Adding Coren localized files

This commit is contained in:
nolrinale
2023-12-22 14:30:16 +01:00
committed by Martin Michelsen
parent e35c0c82a5
commit 0a4527340d
26 changed files with 11374 additions and 0 deletions
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,829 @@
.version BB_V4
.quest_num 65535
.episode Episode1
.max_players 0
.name "title dummy"
.short_desc "intro dummy"
.long_desc "detail dummy"
start@0x0000:
ret
label0001@0x0001:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "Greetings."
message ...
arg_pushs "We\'ve got an emergency\nsituation happening on\nRagol."
add_msg ...
arg_pushs "We need skilled hunters\nsuch as yourself to help\nus out."
add_msg ...
mesend
ret
label0002@0x0002:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0003@0x0003:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0004@0x0004:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0005@0x0005:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0006@0x0006:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0007@0x0007:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0008@0x0008:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0009@0x0009:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0014@0x0014:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "A meteor impact formed\nan enormous Crater on\nRagol\'s surface."
message ...
arg_pushs "We believe that it may\nhold some clues as to\nwhat\'s going on, now."
add_msg ...
arg_pushs "Please, help us in\nwhatever way you can."
add_msg ...
mesend
ret
label0015@0x0015:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0016@0x0016:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0017@0x0017:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0018@0x0018:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0019@0x0019:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "NO_TEXT"
message ...
mesend
ret
label001E@0x001E:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "I\'ve been thinking for a\nwhile, now, and I find\nit strange."
message ...
arg_pushs "We had already detected\nthe meteor beforehand,\nright?"
add_msg ...
arg_pushs "So, then, how come..."
add_msg ...
mesend
ret
label001F@0x001F:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0020@0x0020:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0021@0x0021:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0022@0x0022:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0023@0x0023:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0024@0x0024:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0025@0x0025:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0026@0x0026:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0032@0x0032:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "There\'s been a meteor\nstrike!"
message ...
arg_pushs "A meteor!"
add_msg ...
arg_pushs "It looks like we were\nokay this time, but\nwhat if more come?"
add_msg ...
arg_pushs "We need to leave this\nplanet now!"
add_msg ...
arg_pushs "Err... Sorry, I guess\nI\'m overreacting."
add_msg ...
mesend
ret
label0033@0x0033:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0034@0x0034:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0035@0x0035:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0036@0x0036:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0037@0x0037:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "NO_TEXT"
message ...
mesend
ret
label003C@0x003C:
// Could not determine data type; disassembling as code
arg_pushl 0x000003F4
arg_pushs "There\'s been a lot of\nmovement from people in\nuniform recently."
message ...
arg_pushs "There\'s talk of a simple\ninvestigation of the\nCrater, but..."
add_msg ...
arg_pushs "They seem a bit too tense\nfor such a \"simple\"\ninvestigation."
add_msg ...
mesend
ret
label0046@0x0046:
// Could not determine data type; disassembling as code
arg_pushl 0x000003F5
arg_pushs "Have you heard?"
message ...
arg_pushs "That shockwave was caused\nby a meteor that almost\nhit Pioneer 2!"
add_msg ...
arg_pushs "Evidently, it impacted\non the surface of\nRagol."
add_msg ...
arg_pushs "The whole situation\nseems weird."
add_msg ...
mesend
ret
label0050@0x0050:
// Could not determine data type; disassembling as code
arg_pushl 0x000003F6
arg_pushs "The people coming through\nhere seem to be getting\nmore and more nervous."
message ...
arg_pushs "Things on Pioneer 2 seem\nokay, but what\'s going on\ndown on Ragol?"
add_msg ...
mesend
ret
label005A@0x005A:
// Could not determine data type; disassembling as code
arg_pushl 0x000003F7
arg_pushs "That shaking we felt was\nbecause of the meteor!"
message ...
arg_pushs "It gave me quite a\nshock, but I\'m glad\neveryone\'s okay!"
add_msg ...
mesend
ret
label0064@0x0064:
// Could not determine data type; disassembling as code
arg_pushl 0x000003F8
arg_pushs "You!\nYou!\nYou!"
message ...
arg_pushs "This is no time to\ngoof off!"
add_msg ...
arg_pushs "That shaking had my\neyes popping out of\nmy head!"
add_msg ...
arg_pushs "Aw, I\'m just teasing you.\nStill, this situation is\njust incredible!"
add_msg ...
mesend
ret
label006E@0x006E:
// Could not determine data type; disassembling as code
arg_pushl 0x000003FA
arg_pushs "If you\'re hurt, head to\nthe Medical Center for\nsome aid!"
message ...
arg_pushs "Sometimes, courage is\nknowing when it\'s\nbetter to retreat."
add_msg ...
arg_pushs "Do your best, but\ndon\'t overdo it!"
add_msg ...
