Files
psopeeps-newserv/src/Quest.cc
T
2023-12-27 10:42:30 -08:00

1323 lines
52 KiB
C++

#include "Quest.hh"
#include <algorithm>
#include <mutex>
#include <phosg/Encoding.hh>
#include <phosg/Filesystem.hh>
#include <phosg/Hash.hh>
#include <phosg/Random.hh>
#include <phosg/Strings.hh>
#include <phosg/Tools.hh>
#include <string>
#include <unordered_map>
#include "CommandFormats.hh"
#include "Compression.hh"
#include "Loggers.hh"
#include "PSOEncryption.hh"
#include "QuestScript.hh"
#include "SaveFileFormats.hh"
#include "Text.hh"
using namespace std;
QuestCategoryIndex::Category::Category(uint32_t category_id, const JSON& json)
: category_id(category_id) {
this->enabled_flags = json.get_int(0);
this->directory_name = json.get_string(1);
this->name = json.get_string(2);
this->description = json.get_string(3);
}
QuestCategoryIndex::QuestCategoryIndex(const JSON& json) {
uint32_t next_category_id = 1;
for (const auto& it : json.as_list()) {
this->categories.emplace_back(make_shared<Category>(next_category_id++, *it));
}
}
shared_ptr<const QuestCategoryIndex::Category> QuestCategoryIndex::at(uint32_t category_id) const {
return this->categories.at(category_id - 1);
}
// GCI decoding logic
template <bool IsBigEndian>
struct PSOMemCardDLQFileEncryptedHeader {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
U32T round2_seed;
// To compute checksum, set checksum to zero, then compute the CRC32 of the
// entire data section, including this header struct (but not the unencrypted
// header struct).
U32T checksum;
le_uint32_t decompressed_size;
le_uint32_t round3_seed;
// Data follows here.
} __attribute__((packed));
struct PSOVMSDLQFileEncryptedHeader : PSOMemCardDLQFileEncryptedHeader<false> {
} __attribute__((packed));
struct PSOGCIDLQFileEncryptedHeader : PSOMemCardDLQFileEncryptedHeader<true> {
} __attribute__((packed));
template <bool IsBigEndian>
string decrypt_download_quest_data_section(
const void* data_section, size_t size, uint32_t seed, bool skip_checksum = false, bool is_ep3_trial = false) {
string decrypted = decrypt_data_section<IsBigEndian>(data_section, size, seed);
size_t orig_size = decrypted.size();
decrypted.resize((decrypted.size() + 3) & (~3));
// Note: Other PSO save files have the round 2 seed at the end of the data,
// not at the beginning. Presumably they did this because the system,
// character, and Guild Card files are a constant size, but download quest
// files can vary in size.
using HeaderT = PSOMemCardDLQFileEncryptedHeader<IsBigEndian>;
auto* header = reinterpret_cast<HeaderT*>(decrypted.data());
PSOV2Encryption round2_crypt(header->round2_seed);
round2_crypt.encrypt_t<IsBigEndian>(
decrypted.data() + 4, (decrypted.size() - 4));
if (is_ep3_trial) {
StringReader r(decrypted);
r.skip(16);
if (r.readx(15) != "SONICTEAM,SEGA.") {
throw runtime_error("Episode 3 GCI file is not a quest");
}
r.skip(9);
// Some Ep3 trial download quests don't have a stop opcode in the PRS
// stream; it seems the client just automatically stops when the correct
// amount of data has been produced. To handle this, we allow the PRS stream
// to be unterminated here.
size_t decompressed_size = prs_decompress_size(
r.getv(r.remaining(), false), r.remaining(), sizeof(Episode3::MapDefinitionTrial), true);
if (decompressed_size < sizeof(Episode3::MapDefinitionTrial)) {
throw runtime_error(string_printf(
"decompressed size (%zu) does not match expected size (%zu)",
decompressed_size, sizeof(Episode3::MapDefinitionTrial)));
}
return decrypted.substr(0x28);
} else {
if (header->decompressed_size & 0xFFF00000) {
throw runtime_error(string_printf(
"decompressed_size too large (%08" PRIX32 ")", header->decompressed_size.load()));
}
if (!skip_checksum) {
uint32_t expected_crc = header->checksum;
header->checksum = 0;
uint32_t actual_crc = crc32(decrypted.data(), orig_size);
header->checksum = expected_crc;
if (expected_crc != actual_crc && expected_crc != bswap32(actual_crc)) {
throw runtime_error(string_printf(
"incorrect decrypted data section checksum: expected %08" PRIX32 "; received %08" PRIX32,
expected_crc, actual_crc));
}
}
// Unlike the above rounds, round 3 is always little-endian (it corresponds to
// the round of encryption done on the server before sending the file to the
// client in the first place)
PSOV2Encryption(header->round3_seed).decrypt(decrypted.data() + sizeof(HeaderT), decrypted.size() - sizeof(HeaderT));
decrypted.resize(orig_size);
// Some download quest GCI files have decompressed_size fields that are 8
// bytes smaller than the actual decompressed size of the data. They seem to
// work fine, so we accept both cases as correct.
