fix Monest child_type
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@@ -294,6 +294,7 @@ void Map::add_enemy(
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}
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case 0x0042: // TObjEneBm3FlyNest
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add(EnemyType::MONEST);
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child_type = EnemyType::MOTHMANT;
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default_num_children = 30;
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break;
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case 0x0043: // TObjEneBm5Wolf
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