mesend
ret
label0078@0x0078:
// Could not determine data type; disassembling as code
arg_pushl 0x000003FB
arg_pushs "This teleporter will take\nyou down to the surface\nof Ragol."
message ...
arg_pushs "The investigation of the\nmeteor impact is not\nyet complete."
add_msg ...
arg_pushs "Please be prepared for\nany and all possible\ncontingencies."
add_msg ...
mesend
ret
label0082@0x0082:
// Could not determine data type; disassembling as code
arg_pushl 0x000003FC
arg_pushs "The military must be\ndispatched to deal with\nthis crisis."
message ...
arg_pushs "We must give our all,\nfor the sake of the\npeople."
add_msg ...
arg_pushs "That is a soldier\'s\nultimate duty."
add_msg ...
mesend
ret
label008C@0x008C:
// Could not determine data type; disassembling as code
arg_pushl 0x000003FD
arg_pushs "It\'s shopping day!\nAnd yet again, I end\nup here..."
message ...
arg_pushs "..."
add_msg ...
arg_pushs "...hey, were you\njust listening in\non me?"
add_msg ...
mesend
ret
label0096@0x0096:
// Could not determine data type; disassembling as code
arg_pushl 0x000003FF
arg_pushs "This teleporter leads to\na battle training\nsimulator."
message ...
arg_pushs "The goal is to defeat as\nmany opponents as\npossible in a set time."
add_msg ...
arg_pushs "The simulator has been\ndesigned by the\ngovernment itself."
add_msg ...
mesend
ret
label00A0@0x00A0:
// Could not determine data type; disassembling as code
arg_pushl 0x00000400
arg_pushs "I wonder which one of\nus is stronger, between\nyou and I."
message ...
arg_pushs "I mean, I don\'t bear you\nany ill will, I\'m just\ncurious."
add_msg ...
arg_pushs "The simulator can make\nfor a good test of your\ntrue abilities."
add_msg ...
arg_pushs "In a real contest,\nthough, it all comes\ndown to luck."
add_msg ...
arg_pushs "The stronger opponent\ndoesn\'t always\nnecessarily succeed."
add_msg ...
mesend
ret
label00AA@0x00AA:
// Could not determine data type; disassembling as code
arg_pushl 0x00000401
arg_pushs "Experience and items here\ncan\'t be used elsewhere."
message ...
arg_pushs "My dad said that you\ncan\'t save them, and you\ncan\'t take them with you."
add_msg ...
arg_pushs "But I\'m just a kid. I\nreally don\'t know what\nhe\'s talking about."
add_msg ...
mesend
ret
label00B4@0x00B4:
// Could not determine data type; disassembling as code
arg_pushl 0x00000402
arg_pushs "Make sure that you don\'t\nget caught in your own\nTraps!"
message ...
arg_pushs "That\'s why my grandpa\nsaid. But I\'m just a kid,\nso I don\'t get it."
add_msg ...
mesend
ret
label00BE@0x00BE:
// Could not determine data type; disassembling as code
arg_pushl 0x00000404
arg_pushs "This teleporter won\'t \ntake you to Ragol."
message ...
arg_pushs "It\'ll bring you to a\ngovernment-designed\ntraining simulator."
add_msg ...
arg_pushs "I heard that it ranks\nhunters."
add_msg ...
arg_pushs "What a great simulator!"
add_msg ...
mesend
ret
label00C8@0x00C8:
// Could not determine data type; disassembling as code
arg_pushl 0x00000405
arg_pushs "Each stage has its own\nset of rules. Read them\nbefore starting a game."
message ...
arg_pushs "When a stage has been\ncleared, a title is given\nto allow you to progress."
add_msg ...
arg_pushs "You can play the same\nstages even after you\nhave cleared them."
add_msg ...
arg_pushs "I\'ve heard you\'ll receive\nwonderful rewards after\nclearing all the stages."
add_msg ...
arg_pushs "Good luck!"
add_msg ...
mesend
ret
label00D2@0x00D2:
// Could not determine data type; disassembling as code
arg_pushl 0x00000406
arg_pushs "Experience and items only\napply to the stage they\nwere earned on."
message ...
arg_pushs "That\'s what my dad told\nme, but I\'m just a kid.\nI don\'t understand."
add_msg ...
mesend
ret
label00DC@0x00DC:
// Could not determine data type; disassembling as code
arg_pushl 0x00000407
arg_pushs "Press TAB to see the\ntitle that you received."
message ...
arg_pushs "My grandpa told me that\nbefore, but I didn\'t pay\nattention then."
add_msg ...
mesend
ret
label00E6@0x00E6:
// Could not determine data type; disassembling as code
arg_pushl 0x00000408
arg_pushs "The emphasis of this\nsimulation is to help\nothers!"
message ...
arg_pushs "The simulation will end\nwhen any player in your\ngroup is dead."
add_msg ...
arg_pushs "Pay attention to each\nother\'s condition and\nhelp each other."