size_t decompressed_size = prs_decompress_size(
decrypted.data() + sizeof(HeaderT),
decrypted.size() - sizeof(HeaderT));
size_t expected_decompressed_size = header->decompressed_size.load();
if ((decompressed_size != expected_decompressed_size) &&
(decompressed_size != expected_decompressed_size - 8)) {
throw runtime_error(string_printf(
"decompressed size (%zu) does not match expected size (%zu)",
decompressed_size, expected_decompressed_size));
}
return decrypted.substr(sizeof(HeaderT));
}
}
string decrypt_vms_v1_data_section(const void* data_section, size_t size) {
StringReader r(data_section, size);
uint32_t expected_decompressed_size = r.get_u32l();
uint32_t seed = r.get_u32l();
string data = r.read(r.remaining());
size_t orig_size = data.size();
data.resize((orig_size + 3) & (~3));
PSOV2Encryption(seed).decrypt(data.data(), data.size());
data.resize(orig_size);
size_t actual_decompressed_size = prs_decompress_size(data);
if (actual_decompressed_size != expected_decompressed_size) {
throw runtime_error(string_printf(
"decompressed size (%zu) does not match size in header (%" PRId32 ")",
actual_decompressed_size, expected_decompressed_size));
}
return data;
}
template <bool IsBigEndian>
string find_seed_and_decrypt_download_quest_data_section(
const void* data_section, size_t size, bool skip_checksum, bool is_ep3_trial, size_t num_threads) {
mutex result_lock;
string result;
uint64_t result_seed = parallel_range<uint64_t>([&](uint64_t seed, size_t) {
try {
string ret = decrypt_download_quest_data_section<IsBigEndian>(
data_section, size, seed, skip_checksum, is_ep3_trial);
lock_guard<mutex> g(result_lock);
result = std::move(ret);
return true;
} catch (const runtime_error& e) {
return false;
}
},
0, 0x100000000, num_threads);
if (!result.empty() && (result_seed < 0x100000000)) {
static_game_data_log.info("Found seed %08" PRIX64, result_seed);
return result;
} else {
throw runtime_error("no seed found");
}
}
struct PSODownloadQuestHeader {
le_uint32_t size;
le_uint32_t encryption_seed;
} __attribute__((packed));
VersionedQuest::VersionedQuest(
uint32_t quest_number,
uint32_t category_id,
Version version,
uint8_t language,
std::shared_ptr<const std::string> bin_contents,
std::shared_ptr<const std::string> dat_contents,
std::shared_ptr<const std::string> pvr_contents,
std::shared_ptr<const BattleRules> battle_rules,
ssize_t challenge_template_index,
std::shared_ptr<const QuestAvailabilityExpression> available_expression,
std::shared_ptr<const QuestAvailabilityExpression> enabled_expression)
: quest_number(quest_number),
category_id(category_id),
episode(Episode::NONE),
joinable(false),
version(version),
language(language),
is_dlq_encoded(false),
bin_contents(bin_contents),
dat_contents(dat_contents),
pvr_contents(pvr_contents),
battle_rules(battle_rules),
challenge_template_index(challenge_template_index),
available_expression(available_expression),
enabled_expression(enabled_expression) {
auto bin_decompressed = prs_decompress(*this->bin_contents);
switch (this->version) {
case Version::DC_NTE: {
if (bin_decompressed.size() < sizeof(PSOQuestHeaderDCNTE)) {
throw invalid_argument("file is too small for header");
}
auto* header = reinterpret_cast<const PSOQuestHeaderDCNTE*>(bin_decompressed.data());
this->joinable = false;
this->episode = Episode::EP1;
if (this->quest_number == 0xFFFFFFFF) {
this->quest_number = fnv1a32(header, sizeof(header)) & 0xFFFF;
}
this->name = header->name.decode(this->language);
break;
}
case Version::DC_V1_11_2000_PROTOTYPE:
case Version::DC_V1:
case Version::DC_V2: {
if (bin_decompressed.size() < sizeof(PSOQuestHeaderDC)) {
throw invalid_argument("file is too small for header");
}
auto* header = reinterpret_cast<const PSOQuestHeaderDC*>(bin_decompressed.data());
this->joinable = false;
this->episode = Episode::EP1;
if (this->quest_number == 0xFFFFFFFF) {
this->quest_number = header->quest_number;
}
this->name = header->name.decode(this->language);
this->short_description = header->short_description.decode(this->language);
this->long_description = header->long_description.decode(this->language);
break;
}
case Version::PC_NTE:
case Version::PC_V2: {
if (bin_decompressed.size() < sizeof(PSOQuestHeaderPC)) {
throw invalid_argument("file is too small for header");
}
auto* header = reinterpret_cast<const PSOQuestHeaderPC*>(bin_decompressed.data());
this->joinable = false;
this->episode = Episode::EP1;
if (this->quest_number == 0xFFFFFFFF) {
this->quest_number = header->quest_number;
}
this->name = header->name.decode(this->language);
this->short_description = header->short_description.decode(this->language);
this->long_description = header->long_description.decode(this->language);
break;
}
case Version::GC_EP3_NTE:
case Version::GC_EP3: {
// Note: This codepath handles Episode 3 download quests, which are not
// the same as Episode 3 quest scripts. The latter are only used offline
// in story mode, but can be disassembled with disassemble_quest_script.
// It's unfortunate that Version::GC_EP3 is used here for Episode 3
// download quests (maps) and there for offline story mode scripts, but
// it's probably not worth refactoring this logic, at least right now.
if (bin_decompressed.size() != sizeof(Episode3::MapDefinition)) {
throw invalid_argument("file is incorrect size");
}
auto* map = reinterpret_cast<const Episode3::MapDefinition*>(bin_decompressed.data());
this->joinable = false;
this->episode = Episode::EP3;
if (this->quest_number == 0xFFFFFFFF) {
this->quest_number = map->map_number;
}
this->name = map->name.decode(this->language);
this->short_description = map->quest_name.decode(this->language);
this->long_description = map->description.decode(this->language);
break;
}
case Version::XB_V3:
case Version::GC_NTE:
case Version::GC_V3: {
if (bin_decompressed.size() < sizeof(PSOQuestHeaderGC)) {
throw invalid_argument("file is too small for header");
}
auto* header = reinterpret_cast<const PSOQuestHeaderGC*>(bin_decompressed.data());
this->joinable = false;
this->episode = find_quest_episode_from_script(bin_decompressed.data(), bin_decompressed.size(), this->version);
if (this->quest_number == 0xFFFFFFFF) {
