improve proxy server security data handling

This commit is contained in:
Martin Michelsen
2022-03-28 17:57:16 -07:00
parent 2597da95bc
commit 035730c1b2
3 changed files with 105 additions and 32 deletions
+99 -31
View File
@@ -225,7 +225,7 @@ void ProxyServer::UnlinkedSession::on_client_input() {
// destination in the client config. If there is, open a new linked
// session and set its initial destination
if (client_config.magic != CLIENT_CONFIG_MAGIC) {
log(ERROR, "[ProxyServer/%08X] Client configuration is invalid",
log(ERROR, "[ProxyServer/%08" PRIX32 "] Client configuration is invalid",
license->serial_number);
} else {
session.reset(new LinkedSession(
@@ -241,7 +241,7 @@ void ProxyServer::UnlinkedSession::on_client_input() {
}
if (session.get() && (session->version != this->version)) {
log(ERROR, "[ProxyServer/%08X] Linked session has different game version",
log(ERROR, "[ProxyServer/%08" PRIX32 "] Linked session has different game version",
session->license->serial_number);
} else {
// Resume the linked session using the unlinked session
@@ -250,7 +250,7 @@ void ProxyServer::UnlinkedSession::on_client_input() {
this->crypt_in.reset();
this->crypt_out.reset();
} catch (const exception& e) {
log(ERROR, "[ProxyServer/%08X] Failed to resume linked session: %s",
log(ERROR, "[ProxyServer/%08" PRIX32 "] Failed to resume linked session: %s",
session->license->serial_number, e.what());
}
}
@@ -290,7 +290,9 @@ ProxyServer::LinkedSession::LinkedSession(
local_port(local_port),
version(version),
sub_version(0), // This is set during resume()
guild_card_number(0),
save_quests(false) {
memset(this->client_config_data, 0, 0x20);
memset(&this->next_destination, 0, sizeof(this->next_destination));
struct sockaddr_in* dest_sin = reinterpret_cast<struct sockaddr_in*>(&this->next_destination);
dest_sin->sin_family = AF_INET;
@@ -340,7 +342,7 @@ void ProxyServer::LinkedSession::resume(
local_sin->sin_addr.s_addr = dest_sin->sin_addr.s_addr;
string netloc_str = render_sockaddr_storage(local_ss);
log(INFO, "[ProxyServer/%08X] Connecting to %s", this->license->serial_number, netloc_str.c_str());
log(INFO, "[ProxyServer/%08" PRIX32 "] Connecting to %s", this->license->serial_number, netloc_str.c_str());
if (bufferevent_socket_connect(this->server_bev.get(),
reinterpret_cast<const sockaddr*>(local_sin), sizeof(*local_sin)) != 0) {
throw runtime_error(string_printf("failed to connect (%d)", EVUTIL_SOCKET_ERROR()));
@@ -390,12 +392,12 @@ void ProxyServer::LinkedSession::on_stream_error(
short events, bool is_server_stream) {
if (events & BEV_EVENT_ERROR) {
int err = EVUTIL_SOCKET_ERROR();
log(WARNING, "[ProxyServer/%08X] Error %d (%s) in %s stream",
log(WARNING, "[ProxyServer/%08" PRIX32 "] Error %d (%s) in %s stream",
this->license->serial_number, err, evutil_socket_error_to_string(err),
is_server_stream ? "server" : "client");
}
if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) {
log(INFO, "[ProxyServer/%08X] %s has disconnected",
log(INFO, "[ProxyServer/%08" PRIX32 "] %s has disconnected",
this->license->serial_number, is_server_stream ? "Server" : "Client");
this->disconnect();
}
@@ -420,10 +422,10 @@ static void check_implemented_subcommand(
if (command == 0x60 || command == 0x6C || command == 0xC9 ||
command == 0x62 || command == 0x6D || command == 0xCB) {
if (data.size() < 4) {
log(WARNING, "[ProxyServer/%08X] Received broadcast/target command with no contents", serial_number);
log(WARNING, "[ProxyServer/%08" PRIX32 "] Received broadcast/target command with no contents", serial_number);
} else {
if (!subcommand_is_implemented(data[0])) {
log(WARNING, "[ProxyServer/%08X] Received subcommand %02hhX which is not implemented on the server",
log(WARNING, "[ProxyServer/%08" PRIX32 "] Received subcommand %02hhX which is not implemented on the server",
serial_number, data[0]);
}
}
@@ -431,7 +433,7 @@ static void check_implemented_subcommand(
}
void ProxyServer::LinkedSession::on_client_input() {
string name = string_printf("ProxySession:%08X:client", this->license->serial_number);
string name = string_printf("ProxySession:%08" PRIX32 ":client", this->license->serial_number);