add_msg ...
arg_pushs "For example, when you\nhave a Force, give health\nitems to him or her."
add_msg ...
arg_pushs "Good luck!"
add_msg ...
mesend
ret
label00E7@0x00E7:
// Could not determine data type; disassembling as code
arg_pushl 0x00000408
arg_pushs "The emphasis of this\nsimulation is to help\nothers!"
message ...
arg_pushs "The simulation will end\nwhen all players in the\ngroup are dead."
add_msg ...
arg_pushs "Pay attention to each\nother\'s condition and\nhelp each other."
add_msg ...
arg_pushs "For example, when you\nhave a Force, give health\nitems to him or her."
add_msg ...
arg_pushs "Good luck!"
add_msg ...
mesend
ret
label0320@0x0320:
// Could not determine data type; disassembling as code
arg_pushl 0x00000000
bb_p2_menu ...
ret
label032A@0x032A:
// Could not determine data type; disassembling as code
arg_pushl 0x00000002
bb_p2_menu ...
ret
label0334@0x0334:
// Could not determine data type; disassembling as code
arg_pushl 0x00000003
bb_p2_menu ...
ret
label033E@0x033E:
// Could not determine data type; disassembling as code
gget 0x000B, r200
gget 0x000C, r201
gget 0x000D, r202
gget 0x000E, r203
gget 0x000F, r204
gget 0x0010, r205
gget 0x0011, r206
gget 0x0012, r207
gget 0x0013, r208
gget 0x0014, r209
gget 0x0015, r210
gget 0x0016, r211
gget 0x0017, r212
gget 0x0018, r213
gget 0x0019, r214
gget 0x001A, r215
gget 0x001E, r216
gget 0x001F, r217
gget 0x0020, r218
gget 0x0021, r219
gget 0x0022, r220
gget 0x0028, r221
gget 0x0029, r222
gget 0x002A, r223
gget 0x002B, r224
gget 0x002C, r225
gget 0x002D, r226
gget 0x002E, r227
gget 0x002F, r228
gget 0x0030, r229
jmpi_eq r208, 0x00000001, label033F /* 22F7 */
arg_pushl 0x00000006
bb_p2_menu ...
gset 0x0013
ret
label033F@0x033F:
arg_pushl 0x00000006
bb_p2_menu ...
ret
label0348@0x0348:
// Could not determine data type; disassembling as code
arg_pushl 0x00000005
bb_p2_menu ...
ret
label0352@0x0352:
// Could not determine data type; disassembling as code
arg_pushl 0x00000004
bb_p2_menu ...
ret
label035C@0x035C:
// Could not determine data type; disassembling as code
arg_pushl 0x00000001
bb_p2_menu ...
ret
label0366@0x0366:
// Could not determine data type; disassembling as code
gget 0x000B, r200
gget 0x000C, r201
gget 0x000D, r202
gget 0x000E, r203
gget 0x000F, r204
gget 0x0010, r205
gget 0x0011, r206
gget 0x0012, r207
gget 0x0013, r208
gget 0x0014, r209
gget 0x0015, r210
gget 0x0016, r211
gget 0x0017, r212
gget 0x0018, r213
gget 0x0019, r214
gget 0x001A, r215
gget 0x001E, r216
gget 0x001F, r217
gget 0x0020, r218
gget 0x0021, r219
gget 0x0022, r220
gget 0x0028, r221
gget 0x0029, r222
gget 0x002A, r223
gget 0x002B, r224
gget 0x002C, r225
gget 0x002D, r226
gget 0x002E, r227
gget 0x002F, r228
gget 0x0030, r229
gget 0x03FA, r230
jmpi_eq r230, 0x00000001, label0367 /* 24F6 */
arg_pushl 0x00000419
arg_pushs "How do you do?\nI\'m the new receptionist\nclerk, here!"
message ...
arg_pushs "My name is <color 5>Momoka<color 0>."
add_msg ...
arg_pushs "If you need help or would\nlike to see what we\'re\noffering, come see me."
add_msg ...
mesend
gset 0x03FA
arg_pushl 0x00000007
bb_p2_menu ...
ret
label0367@0x0367:
arg_pushl 0x00000007
bb_p2_menu ...
ret
label0370@0x0370:
// Could not determine data type; disassembling as code
arg_pushl 0x00000418
arg_pushs "I am Coren Tsu, a wandering merchant,\nyou could say."
message ...
arg_pushs "Please take some time to look at\nthe rare and wonderous goods\nI have been collecting."
add_msg ...
arg_pushs "If you spend a little meseta,\nyou could win a wonderful prize."
add_msg ...
arg_pushs "Well? Wanna try?"
add_msg ...
mesend
arg_pushb 0x64
arg_pushs "Yes\nNo"
list ...
