fix 11/2000 set data table

This commit is contained in:
Martin Michelsen
2024-04-12 18:36:04 -07:00
parent 34751f99e9
commit 04982d919c
+17 -16
View File
@@ -2184,24 +2184,25 @@ pair<uint32_t, uint32_t> SetDataTableDC112000::num_free_roam_variations_for_floo
string SetDataTableDC112000::map_filename_for_variation(
uint8_t floor, uint32_t var1, uint32_t var2, Episode, GameMode, FilenameType type) const {
if (floor >= this->NAMES.size()) {
try {
string basename = this->NAMES.at(floor).at(var1).at(var2);
switch (type) {
case FilenameType::ENEMIES:
basename += "e.dat";
break;
case FilenameType::OBJECTS:
basename += "o.dat";
break;
case FilenameType::EVENTS:
basename += ".evt";
break;
default:
throw logic_error("invalid map filename type");
}
return basename;
} catch (const out_of_range&) {
return "";
}
string basename = this->NAMES.at(floor).at(var1).at(var2);
switch (type) {
case FilenameType::ENEMIES:
basename += "e.dat";
break;
case FilenameType::OBJECTS:
basename += "o.dat";
break;
case FilenameType::EVENTS:
basename += ".evt";
break;
default:
throw logic_error("invalid map filename type");
}
return basename;
}
static const vector<AreaMapFileInfo> map_file_info_dc_nte = {