1323 lines
52 KiB
C++
1323 lines
52 KiB
C++
#include "Quest.hh"
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#include <algorithm>
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#include <mutex>
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#include <phosg/Encoding.hh>
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#include <phosg/Filesystem.hh>
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#include <phosg/Hash.hh>
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#include <phosg/Random.hh>
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#include <phosg/Strings.hh>
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#include <phosg/Tools.hh>
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#include <string>
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#include <unordered_map>
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#include "CommandFormats.hh"
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#include "Compression.hh"
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#include "Loggers.hh"
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#include "PSOEncryption.hh"
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#include "QuestScript.hh"
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#include "SaveFileFormats.hh"
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#include "Text.hh"
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using namespace std;
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QuestCategoryIndex::Category::Category(uint32_t category_id, const JSON& json)
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: category_id(category_id) {
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this->enabled_flags = json.get_int(0);
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this->directory_name = json.get_string(1);
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this->name = json.get_string(2);
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this->description = json.get_string(3);
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}
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QuestCategoryIndex::QuestCategoryIndex(const JSON& json) {
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uint32_t next_category_id = 1;
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for (const auto& it : json.as_list()) {
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this->categories.emplace_back(make_shared<Category>(next_category_id++, *it));
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}
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}
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shared_ptr<const QuestCategoryIndex::Category> QuestCategoryIndex::at(uint32_t category_id) const {
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return this->categories.at(category_id - 1);
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}
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// GCI decoding logic
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template <bool IsBigEndian>
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struct PSOMemCardDLQFileEncryptedHeader {
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using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
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U32T round2_seed;
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// To compute checksum, set checksum to zero, then compute the CRC32 of the
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// entire data section, including this header struct (but not the unencrypted
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// header struct).
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U32T checksum;
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le_uint32_t decompressed_size;
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le_uint32_t round3_seed;
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// Data follows here.
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} __attribute__((packed));
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struct PSOVMSDLQFileEncryptedHeader : PSOMemCardDLQFileEncryptedHeader<false> {
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} __attribute__((packed));
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struct PSOGCIDLQFileEncryptedHeader : PSOMemCardDLQFileEncryptedHeader<true> {
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} __attribute__((packed));
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template <bool IsBigEndian>
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string decrypt_download_quest_data_section(
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const void* data_section, size_t size, uint32_t seed, bool skip_checksum = false, bool is_ep3_trial = false) {
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string decrypted = decrypt_data_section<IsBigEndian>(data_section, size, seed);
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size_t orig_size = decrypted.size();
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decrypted.resize((decrypted.size() + 3) & (~3));
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// Note: Other PSO save files have the round 2 seed at the end of the data,
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// not at the beginning. Presumably they did this because the system,
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// character, and Guild Card files are a constant size, but download quest
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// files can vary in size.
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using HeaderT = PSOMemCardDLQFileEncryptedHeader<IsBigEndian>;
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auto* header = reinterpret_cast<HeaderT*>(decrypted.data());
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PSOV2Encryption round2_crypt(header->round2_seed);
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round2_crypt.encrypt_t<IsBigEndian>(
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decrypted.data() + 4, (decrypted.size() - 4));
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if (is_ep3_trial) {
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StringReader r(decrypted);
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r.skip(16);
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if (r.readx(15) != "SONICTEAM,SEGA.") {
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throw runtime_error("Episode 3 GCI file is not a quest");
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}
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r.skip(9);
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// Some Ep3 trial download quests don't have a stop opcode in the PRS
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// stream; it seems the client just automatically stops when the correct
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// amount of data has been produced. To handle this, we allow the PRS stream
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// to be unterminated here.
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size_t decompressed_size = prs_decompress_size(
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r.getv(r.remaining(), false), r.remaining(), sizeof(Episode3::MapDefinitionTrial), true);
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if (decompressed_size < sizeof(Episode3::MapDefinitionTrial)) {
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throw runtime_error(string_printf(
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"decompressed size (%zu) does not match expected size (%zu)",
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decompressed_size, sizeof(Episode3::MapDefinitionTrial)));
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}
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return decrypted.substr(0x28);
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} else {
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if (header->decompressed_size & 0xFFF00000) {
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throw runtime_error(string_printf(
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"decompressed_size too large (%08" PRIX32 ")", header->decompressed_size.load()));
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}
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if (!skip_checksum) {
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uint32_t expected_crc = header->checksum;
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header->checksum = 0;
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uint32_t actual_crc = crc32(decrypted.data(), orig_size);
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header->checksum = expected_crc;
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if (expected_crc != actual_crc && expected_crc != bswap32(actual_crc)) {
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throw runtime_error(string_printf(
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"incorrect decrypted data section checksum: expected %08" PRIX32 "; received %08" PRIX32,
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expected_crc, actual_crc));
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}
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}
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// Unlike the above rounds, round 3 is always little-endian (it corresponds to
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// the round of encryption done on the server before sending the file to the
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// client in the first place)
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PSOV2Encryption(header->round3_seed).decrypt(decrypted.data() + sizeof(HeaderT), decrypted.size() - sizeof(HeaderT));
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decrypted.resize(orig_size);
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// Some download quest GCI files have decompressed_size fields that are 8
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// bytes smaller than the actual decompressed size of the data. They seem to
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// work fine, so we accept both cases as correct.