switch_jmp r100, [label0371 /* 1750 */, label0372 /* 18C1 */]
ret
label0371@0x0371:
bb_get_number_in_pack r100
jmpi_eq r100, 0x0000001E, label0373 /* 1984 */
arg_pushl 0x00000418
arg_pushs "You may win,\nyou may lose."
message ...
arg_pushs "But if you don't win,\ndon't take it out on me."
add_msg ...
arg_pushs "That's just the way\ngambling is, yes?"
add_msg ...
arg_pushs "Well then, how much\nmeseta do you want to pay?"
add_msg ...
arg_pushs "As long as you pay me,\nI'll give you a great service."
add_msg ...
mesend
arg_pushb 0x65
arg_pushs "1000 Meseta\n10000 Meseta\n100000 Meseta\nI'll stop"
list ...
switch_jmp r101, [label0374 /* 19FD */, label0375 /* 1A12 */, label0376 /* 1A27 */, label0377 /* 1A3C */]
ret
label0372@0x0372:
arg_pushl 0x00000418
arg_pushs "Huh?"
message ...
arg_pushs "That's too bad..."
add_msg ...
arg_pushs "Well, these kind of things usually\nhave a chance to lose money. "
add_msg ...
arg_pushs "Let's keep this discreet."
add_msg ...
arg_pushs "If you feel up to it,\ntalk to me again."
add_msg ...
mesend
ret
label0373@0x0373:
arg_pushl 0x00000418
arg_pushs "It seems you have\ntoo many items."
message ...
arg_pushs "First, go and\norganize your items,"
add_msg ...
arg_pushs "Then speak to me again."
add_msg ...
mesend
ret
label0374@0x0374:
get_slot_meseta r102
jmpi_lt r102, 0x000003E8, label0378 /* 1AA3 */
leti r102, 0x000003E8
jmp label0379 /* 1B02 */
ret
label0375@0x0375:
get_slot_meseta r102
jmpi_lt r102, 0x00002710, label0378 /* 1AA3 */
leti r102, 0x00002710
jmp label0379 /* 1B02 */
ret
label0376@0x0376:
get_slot_meseta r102
jmpi_lt r102, 0x000186A0, label0378 /* 1AA3 */
leti r102, 0x000186A0
jmp label0379 /* 1B02 */
ret
label0377@0x0377:
arg_pushl 0x00000418
arg_pushs "What?"
message ...
arg_pushs "You said you'd try,\nthen you said no."
add_msg ...
arg_pushs "People like that\nfail at everything."
add_msg ...
mesend
ret
label0378@0x0378:
arg_pushl 0x00000418
arg_pushs "What the...?"
message ...
arg_pushs "You don't have the\nmeseta to pay me?"
add_msg ...
arg_pushs "I won't work with such\ncold hearted people."
add_msg ...
mesend
ret
label0379@0x0379:
get_client_id r100
let r103, r100
let r104, r102
clear r105
take_slot_meseta r103-r104, r105
jmpi_eq r105, 0x00000000, label0378 /* 1AA3 */
arg_pushl 0x00000418
arg_pushs "You better pray..."
message ...
arg_pushs "for something good..."
add_msg ...
mesend
clear r100
label037A@0x037A:
arg_pushl 0x00000010
se ...
sync
sync
sync
sync
sync
sync
sync
sync
sync
sync
sync
sync
sync
sync
addi r100, 0x0000000F
jmpi_le r100, 0x0000005A, label037A /* 1B84 */
arg_pushr r101
bb_send_6xE2 ...
clear r106
clear r100
label037B@0x037B:
sync
bb_get_6xE3_status r106
jmpi_eq r106, 0x00000001, label037C /* 1BEA */
jmpi_eq r106, 0x00000002, label037D /* 1D24 */
addi r100, 0x00000001
jmpi_le r100, 0x0000012C, label037B /* 1BAE */
arg_pushs "SERVER SEND ERROR"
window_msg ...
winend
ret
label037C@0x037C:
sync
arg_pushl 0x00000001
bgm ...
arg_pushs "<bk>\nObtained <color 4><meseta_slot_prize><color 0>!"
window_msg ...
winend
sync
arg_pushl 0x00000418
arg_pushs "Look here!\nTake it!"
message ...
arg_pushs "Even if you had bad luck,\nsomething good will come out of it."
add_msg ...
arg_pushs "You'll win someday!"
add_msg ...
arg_pushs "In case you want to try again,\ncome back to me once more."
add_msg ...
mesend
ret
label037D@0x037D:
arg_pushs "COMMAND EXECUTION ERROR"
window_msg ...
winend
ret
nop
nop
@@ -0,0 +1,828 @@
.version BB_V4
.quest_num 65535
.episode Episode1
.max_players 0
.name "title dummy"
.short_desc "intro dummy"
.long_desc "detail dummy"
start@0x0000:
ret
label0001@0x0001:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "私が総督のタイレルだ。"
message ...
arg_pushs "現在、ラグオルでは\n異常事態が発生しておる。"
add_msg ...
