38 0x80012C70 0x80012C70 0x80012C38 0x80012CB0>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x80012FE0 0x80013010 0x800132D8 0x80012FC0 0x80012FF8 0x80012FF8 0x80012FC0 0x80013038>
.data 8
fmuls f3, f0, f2
fmuls f31, f30, f3
.data <VERS 0x80012FFC 0x8001302C 0x800132F4 0x80012FDC 0x80013014 0x80013014 0x80012FDC 0x80013054>
.data 4
fctiwz f3, f31
.data <VERS 0x80013004 0x80013034 0x800132FC 0x80012FE4 0x8001301C 0x8001301C 0x80012FE4 0x8001305C>
.data 4
stfd [r1 + 0x40], f3
.data <VERS 0x8001300C 0x8001303C 0x80013304 0x80012FEC 0x80013024 0x80013024 0x80012FEC 0x80013064>
.data 4
.address <VERS 0x8001300C 0x8001303C 0x80013304 0x80012FEC 0x80013024 0x80013024 0x80012FEC 0x80013064>
bl on_TObjectV8047c128_subtract_hp_with_sync_demons_devils
# subtract_hp callsites in TObjectV8047c128_v17_accept_hit
.data <VERS 0x80013454 0x80013484 0x800137F4 0x80013434 0x8001346C 0x8001346C 0x80013434 0x800134AC>
.data 4
.address <VERS 0x80013454 0x80013484 0x800137F4 0x80013434 0x8001346C 0x8001346C 0x80013434 0x800134AC>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x8001354C 0x8001357C 0x800138EC 0x8001352C 0x80013564 0x80013564 0x8001352C 0x800135A4>
.data 4
.address <VERS 0x8001354C 0x8001357C 0x800138EC 0x8001352C 0x80013564 0x80013564 0x8001352C 0x800135A4>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x80013644 0x80013674 0x800139E4 0x80013624 0x8001365C 0x8001365C 0x80013624 0x8001369C>
.data 4
.address <VERS 0x80013644 0x80013674 0x800139E4 0x80013624 0x8001365C 0x8001365C 0x80013624 0x8001369C>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x800137AC 0x800137DC 0x80013B4C 0x8001378C 0x800137C4 0x800137C4 0x8001378C 0x80013804>
.data 4
.address <VERS 0x800137AC 0x800137DC 0x80013B4C 0x8001378C 0x800137C4 0x800137C4 0x8001378C 0x80013804>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x800138EC 0x8001391C 0x80013C8C 0x800138CC 0x80013904 0x80013904 0x800138CC 0x80013944>
.data 4
.address <VERS 0x800138EC 0x8001391C 0x80013C8C 0x800138CC 0x80013904 0x80013904 0x800138CC 0x80013944>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x80013E00 0x80013E30 0x800141A0 0x80013DE0 0x80013E18 0x80013E18 0x80013DE0 0x80013E58>
.data 4
.address <VERS 0x80013E00 0x80013E30 0x800141A0 0x80013DE0 0x80013E18 0x80013E18 0x80013DE0 0x80013E58>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data <VERS 0x80013F04 0x80013F34 0x800142A4 0x80013EE4 0x80013F1C 0x80013F1C 0x80013EE4 0x80013F5C>
.data 4
.address <VERS 0x80013F04 0x80013F34 0x800142A4 0x80013EE4 0x80013F1C 0x80013F1C 0x80013EE4 0x80013F5C>
bl on_TObjectV8047c128_subtract_hp_with_sync
# subtract_hp callsites in TObjectV8047c128_v16
.data <VERS 0x80014770 0x800147A0 0x80014B38 0x80014750 0x80014788 0x80014788 0x80014750 0x800147C8>
.data 4