for_each_received_command(this->client_bev.get(), this->version, this->client_input_crypt.get(),
[&](uint16_t command, uint32_t flag, const string& data) {
print_received_command(command, flag, data.data(), data.size(),
@@ -439,7 +441,7 @@ void ProxyServer::LinkedSession::on_client_input() {
check_implemented_subcommand(this->license->serial_number, command, data);
if (!this->client_bev.get()) {
log(WARNING, "[ProxyServer/%08X] No server is present; dropping command",
log(WARNING, "[ProxyServer/%08" PRIX32 "] No server is present; dropping command",
this->license->serial_number);
} else {
// Note: we intentionally don't pass a name string here because we already
@@ -452,7 +454,7 @@ void ProxyServer::LinkedSession::on_client_input() {
}
void ProxyServer::LinkedSession::on_server_input() {
string name = string_printf("ProxySession:%08X:server", this->license->serial_number);
string name = string_printf("ProxySession:%08" PRIX32 ":server", this->license->serial_number);
try {
for_each_received_command(this->server_bev.get(), this->version, this->server_input_crypt.get(),
@@ -498,11 +500,11 @@ void ProxyServer::LinkedSession::on_server_input() {
if (command == 0x17) {
VerifyLicenseCommand_GC_DB cmd;
memset(&cmd, 0, sizeof(cmd));
snprintf(cmd.serial_number, sizeof(cmd.serial_number), "%08X",
snprintf(cmd.serial_number, sizeof(cmd.serial_number), "%08" PRIX32 "",
this->license->serial_number);
strncpy(cmd.access_key, this->license->access_key, sizeof(cmd.access_key));
cmd.sub_version = this->sub_version;
snprintf(cmd.serial_number2, sizeof(cmd.serial_number2), "%08X",
snprintf(cmd.serial_number2, sizeof(cmd.serial_number2), "%08" PRIX32 "",
this->license->serial_number);
strncpy(cmd.access_key2, this->license->access_key, sizeof(cmd.access_key2));
strncpy(cmd.password, this->license->gc_password, sizeof(cmd.password));
@@ -518,22 +520,88 @@ void ProxyServer::LinkedSession::on_server_input() {
should_forward = false;
LoginCommand_GC_9E cmd;
memset(&cmd, 0, sizeof(cmd));
memset(&cmd.unused[2], 0xFF, 6);
if (this->guild_card_number == 0) {
cmd.player_tag = 0xFFFF0000;
cmd.guild_card_number = 0xFFFFFFFF;
} else {
cmd.player_tag = 0x00010000;
cmd.guild_card_number = this->guild_card_number;
}
cmd.sub_version = this->sub_version;
cmd.unused2[1] = 1;
snprintf(cmd.serial_number, sizeof(cmd.serial_number), "%08X",
snprintf(cmd.serial_number, sizeof(cmd.serial_number), "%08" PRIX32 "",
this->license->serial_number);
strncpy(cmd.access_key, this->license->access_key, sizeof(cmd.access_key));
snprintf(cmd.serial_number2, sizeof(cmd.serial_number2), "%08X",
snprintf(cmd.serial_number2, sizeof(cmd.serial_number2), "%08" PRIX32 "",
this->license->serial_number);
strncpy(cmd.access_key2, this->license->access_key, sizeof(cmd.access_key2));
strncpy(cmd.name, this->character_name.c_str(), sizeof(cmd.name));
send_command(this->server_bev.get(), this->version,
this->server_output_crypt.get(), 0x9E, 0, &cmd, sizeof(cmd),
memcpy(&cmd.cfg, this->client_config_data, 0x20);
// If there's a guild card number, a shorter 9E is sent that ends
// right after the client config data
send_command(
this->server_bev.get(),
this->version,
this->server_output_crypt.get(),
0x9E,
0x01,
&cmd,
this->guild_card_number ? (offsetof(LoginCommand_GC_9E, cfg) + 0x20) : sizeof(cmd),
name.c_str());
break;
}
case 0x04: {
struct Contents {
uint32_t player_tag;
uint32_t guild_card_number;
uint8_t client_config[0];
} __attribute__((packed));
if (data.size() < sizeof(Contents)) {
throw std::runtime_error("set security data command is too small");
}
bool had_guild_card_number = (this->guild_card_number != 0);
const auto* cmd = reinterpret_cast<const Contents*>(data.data());
this->guild_card_number = cmd->guild_card_number;
log(INFO, "[ProxyServer/%08" PRIX32 "] Guild card number set to %" PRIX32,
this->license->serial_number, this->guild_card_number);
// It seems the client ignores the length of the 04 command, and
// always copies 0x20 bytes to its config data. So if the server
// sends a short 04 command, part of the previous command ends up in
// the security data (usually part of the copyright string from the
// server init command). We simulate that bug here.