arg_pushs "優秀なハンターズである\n君たちにも、ぜひ協力を頼む。"
add_msg ...
mesend
ret
label0002@0x0002:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0003@0x0003:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0004@0x0004:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0005@0x0005:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0006@0x0006:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0007@0x0007:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0008@0x0008:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0009@0x0009:
// Could not determine data type; disassembling as code
arg_pushl 0x000003E9
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0014@0x0014:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "隕石の落下により、\nラグオル地表に大規模な\nクレーターができました。"
message ...
arg_pushs "そこを発端とした\n一連の異常事態収拾に\nお力をお貸し下さい。"
add_msg ...
arg_pushs "ご協力をどうか\nよろしくお願いします。"
add_msg ...
mesend
ret
label0015@0x0015:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0016@0x0016:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0017@0x0017:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0018@0x0018:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0019@0x0019:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EA
arg_pushs "NO_TEXT"
message ...
mesend
ret
label001E@0x001E:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "この前から、ずっと\n考えていたのですが、\nおかしいんです。"
message ...
arg_pushs "あの隕石については\n我々も以前から\n察知はしていました。"
add_msg ...
arg_pushs "それなのに……"
add_msg ...
mesend
ret
label001F@0x001F:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0020@0x0020:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0021@0x0021:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0022@0x0022:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0023@0x0023:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0024@0x0024:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0025@0x0025:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0026@0x0026:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EB
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0032@0x0032:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "隕石が落ちたんだぞ!"
message ...
arg_pushs "隕石が!"
add_msg ...
arg_pushs "今、我々が無事だったとは言え、\nいつまた落ちてくるのかわからん!"
add_msg ...
arg_pushs "一刻も早く、この惑星から\n遠く離れるべきなんだよ!"
add_msg ...
arg_pushs "……おっと失礼。\n興奮しすぎたようだ。"
add_msg ...
mesend
ret
label0033@0x0033:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0034@0x0034:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0035@0x0035:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0036@0x0036:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "NO_TEXT"
message ...
mesend
ret
label0037@0x0037:
// Could not determine data type; disassembling as code
arg_pushl 0x000003EC
arg_pushs "NO_TEXT"
message ...
mesend
ret
label003C@0x003C:
// Could not determine data type; disassembling as code
arg_pushl 0x000003F4
arg_pushs "最近、あの制服のやつらの\n動きがあわただしい。"
message ...
arg_pushs "隕石の調査だと言っているが\nはたして……?"
add_msg ...
arg_pushs "それにしても、\nあまりにも緊迫感があるが。"
add_msg ...
mesend
ret
label0046@0x0046:
// Could not determine data type; disassembling as code
arg_pushl 0x000003F5
arg_pushs "知っているか……?"
message ...
arg_pushs "この前、このパイオニア2が\n激しく揺れたのは隕石が\nすぐ近くをかすめたせいさ。"
add_msg ...
arg_pushs "その隕石はその直後\nラグオルヘと衝突したらしい。"
add_msg ...
arg_pushs "しかし謎だらけだよ。\nこの事態は……"
add_msg ...
mesend
ret
label0050@0x0050:
// Could not determine data type; disassembling as code
arg_pushl 0x000003F6
arg_pushs "ここのところ、\nこのあたりを通る人に\n緊張感が感じられるわ。"
message ...
arg_pushs "パイオニア2の中は\n大丈夫だけど、ラグオルは\n大変なのかしら?"
add_msg ...
mesend
ret
label005A@0x005A:
// Could not determine data type; disassembling as code
arg_pushl 0x000003F7
arg_pushs "この前の大きな揺れは\n隕石のせいだったんだね!"
message ...
arg_pushs "びっくりしたけど、\nみんなが無事でよかったよ。"
add_msg ...
mesend
ret
label0064@0x0064:
// Could not determine data type; disassembling as code
arg_pushl 0x000003F8
arg_pushs "あんた!\nあんた!\nあんた!"
message ...
arg_pushs "そんなに、のんきに\nしている場合じゃないわよ!"
add_msg ...
arg_pushs "この前のあのすごい揺れ!\nあたしゃ目ん玉が飛び出たわよ!"
add_msg ...
arg_pushs "まぁ、冗談だけどね……\nそれくらいスゴかったってことよ!"
add_msg ...
mesend
ret
label006E@0x006E:
// Could not determine data type; disassembling as code
arg_pushl 0x000003FA
arg_pushs "疲れて傷ついた体は\nメディカルセンターで\nリフレッシュ!"
message ...
arg_pushs "戦う勇気も必要だけど、\n時には撤退する勇気も必要よ。"
add_msg ...
arg_pushs "決して無理をせずに\nがんばってね!"
add_msg ...
mesend
ret
label0078@0x0078:
// Could not determine data type; disassembling as code
arg_pushl 0x000003FB
arg_pushs "ここの転送装置から\n惑星ラグオルヘと通じている。"
message ...