this->quest_number = header->quest_number;
}
this->name = header->name.decode(this->language);
this->short_description = header->short_description.decode(this->language);
this->long_description = header->long_description.decode(this->language);
break;
}
case Version::BB_V4: {
if (bin_decompressed.size() < sizeof(PSOQuestHeaderBB)) {
throw invalid_argument("file is too small for header");
}
auto* header = reinterpret_cast<const PSOQuestHeaderBB*>(bin_decompressed.data());
this->joinable = header->joinable;
this->episode = find_quest_episode_from_script(bin_decompressed.data(), bin_decompressed.size(), this->version);
if (this->quest_number == 0xFFFFFFFF) {
this->quest_number = header->quest_number;
}
this->name = header->name.decode(this->language);
this->short_description = header->short_description.decode(this->language);
this->long_description = header->long_description.decode(this->language);
break;
}
default:
throw logic_error("invalid quest game version");
}
}
string VersionedQuest::bin_filename() const {
if (this->episode == Episode::EP3) {
return string_printf("m%06" PRIu32 "p_e.bin", this->quest_number);
} else {
return string_printf("quest%" PRIu32 ".bin", this->quest_number);
}
}
string VersionedQuest::dat_filename() const {
if (this->episode == Episode::EP3) {
throw logic_error("Episode 3 quests do not have .dat files");
} else {
return string_printf("quest%" PRIu32 ".dat", this->quest_number);
}
}
string VersionedQuest::xb_filename() const {
if (this->episode == Episode::EP3) {
throw logic_error("Episode 3 quests do not have Xbox filenames");
} else {
return string_printf("quest%" PRIu32 "_%c.dat", this->quest_number, tolower(char_for_language_code(this->language)));
}
}
string VersionedQuest::encode_qst() const {
unordered_map<string, shared_ptr<const string>> files;
files.emplace(string_printf("quest%" PRIu32 ".bin", this->quest_number), this->bin_contents);
files.emplace(string_printf("quest%" PRIu32 ".dat", this->quest_number), this->dat_contents);
if (this->pvr_contents) {
files.emplace(string_printf("quest%" PRIu32 ".pvr", this->quest_number), this->pvr_contents);
}
string xb_filename = string_printf("quest%" PRIu32 "_%c.dat", quest_number, tolower(char_for_language_code(language)));
return encode_qst_file(files, this->name, this->quest_number, xb_filename, this->version, this->is_dlq_encoded);
}
Quest::Quest(shared_ptr<const VersionedQuest> initial_version)
: quest_number(initial_version->quest_number),
category_id(initial_version->category_id),
episode(initial_version->episode),
joinable(initial_version->joinable),
name(initial_version->name),
battle_rules(initial_version->battle_rules),
challenge_template_index(initial_version->challenge_template_index),
available_expression(initial_version->available_expression),
enabled_expression(initial_version->enabled_expression) {
this->versions.emplace(this->versions_key(initial_version->version, initial_version->language), initial_version);
}
uint32_t Quest::versions_key(Version v, uint8_t language) {
return (static_cast<uint32_t>(v) << 8) | language;
}
void Quest::add_version(shared_ptr<const VersionedQuest> vq) {
if (this->quest_number != vq->quest_number) {
throw logic_error("incorrect versioned quest number");
}
if (this->category_id != vq->category_id) {
throw runtime_error("quest version is in a different category");
}
if (this->episode != vq->episode) {
throw runtime_error("quest version is in a different episode");
}
if (this->joinable != vq->joinable) {
throw runtime_error("quest version has a different joinability state");
}
if (!this->battle_rules != !vq->battle_rules) {
throw runtime_error("quest version has a different battle rules presence state");
}
if (this->battle_rules && (*this->battle_rules != *vq->battle_rules)) {
throw runtime_error("quest version has different battle rules");
}
if (this->challenge_template_index != vq->challenge_template_index) {
throw runtime_error("quest version has different challenge template index");
}
if (!this->available_expression != !vq->available_expression) {
throw runtime_error("quest version has available expression but root quest does not, or vice versa");
}
if (this->available_expression && *this->available_expression != *vq->available_expression) {
throw runtime_error("quest version has a different available expression");
}
if (!this->enabled_expression != !vq->enabled_expression) {
throw runtime_error("quest version has enabled expression but root quest does not, or vice versa");
}
if (this->enabled_expression && *this->enabled_expression != *vq->enabled_expression) {
throw runtime_error("quest version has a different enabled expression");
}
this->versions.emplace(this->versions_key(vq->version, vq->language), vq);
}
bool Quest::has_version(Version v, uint8_t language) const {
return this->versions.count(this->versions_key(v, language));
}
bool Quest::has_version_any_language(Version v) const {
uint32_t k = this->versions_key(v, 0);
auto it = this->versions.lower_bound(k);
return ((it != this->versions.end()) && ((it->first & 0xFF00) == k));
}
shared_ptr<const VersionedQuest> Quest::version(Version v, uint8_t language) const {
// Return the requested version, if it exists
try {
return this->versions.at(this->versions_key(v, language));
} catch (const out_of_range&) {
}
// Return the English version, if it exists
try {
return this->versions.at(this->versions_key(v, 1));
} catch (const out_of_range&) {
}
// Return the first language, if it exists
auto it = this->versions.lower_bound(this->versions_key(v, 0));
if ((it == this->versions.end()) || ((it->first & 0xFF00) != this->versions_key(v, 0))) {
return nullptr;
}
return it->second;
}
QuestIndex::QuestIndex(
const string& directory,
std::shared_ptr<const QuestCategoryIndex> category_index,
bool is_ep3)
: directory(directory),
category_index(category_index) {
struct FileData {
std::string filename;
shared_ptr<const string> data;
};
map<string, FileData> bin_files;
map<string, FileData> dat_files;
map<string, FileData> pvr_files;
map<string, FileData> json_files;
map<string, uint32_t> categories;
for (const auto& cat : this->category_index->categories) {