// If there was previously a guild card number, assume we got the
// lobby server init text instead of the port map init text.
memcpy(
this->client_config_data,
had_guild_card_number
? "t Lobby Server. Copyright SEGA E"
: "t Port Map. Copyright SEGA Enter",
0x20);
memcpy(this->client_config_data, cmd->client_config, min<size_t>(data.size() - sizeof(Contents), 0x20));
// If the guild card number was not set, pretend (to the server)
// that this is the first 04 command the client has received. The
// client responds with a 96 (checksum) in that case.
if (!had_guild_card_number) {
// We don't actually have a client checksum, of course...
// hopefully just random data will do (probably no private servers
// check this at all)
le_uint64_t checksum = random_object<uint64_t>() & 0x0000FFFFFFFFFFFF;
send_command(this->server_bev.get(), this->version,
this->server_output_crypt.get(), 0x96, 0x00, &checksum,
sizeof(checksum), name.c_str());
}
break;
}
case 0x19: {
struct ReconnectCommand {
be_uint32_t address;
@@ -554,7 +622,7 @@ void ProxyServer::LinkedSession::on_server_input() {
sin->sin_port = htons(args->port);
if (!this->client_bev.get()) {
log(WARNING, "[ProxyServer/%08X] Received reconnect command with no destination present",
log(WARNING, "[ProxyServer/%08" PRIX32 "] Received reconnect command with no destination present",
this->license->serial_number);
} else {
@@ -599,7 +667,7 @@ void ProxyServer::LinkedSession::on_server_input() {
uint32_t file_size;
};
if (data.size() < sizeof(OpenFileCommand)) {
log(WARNING, "[ProxyServer/%08X] Open file command is too small; skipping file",
log(WARNING, "[ProxyServer/%08" PRIX32 "] Open file command is too small; skipping file",
this->license->serial_number);
break;
}
@@ -618,7 +686,7 @@ void ProxyServer::LinkedSession::on_server_input() {
SavingQuestFile sqf(cmd->filename, output_filename, cmd->file_size);
this->saving_quest_files.emplace(cmd->filename, move(sqf));
log(INFO, "[ProxyServer/%08X] Opened quest file %s",
log(INFO, "[ProxyServer/%08" PRIX32 "] Opened quest file %s",
this->license->serial_number, output_filename.c_str());
break;
}
@@ -635,7 +703,7 @@ void ProxyServer::LinkedSession::on_server_input() {
uint32_t data_size;
};
if (data.size() < sizeof(WriteFileCommand)) {
log(WARNING, "[ProxyServer/%08X] Write file command is too small",
log(WARNING, "[ProxyServer/%08" PRIX32 "] Write file command is too small",
this->license->serial_number);
break;
}
@@ -645,24 +713,24 @@ void ProxyServer::LinkedSession::on_server_input() {
try {
sqf = &this->saving_quest_files.at(cmd->filename);
} catch (const out_of_range&) {
log(WARNING, "[ProxyServer/%08X] Can\'t find saving quest file %s",
log(WARNING, "[ProxyServer/%08" PRIX32 "] Can\'t find saving quest file %s",
this->license->serial_number, cmd->filename);
break;
}
size_t bytes_to_write = cmd->data_size;
if (bytes_to_write > 0x400) {
log(WARNING, "[ProxyServer/%08X] Chunk data size is invalid; truncating to 0x400",
log(WARNING, "[ProxyServer/%08" PRIX32 "] Chunk data size is invalid; truncating to 0x400",