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size_t decompressed_size = prs_decompress_size(
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decrypted.data() + sizeof(HeaderT),
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decrypted.size() - sizeof(HeaderT));
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size_t expected_decompressed_size = header->decompressed_size.load();
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if ((decompressed_size != expected_decompressed_size) &&
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(decompressed_size != expected_decompressed_size - 8)) {
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throw runtime_error(string_printf(
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"decompressed size (%zu) does not match expected size (%zu)",
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decompressed_size, expected_decompressed_size));
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}
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return decrypted.substr(sizeof(HeaderT));
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}
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}
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string decrypt_vms_v1_data_section(const void* data_section, size_t size) {
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StringReader r(data_section, size);
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uint32_t expected_decompressed_size = r.get_u32l();
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uint32_t seed = r.get_u32l();
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string data = r.read(r.remaining());
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size_t orig_size = data.size();
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data.resize((orig_size + 3) & (~3));
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PSOV2Encryption(seed).decrypt(data.data(), data.size());
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data.resize(orig_size);
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size_t actual_decompressed_size = prs_decompress_size(data);
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if (actual_decompressed_size != expected_decompressed_size) {
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throw runtime_error(string_printf(
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"decompressed size (%zu) does not match size in header (%" PRId32 ")",
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actual_decompressed_size, expected_decompressed_size));
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}
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return data;
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}
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template <bool IsBigEndian>
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string find_seed_and_decrypt_download_quest_data_section(
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const void* data_section, size_t size, bool skip_checksum, bool is_ep3_trial, size_t num_threads) {
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mutex result_lock;
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string result;
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uint64_t result_seed = parallel_range<uint64_t>([&](uint64_t seed, size_t) {
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try {
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string ret = decrypt_download_quest_data_section<IsBigEndian>(
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data_section, size, seed, skip_checksum, is_ep3_trial);
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lock_guard<mutex> g(result_lock);
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result = std::move(ret);
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return true;
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} catch (const runtime_error& e) {
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return false;
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}
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},
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0, 0x100000000, num_threads);
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if (!result.empty() && (result_seed < 0x100000000)) {
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static_game_data_log.info("Found seed %08" PRIX64, result_seed);
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return result;
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} else {
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throw runtime_error("no seed found");
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}
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}
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struct PSODownloadQuestHeader {
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le_uint32_t size;
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le_uint32_t encryption_seed;
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} __attribute__((packed));
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VersionedQuest::VersionedQuest(
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uint32_t quest_number,
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uint32_t category_id,
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Version version,
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uint8_t language,
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std::shared_ptr<const std::string> bin_contents,
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std::shared_ptr<const std::string> dat_contents,
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std::shared_ptr<const std::string> pvr_contents,
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std::shared_ptr<const BattleRules> battle_rules,
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ssize_t challenge_template_index,
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std::shared_ptr<const QuestAvailabilityExpression> available_expression,
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std::shared_ptr<const QuestAvailabilityExpression> enabled_expression)
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: quest_number(quest_number),
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category_id(category_id),
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episode(Episode::NONE),
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joinable(false),
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version(version),
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language(language),
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is_dlq_encoded(false),
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bin_contents(bin_contents),
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dat_contents(dat_contents),
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pvr_contents(pvr_contents),
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battle_rules(battle_rules),
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challenge_template_index(challenge_template_index),
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available_expression(available_expression),
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enabled_expression(enabled_expression) {
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auto bin_decompressed = prs_decompress(*this->bin_contents);
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switch (this->version) {
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case Version::DC_NTE: {
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if (bin_decompressed.size() < sizeof(PSOQuestHeaderDCNTE)) {
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throw invalid_argument("file is too small for header");
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}
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auto* header = reinterpret_cast<const PSOQuestHeaderDCNTE*>(bin_decompressed.data());
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this->joinable = false;
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this->episode = Episode::EP1;
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if (this->quest_number == 0xFFFFFFFF) {
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this->quest_number = fnv1a32(header, sizeof(header)) & 0xFFFF;
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}
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this->name = header->name.decode(this->language);
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break;
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}
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case Version::DC_V1_11_2000_PROTOTYPE:
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case Version::DC_V1:
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case Version::DC_V2: {
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if (bin_decompressed.size() < sizeof(PSOQuestHeaderDC)) {
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throw invalid_argument("file is too small for header");
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}
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auto* header = reinterpret_cast<const PSOQuestHeaderDC*>(bin_decompressed.data());
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this->joinable = false;
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this->episode = Episode::EP1;
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if (this->quest_number == 0xFFFFFFFF) {
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this->quest_number = header->quest_number;
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}
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this->name = header->name.decode(this->language);
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this->short_description = header->short_description.decode(this->language);
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this->long_description = header->long_description.decode(this->language);
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break;
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}
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case Version::PC_NTE:
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case Version::PC_V2: {
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if (bin_decompressed.size() < sizeof(PSOQuestHeaderPC)) {
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throw invalid_argument("file is too small for header");
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}
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auto* header = reinterpret_cast<const PSOQuestHeaderPC*>(bin_decompressed.data());
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this->joinable = false;
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this->episode = Episode::EP1;
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if (this->quest_number == 0xFFFFFFFF) {
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this->quest_number = header->quest_number;
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}
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this->name = header->name.decode(this->language);
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this->short_description = header->short_description.decode(this->language);
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this->long_description = header->long_description.decode(this->language);
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break;
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}
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case Version::GC_EP3_NTE:
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case Version::GC_EP3: {
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// Note: This codepath handles Episode 3 download quests, which are not
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// the same as Episode 3 quest scripts. The latter are only used offline
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// in story mode, but can be disassembled with disassemble_quest_script.
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// It's unfortunate that Version::GC_EP3 is used here for Episode 3
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// download quests (maps) and there for offline story mode scripts, but
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// it's probably not worth refactoring this logic, at least right now.
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if (bin_decompressed.size() != sizeof(Episode3::MapDefinition)) {
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throw invalid_argument("file is incorrect size");
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}
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auto* map = reinterpret_cast<const Episode3::MapDefinition*>(bin_decompressed.data());
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this->joinable = false;
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this->episode = Episode::EP3;
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if (this->quest_number == 0xFFFFFFFF) {
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this->quest_number = map->map_number;
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}
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this->name = map->name.decode(this->language);
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this->short_description = map->quest_name.decode(this->language);
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this->long_description = map->description.decode(this->language);
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break;
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}
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case Version::XB_V3:
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case Version::GC_NTE:
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case Version::GC_V3: {
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if (bin_decompressed.size() < sizeof(PSOQuestHeaderGC)) {
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throw invalid_argument("file is too small for header");
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}
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auto* header = reinterpret_cast<const PSOQuestHeaderGC*>(bin_decompressed.data());
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this->joinable = false;
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this->episode = find_quest_episode_from_script(bin_decompressed.data(), bin_decompressed.size(), this->version);
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if (this->quest_number == 0xFFFFFFFF) {
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this->quest_number = header->quest_number;
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}
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this->name = header->name.decode(this->language);
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this->short_description = header->short_description.decode(this->language);
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this->long_description = header->long_description.decode(this->language);
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break;
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}
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case Version::BB_V4: {
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if (bin_decompressed.size() < sizeof(PSOQuestHeaderBB)) {
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throw invalid_argument("file is too small for header");
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}
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auto* header = reinterpret_cast<const PSOQuestHeaderBB*>(bin_decompressed.data());