// Don't index Ep3 download categories for non-Ep3 quest indexing, and vice
// versa
if (is_ep3 != cat->check_flag(QuestMenuType::EP3_DOWNLOAD)) {
continue;
}
auto add_file = [&](map<string, FileData>& files, const string& basename, const string& filename, string&& value) {
if (categories.emplace(basename, cat->category_id).first->second != cat->category_id) {
throw runtime_error("file " + basename + " exists in multiple categories");
}
auto data_ptr = make_shared<string>(std::move(value));
if (!files.emplace(basename, FileData{filename, data_ptr}).second) {
throw runtime_error("file " + basename + " already exists");
}
};
string cat_path = directory + "/" + cat->directory_name;
if (!isdir(cat_path)) {
static_game_data_log.warning("Quest category directory %s is missing; skipping it", cat_path.c_str());
continue;
}
for (string filename : list_directory_sorted(cat_path)) {
string file_path = cat_path + "/" + filename;
try {
string orig_filename = filename;
string file_data;
if (ends_with(filename, ".gci")) {
file_data = decode_gci_data(load_file(file_path));
filename.resize(filename.size() - 4);
} else if (ends_with(filename, ".vms")) {
file_data = decode_vms_data(load_file(file_path));
filename.resize(filename.size() - 4);
} else if (ends_with(filename, ".dlq")) {
file_data = decode_dlq_data(load_file(file_path));
filename.resize(filename.size() - 4);
} else if (ends_with(filename, ".txt")) {
file_data = assemble_quest_script(load_file(file_path));
filename.resize(filename.size() - 4);
if (ends_with(filename, ".bin")) {
filename.push_back('d');
}
} else {
file_data = load_file(file_path);
}
size_t dot_pos = filename.rfind('.');
string file_basename;
string extension;
if (dot_pos != string::npos) {
file_basename = tolower(filename.substr(0, dot_pos));
extension = tolower(filename.substr(dot_pos + 1));
} else {
file_basename = tolower(filename);
}
if (extension == "json") {
add_file(json_files, file_basename, orig_filename, std::move(file_data));
} else if (extension == "bin" || extension == "mnm") {
add_file(bin_files, file_basename, orig_filename, std::move(file_data));
} else if (extension == "bind" || extension == "mnmd") {
add_file(bin_files, file_basename, orig_filename, prs_compress_optimal(file_data));
} else if (extension == "dat") {
add_file(dat_files, file_basename, orig_filename, std::move(file_data));
} else if (extension == "datd") {
add_file(dat_files, file_basename, orig_filename, prs_compress_optimal(file_data));
} else if (extension == "pvr") {
add_file(pvr_files, file_basename, orig_filename, std::move(file_data));
} else if (extension == "qst") {
auto files = decode_qst_data(file_data);
for (auto& it : files) {
if (ends_with(it.first, ".bin")) {
add_file(bin_files, file_basename, orig_filename, std::move(it.second));
} else if (ends_with(it.first, ".dat")) {
add_file(dat_files, file_basename, orig_filename, std::move(it.second));
} else if (ends_with(it.first, ".pvr")) {
add_file(pvr_files, file_basename, orig_filename, std::move(it.second));
} else {
throw runtime_error("qst file contains unsupported file type: " + it.first);
}
}
} else {
static_game_data_log.warning("(%s) Skipping file (unsupported format)", filename.c_str());
}
} catch (const exception& e) {
static_game_data_log.warning("(%s) Failed to load quest file: (%s)", filename.c_str(), e.what());
}
}
}
// All quests have a bin file (even in Episode 3, though its format is
// different), so we use bin_files as the primary list of all quests that
// should be indexed
for (auto& bin_it : bin_files) {
const string& basename = bin_it.first;
const auto* bin_filedata = &bin_it.second;
try {
// Quest .bin filenames are like K###-VERS-LANG.EXT, where:
// K can be any character (usually it's q)
// # = quest number (does not have to match the internal quest number)
// VERS = PSO version that the quest is for (dc, pc, gc, etc.)
// LANG = client language (j, e, g, f, s)
// EXT = file type (bin, bind, bin.dlq, qst, etc.)
// EXT has already been stripped off by the time we get here, so we just
// parse the remaining fields.
string quest_number_token, version_token, language_token;
{
vector<string> filename_tokens = split(basename, '-');
if (filename_tokens.size() != 3) {
throw invalid_argument("incorrect filename format");
}
quest_number_token = std::move(filename_tokens[0]);
version_token = std::move(filename_tokens[1]);
language_token = std::move(filename_tokens[2]);
}
uint32_t category_id = categories.at(basename);
// Get the number from the first token
if (quest_number_token.empty()) {
throw runtime_error("quest number token is missing");
}
uint32_t quest_number = strtoull(quest_number_token.c_str() + 1, nullptr, 10);
// Get the version from the second token
static const unordered_map<string, Version> name_to_version({
{"dn", Version::DC_NTE},
{"dp", Version::DC_V1_11_2000_PROTOTYPE},
{"d1", Version::DC_V1},
{"dc", Version::DC_V2},
{"pcn", Version::PC_NTE},
{"pc", Version::PC_V2},
{"gcn", Version::GC_NTE},
{"gc", Version::GC_V3},
{"gc3t", Version::GC_EP3_NTE},
{"gc3", Version::GC_EP3},
{"xb", Version::XB_V3},
{"bb", Version::BB_V4},
});
auto version = name_to_version.at(version_token);
// Get the language from the last token
if (language_token.size() != 1) {
throw runtime_error("language token is not a single character");
}
uint8_t language = language_code_for_char(language_token[0]);
// Find the corresponding dat and pvr files
const FileData* dat_filedata = nullptr;
const FileData* pvr_filedata = nullptr;
if (!::is_ep3(version)) {
// Look for dat and pvr files with the same basename as the bin file; if
// not found, look for them without the language suffix
try {
dat_filedata = &dat_files.at(basename);
} catch (const out_of_range&) {
try {
dat_filedata = &dat_files.at(quest_number_token + "-" + version_token);
} catch (const out_of_range&) {
throw runtime_error("no dat file found for bin file " + basename);
}
}
try {
pvr_filedata = &pvr_files.at(basename);
} catch (const out_of_range&) {
try {
pvr_filedata = &pvr_files.at(quest_number_token + "-" + version_token);
} catch (const out_of_range&) {
// pvr files aren't required (and most quests do not have them), so