.address <VERS 0x80014770 0x800147A0 0x80014B38 0x80014750 0x80014788 0x80014788 0x80014750 0x800147C8>
bl on_TObjectV8047c128_subtract_hp_with_sync
.data 0x800041C0
.deltaof code_start, code_end
.address 0x800041C0
code_start:
handle_6xE4: # [std] (G_IncrementEnemyDamage_Extension_6xE4* cmd @ r3) -> void
lwz r12, [r13 - <VERS 0x50A0 0x5098 0x5078 0x5078 0x5088 0x5088 0x5068 0x5028>]
andi. r12, r12, 0x0080
beqlr
mflr r0
stw [r1 + 4], r0
stwu [r1 - 0x20], r1
stw [r1 + 0x08], r31
stw [r1 + 0x0C], r30
mr r31, r3
li r3, 2
lhbrx r3, [r31 + r3]
cmplwi r3, 0x1000
blt handle_6xE4_return
cmplwi r3, 0x1B50
bge handle_6xE4_return
bl get_enemy_entity
stw [r1 + 0x18], r3 # TObjEnemy* ene @ var18 = get_enemy_entity(cmd->header.entity_id);
li r3, 2
lhbrx r3, [r31 + r3]
bl state_for_enemy # EnemyState* st = state_for_enemy(cmd->header.entity_id);
li r4, 0x0C
lwbrx r5, [r31 + r4] # cmd->factor
andis. r0, r5, 0x8000
bne handle_6xE4_not_proportional
stwx [r31 + r4], r5
li r8, 0x0A
lhbrx r8, [r31 + r8]
lhz r4, [r3 + 6]
sub r8, r8, r4 # current_hp = cmd->max_hp - st->total_damage
cmpwi r8, 0
blt handle_6xE4_not_proportional
lis r4, 0x4B00
or r5, r4, r8
stw [r1 + 0x10], r5
lfs f1, [r1 + 0x10]
stw [r1 + 0x10], r4
lfs f2, [r1 + 0x10]
fsubs f1, f1, f2 # f1 = static_cast<float>(current_hp)
lfs f2, [r31 + 0x0C]
fmuls f1, f1, f2
fctiwz f1, f1
stfd [r1 + 0x10], f1
lwz r8, [r1 + 0x14]
li r4, 1
cmp r8, r4
bge handle_6xE4_proportional_positive
mr r8, r4
handle_6xE4_proportional_positive:
li r5, 0x04
sthbrx [r31 + r5], r8
handle_6xE4_not_proportional:
# r3 still has the return value of state_for_enemy
lhz r4, [r3 + 6] # st->total_damage
li r5, 0x04
lhbrx r5, [r31 + r5] # cmd->hit_amount
add r4, r4, r5 # st->total_damage + cmd->hit_amount
li r5, 0x0A
lhbrx r5, [r31 + r5] # cmd->max_hp
cmp r4, r5
blt handle_6xE4_damage_less_than_max_hp
sth [r3 + 6], r5 # st->total_damage = cmd->max_hp;
lwz r4, [r3]
andi. r0, r4, 0x800
bne handle_6xE4_return
ori r4, r4, 0x800
stw [r3], r4 # st->game_flags |= 0x800;
# Send 6x0A with dead flag, but only if the entity is constructed
lwz r6, [r1 + 0x18]
cmplwi r6, 0
beq handle_6xE4_return
stw [r1 + 0x14], r4
li r6, 0x12
sthbrx [r1 + r6], r5
lhz r6, [r31 + 2]
oris r6, r6, 0x0A03
stw [r1 + 0x0C], r6
andi. r6, r6, 0xFF0F
sth [r1 + 0x10], r6
addi r3, r1, 0x0C
bl send_and_handle_60
b handle_6xE4_return
handle_6xE4_damage_less_than_max_hp:
cmpwi r4, 0
bge handle_6xE4_damage_nonnegative
li r4, 0
handle_6xE4_damage_nonnegative:
sth [r3 + 6], r4 # st->total_damage = std::max<int16_t>(st->total_damage + cmd->hit_amount, 0);
mr r30, r3
lwz r3, [r1 + 0x18] # if (ene) ene->v50_on_state_updated(&st);
cmplwi r3, 0
beq handle_6xE4_return
mr r4, r30
lwz r12, [r3 + 0x18]
lwz r12, [r12 + 0x140]
mtctr r12
bctrl
handle_6xE4_return:
lwz r30, [r1 + 0x0C]
lwz r31, [r1 + 0x08]
addi r1, r1, 0x20