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this->joinable = header->joinable;
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this->episode = find_quest_episode_from_script(bin_decompressed.data(), bin_decompressed.size(), this->version);
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if (this->quest_number == 0xFFFFFFFF) {
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this->quest_number = header->quest_number;
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}
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this->name = header->name.decode(this->language);
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this->short_description = header->short_description.decode(this->language);
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this->long_description = header->long_description.decode(this->language);
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break;
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}
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default:
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throw logic_error("invalid quest game version");
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}
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}
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string VersionedQuest::bin_filename() const {
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if (this->episode == Episode::EP3) {
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return string_printf("m%06" PRIu32 "p_e.bin", this->quest_number);
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} else {
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return string_printf("quest%" PRIu32 ".bin", this->quest_number);
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}
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}
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string VersionedQuest::dat_filename() const {
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if (this->episode == Episode::EP3) {
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throw logic_error("Episode 3 quests do not have .dat files");
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} else {
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return string_printf("quest%" PRIu32 ".dat", this->quest_number);
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}
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}
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string VersionedQuest::xb_filename() const {
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if (this->episode == Episode::EP3) {
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throw logic_error("Episode 3 quests do not have Xbox filenames");
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} else {
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return string_printf("quest%" PRIu32 "_%c.dat", this->quest_number, tolower(char_for_language_code(this->language)));
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}
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}
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string VersionedQuest::encode_qst() const {
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unordered_map<string, shared_ptr<const string>> files;
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files.emplace(string_printf("quest%" PRIu32 ".bin", this->quest_number), this->bin_contents);
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files.emplace(string_printf("quest%" PRIu32 ".dat", this->quest_number), this->dat_contents);
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if (this->pvr_contents) {
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files.emplace(string_printf("quest%" PRIu32 ".pvr", this->quest_number), this->pvr_contents);
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}
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string xb_filename = string_printf("quest%" PRIu32 "_%c.dat", quest_number, tolower(char_for_language_code(language)));
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return encode_qst_file(files, this->name, this->quest_number, xb_filename, this->version, this->is_dlq_encoded);
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}
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Quest::Quest(shared_ptr<const VersionedQuest> initial_version)
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: quest_number(initial_version->quest_number),
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category_id(initial_version->category_id),
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episode(initial_version->episode),
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joinable(initial_version->joinable),
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name(initial_version->name),
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battle_rules(initial_version->battle_rules),
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challenge_template_index(initial_version->challenge_template_index),
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available_expression(initial_version->available_expression),
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enabled_expression(initial_version->enabled_expression) {
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this->versions.emplace(this->versions_key(initial_version->version, initial_version->language), initial_version);
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}
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uint32_t Quest::versions_key(Version v, uint8_t language) {
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return (static_cast<uint32_t>(v) << 8) | language;
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}
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void Quest::add_version(shared_ptr<const VersionedQuest> vq) {
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if (this->quest_number != vq->quest_number) {
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throw logic_error("incorrect versioned quest number");
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}
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if (this->category_id != vq->category_id) {
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throw runtime_error("quest version is in a different category");
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}
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if (this->episode != vq->episode) {
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throw runtime_error("quest version is in a different episode");
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}
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if (this->joinable != vq->joinable) {
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throw runtime_error("quest version has a different joinability state");
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}
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if (!this->battle_rules != !vq->battle_rules) {
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throw runtime_error("quest version has a different battle rules presence state");
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}
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if (this->battle_rules && (*this->battle_rules != *vq->battle_rules)) {
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throw runtime_error("quest version has different battle rules");
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}
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if (this->challenge_template_index != vq->challenge_template_index) {
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throw runtime_error("quest version has different challenge template index");
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}
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if (!this->available_expression != !vq->available_expression) {
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throw runtime_error("quest version has available expression but root quest does not, or vice versa");
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}
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if (this->available_expression && *this->available_expression != *vq->available_expression) {
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throw runtime_error("quest version has a different available expression");
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}
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if (!this->enabled_expression != !vq->enabled_expression) {
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throw runtime_error("quest version has enabled expression but root quest does not, or vice versa");
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}
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if (this->enabled_expression && *this->enabled_expression != *vq->enabled_expression) {
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throw runtime_error("quest version has a different enabled expression");
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}
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this->versions.emplace(this->versions_key(vq->version, vq->language), vq);
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}
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bool Quest::has_version(Version v, uint8_t language) const {
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return this->versions.count(this->versions_key(v, language));
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}
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bool Quest::has_version_any_language(Version v) const {
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uint32_t k = this->versions_key(v, 0);
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auto it = this->versions.lower_bound(k);
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return ((it != this->versions.end()) && ((it->first & 0xFF00) == k));
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}
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shared_ptr<const VersionedQuest> Quest::version(Version v, uint8_t language) const {
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// Return the requested version, if it exists
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try {
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return this->versions.at(this->versions_key(v, language));
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} catch (const out_of_range&) {
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}
|
|
// Return the English version, if it exists
|
|
try {
|
|
return this->versions.at(this->versions_key(v, 1));
|
|
} catch (const out_of_range&) {
|
|
}
|
|
// Return the first language, if it exists
|
|
auto it = this->versions.lower_bound(this->versions_key(v, 0));
|
|
if ((it == this->versions.end()) || ((it->first & 0xFF00) != this->versions_key(v, 0))) {
|
|
return nullptr;
|
|
}
|
|
return it->second;
|
|
}
|
|
|
|
QuestIndex::QuestIndex(
|
|
const string& directory,
|
|
std::shared_ptr<const QuestCategoryIndex> category_index,
|
|
bool is_ep3)
|
|
: directory(directory),
|
|
category_index(category_index) {
|
|
|
|
struct FileData {
|
|
std::string filename;
|
|
shared_ptr<const string> data;
|
|
};
|
|
map<string, FileData> bin_files;
|
|
map<string, FileData> dat_files;
|
|
map<string, FileData> pvr_files;
|
|
map<string, FileData> json_files;
|
|
map<string, uint32_t> categories;
|
|
for (const auto& cat : this->category_index->categories) {
|
|
// Don't index Ep3 download categories for non-Ep3 quest indexing, and vice
|
|
// versa
|
|
if (is_ep3 != cat->check_flag(QuestMenuType::EP3_DOWNLOAD)) {
|
|
continue;
|
|
}
|
|
|
|
auto add_file = [&](map<string, FileData>& files, const string& basename, const string& filename, string&& value) {
|
|
if (categories.emplace(basename, cat->category_id).first->second != cat->category_id) {
|
|
throw runtime_error("file " + basename + " exists in multiple categories");
|
|
}
|
|
auto data_ptr = make_shared<string>(std::move(value));
|
|
if (!files.emplace(basename, FileData{filename, data_ptr}).second) {
|
|
throw runtime_error("file " + basename + " already exists");
|
|
}
|
|
};
|
|
|
|
string cat_path = directory + "/" + cat->directory_name;
|
|
if (!isdir(cat_path)) {
|
|
static_game_data_log.warning("Quest category directory %s is missing; skipping it", cat_path.c_str());
|
|
continue;
|
|
}
|
|
for (string filename : list_directory_sorted(cat_path)) {
|
|
string file_path = cat_path + "/" + filename;
|
|
try {
|
|
string orig_filename = filename;
|
|
string file_data;
|
|
if (ends_with(filename, ".gci")) {
|
|
file_data = decode_gci_data(load_file(file_path));
|
|
filename.resize(filename.size() - 4);
|
|
} else if (ends_with(filename, ".vms")) {
|
|
file_data = decode_vms_data(load_file(file_path));
|
|
filename.resize(filename.size() - 4);
|
|
} else if (ends_with(filename, ".dlq")) {
|
|
file_data = decode_dlq_data(load_file(file_path));
|
|
filename.resize(filename.size() - 4);
|
|
} else if (ends_with(filename, ".txt")) {
|
|
file_data = assemble_quest_script(load_file(file_path));
|
|
filename.resize(filename.size() - 4);
|
|
if (ends_with(filename, ".bin")) {
|
|
filename.push_back('d');
|
|
}
|
|
} else {
|
|
file_data = load_file(file_path);
|
|
}
|
|
|
|
size_t dot_pos = filename.rfind('.');
|
|
string file_basename;
|
|
string extension;
|
|
if (dot_pos != string::npos) {
|
|
file_basename = tolower(filename.substr(0, dot_pos));
|
|
extension = tolower(filename.substr(dot_pos + 1));
|
|
} else {
|
|
file_basename = tolower(filename);
|
|
}
|
|
|
|
if (extension == "json") {
|
|
add_file(json_files, file_basename, orig_filename, std::move(file_data));
|
|
} else if (extension == "bin" || extension == "mnm") {
|
|
add_file(bin_files, file_basename, orig_filename, std::move(file_data));
|
|
} else if (extension == "bind" || extension == "mnmd") {
|
|
add_file(bin_files, file_basename, orig_filename, prs_compress_optimal(file_data));
|
|
} else if (extension == "dat") {
|
|
add_file(dat_files, file_basename, orig_filename, std::move(file_data));
|
|
} else if (extension == "datd") {
|
|
add_file(dat_files, file_basename, orig_filename, prs_compress_optimal(file_data));
|
|
} else if (extension == "pvr") {
|
|
add_file(pvr_files, file_basename, orig_filename, std::move(file_data));
|
|
} else if (extension == "qst") {
|
|
auto files = decode_qst_data(file_data);
|
|
for (auto& it : files) {
|
|
if (ends_with(it.first, ".bin")) {
|
|
add_file(bin_files, file_basename, orig_filename, std::move(it.second));
|
|
} else if (ends_with(it.first, ".dat")) {
|
|
add_file(dat_files, file_basename, orig_filename, std::move(it.second));
|
|
} else if (ends_with(it.first, ".pvr")) {
|
|
add_file(pvr_files, file_basename, orig_filename, std::move(it.second));
|
|
} else {
|
|
throw runtime_error("qst file contains unsupported file type: " + it.first);
|
|
}
|
|
}
|
|
} else {
|
|
static_game_data_log.warning("(%s) Skipping file (unsupported format)", filename.c_str());
|
|
}
|
|
|
|
} catch (const exception& e) {
|
|
static_game_data_log.warning("(%s) Failed to load quest file: (%s)", filename.c_str(), e.what());
|
|
}
|
|
}
|
|
}
|
|
|
|
// All quests have a bin file (even in Episode 3, though its format is
|
|
// different), so we use bin_files as the primary list of all quests that
|
|
// should be indexed
|
|
for (auto& bin_it : bin_files) {
|
|
const string& basename = bin_it.first;
|
|
const auto* bin_filedata = &bin_it.second;
|
|
|
|
try {
|
|
// Quest .bin filenames are like K###-VERS-LANG.EXT, where:
|
|
// K can be any character (usually it's q)
|
|
// # = quest number (does not have to match the internal quest number)
|
|
// VERS = PSO version that the quest is for (dc, pc, gc, etc.)