// don't fail if it's missing
}
}
}
// Load the quest's metadata JSON file, if it exists
const FileData* json_filedata = nullptr;
shared_ptr<BattleRules> battle_rules;
ssize_t challenge_template_index = -1;
shared_ptr<const QuestAvailabilityExpression> available_expression;
shared_ptr<const QuestAvailabilityExpression> enabled_expression;
try {
json_filedata = &json_files.at(basename);
} catch (const out_of_range&) {
try {
json_filedata = &json_files.at(quest_number_token + "-" + version_token);
} catch (const out_of_range&) {
try {
json_filedata = &json_files.at(quest_number_token);
} catch (const out_of_range&) {
}
}
}
if (json_filedata) {
auto metadata_json = JSON::parse(*json_filedata->data);
try {
battle_rules = make_shared<BattleRules>(metadata_json.at("BattleRules"));
} catch (const out_of_range&) {
}
try {
challenge_template_index = metadata_json.at("ChallengeTemplateIndex").as_int();
} catch (const out_of_range&) {
}
try {
available_expression = make_shared<QuestAvailabilityExpression>(metadata_json.get_string("AvailableIf"));
} catch (const out_of_range&) {
}
try {
enabled_expression = make_shared<QuestAvailabilityExpression>(metadata_json.get_string("EnabledIf"));
} catch (const out_of_range&) {
}
}
auto vq = make_shared<VersionedQuest>(
quest_number,
category_id,
version,
language,
bin_filedata->data,
dat_filedata ? dat_filedata->data : nullptr,
pvr_filedata ? pvr_filedata->data : nullptr,
battle_rules,
challenge_template_index,
available_expression,
enabled_expression);
auto category_name = this->category_index->at(vq->category_id)->name;
string filenames_str = bin_filedata->filename;
if (dat_filedata) {
filenames_str += string_printf("/%s", dat_filedata->filename.c_str());
}
if (pvr_filedata) {
filenames_str += string_printf("/%s", pvr_filedata->filename.c_str());
}
if (json_filedata) {
filenames_str += string_printf("/%s", json_filedata->filename.c_str());
}
auto q_it = this->quests_by_number.find(vq->quest_number);
if (q_it != this->quests_by_number.end()) {
q_it->second->add_version(vq);
static_game_data_log.info("(%s) Added %s %c version of quest %" PRIu32 " (%s)",
filenames_str.c_str(),
name_for_enum(vq->version),
char_for_language_code(vq->language),
vq->quest_number,
vq->name.c_str());
} else {
auto q = make_shared<Quest>(vq);
this->quests_by_number.emplace(vq->quest_number, q);
this->quests_by_category_id_and_number[q->category_id].emplace(vq->quest_number, q);
static_game_data_log.info("(%s) Created %s %c quest %" PRIu32 " (%s) (%s, %s (%" PRIu32 "), %s)",
filenames_str.c_str(),
name_for_enum(vq->version),
char_for_language_code(vq->language),
vq->quest_number,
vq->name.c_str(),
name_for_episode(vq->episode),
category_name.c_str(),
vq->category_id,
vq->joinable ? "joinable" : "not joinable");
}
} catch (const exception& e) {
static_game_data_log.warning("(%s) Failed to index quest file: (%s)", basename.c_str(), e.what());
}
}
}
shared_ptr<const Quest> QuestIndex::get(uint32_t quest_number) const {
try {
return this->quests_by_number.at(quest_number);
} catch (const out_of_range&) {
return nullptr;
}
}
vector<shared_ptr<const QuestCategoryIndex::Category>> QuestIndex::categories(
QuestMenuType menu_type,
Episode episode,
Version version,
IncludeCondition include_condition) const {
// The episode filter should apply in normal or solo mode
if ((menu_type != QuestMenuType::NORMAL) && (menu_type != QuestMenuType::SOLO)) {
episode = Episode::NONE;
}
vector<shared_ptr<const QuestCategoryIndex::Category>> ret;
for (const auto& cat : this->category_index->categories) {
if (cat->check_flag(menu_type) && !this->filter(menu_type, episode, version, cat->category_id, include_condition, 1).empty()) {
ret.emplace_back(cat);
}
}
return ret;
}
vector<pair<QuestIndex::IncludeState, shared_ptr<const Quest>>> QuestIndex::filter(
QuestMenuType menu_type,
Episode episode,
Version version,
uint32_t category_id,
IncludeCondition include_condition,
size_t limit) const {
if ((menu_type != QuestMenuType::NORMAL) && (menu_type != QuestMenuType::SOLO)) {
episode = Episode::NONE;
}
vector<pair<IncludeState, shared_ptr<const Quest>>> ret;
auto category_it = this->quests_by_category_id_and_number.find(category_id);
if (category_it == this->quests_by_category_id_and_number.end()) {
return ret;
}
for (auto it : category_it->second) {
if (((episode == Episode::NONE) || (it.second->episode == episode)) &&
it.second->has_version_any_language(version)) {
IncludeState state = include_condition ? include_condition(it.second) : IncludeState::AVAILABLE;
if (state == IncludeState::HIDDEN) {
continue;
}
ret.emplace_back(make_pair(state, it.second));
if (limit && (ret.size() >= limit)) {
break;
}
}
}
return ret;
}
string encode_download_quest_data(const string& compressed_data, size_t decompressed_size, uint32_t encryption_seed) {
// Download quest files are like normal (PRS-compressed) quest files, but they
// are encrypted with PSO V2 encryption (even on V3 / PSO GC), and a small
// header (PSODownloadQuestHeader) is prepended to the encrypted data.
if (encryption_seed == 0) {
encryption_seed = random_object<uint32_t>();
}
if (decompressed_size == 0) {
decompressed_size = prs_decompress_size(compressed_data);
}
string data(8, '\0');
auto* header = reinterpret_cast<PSODownloadQuestHeader*>(data.data());
header->size = decompressed_size;
header->encryption_seed = encryption_seed;
data += compressed_data;
// Add temporary extra bytes if necessary so encryption won't fail - the data
// size must be a multiple of 4 for PSO V2 encryption.
size_t original_size = data.size();
data.resize((data.size() + 3) & (~3));
PSOV2Encryption encr(encryption_seed);
encr.encrypt(data.data() + sizeof(PSODownloadQuestHeader),
data.size() - sizeof(PSODownloadQuestHeader));
data.resize(original_size);
return data;
}
shared_ptr<VersionedQuest> VersionedQuest::create_download_quest(uint8_t override_language) const {
// The download flag needs to be set in the bin header, or else the client
// will ignore it when scanning for download quests in an offline game. To set
// this flag, we need to decompress the quest's .bin file, set the flag, then
// recompress it again.
