add extra languages on PC v2

This commit is contained in:
Martin Michelsen
2023-11-25 12:14:32 -08:00
parent 897cca83cf
commit 011eedb855
2 changed files with 18 additions and 14 deletions
+8
View File
@@ -668,6 +668,14 @@ void PlayerInventory::encode_for_client(shared_ptr<Client> c) {
this->hp_from_materials = 0;
this->tp_from_materials = 0;
this->language = 0;
} else if (c->version() != Version::PC_V2) {
if (this->language > 4) {
this->language = 0;
}
} else {
if (this->language > 7) {
this->language = 0;
}
}
auto item_parameter_table = c->require_server_state()->item_parameter_table_for_version(c->version());
+10 -14
View File
@@ -433,20 +433,7 @@ char abbreviation_for_difficulty(uint8_t difficulty) {
}
char char_for_language_code(uint8_t language_code) {
switch (language_code) {
case 0:
return 'J';
case 1:
return 'E';
case 2:
return 'G';
case 3:
return 'F';
case 4:
return 'S';
default:
return '?';
}
return (language_code < 8) ? "JEGFSBTK"[language_code] : '?';
}
uint8_t language_code_for_char(char language_char) {
@@ -466,6 +453,15 @@ uint8_t language_code_for_char(char language_char) {
case 'S':
case 's':
return 4;
case 'B':
case 'b':
return 5;
case 'T':
case 't':
return 6;
case 'K':
case 'k':
return 7;
default:
throw runtime_error("unknown language");
}