|
|
// LANG = client language (j, e, g, f, s)
|
|
// EXT = file type (bin, bind, bin.dlq, qst, etc.)
|
|
// EXT has already been stripped off by the time we get here, so we just
|
|
// parse the remaining fields.
|
|
string quest_number_token, version_token, language_token;
|
|
{
|
|
vector<string> filename_tokens = split(basename, '-');
|
|
if (filename_tokens.size() != 3) {
|
|
throw invalid_argument("incorrect filename format");
|
|
}
|
|
quest_number_token = std::move(filename_tokens[0]);
|
|
version_token = std::move(filename_tokens[1]);
|
|
language_token = std::move(filename_tokens[2]);
|
|
}
|
|
|
|
uint32_t category_id = categories.at(basename);
|
|
|
|
// Get the number from the first token
|
|
if (quest_number_token.empty()) {
|
|
throw runtime_error("quest number token is missing");
|
|
}
|
|
uint32_t quest_number = strtoull(quest_number_token.c_str() + 1, nullptr, 10);
|
|
|
|
// Get the version from the second token
|
|
static const unordered_map<string, Version> name_to_version({
|
|
{"dn", Version::DC_NTE},
|
|
{"dp", Version::DC_V1_11_2000_PROTOTYPE},
|
|
{"d1", Version::DC_V1},
|
|
{"dc", Version::DC_V2},
|
|
{"pcn", Version::PC_NTE},
|
|
{"pc", Version::PC_V2},
|
|
{"gcn", Version::GC_NTE},
|
|
{"gc", Version::GC_V3},
|
|
{"gc3t", Version::GC_EP3_NTE},
|
|
{"gc3", Version::GC_EP3},
|
|
{"xb", Version::XB_V3},
|
|
{"bb", Version::BB_V4},
|
|
});
|
|
auto version = name_to_version.at(version_token);
|
|
|
|
// Get the language from the last token
|
|
if (language_token.size() != 1) {
|
|
throw runtime_error("language token is not a single character");
|
|
}
|
|
uint8_t language = language_code_for_char(language_token[0]);
|
|
|
|
// Find the corresponding dat and pvr files
|
|
const FileData* dat_filedata = nullptr;
|
|
const FileData* pvr_filedata = nullptr;
|
|
if (!::is_ep3(version)) {
|
|
// Look for dat and pvr files with the same basename as the bin file; if
|
|
// not found, look for them without the language suffix
|
|
try {
|
|
dat_filedata = &dat_files.at(basename);
|
|
} catch (const out_of_range&) {
|
|
try {
|
|
dat_filedata = &dat_files.at(quest_number_token + "-" + version_token);
|
|
} catch (const out_of_range&) {
|
|
throw runtime_error("no dat file found for bin file " + basename);
|
|
}
|
|
}
|
|
try {
|
|
pvr_filedata = &pvr_files.at(basename);
|
|
} catch (const out_of_range&) {
|
|
try {
|
|
pvr_filedata = &pvr_files.at(quest_number_token + "-" + version_token);
|
|
} catch (const out_of_range&) {
|
|
// pvr files aren't required (and most quests do not have them), so
|
|
// don't fail if it's missing
|
|
}
|
|
}
|
|
}
|
|
|
|
// Load the quest's metadata JSON file, if it exists
|
|
const FileData* json_filedata = nullptr;
|
|
shared_ptr<BattleRules> battle_rules;
|
|
ssize_t challenge_template_index = -1;
|
|
shared_ptr<const QuestAvailabilityExpression> available_expression;
|
|
shared_ptr<const QuestAvailabilityExpression> enabled_expression;
|
|
try {
|
|
json_filedata = &json_files.at(basename);
|
|
} catch (const out_of_range&) {
|
|
try {
|
|
json_filedata = &json_files.at(quest_number_token + "-" + version_token);
|
|
} catch (const out_of_range&) {
|
|
try {
|
|
json_filedata = &json_files.at(quest_number_token);
|
|
} catch (const out_of_range&) {
|
|
}
|
|
}
|
|
}
|
|
if (json_filedata) {
|
|
auto metadata_json = JSON::parse(*json_filedata->data);
|
|
try {
|
|
battle_rules = make_shared<BattleRules>(metadata_json.at("BattleRules"));
|
|
} catch (const out_of_range&) {
|
|
}
|
|
try {
|
|
challenge_template_index = metadata_json.at("ChallengeTemplateIndex").as_int();
|
|
} catch (const out_of_range&) {
|
|
}
|
|
try {
|
|
available_expression = make_shared<QuestAvailabilityExpression>(metadata_json.get_string("AvailableIf"));
|
|
} catch (const out_of_range&) {
|
|
}
|
|
try {
|
|
enabled_expression = make_shared<QuestAvailabilityExpression>(metadata_json.get_string("EnabledIf"));
|
|
} catch (const out_of_range&) {
|
|
}
|
|
}
|
|
|
|
auto vq = make_shared<VersionedQuest>(
|
|
quest_number,
|
|
category_id,
|
|
version,
|
|
language,
|
|
bin_filedata->data,
|
|
dat_filedata ? dat_filedata->data : nullptr,
|
|
pvr_filedata ? pvr_filedata->data : nullptr,
|
|
battle_rules,
|
|
challenge_template_index,
|
|
available_expression,
|
|
enabled_expression);
|
|
|
|
auto category_name = this->category_index->at(vq->category_id)->name;
|
|
string filenames_str = bin_filedata->filename;
|
|
if (dat_filedata) {
|
|
filenames_str += string_printf("/%s", dat_filedata->filename.c_str());
|
|
}
|
|
if (pvr_filedata) {
|
|
filenames_str += string_printf("/%s", pvr_filedata->filename.c_str());
|
|
}
|
|
if (json_filedata) {
|
|
filenames_str += string_printf("/%s", json_filedata->filename.c_str());
|
|
}
|
|