// This function should not be used for Episode 3 quests (they should be sent
// to the client as-is, without any encryption or other preprocessing)
if (this->episode == Episode::EP3 || is_ep3(this->version)) {
throw logic_error("Episode 3 quests cannot be converted to download quests");
}
string decompressed_bin = prs_decompress(*this->bin_contents);
void* data_ptr = decompressed_bin.data();
switch (this->version) {
case Version::DC_NTE:
if (decompressed_bin.size() < sizeof(PSOQuestHeaderDCNTE)) {
throw runtime_error("bin file is too small for header");
}
// There's no known language field in this version, so we don't write
// anything here
break;
case Version::DC_V1_11_2000_PROTOTYPE:
case Version::DC_V1:
case Version::DC_V2:
if (decompressed_bin.size() < sizeof(PSOQuestHeaderDC)) {
throw runtime_error("bin file is too small for header");
}
if (override_language != 0xFF) {
reinterpret_cast<PSOQuestHeaderDC*>(data_ptr)->language = override_language;
}
break;
case Version::PC_NTE:
case Version::PC_V2:
if (decompressed_bin.size() < sizeof(PSOQuestHeaderPC)) {
throw runtime_error("bin file is too small for header");
}
if (override_language != 0xFF) {
reinterpret_cast<PSOQuestHeaderPC*>(data_ptr)->language = override_language;
}
break;
case Version::GC_NTE:
case Version::GC_V3:
case Version::XB_V3:
if (decompressed_bin.size() < sizeof(PSOQuestHeaderGC)) {
throw runtime_error("bin file is too small for header");
}
if (override_language != 0xFF) {
reinterpret_cast<PSOQuestHeaderGC*>(data_ptr)->language = override_language;
}
break;
case Version::BB_V4:
throw invalid_argument("PSOBB does not support download quests");
default:
throw invalid_argument("unknown game version");
}
string compressed_bin = prs_compress(decompressed_bin);
// Return a new VersionedQuest object with appropriately-processed .bin and
// .dat file contents
auto dlq = make_shared<VersionedQuest>(*this);
dlq->bin_contents = make_shared<string>(encode_download_quest_data(compressed_bin, decompressed_bin.size()));
dlq->dat_contents = make_shared<string>(encode_download_quest_data(*this->dat_contents));
if (this->pvr_contents) {
dlq->pvr_contents = make_shared<string>(encode_download_quest_data(*this->pvr_contents));
}
dlq->is_dlq_encoded = true;
return dlq;
}
string decode_gci_data(
const string& data,
ssize_t find_seed_num_threads,
int64_t known_seed,
bool skip_checksum) {
StringReader r(data);
const auto& header = r.get<PSOGCIFileHeader>();
header.check();
if (header.is_ep12()) {
const auto& dlq_header = r.get<PSOGCIDLQFileEncryptedHeader>(false);
// Unencrypted GCI files appear to always have zeroes in these fields.
// Encrypted GCI files are highly unlikely to have zeroes in ALL of these
// fields, so assume it's encrypted if any of them are nonzero.
if (dlq_header.round2_seed || dlq_header.checksum || dlq_header.round3_seed) {
if (known_seed >= 0) {
return decrypt_download_quest_data_section<true>(
r.getv(header.data_size), header.data_size, known_seed, skip_checksum, false);
} else if (header.embedded_seed != 0) {
return decrypt_download_quest_data_section<true>(
r.getv(header.data_size), header.data_size, header.embedded_seed, skip_checksum, false);
} else {
if (find_seed_num_threads < 0) {
throw runtime_error("file is encrypted");
}
if (find_seed_num_threads == 0) {
find_seed_num_threads = thread::hardware_concurrency();
}
return find_seed_and_decrypt_download_quest_data_section<true>(
r.getv(header.data_size), header.data_size, skip_checksum, false, find_seed_num_threads);
}
} else { // Unencrypted GCI format
r.skip(sizeof(PSOGCIDLQFileEncryptedHeader));
string compressed_data = r.readx(header.data_size - sizeof(PSOGCIDLQFileEncryptedHeader));
size_t decompressed_bytes = prs_decompress_size(compressed_data);
size_t expected_decompressed_bytes = dlq_header.decompressed_size - 8;
if (decompressed_bytes < expected_decompressed_bytes) {
throw runtime_error(string_printf(
"GCI decompressed data is smaller than expected size (have 0x%zX bytes, expected 0x%zX bytes)",
decompressed_bytes, expected_decompressed_bytes));
}
return compressed_data;
}
} else if (header.is_ep3()) {
if (header.is_trial()) {
if (known_seed >= 0) {
return decrypt_download_quest_data_section<true>(
r.getv(header.data_size), header.data_size, known_seed, true, true);
} else {
if (find_seed_num_threads < 0) {
throw runtime_error("file is encrypted");
}
if (find_seed_num_threads == 0) {
find_seed_num_threads = thread::hardware_concurrency();
}
return find_seed_and_decrypt_download_quest_data_section<true>(
r.getv(header.data_size), header.data_size, true, true, find_seed_num_threads);
}
} else {
// The first 0x10 bytes in the data segment appear to be unused. In most
// files I've seen, the last half of it (8 bytes) are duplicates of the
// first 8 bytes of the unscrambled, compressed data, though this is the
// result of an uninitialized memory bug when the client encodes the file
// and not an actual constraint on what should be in these 8 bytes.
r.skip(16);
// The game treats this field as a 16-byte string (including the \0). The 8
// bytes after it appear to be completely unused.
if (r.readx(15) != "SONICTEAM,SEGA.") {
throw runtime_error("Episode 3 GCI file is not a quest");
}
r.skip(9);
string decrypted = r.readx(header.data_size - 40);
// For some reason, Sega decided not to encrypt Episode 3 quest files in the
// same way as Episodes 1&2 quest files (see above). Instead, they just
// wrote a fairly trivial XOR loop over the first 0x100 bytes, leaving the
// remaining bytes completely unencrypted (but still compressed).