this->license->serial_number);
bytes_to_write = 0x400;
}
log(INFO, "[ProxyServer/%08X] Writing %zu bytes to %s",
log(INFO, "[ProxyServer/%08" PRIX32 "] Writing %zu bytes to %s",
this->license->serial_number, bytes_to_write,
sqf->output_filename.c_str());
fwritex(sqf->f.get(), cmd->data, bytes_to_write);
if (bytes_to_write > sqf->remaining_bytes) {
log(WARNING, "[ProxyServer/%08X] Chunk size extends beyond original file size; file may be truncated",
log(WARNING, "[ProxyServer/%08" PRIX32 "] Chunk size extends beyond original file size; file may be truncated",
this->license->serial_number);
sqf->remaining_bytes = 0;
} else {
@@ -670,7 +738,7 @@ void ProxyServer::LinkedSession::on_server_input() {
}
if (sqf->remaining_bytes == 0) {
log(INFO, "[ProxyServer/%08X] File %s is complete",
log(INFO, "[ProxyServer/%08" PRIX32 "] File %s is complete",
this->license->serial_number, sqf->output_filename.c_str());
this->saving_quest_files.erase(cmd->filename);
}
@@ -680,7 +748,7 @@ void ProxyServer::LinkedSession::on_server_input() {
if (should_forward) {
if (!this->client_bev.get()) {
log(WARNING, "[ProxyServer/%08X] No client is present; dropping command",
log(WARNING, "[ProxyServer/%08" PRIX32 "] No client is present; dropping command",
this->license->serial_number);
} else {
// Note: we intentionally don't pass name_str here because we already
@@ -693,14 +761,14 @@ void ProxyServer::LinkedSession::on_server_input() {
});
} catch (const exception& e) {
log(ERROR, "[ProxyServer/%08X] Failed to process server command: %s",
log(ERROR, "[ProxyServer/%08" PRIX32 "] Failed to process server command: %s",
this->license->serial_number, e.what());
this->disconnect();
}
}
void ProxyServer::LinkedSession::send_to_end(const string& data, bool to_server) {
string name = string_printf("ProxySession:%08X:shell:%s",
string name = string_printf("ProxySession:%08" PRIX32 ":shell:%s",
this->license->serial_number, to_server ? "server" : "client");
size_t header_size = PSOCommandHeader::header_size(this->version);
@@ -719,7 +787,7 @@ void ProxyServer::LinkedSession::send_to_end(const string& data, bool to_server)
header->command(this->version),
header->flag(this->version),
data.data() + header_size,
data.size() + header_size,
data.size() - header_size,
name.c_str());
}
+3
View File
@@ -43,6 +43,9 @@ public:
uint32_t sub_version;
std::string character_name;
uint32_t guild_card_number;
uint8_t client_config_data[0x20];
std::shared_ptr<PSOEncryption> client_input_crypt;
std::shared_ptr<PSOEncryption> client_output_crypt;
std::shared_ptr<PSOEncryption> server_input_crypt;
+3 -1
View File
@@ -21,7 +21,9 @@ struct VerifyLicenseCommand_GC_DB {
} __attribute__((packed));
struct LoginCommand_GC_9E {
char unused[0x10]; // 00 00 FF FF FF FF FF FF 00 00 00 00 00 00 00 00
uint32_t player_tag; // 00 00 01 00 if guild card is set (via 04)
uint32_t guild_card_number; // FF FF FF FF if not set
uint32_t unused1[2];
uint32_t sub_version;
uint8_t unused2[0x24]; // 00 01 00 00 ... (rest is 00)
char serial_number[0x10];