auto q_it = this->quests_by_number.find(vq->quest_number);
|
|
if (q_it != this->quests_by_number.end()) {
|
|
q_it->second->add_version(vq);
|
|
static_game_data_log.info("(%s) Added %s %c version of quest %" PRIu32 " (%s)",
|
|
filenames_str.c_str(),
|
|
name_for_enum(vq->version),
|
|
char_for_language_code(vq->language),
|
|
vq->quest_number,
|
|
vq->name.c_str());
|
|
} else {
|
|
auto q = make_shared<Quest>(vq);
|
|
this->quests_by_number.emplace(vq->quest_number, q);
|
|
this->quests_by_category_id_and_number[q->category_id].emplace(vq->quest_number, q);
|
|
static_game_data_log.info("(%s) Created %s %c quest %" PRIu32 " (%s) (%s, %s (%" PRIu32 "), %s)",
|
|
filenames_str.c_str(),
|
|
name_for_enum(vq->version),
|
|
char_for_language_code(vq->language),
|
|
vq->quest_number,
|
|
vq->name.c_str(),
|
|
name_for_episode(vq->episode),
|
|
category_name.c_str(),
|
|
vq->category_id,
|
|
vq->joinable ? "joinable" : "not joinable");
|
|
}
|
|
} catch (const exception& e) {
|
|
static_game_data_log.warning("(%s) Failed to index quest file: (%s)", basename.c_str(), e.what());
|
|
}
|
|
}
|
|
}
|
|
|
|
shared_ptr<const Quest> QuestIndex::get(uint32_t quest_number) const {
|
|
try {
|
|
return this->quests_by_number.at(quest_number);
|
|
} catch (const out_of_range&) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
vector<shared_ptr<const QuestCategoryIndex::Category>> QuestIndex::categories(
|
|
QuestMenuType menu_type,
|
|
Episode episode,
|
|
Version version,
|
|
IncludeCondition include_condition) const {
|
|
// The episode filter should apply in normal or solo mode
|
|
if ((menu_type != QuestMenuType::NORMAL) && (menu_type != QuestMenuType::SOLO)) {
|
|
episode = Episode::NONE;
|
|
}
|
|
|
|
vector<shared_ptr<const QuestCategoryIndex::Category>> ret;
|
|
for (const auto& cat : this->category_index->categories) {
|
|
if (cat->check_flag(menu_type) && !this->filter(menu_type, episode, version, cat->category_id, include_condition, 1).empty()) {
|
|
ret.emplace_back(cat);
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
vector<pair<QuestIndex::IncludeState, shared_ptr<const Quest>>> QuestIndex::filter(
|
|
QuestMenuType menu_type,
|
|
Episode episode,
|
|
Version version,
|
|
uint32_t category_id,
|
|
IncludeCondition include_condition,
|
|
size_t limit) const {
|
|
if ((menu_type != QuestMenuType::NORMAL) && (menu_type != QuestMenuType::SOLO)) {
|
|
episode = Episode::NONE;
|
|
}
|
|
|
|
vector<pair<IncludeState, shared_ptr<const Quest>>> ret;
|
|
auto category_it = this->quests_by_category_id_and_number.find(category_id);
|
|
if (category_it == this->quests_by_category_id_and_number.end()) {
|
|
return ret;
|
|
}
|
|
for (auto it : category_it->second) {
|
|
if (((episode == Episode::NONE) || (it.second->episode == episode)) &&
|
|
it.second->has_version_any_language(version)) {
|
|
IncludeState state = include_condition ? include_condition(it.second) : IncludeState::AVAILABLE;
|
|
if (state == IncludeState::HIDDEN) {
|
|
continue;
|
|
}
|
|
ret.emplace_back(make_pair(state, it.second));
|
|
if (limit && (ret.size() >= limit)) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
string encode_download_quest_data(const string& compressed_data, size_t decompressed_size, uint32_t encryption_seed) {
|
|
// Download quest files are like normal (PRS-compressed) quest files, but they
|
|
// are encrypted with PSO V2 encryption (even on V3 / PSO GC), and a small
|
|
// header (PSODownloadQuestHeader) is prepended to the encrypted data.
|
|
|
|
if (encryption_seed == 0) {
|
|
encryption_seed = random_object<uint32_t>();
|
|
}
|
|
if (decompressed_size == 0) {
|
|
decompressed_size = prs_decompress_size(compressed_data);
|
|
}
|
|
|
|
string data(8, '\0');
|
|
auto* header = reinterpret_cast<PSODownloadQuestHeader*>(data.data());
|
|
header->size = decompressed_size;
|
|
header->encryption_seed = encryption_seed;
|
|
data += compressed_data;
|
|
|
|
// Add temporary extra bytes if necessary so encryption won't fail - the data
|
|
// size must be a multiple of 4 for PSO V2 encryption.
|
|
size_t original_size = data.size();
|
|
data.resize((data.size() + 3) & (~3));
|
|
|
|
PSOV2Encryption encr(encryption_seed);
|
|
encr.encrypt(data.data() + sizeof(PSODownloadQuestHeader),
|
|
data.size() - sizeof(PSODownloadQuestHeader));
|
|
data.resize(original_size);
|
|
|
|
return data;
|
|
}
|
|
|
|
shared_ptr<VersionedQuest> VersionedQuest::create_download_quest(uint8_t override_language) const {
|
|
// The download flag needs to be set in the bin header, or else the client
|
|
// will ignore it when scanning for download quests in an offline game. To set
|
|
// this flag, we need to decompress the quest's .bin file, set the flag, then
|
|
// recompress it again.