size_t unscramble_size = min<size_t>(0x100, data.size());
decrypt_trivial_gci_data(decrypted.data(), unscramble_size, 0);
size_t decompressed_size = prs_decompress_size(decrypted);
if (decompressed_size != sizeof(Episode3::MapDefinition)) {
throw runtime_error(string_printf(
"decompressed quest is 0x%zX bytes; expected 0x%zX bytes",
decompressed_size, sizeof(Episode3::MapDefinition)));
}
return decrypted;
}
} else {
throw runtime_error("unknown game name in GCI header");
}
}
string decode_vms_data(
const string& data,
ssize_t find_seed_num_threads,
int64_t known_seed,
bool skip_checksum) {
StringReader r(data);
const auto& header = r.get<PSOVMSFileHeader>();
if (!header.checksum_correct()) {
throw runtime_error("VMS file unencrypted header checksum is incorrect");
}
r.skip(header.num_icons * 0x200);
const void* data_section = r.getv(header.data_size);
try {
return decrypt_vms_v1_data_section(data_section, header.data_size);
} catch (const exception& e) {
}
if (known_seed >= 0) {
return decrypt_download_quest_data_section<false>(
data_section, header.data_size, known_seed);
} else {
if (find_seed_num_threads < 0) {
throw runtime_error("file is encrypted");
}
if (find_seed_num_threads == 0) {
find_seed_num_threads = thread::hardware_concurrency();
}
return find_seed_and_decrypt_download_quest_data_section<false>(
data_section, header.data_size, skip_checksum, 0, find_seed_num_threads);
}
}
string decode_dlq_data(const string& data) {
StringReader r(data);
uint32_t decompressed_size = r.get_u32l();
uint32_t key = r.get_u32l();
// The compressed data size does not need to be a multiple of 4, but the V2
// encryption (which is used for all download quests, even in V3) requires the
// data size to be a multiple of 4. We'll just temporarily stick a few bytes
// on the end, then throw them away later if needed.
string decrypted = r.read(r.remaining());
PSOV2Encryption encr(key);
size_t original_size = data.size();
decrypted.resize((decrypted.size() + 3) & (~3));
encr.decrypt(decrypted);
decrypted.resize(original_size);
if (prs_decompress_size(decrypted) != decompressed_size) {
throw runtime_error("decompressed size does not match size in header");
}
return decrypted;
}
template <typename HeaderT, typename OpenFileT>
static unordered_map<string, string> decode_qst_data_t(const string& data) {
StringReader r(data);
unordered_map<string, string> files;
unordered_map<string, size_t> file_remaining_bytes;
QuestFileFormat subformat = QuestFileFormat::QST; // Stand-in for unknown
while (!r.eof()) {
// Handle BB's implicit 8-byte command alignment
static constexpr size_t alignment = sizeof(HeaderT);
size_t next_command_offset = (r.where() + (alignment - 1)) & ~(alignment - 1);
r.go(next_command_offset);
if (r.eof()) {
break;
}
const auto& header = r.get<HeaderT>();
if (header.command == 0x44 || header.command == 0x13) {
if (subformat == QuestFileFormat::QST) {
subformat = QuestFileFormat::BIN_DAT;
} else if (subformat != QuestFileFormat::BIN_DAT) {
throw runtime_error("QST file contains mixed download and non-download commands");
}
} else if (header.command == 0xA6 || header.command == 0xA7) {
if (subformat == QuestFileFormat::QST) {
subformat = QuestFileFormat::BIN_DAT_DLQ;
} else if (subformat != QuestFileFormat::BIN_DAT_DLQ) {
throw runtime_error("QST file contains mixed download and non-download commands");
}
}
if (header.command == 0x44 || header.command == 0xA6) {
if (header.size != sizeof(HeaderT) + sizeof(OpenFileT)) {
throw runtime_error("qst open file command has incorrect size");
}
const auto& cmd = r.get<OpenFileT>();
string internal_filename = cmd.filename.decode();
if (!files.emplace(internal_filename, "").second) {
throw runtime_error("qst opens the same file multiple times: " + internal_filename);
}
if (!file_remaining_bytes.emplace(internal_filename, cmd.file_size).second) {
throw runtime_error("qst opens the same file multiple times: " + internal_filename);
}
} else if (header.command == 0x13 || header.command == 0xA7) {
// We have to allow larger commands here, because it seems some tools
// encoded QST files with BB's extra 4 padding bytes included in the
// command size.
if (header.size < sizeof(HeaderT) + sizeof(S_WriteFile_13_A7)) {
throw runtime_error("qst write file command has incorrect size");
}
const auto& cmd = r.get<S_WriteFile_13_A7>();
if (cmd.data_size > 0x400) {
throw runtime_error("qst contains invalid write command");
}
string filename = cmd.filename.decode();
string& file_data = files.at(filename);
size_t& remaining_bytes = file_remaining_bytes.at(filename);
if (file_data.size() & 0x3FF) {
throw runtime_error("qst contains uneven chunks out of order");
}
if (header.flag != file_data.size() / 0x400) {
throw runtime_error("qst contains chunks out of order");
}
file_data.append(reinterpret_cast<const char*>(cmd.data.data()), cmd.data_size);
remaining_bytes -= cmd.data_size;
} else {
throw runtime_error("invalid command in qst file");
}
}
for (const auto& it : file_remaining_bytes) {
if (it.second) {
throw runtime_error(string_printf("expected %zu (0x%zX) more bytes for file %s", it.second, it.second, it.first.c_str()));
}
}
if (subformat == QuestFileFormat::BIN_DAT_DLQ) {
for (auto& it : files) {
it.second = decode_dlq_data(it.second);
}
}
return files;
}
unordered_map<string, string> decode_qst_data(const string& data) {
// QST files start with an open file command, but the format differs depending
// on the PSO version that the qst file is for. We can detect the format from
// the first 4 bytes in the file:
// - BB: 58 00 44 00 or 58 00 A6 00
// - PC: 3C 00 44 ?? or 3C 00 A6 ??