arg_pushs "惑星ラグオルは\n隕石衝突後の収拾が\n未だ完全ではない。"
add_msg ...
arg_pushs "何があろうと動じない\n準備と心構えを怠らぬようにな。"
add_msg ...
mesend
ret
label0082@0x0082:
// Could not determine data type; disassembling as code
arg_pushl 0x000003FC
arg_pushs "我々軍部は、\n今回のような一大事では\n先陣を切って動かなければならん。"
message ...
arg_pushs "皆のために体を張って……"
add_msg ...
arg_pushs "軍人とはそういうものだ。"
add_msg ...
mesend
ret
label008C@0x008C:
// Could not determine data type; disassembling as code
arg_pushl 0x000003FD
arg_pushs "今日はお買い物日和ね。\nって、私ったら、\nまたここに来ちゃったわ。"
message ...
arg_pushs "…………"
add_msg ...
arg_pushs "……あら、聞こえちゃった?"
add_msg ...
mesend
ret
label0096@0x0096:
// Could not determine data type; disassembling as code
arg_pushl 0x000003FF
arg_pushs "バトルの申し込みをしたら、\n政府が 訓練のために作った\nシミュレータに転送されるよ。"
message ...
arg_pushs "決められた時間内に、どれだけ\n相手を倒したかを競うんだってさ。"
add_msg ...
arg_pushs "よくできた シミュレータだよねぇ!"
add_msg ...
mesend
ret
label00A0@0x00A0:
// Could not determine data type; disassembling as code
arg_pushl 0x00000400
arg_pushs "オレとお前、\nどっちが強いんだろう?"
message ...
arg_pushs "…って、ハンターズ同士で\n思ったことない?"
add_msg ...
arg_pushs "そんなときは、この訓練用\nシミュレータを使えば、\nあなたの 今の実力が判るわよ。"
add_msg ...
arg_pushs "勝負は 時の運…"
add_msg ...
arg_pushs "実力だけで\nおしはかれないことも あるけどね。"
add_msg ...
mesend
ret
label00AA@0x00AA:
// Could not determine data type; disassembling as code
arg_pushl 0x00000401
arg_pushs "経験値やアイテムは その場限り。"
message ...
arg_pushs "セーブされないし\n持ち込んでも\n無くなることはねぇぜ。"
add_msg ...
arg_pushs "…って 父ちゃんが言ってたけど、\nボク 子供だから 何のことだか\nよく わからないや。"
add_msg ...
mesend
ret
label00B4@0x00B4:
// Could not determine data type; disassembling as code
arg_pushl 0x00000402
arg_pushs "トラップは、置いてしばらくすると\n起動するから、自分で\n巻き込まれないよう 気をつけるんじゃぞ。"
message ...
arg_pushs "…って おじいちゃんが言ってたけど、\nボク 子供だから 何のことだか\nよく わからないや。"
add_msg ...
mesend
ret
label00BE@0x00BE:
// Could not determine data type; disassembling as code
arg_pushl 0x00000404
arg_pushs "このエリアの転送装置は\nラグオルへ向かうものじゃないよ。"
message ...
arg_pushs "政府が 訓練のために作った\nシミュレータなんだ。"
add_msg ...
arg_pushs "ハンターのランク付けをするための\nものらしいよ。"
add_msg ...
arg_pushs "よくできた シミュレータだよねぇ!"
add_msg ...
mesend
ret
label00C8@0x00C8:
// Could not determine data type; disassembling as code
arg_pushl 0x00000405
arg_pushs "ステージごとに設定された状態から\nゲームをスタート!"
message ...
arg_pushs "ステージを制覇すると\nその証明に 称号が与えられ、\n次のステージに 進めるようになるの。"
add_msg ...
arg_pushs "一度クリアしたステージも、\n何度でも挑戦できるんだって。"
add_msg ...
arg_pushs "で、全ステージを制覇すると\n素敵なごほうびがもらえるらしいわ。"
add_msg ...
arg_pushs "がんばってね!"
add_msg ...
mesend
ret
label00D2@0x00D2:
// Could not determine data type; disassembling as code
arg_pushl 0x00000406
arg_pushs "経験値やアイテムは その場限り。\nセーブはされないよ。"
message ...
arg_pushs "…って 父ちゃんが言ってたけど、\nボク 子供だから 何のことだか\nよく わからないや。"
add_msg ...
mesend
ret
label00DC@0x00DC:
// Could not determine data type; disassembling as code
arg_pushl 0x00000407
arg_pushs "与えられた称号は、ロビーで\nTabキーを押すと見ることが\nできるんじゃよ。"
message ...
arg_pushs "…って おじいちゃんが言ってたけど、\nボク 子供だから 何のことだか\nよく わからないや。"
add_msg ...