|
|
|
|
// This function should not be used for Episode 3 quests (they should be sent
|
|
// to the client as-is, without any encryption or other preprocessing)
|
|
if (this->episode == Episode::EP3 || is_ep3(this->version)) {
|
|
throw logic_error("Episode 3 quests cannot be converted to download quests");
|
|
}
|
|
|
|
string decompressed_bin = prs_decompress(*this->bin_contents);
|
|
|
|
void* data_ptr = decompressed_bin.data();
|
|
switch (this->version) {
|
|
case Version::DC_NTE:
|
|
if (decompressed_bin.size() < sizeof(PSOQuestHeaderDCNTE)) {
|
|
throw runtime_error("bin file is too small for header");
|
|
}
|
|
// There's no known language field in this version, so we don't write
|
|
// anything here
|
|
break;
|
|
case Version::DC_V1_11_2000_PROTOTYPE:
|
|
case Version::DC_V1:
|
|
case Version::DC_V2:
|
|
if (decompressed_bin.size() < sizeof(PSOQuestHeaderDC)) {
|
|
throw runtime_error("bin file is too small for header");
|
|
}
|
|
if (override_language != 0xFF) {
|
|
reinterpret_cast<PSOQuestHeaderDC*>(data_ptr)->language = override_language;
|
|
}
|
|
break;
|
|
case Version::PC_NTE:
|
|
case Version::PC_V2:
|
|
if (decompressed_bin.size() < sizeof(PSOQuestHeaderPC)) {
|
|
throw runtime_error("bin file is too small for header");
|
|
}
|
|
if (override_language != 0xFF) {
|
|
reinterpret_cast<PSOQuestHeaderPC*>(data_ptr)->language = override_language;
|
|
}
|
|
break;
|
|
case Version::GC_NTE:
|
|
case Version::GC_V3:
|
|
case Version::XB_V3:
|
|
if (decompressed_bin.size() < sizeof(PSOQuestHeaderGC)) {
|
|
throw runtime_error("bin file is too small for header");
|
|
}
|
|
if (override_language != 0xFF) {
|
|
reinterpret_cast<PSOQuestHeaderGC*>(data_ptr)->language = override_language;
|
|
}
|
|
break;
|
|
case Version::BB_V4:
|
|
throw invalid_argument("PSOBB does not support download quests");
|
|
default:
|
|
throw invalid_argument("unknown game version");
|
|
}
|
|
|
|
string compressed_bin = prs_compress(decompressed_bin);
|
|
|
|
// Return a new VersionedQuest object with appropriately-processed .bin and
|
|
// .dat file contents
|
|
auto dlq = make_shared<VersionedQuest>(*this);
|
|
dlq->bin_contents = make_shared<string>(encode_download_quest_data(compressed_bin, decompressed_bin.size()));
|
|
dlq->dat_contents = make_shared<string>(encode_download_quest_data(*this->dat_contents));
|
|
if (this->pvr_contents) {
|
|
dlq->pvr_contents = make_shared<string>(encode_download_quest_data(*this->pvr_contents));
|
|
}
|
|
dlq->is_dlq_encoded = true;
|
|
return dlq;
|
|
}
|
|
|
|
string decode_gci_data(
|
|
const string& data,
|
|
ssize_t find_seed_num_threads,
|
|
int64_t known_seed,
|
|
bool skip_checksum) {
|
|
StringReader r(data);
|
|
const auto& header = r.get<PSOGCIFileHeader>();
|
|
header.check();
|
|
|
|
if (header.is_ep12()) {
|
|
const auto& dlq_header = r.get<PSOGCIDLQFileEncryptedHeader>(false);
|
|
// Unencrypted GCI files appear to always have zeroes in these fields.
|
|
// Encrypted GCI files are highly unlikely to have zeroes in ALL of these
|
|
// fields, so assume it's encrypted if any of them are nonzero.
|
|
if (dlq_header.round2_seed || dlq_header.checksum || dlq_header.round3_seed) {
|
|
if (known_seed >= 0) {
|
|
return decrypt_download_quest_data_section<true>(
|
|
r.getv(header.data_size), header.data_size, known_seed, skip_checksum, false);
|
|
|
|
} else if (header.embedded_seed != 0) {
|
|
return decrypt_download_quest_data_section<true>(
|
|
r.getv(header.data_size), header.data_size, header.embedded_seed, skip_checksum, false);
|
|
|
|
} else {
|
|
if (find_seed_num_threads < 0) {
|
|
throw runtime_error("file is encrypted");
|
|
}
|
|
if (find_seed_num_threads == 0) {
|
|
find_seed_num_threads = thread::hardware_concurrency();
|
|
}
|
|
return find_seed_and_decrypt_download_quest_data_section<true>(
|
|
r.getv(header.data_size), header.data_size, skip_checksum, false, find_seed_num_threads);
|
|
}
|
|
|
|
} else { // Unencrypted GCI format
|
|
r.skip(sizeof(PSOGCIDLQFileEncryptedHeader));
|
|
string compressed_data = r.readx(header.data_size - sizeof(PSOGCIDLQFileEncryptedHeader));
|
|
size_t decompressed_bytes = prs_decompress_size(compressed_data);
|
|
|
|
size_t expected_decompressed_bytes = dlq_header.decompressed_size - 8;
|
|
if (decompressed_bytes < expected_decompressed_bytes) {
|
|
throw runtime_error(string_printf(
|
|
"GCI decompressed data is smaller than expected size (have 0x%zX bytes, expected 0x%zX bytes)",
|
|
decompressed_bytes, expected_decompressed_bytes));
|
|
}
|
|
|
|
return compressed_data;
|
|
}
|
|
|
|
} else if (header.is_ep3()) {
|
|
if (header.is_trial()) {
|
|
if (known_seed >= 0) {
|
|
return decrypt_download_quest_data_section<true>(
|
|
r.getv(header.data_size), header.data_size, known_seed, true, true);
|
|
} else {
|
|
if (find_seed_num_threads < 0) {
|
|
throw runtime_error("file is encrypted");
|
|
}
|
|
if (find_seed_num_threads == 0) {
|
|
find_seed_num_threads = thread::hardware_concurrency();
|
|
}
|
|
return find_seed_and_decrypt_download_quest_data_section<true>(
|
|
r.getv(header.data_size), header.data_size, true, true, find_seed_num_threads);
|
|
}
|
|
|
|
} else {
|
|
// The first 0x10 bytes in the data segment appear to be unused. In most
|
|
// files I've seen, the last half of it (8 bytes) are duplicates of the
|
|
// first 8 bytes of the unscrambled, compressed data, though this is the
|
|
// result of an uninitialized memory bug when the client encodes the file
|
|
// and not an actual constraint on what should be in these 8 bytes.
|
|
r.skip(16);
|
|
// The game treats this field as a 16-byte string (including the \0). The 8
|
|
// bytes after it appear to be completely unused.
|
|
if (r.readx(15) != "SONICTEAM,SEGA.") {
|
|
throw runtime_error("Episode 3 GCI file is not a quest");
|
|
}
|
|
r.skip(9);
|
|
|
|
string decrypted = r.readx(header.data_size - 40);
|
|
|
|
// For some reason, Sega decided not to encrypt Episode 3 quest files in the
|
|
// same way as Episodes 1&2 quest files (see above). Instead, they just
|
|
// wrote a fairly trivial XOR loop over the first 0x100 bytes, leaving the
|
|
// remaining bytes completely unencrypted (but still compressed).
|
|
size_t unscramble_size = min<size_t>(0x100, data.size());
|
|
decrypt_trivial_gci_data(decrypted.data(), unscramble_size, 0);
|
|
|
|
size_t decompressed_size = prs_decompress_size(decrypted);
|
|
if (decompressed_size != sizeof(Episode3::MapDefinition)) {
|
|
throw runtime_error(string_printf(
|
|
"decompressed quest is 0x%zX bytes; expected 0x%zX bytes",
|
|
decompressed_size, sizeof(Episode3::MapDefinition)));
|
|
}
|
|
return decrypted;
|
|
}
|
|
|
|
} else {
|
|
throw runtime_error("unknown game name in GCI header");
|
|
}
|
|
}
|
|
|
|
string decode_vms_data(
|
|
const string& data,
|
|
ssize_t find_seed_num_threads,
|
|
int64_t known_seed,
|
|
bool skip_checksum) {
|
|
StringReader r(data);
|
|
const auto& header = r.get<PSOVMSFileHeader>();
|
|
if (!header.checksum_correct()) {
|
|
throw runtime_error("VMS file unencrypted header checksum is incorrect");
|
|
}
|
|
r.skip(header.num_icons * 0x200);
|
|
|
|
const void* data_section = r.getv(header.data_size);
|
|
try {
|
|
return decrypt_vms_v1_data_section(data_section, header.data_size);
|
|
} catch (const exception& e) {
|
|
}
|
|
|
|
if (known_seed >= 0) {
|
|
return decrypt_download_quest_data_section<false>(
|
|
data_section, header.data_size, known_seed);
|
|
|
|
} else {
|
|
if (find_seed_num_threads < 0) {
|
|
throw runtime_error("file is encrypted");
|
|
}
|
|
if (find_seed_num_threads == 0) {
|
|
find_seed_num_threads = thread::hardware_concurrency();
|
|
}
|
|
return find_seed_and_decrypt_download_quest_data_section<false>(
|
|
data_section, header.data_size, skip_checksum, 0, find_seed_num_threads);
|
|
}
|
|
}
|
|
|
|
string decode_dlq_data(const string& data) {
|
|
StringReader r(data);
|
|
uint32_t decompressed_size = r.get_u32l();
|
|
uint32_t key = r.get_u32l();
|
|
|
|
// The compressed data size does not need to be a multiple of 4, but the V2
|
|
// encryption (which is used for all download quests, even in V3) requires the
|
|
// data size to be a multiple of 4. We'll just temporarily stick a few bytes
|
|
// on the end, then throw them away later if needed.