// - DC/GC: 44 ?? 3C 00 or A6 ?? 3C 00
// - XB: 44 ?? 54 00 or A6 ?? 54 00
StringReader r(data);
uint32_t signature = r.get_u32b();
if ((signature == 0x58004400) || (signature == 0x5800A600)) {
return decode_qst_data_t<PSOCommandHeaderBB, S_OpenFile_BB_44_A6>(data);
} else if (((signature & 0xFFFFFF00) == 0x3C004400) || ((signature & 0xFFFFFF00) == 0x3C00A600)) {
return decode_qst_data_t<PSOCommandHeaderPC, S_OpenFile_PC_GC_44_A6>(data);
} else if (((signature & 0xFF00FFFF) == 0x44003C00) || ((signature & 0xFF00FFFF) == 0xA6003C00)) {
// In PSO DC, the type field is only one byte, but in V3 it's two bytes and
// the filename was shifted over by one byte. To detect this, we check if
// the V3 type field has a reasonable value, and if not, we assume the file
// is for PSO DC.
if (r.pget_u32l(sizeof(PSOCommandHeaderDCV3) + offsetof(S_OpenFile_PC_GC_44_A6, type)) > 3) {
return decode_qst_data_t<PSOCommandHeaderDCV3, S_OpenFile_DC_44_A6>(data);
} else {
return decode_qst_data_t<PSOCommandHeaderDCV3, S_OpenFile_PC_GC_44_A6>(data);
}
} else if (((signature & 0xFF00FFFF) == 0x44005400) || ((signature & 0xFF00FFFF) == 0xA6005400)) {
return decode_qst_data_t<PSOCommandHeaderDCV3, S_OpenFile_XB_44_A6>(data);
} else {
throw runtime_error("invalid qst file format");
}
}
template <typename HeaderT>
void add_command_header(StringWriter& w, uint8_t command, uint8_t flag, uint16_t size) {
HeaderT header;
header.command = command;
header.flag = flag;
header.size = sizeof(HeaderT) + size;
w.put(header);
}
template <typename HeaderT, typename CmdT>
void add_open_file_command_t(
StringWriter& w,
const std::string& name,
const std::string& filename,
const std::string&,
uint32_t,
size_t file_size,
bool is_download) {
add_command_header<HeaderT>(w, is_download ? 0xA6 : 0x44, 0x00, sizeof(CmdT));
CmdT cmd;
cmd.name.assign_raw("PSO/" + name);
cmd.filename.encode(filename);
cmd.type = 0;
cmd.file_size = file_size;
// TODO: It'd be nice to have something like w.emplace(...) to avoid copying
// the command structs into the StringWriter.
w.put(cmd);
}
template <>
void add_open_file_command_t<PSOCommandHeaderDCV3, S_OpenFile_XB_44_A6>(
StringWriter& w,
const std::string& name,
const std::string& filename,
const std::string& xb_filename,
uint32_t quest_number,
size_t file_size,
bool is_download) {
add_command_header<PSOCommandHeaderDCV3>(w, is_download ? 0xA6 : 0x44, 0x00, sizeof(S_OpenFile_XB_44_A6));
S_OpenFile_XB_44_A6 cmd;
cmd.name.assign_raw("PSO/" + name);
cmd.filename.encode(filename);
cmd.type = 0;
cmd.file_size = file_size;
cmd.xb_filename.encode(xb_filename);
cmd.content_meta = 0x30000000 | quest_number;
w.put(cmd);
}
template <typename HeaderT>
void add_write_file_commands_t(
StringWriter& w,
const string& filename,
const string& data,
bool is_download,
bool bb_alignment) {
for (size_t z = 0; z < data.size(); z += 0x400) {
size_t chunk_size = min<size_t>(data.size() - z, 0x400);
add_command_header<HeaderT>(w, is_download ? 0xA7 : 0x13, z >> 10, sizeof(S_WriteFile_13_A7));
S_WriteFile_13_A7 cmd;
cmd.filename.encode(filename);
memcpy(cmd.data.data(), &data[z], chunk_size);
cmd.data_size = chunk_size;
w.put(cmd);
// On BB, the write file command size is a multiple of 4 but not a multiple
// of 8; in QST format the implicit extra 4 bytes are apparently stored in
// the file.
if (bb_alignment) {
w.put_u32(0);
}
}
}
string encode_qst_file(
const unordered_map<string, shared_ptr<const string>>& files,
const string& name,
uint32_t quest_number,
const string& xb_filename,
Version version,
bool is_dlq_encoded) {
StringWriter w;
// Some tools expect both open file commands at the beginning, hence this
// unfortunate abstraction-breaking.
switch (version) {
case Version::DC_NTE: // DC NTE doesn't support quests, but we support encoding QST files anyway
case Version::DC_V1_11_2000_PROTOTYPE:
case Version::DC_V1:
case Version::DC_V2:
for (const auto& it : files) {
add_open_file_command_t<PSOCommandHeaderDCV3, S_OpenFile_DC_44_A6>(w, name, it.first, xb_filename, quest_number, it.second->size(), is_dlq_encoded);
}
for (const auto& it : files) {
add_write_file_commands_t<PSOCommandHeaderDCV3>(w, it.first, *it.second, is_dlq_encoded, false);
}
break;
case Version::PC_NTE:
case Version::PC_V2:
for (const auto& it : files) {
add_open_file_command_t<PSOCommandHeaderPC, S_OpenFile_PC_GC_44_A6>(w, name, it.first, xb_filename, quest_number, it.second->size(), is_dlq_encoded);
}
for (const auto& it : files) {
add_write_file_commands_t<PSOCommandHeaderPC>(w, it.first, *it.second, is_dlq_encoded, false);
}
break;
case Version::GC_NTE:
case Version::GC_V3:
case Version::GC_EP3_NTE:
case Version::GC_EP3:
for (const auto& it : files) {
add_open_file_command_t<PSOCommandHeaderDCV3, S_OpenFile_PC_GC_44_A6>(w, name, it.first, xb_filename, quest_number, it.second->size(), is_dlq_encoded);
}
for (const auto& it : files) {
add_write_file_commands_t<PSOCommandHeaderDCV3>(w, it.first, *it.second, is_dlq_encoded, false);
}
break;
case Version::XB_V3:
for (const auto& it : files) {
add_open_file_command_t<PSOCommandHeaderDCV3, S_OpenFile_XB_44_A6>(w, name, it.first, xb_filename, quest_number, it.second->size(), is_dlq_encoded);
}
for (const auto& it : files) {
add_write_file_commands_t<PSOCommandHeaderDCV3>(w, it.first, *it.second, is_dlq_encoded, false);
}
break;
case Version::BB_V4:
for (const auto& it : files) {
add_open_file_command_t<PSOCommandHeaderBB, S_OpenFile_BB_44_A6>(w, name, it.first, xb_filename, quest_number, it.second->size(), is_dlq_encoded);
}
for (const auto& it : files) {
add_write_file_commands_t<PSOCommandHeaderBB>(w, it.first, *it.second, is_dlq_encoded, true);
}
break;
default:
throw logic_error("invalid game version");
}
return std::move(w.str());
}