Files
psopeeps-newserv/src/ReceiveSubcommands.hh
T

131 lines
4.1 KiB
C++

#pragma once
#include <stdint.h>
#include "Client.hh"
#include "CommandFormats.hh"
#include "Lobby.hh"
#include "PSOProtocol.hh"
#include "ServerState.hh"
void on_subcommand_multi(std::shared_ptr<Client> c, uint8_t command, uint8_t flag, std::string& data);
bool subcommand_is_implemented(uint8_t which);
void send_item_notification_if_needed(
std::shared_ptr<ServerState> s,
Channel& ch,
const Client::Config& config,
const ItemData& item,
bool is_from_rare_table);
G_SpecializableItemDropRequest_6xA2 normalize_drop_request(const void* data, size_t size);
struct DropReconcileResult {
uint8_t effective_rt_index;
bool is_box;
bool should_drop;
bool ignore_def;
};
DropReconcileResult reconcile_drop_request_with_map(
phosg::PrefixedLogger& log,
Channel& client_channel,
G_SpecializableItemDropRequest_6xA2& cmd,
Version version,
Episode episode,
const Client::Config& config,
std::shared_ptr<Map> map,
bool mark_drop);
class Parsed6x70Data {
public:
Version from_version;
bool from_client_customization;
Version item_version;
G_6x70_Base_DCNTE base;
uint32_t unknown_a5_nte = 0;
uint32_t unknown_a6_nte = 0;
uint16_t bonus_hp_from_materials = 0;
uint16_t bonus_tp_from_materials = 0;
parray<uint8_t, 0x10> unknown_a5_112000;
G_6x70_StatusEffectState permanent_status_effect;
G_6x70_StatusEffectState temporary_status_effect;
G_6x70_StatusEffectState attack_status_effect;
G_6x70_StatusEffectState defense_status_effect;
G_6x70_StatusEffectState unused_status_effect;
uint32_t language = 0;
uint32_t player_tag = 0;
uint32_t guild_card_number = 0;
uint32_t unknown_a6 = 0;
uint32_t battle_team_number = 0;
G_6x70_Sub_Telepipe telepipe;
uint32_t unknown_a8 = 0;
parray<uint8_t, 0x10> unknown_a9_nte_112000;
G_6x70_Sub_UnknownA1 unknown_a9_final;
uint32_t area = 0;
uint32_t flags2 = 0;
parray<uint8_t, 0x14> technique_levels_v1 = 0xFF;
PlayerVisualConfig visual;
std::string name;
PlayerStats stats;
uint32_t num_items = 0;
parray<PlayerInventoryItem, 0x1E> items;
uint32_t floor = 0;
uint64_t xb_user_id = 0;
uint32_t xb_unknown_a16 = 0;
Parsed6x70Data(
const G_SyncPlayerDispAndInventory_DCNTE_6x70& cmd,
uint32_t guild_card_number,
Version from_version,
bool from_client_customization);
Parsed6x70Data(
const G_SyncPlayerDispAndInventory_DC112000_6x70& cmd,
uint32_t guild_card_number,
uint8_t language,
Version from_version,
bool from_client_customization);
Parsed6x70Data(
const G_SyncPlayerDispAndInventory_DC_PC_6x70& cmd,
uint32_t guild_card_number,
Version from_version,
bool from_client_customization);
Parsed6x70Data(
const G_SyncPlayerDispAndInventory_GC_6x70& cmd,
uint32_t guild_card_number,
Version from_version,
bool from_client_customization);
Parsed6x70Data(
const G_SyncPlayerDispAndInventory_XB_6x70& cmd,
uint32_t guild_card_number,
Version from_version,
bool from_client_customization);
Parsed6x70Data(
const G_SyncPlayerDispAndInventory_BB_6x70& cmd,
uint32_t guild_card_number,
Version from_version,
bool from_client_customization);
G_SyncPlayerDispAndInventory_DCNTE_6x70 as_dc_nte(std::shared_ptr<ServerState> s) const;
G_SyncPlayerDispAndInventory_DC112000_6x70 as_dc_112000(std::shared_ptr<ServerState> s) const;
G_SyncPlayerDispAndInventory_DC_PC_6x70 as_dc_pc(std::shared_ptr<ServerState> s, Version to_version) const;
G_SyncPlayerDispAndInventory_GC_6x70 as_gc_gcnte(std::shared_ptr<ServerState> s, Version to_version) const;
G_SyncPlayerDispAndInventory_XB_6x70 as_xb(std::shared_ptr<ServerState> s) const;
G_SyncPlayerDispAndInventory_BB_6x70 as_bb(std::shared_ptr<ServerState> s, uint8_t language) const;
uint64_t default_xb_user_id() const;
void clear_v1_unused_item_fields();
void clear_dc_protos_unused_item_fields();
protected:
Parsed6x70Data(
const G_6x70_Base_V1& base,
uint32_t guild_card_number,
Version from_version,
bool from_client_customization);
G_6x70_Base_V1 base_v1() const;
};
bool validate_6xBB(G_SyncCardTradeServerState_Ep3_6xBB& cmd);