Files
psopeeps-newserv/src/SignalWatcher.cc
T
2024-10-21 22:45:03 -07:00

64 lines
2.1 KiB
C++

#include "SignalWatcher.hh"
#include <event2/event.h>
#include <stdio.h>
#include <string.h>
#include <phosg/Random.hh>
#include <phosg/Strings.hh>
#include "ReceiveCommands.hh"
#include "SendCommands.hh"
#include "ServerState.hh"
#include "StaticGameData.hh"
using namespace std;
SignalWatcher::SignalWatcher(shared_ptr<ServerState> state)
: log("[SignalWatcher] "),
state(state),
sigusr1_event(evsignal_new(this->state->base.get(), SIGUSR1, &SignalWatcher::dispatch_on_signal, this), event_free),
sigusr2_event(evsignal_new(this->state->base.get(), SIGUSR2, &SignalWatcher::dispatch_on_signal, this), event_free) {
event_add(this->sigusr1_event.get(), nullptr);
event_add(this->sigusr2_event.get(), nullptr);
}
void SignalWatcher::dispatch_on_signal(evutil_socket_t signal, short what, void* ctx) {
if (what != EV_SIGNAL) {
throw logic_error("dispatch_on_signal called for non-signal event");
}
reinterpret_cast<SignalWatcher*>(ctx)->on_signal(signal);
}
void SignalWatcher::on_signal(int signum) {
switch (signum) {
case SIGUSR1:
this->log.info("Received SIGUSR1; reloading config.json");
this->state->forward_to_event_thread([s = this->state]() {
try {
s->load_config_early();
s->load_config_late();
fprintf(stderr, "Configuration update complete\n");
} catch (const exception& e) {
fprintf(stderr, "FAILED: %s\n", e.what());
fprintf(stderr, "Some configuration may have been reloaded. Fix the underlying issue and try again.\n");
}
});
break;
case SIGUSR2:
this->log.info("Received SIGUSR2; reloading config.json and all dependencies");
this->state->forward_to_event_thread([s = this->state]() {
try {
s->load_all();
fprintf(stderr, "Configuration update complete\n");
} catch (const exception& e) {
fprintf(stderr, "FAILED: %s\n", e.what());
fprintf(stderr, "Some configuration may have been reloaded. Fix the underlying issue and try again.\n");
}
});
break;
default:
this->log.warning("Unknown signal received: %d", signum);
}
}