lwz r0, [r1 + 4]
mtlr r0
blr
state_for_enemy: # [/r4] (uint16_t entity_id @ r3) -> EnemyState* @ r3
# return &enemy_states[entity_id & 0x0FFF];
lwz r4, [r13 - <VERS 0x44F4 0x44EC 0x44CC 0x44CC 0x44DC 0x44DC 0x44BC 0x447C>]
andi. r3, r3, 0x0FFF
mulli r3, r3, 0x0C
add r3, r3, r4
blr
# AdjustmentType:
# 0 = SUBTRACT
# 1 = SUBTRACT_PROPORTION
# 2 = ADD
on_TObjectV8047c128_subtract_hp_with_sync_demons_devils:
li r5, 1
b on_add_or_subtract_hp
on_TObjectV8047c128_add_hp_with_sync: # [std] (TObjectV8047c128* ene @ r3, int16_t amount @ r4) -> void
li r5, 2
b on_add_or_subtract_hp
on_TObjectV8047c128_subtract_hp_with_sync: # [std] (TObjectV8047c128* ene @ r3, int16_t amount @ r4) -> void
li r5, 0
on_add_or_subtract_hp: # [std] (TObjectV8047c128* ene @ r3, int16_t amount @ r4, AdjustmentType type @ r5) -> void
lwz r12, [r13 - <VERS 0x50A0 0x5098 0x5078 0x5078 0x5088 0x5088 0x5068 0x5028>]
andi. r12, r12, 0x0080
beq on_add_or_subtract_hp_skip_send
lhz r0, [r3 + 0x1C]
cmplwi r0, 0x1000
blt on_add_or_subtract_hp_skip_send
cmplwi r0, 0x1B50
bge on_add_or_subtract_hp_skip_send
lwz r11, [r13 - <VERS 0x50B8 0x50B0 0x5090 0x5090 0x50A0 0x50A0 0x5080 0x5040>]
cmplwi r11, 0
beq on_add_or_subtract_hp_skip_send
mflr r0
stw [r1 + 4], r0
stwu [r1 - 0x40], r1
stw [r1 + 0x34], r29
stw [r1 + 0x38], r30
stw [r1 + 0x3C], r31
mr r29, r3
mr r30, r4
mr r31, r5
lhz r3, [r29 + 0x1C]
bl state_for_enemy # EnemyState* st = state_for_enemy(ene->entity_id);
mr r5, r30
cmplwi r31, 2
bne on_add_or_subtract_hp_skip_negate_amount
neg r5, r5
on_add_or_subtract_hp_skip_negate_amount:
li r4, 0x1C
lhbrx r4, [r29 + r4]
oris r4, r4, 0xE404
stw [r1 + 0x08], r4
li r4, 0x0C
sthbrx [r1 + r4], r5
li r4, 6
lhbrx r4, [r3 + r4]
sth [r1 + 0x0E], r4
li r4, 0x32C
lhbrx r4, [r29 + r4]
sth [r1 + 0x10], r4
li r4, 0x2B8
lhbrx r4, [r29 + r4]
sth [r1 + 0x12], r4
li r5, 0x14
cmplwi r31, 1
bne on_add_or_subtract_hp_not_proportional
fmuls f0, f30, f0
stfsx [r1 + r5], f0 # current_hp_factor (== (1.0 - special_amount * 0.01)) * weapon_reduction_factor
lwzx r4, [r1 + r5]
b on_add_or_subtract_hp_proportional_check_end
on_add_or_subtract_hp_not_proportional:
lis r4, 0xBF80
on_add_or_subtract_hp_proportional_check_end:
stwbrx [r1 + r5], r4
mr r3, r11
addi r4, r1, 0x08
li r5, 0x10
bl send_60
mr r3, r29
mr r4, r30
mr r5, r31
lwz r31, [r1 + 0x3C]
lwz r30, [r1 + 0x38]
lwz r29, [r1 + 0x34]
addi r1, r1, 0x40
lwz r0, [r1 + 4]
mtlr r0
on_add_or_subtract_hp_skip_send:
cmplwi r5, 2
bne on_add_or_subtract_hp_tail_call_subtract_hp
b TObjectV8047c128_add_hp
on_add_or_subtract_hp_tail_call_subtract_hp:
b TObjectV8047c128_subtract_hp
set_enemy_total_damage_hook:
lwz r12, [r13 - <VERS 0x50A0 0x5098 0x5078 0x5078 0x5088 0x5088 0x5068 0x5028>]
andi. r12, r12, 0x0080
bnelr
sth [r1 + 0x0E], r3
blr
code_end:
.data 0x00000000
.data 0x00000000