|
|
string decrypted = r.read(r.remaining());
|
|
PSOV2Encryption encr(key);
|
|
size_t original_size = data.size();
|
|
decrypted.resize((decrypted.size() + 3) & (~3));
|
|
encr.decrypt(decrypted);
|
|
decrypted.resize(original_size);
|
|
|
|
if (prs_decompress_size(decrypted) != decompressed_size) {
|
|
throw runtime_error("decompressed size does not match size in header");
|
|
}
|
|
|
|
return decrypted;
|
|
}
|
|
|
|
template <typename HeaderT, typename OpenFileT>
|
|
static unordered_map<string, string> decode_qst_data_t(const string& data) {
|
|
StringReader r(data);
|
|
|
|
unordered_map<string, string> files;
|
|
unordered_map<string, size_t> file_remaining_bytes;
|
|
QuestFileFormat subformat = QuestFileFormat::QST; // Stand-in for unknown
|
|
while (!r.eof()) {
|
|
// Handle BB's implicit 8-byte command alignment
|
|
static constexpr size_t alignment = sizeof(HeaderT);
|
|
size_t next_command_offset = (r.where() + (alignment - 1)) & ~(alignment - 1);
|
|
r.go(next_command_offset);
|
|
if (r.eof()) {
|
|
break;
|
|
}
|
|
|
|
const auto& header = r.get<HeaderT>();
|
|
|
|
if (header.command == 0x44 || header.command == 0x13) {
|
|
if (subformat == QuestFileFormat::QST) {
|
|
subformat = QuestFileFormat::BIN_DAT;
|
|
} else if (subformat != QuestFileFormat::BIN_DAT) {
|
|
throw runtime_error("QST file contains mixed download and non-download commands");
|
|
}
|
|
} else if (header.command == 0xA6 || header.command == 0xA7) {
|
|
if (subformat == QuestFileFormat::QST) {
|
|
subformat = QuestFileFormat::BIN_DAT_DLQ;
|
|
} else if (subformat != QuestFileFormat::BIN_DAT_DLQ) {
|
|
throw runtime_error("QST file contains mixed download and non-download commands");
|
|
}
|
|
}
|
|
|
|
if (header.command == 0x44 || header.command == 0xA6) {
|
|
if (header.size != sizeof(HeaderT) + sizeof(OpenFileT)) {
|
|
throw runtime_error("qst open file command has incorrect size");
|
|
}
|
|
const auto& cmd = r.get<OpenFileT>();
|
|
string internal_filename = cmd.filename.decode();
|
|
|
|
if (!files.emplace(internal_filename, "").second) {
|
|
throw runtime_error("qst opens the same file multiple times: " + internal_filename);
|
|
}
|
|
if (!file_remaining_bytes.emplace(internal_filename, cmd.file_size).second) {
|
|
throw runtime_error("qst opens the same file multiple times: " + internal_filename);
|
|
}
|
|
|
|
} else if (header.command == 0x13 || header.command == 0xA7) {
|
|
// We have to allow larger commands here, because it seems some tools
|
|
// encoded QST files with BB's extra 4 padding bytes included in the
|
|
// command size.
|
|
if (header.size < sizeof(HeaderT) + sizeof(S_WriteFile_13_A7)) {
|
|
throw runtime_error("qst write file command has incorrect size");
|
|
}
|
|
const auto& cmd = r.get<S_WriteFile_13_A7>();
|
|
if (cmd.data_size > 0x400) {
|
|
throw runtime_error("qst contains invalid write command");
|
|
}
|
|
string filename = cmd.filename.decode();
|
|
|
|
string& file_data = files.at(filename);
|
|
size_t& remaining_bytes = file_remaining_bytes.at(filename);
|
|
|
|
if (file_data.size() & 0x3FF) {
|
|
throw runtime_error("qst contains uneven chunks out of order");
|
|
}
|
|
if (header.flag != file_data.size() / 0x400) {
|
|
throw runtime_error("qst contains chunks out of order");
|
|
}
|
|
file_data.append(reinterpret_cast<const char*>(cmd.data.data()), cmd.data_size);
|
|
remaining_bytes -= cmd.data_size;
|
|
|
|
} else {
|
|
throw runtime_error("invalid command in qst file");
|
|
}
|
|
}
|
|
|
|
for (const auto& it : file_remaining_bytes) {
|
|
if (it.second) {
|
|
throw runtime_error(string_printf("expected %zu (0x%zX) more bytes for file %s", it.second, it.second, it.first.c_str()));
|
|
}
|
|
}
|
|
|
|
if (subformat == QuestFileFormat::BIN_DAT_DLQ) {
|
|
for (auto& it : files) {
|
|
it.second = decode_dlq_data(it.second);
|
|
}
|
|
}
|
|
|
|
return files;
|
|
}
|
|
|
|
unordered_map<string, string> decode_qst_data(const string& data) {
|
|
// QST files start with an open file command, but the format differs depending
|
|
// on the PSO version that the qst file is for. We can detect the format from
|
|
// the first 4 bytes in the file:
|
|
// - BB: 58 00 44 00 or 58 00 A6 00
|
|
// - PC: 3C 00 44 ?? or 3C 00 A6 ??
|
|
// - DC/GC: 44 ?? 3C 00 or A6 ?? 3C 00
|
|
// - XB: 44 ?? 54 00 or A6 ?? 54 00
|
|
StringReader r(data);
|
|
uint32_t signature = r.get_u32b();
|
|
if ((signature == 0x58004400) || (signature == 0x5800A600)) {
|
|
return decode_qst_data_t<PSOCommandHeaderBB, S_OpenFile_BB_44_A6>(data);
|
|
} else if (((signature & 0xFFFFFF00) == 0x3C004400) || ((signature & 0xFFFFFF00) == 0x3C00A600)) {
|
|
return decode_qst_data_t<PSOCommandHeaderPC, S_OpenFile_PC_GC_44_A6>(data);
|
|
} else if (((signature & 0xFF00FFFF) == 0x44003C00) || ((signature & 0xFF00FFFF) == 0xA6003C00)) {
|
|
// In PSO DC, the type field is only one byte, but in V3 it's two bytes and
|
|
// the filename was shifted over by one byte. To detect this, we check if
|
|
// the V3 type field has a reasonable value, and if not, we assume the file
|
|
// is for PSO DC.