mesend
ret
label00E6@0x00E6:
// Could not determine data type; disassembling as code
arg_pushl 0x00000408
arg_pushs "このシミュレータのテーマは\n「助け合いの試練」であぁる!"
message ...
arg_pushs "参加者のうち 1人でも\n戦えなくなったら、その時点で\nシミュレーションは終了となぁる!"
add_msg ...
arg_pushs "他の参加者のステータスに注意し、\nお互い助けあいながら\n進むがよかろう!"
add_msg ...
arg_pushs "フォースのように体力の弱い者が\n参加する場合は、回復系アイテム等を\nマメに渡してあげたりするといいぞぉ。"
add_msg ...
arg_pushs "では、健闘を祈る!"
add_msg ...
mesend
ret
label00E7@0x00E7:
// Could not determine data type; disassembling as code
arg_pushl 0x00000408
arg_pushs "このシミュレータのテーマは\n「助け合いの試練」であぁる!"
message ...
arg_pushs "参加者 全員が\n戦えなくなったら、その時点で\nシミュレーションは終了となぁる!"
add_msg ...
arg_pushs "他の参加者のステータスに注意し、\nお互い助けあいながら\n進むがよかろう!"
add_msg ...
arg_pushs "フォースのように体力の弱い者が\n参加する場合は、回復系アイテム等を\nマメに渡してあげたりするといいぞぉ。"
add_msg ...
arg_pushs "では、健闘を祈る!"
add_msg ...
mesend
ret
label0320@0x0320:
// Could not determine data type; disassembling as code
arg_pushl 0x00000000
bb_p2_menu ...
ret
label032A@0x032A:
// Could not determine data type; disassembling as code
arg_pushl 0x00000002
bb_p2_menu ...
ret
label0334@0x0334:
// Could not determine data type; disassembling as code
arg_pushl 0x00000003
bb_p2_menu ...
ret
label033E@0x033E:
// Could not determine data type; disassembling as code
gget 0x000B, r200
gget 0x000C, r201
gget 0x000D, r202
gget 0x000E, r203
gget 0x000F, r204
gget 0x0010, r205
gget 0x0011, r206
gget 0x0012, r207
gget 0x0013, r208
gget 0x0014, r209
gget 0x0015, r210
gget 0x0016, r211
gget 0x0017, r212
gget 0x0018, r213
gget 0x0019, r214
gget 0x001A, r215
gget 0x001E, r216
gget 0x001F, r217
gget 0x0020, r218
gget 0x0021, r219
gget 0x0022, r220
gget 0x0028, r221
gget 0x0029, r222
gget 0x002A, r223
gget 0x002B, r224
gget 0x002C, r225
gget 0x002D, r226
gget 0x002E, r227
gget 0x002F, r228
gget 0x0030, r229
jmpi_eq r208, 0x00000001, label033F /* 14A3 */
arg_pushl 0x00000006
bb_p2_menu ...
gset 0x0013
ret
label033F@0x033F:
arg_pushl 0x00000006
bb_p2_menu ...
ret
label0348@0x0348:
// Could not determine data type; disassembling as code
arg_pushl 0x00000005
bb_p2_menu ...
ret
label0352@0x0352:
// Could not determine data type; disassembling as code
arg_pushl 0x00000004
bb_p2_menu ...
ret
label035C@0x035C:
// Could not determine data type; disassembling as code
arg_pushl 0x00000001
bb_p2_menu ...
ret
label0366@0x0366:
// Could not determine data type; disassembling as code
gget 0x000B, r200
gget 0x000C, r201
gget 0x000D, r202
gget 0x000E, r203
gget 0x000F, r204
gget 0x0010, r205
gget 0x0011, r206
gget 0x0012, r207
gget 0x0013, r208
gget 0x0014, r209
gget 0x0015, r210
gget 0x0016, r211
gget 0x0017, r212
gget 0x0018, r213
gget 0x0019, r214
gget 0x001A, r215
gget 0x001E, r216
gget 0x001F, r217
gget 0x0020, r218
gget 0x0021, r219
gget 0x0022, r220
gget 0x0028, r221
gget 0x0029, r222
gget 0x002A, r223
gget 0x002B, r224
gget 0x002C, r225
gget 0x002D, r226
gget 0x002E, r227
gget 0x002F, r228
gget 0x0030, r229
gget 0x03FA, r230
jmpi_eq r230, 0x00000001, label0367 /* 1612 */
arg_pushl 0x00000419
arg_pushs "はじめましてぇ。\n新しく総督府の受付事務員として\n配属となりました…"
message ...
arg_pushs "<color 5>モモカ<color 0>です。"
add_msg ...
arg_pushs "ふつつかものですが、\n今後とも よろしくお願いしますねぇ。"
add_msg ...
mesend
gset 0x03FA
arg_pushl 0x00000007
bb_p2_menu ...
ret
label0367@0x0367:
arg_pushl 0x00000007
bb_p2_menu ...