|
|
if (r.pget_u32l(sizeof(PSOCommandHeaderDCV3) + offsetof(S_OpenFile_PC_GC_44_A6, type)) > 3) {
|
|
return decode_qst_data_t<PSOCommandHeaderDCV3, S_OpenFile_DC_44_A6>(data);
|
|
} else {
|
|
return decode_qst_data_t<PSOCommandHeaderDCV3, S_OpenFile_PC_GC_44_A6>(data);
|
|
}
|
|
} else if (((signature & 0xFF00FFFF) == 0x44005400) || ((signature & 0xFF00FFFF) == 0xA6005400)) {
|
|
return decode_qst_data_t<PSOCommandHeaderDCV3, S_OpenFile_XB_44_A6>(data);
|
|
} else {
|
|
throw runtime_error("invalid qst file format");
|
|
}
|
|
}
|
|
|
|
template <typename HeaderT>
|
|
void add_command_header(StringWriter& w, uint8_t command, uint8_t flag, uint16_t size) {
|
|
HeaderT header;
|
|
header.command = command;
|
|
header.flag = flag;
|
|
header.size = sizeof(HeaderT) + size;
|
|
w.put(header);
|
|
}
|
|
|
|
template <typename HeaderT, typename CmdT>
|
|
void add_open_file_command_t(
|
|
StringWriter& w,
|
|
const std::string& name,
|
|
const std::string& filename,
|
|
const std::string&,
|
|
uint32_t,
|
|
size_t file_size,
|
|
bool is_download) {
|
|
add_command_header<HeaderT>(w, is_download ? 0xA6 : 0x44, 0x00, sizeof(CmdT));
|
|
CmdT cmd;
|
|
cmd.name.assign_raw("PSO/" + name);
|
|
cmd.filename.encode(filename);
|
|
cmd.type = 0;
|
|
cmd.file_size = file_size;
|
|
// TODO: It'd be nice to have something like w.emplace(...) to avoid copying
|
|
// the command structs into the StringWriter.
|
|
w.put(cmd);
|
|
}
|
|
|
|
template <>
|
|
void add_open_file_command_t<PSOCommandHeaderDCV3, S_OpenFile_XB_44_A6>(
|
|
StringWriter& w,
|
|
const std::string& name,
|
|
const std::string& filename,
|
|
const std::string& xb_filename,
|
|
uint32_t quest_number,
|
|
size_t file_size,
|
|
bool is_download) {
|
|
add_command_header<PSOCommandHeaderDCV3>(w, is_download ? 0xA6 : 0x44, 0x00, sizeof(S_OpenFile_XB_44_A6));
|
|
S_OpenFile_XB_44_A6 cmd;
|
|
cmd.name.assign_raw("PSO/" + name);
|
|
cmd.filename.encode(filename);
|
|
cmd.type = 0;
|
|
cmd.file_size = file_size;
|
|
cmd.xb_filename.encode(xb_filename);
|
|
cmd.content_meta = 0x30000000 | quest_number;
|
|
w.put(cmd);
|
|
}
|
|
|
|
template <typename HeaderT>
|
|
void add_write_file_commands_t(
|
|
StringWriter& w,
|
|
const string& filename,
|
|
const string& data,
|
|
bool is_download,
|
|
bool bb_alignment) {
|
|
for (size_t z = 0; z < data.size(); z += 0x400) {
|
|
size_t chunk_size = min<size_t>(data.size() - z, 0x400);
|
|
add_command_header<HeaderT>(w, is_download ? 0xA7 : 0x13, z >> 10, sizeof(S_WriteFile_13_A7));
|
|
S_WriteFile_13_A7 cmd;
|
|
cmd.filename.encode(filename);
|
|
memcpy(cmd.data.data(), &data[z], chunk_size);
|
|
cmd.data_size = chunk_size;
|
|
w.put(cmd);
|
|
// On BB, the write file command size is a multiple of 4 but not a multiple
|
|
// of 8; in QST format the implicit extra 4 bytes are apparently stored in
|
|
// the file.
|
|
if (bb_alignment) {
|
|
w.put_u32(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
string encode_qst_file(
|
|
const unordered_map<string, shared_ptr<const string>>& files,
|
|
const string& name,
|
|
uint32_t quest_number,
|
|
const string& xb_filename,
|
|
Version version,
|
|
bool is_dlq_encoded) {
|
|
StringWriter w;
|
|
|
|
// Some tools expect both open file commands at the beginning, hence this
|
|
// unfortunate abstraction-breaking.
|
|
switch (version) {
|
|
case Version::DC_NTE: // DC NTE doesn't support quests, but we support encoding QST files anyway
|
|
case Version::DC_V1_11_2000_PROTOTYPE:
|
|
case Version::DC_V1:
|
|
case Version::DC_V2:
|
|
for (const auto& it : files) {
|
|
add_open_file_command_t<PSOCommandHeaderDCV3, S_OpenFile_DC_44_A6>(w, name, it.first, xb_filename, quest_number, it.second->size(), is_dlq_encoded);
|
|
}
|
|
for (const auto& it : files) {
|
|
add_write_file_commands_t<PSOCommandHeaderDCV3>(w, it.first, *it.second, is_dlq_encoded, false);
|
|
}
|
|
break;
|
|
case Version::PC_NTE:
|
|
case Version::PC_V2:
|
|
for (const auto& it : files) {
|
|
add_open_file_command_t<PSOCommandHeaderPC, S_OpenFile_PC_GC_44_A6>(w, name, it.first, xb_filename, quest_number, it.second->size(), is_dlq_encoded);
|
|
}
|
|
for (const auto& it : files) {
|
|
add_write_file_commands_t<PSOCommandHeaderPC>(w, it.first, *it.second, is_dlq_encoded, false);
|
|
}
|
|
break;
|
|
case Version::GC_NTE:
|
|
case Version::GC_V3:
|
|
case Version::GC_EP3_NTE:
|
|
case Version::GC_EP3:
|
|
for (const auto& it : files) {
|
|
add_open_file_command_t<PSOCommandHeaderDCV3, S_OpenFile_PC_GC_44_A6>(w, name, it.first, xb_filename, quest_number, it.second->size(), is_dlq_encoded);
|
|
}
|
|
for (const auto& it : files) {
|
|
add_write_file_commands_t<PSOCommandHeaderDCV3>(w, it.first, *it.second, is_dlq_encoded, false);
|
|
}
|
|
break;
|
|
case Version::XB_V3:
|
|
for (const auto& it : files) {
|
|
add_open_file_command_t<PSOCommandHeaderDCV3, S_OpenFile_XB_44_A6>(w, name, it.first, xb_filename, quest_number, it.second->size(), is_dlq_encoded);
|
|
}
|
|
for (const auto& it : files) {
|
|
add_write_file_commands_t<PSOCommandHeaderDCV3>(w, it.first, *it.second, is_dlq_encoded, false);
|
|
}
|
|
break;
|
|
case Version::BB_V4:
|
|
for (const auto& it : files) {
|
|
add_open_file_command_t<PSOCommandHeaderBB, S_OpenFile_BB_44_A6>(w, name, it.first, xb_filename, quest_number, it.second->size(), is_dlq_encoded);
|
|
}
|
|
for (const auto& it : files) {
|
|
add_write_file_commands_t<PSOCommandHeaderBB>(w, it.first, *it.second, is_dlq_encoded, true);
|
|
}
|
|
break;
|
|
default:
|
|
throw logic_error("invalid game version");
|
|
}
|
|
|
|
return std::move(w.str());
|
|
}
|