ret
label0370@0x0370:
// Could not determine data type; disassembling as code
arg_pushl 0x00000418
arg_pushs "オレの名前はコレン・ツだ。\n人はオレを放浪商人と呼ぶ。"
message ...
arg_pushs "オレがかき集めた\nレアでアレなアイテムを\nここらでちょいとサバこうかと。"
add_msg ...
arg_pushs "それなりのお代を頂戴すれば、\n豪華商品が当たるやもしれない。\nいやいや、当たらぬかもしれない。"
add_msg ...
arg_pushs "ホラホラホラホラ、\nひとつヤッてみるかい?"
add_msg ...
mesend
arg_pushb 0x64
arg_pushs "はい\nいいえ"
list ...
switch_jmp r100, [label0371 /* 1750 */, label0372 /* 18C1 */]
ret
label0371@0x0371:
bb_get_number_in_pack r100
jmpi_eq r100, 0x0000001E, label0373 /* 1984 */
arg_pushl 0x00000418
arg_pushs "当たるも八卦、\n当たらぬも八卦。"
message ...
arg_pushs "ロクなものが当たらぬ時は\nニブい自分をおうらみなさい。\nこれぞ合わせて八卦でござい。"
add_msg ...
arg_pushs "ギャンブルなんて\nそんなモン。"
add_msg ...
arg_pushs "さてさて、いかほどメセタを\nいただけるんで?"
add_msg ...
arg_pushs "お代の払いが縁の始まり、\n払いの額を選んでちょうだいな。"
add_msg ...
mesend
arg_pushb 0x65
arg_pushs "1000メセタ\n10000メセタ\n100000メセタ\nやっぱり止める"
list ...
switch_jmp r101, [label0374 /* 19FD */, label0375 /* 1A12 */, label0376 /* 1A27 */, label0377 /* 1A3C */]
ret
label0372@0x0372:
arg_pushl 0x00000418
arg_pushs "ん?"
message ...
arg_pushs "そいつぁ残念だな。"
add_msg ...
arg_pushs "まあ、こういうモンはたいてい\n損をするかもしれないからな。"
add_msg ...
arg_pushs "慎重なのも悪かぁない。"
add_msg ...
arg_pushs "だけどソデ摺りあうも他生の縁。\n気が向いたら、また話しかけてくれ。"
add_msg ...
mesend
ret
label0373@0x0373:
arg_pushl 0x00000418
arg_pushs "こいつぁアイテムが\nいっぱいみたいだな。"
message ...
arg_pushs "マズは、アイテムを\n整理してきてくれ。"
add_msg ...
arg_pushs "オレとの縁はそれからだ。"
add_msg ...
mesend
ret
label0374@0x0374:
get_slot_meseta r102
jmpi_lt r102, 0x000003E8, label0378 /* 1AA3 */
leti r102, 0x000003E8
jmp label0379 /* 1B02 */
ret
label0375@0x0375:
get_slot_meseta r102
jmpi_lt r102, 0x00002710, label0378 /* 1AA3 */
leti r102, 0x00002710
jmp label0379 /* 1B02 */
ret
label0376@0x0376:
get_slot_meseta r102
jmpi_lt r102, 0x000186A0, label0378 /* 1AA3 */
leti r102, 0x000186A0
jmp label0379 /* 1B02 */
ret
label0377@0x0377:
arg_pushl 0x00000418
arg_pushs "なんだ?"
message ...
arg_pushs "一度、やると言ったのに\n止めルのか。"
add_msg ...
arg_pushs "そういうヤツは\nなにやっても失敗するぞ。"
add_msg ...
mesend
ret
label0378@0x0378:
arg_pushl 0x00000418
arg_pushs "なんだ?"
message ...
arg_pushs "払うといった額のメセタを\n満たしてないのか?"
add_msg ...
arg_pushs "冷やかしならお断りだよ。"
add_msg ...
mesend
ret
label0379@0x0379:
get_client_id r100
let r103, r100
let r104, r102
clear r105
take_slot_meseta r103-r104, r105
jmpi_eq r105, 0x00000000, label0378 /* 1AA3 */
arg_pushl 0x00000418
arg_pushs "当たる八卦は末広がりか。\nはたまた渋々うなだれ坊主か。"
message ...
arg_pushs "いいモンが当たる様に\n念じることだな。"
add_msg ...
mesend
clear r100
label037A@0x037A:
arg_pushl 0x00000010
se ...
sync
sync
sync
sync
sync
sync
sync
sync
sync
sync
sync
sync
sync
sync
addi r100, 0x0000000F
jmpi_le r100, 0x0000005A, label037A /* 1B84 */
arg_pushr r101
bb_send_6xE2 ...
clear r106
clear r100
label037B@0x037B:
sync
bb_get_6xE3_status r106
jmpi_eq r106, 0x00000001, label037C /* 1BEA */
jmpi_eq r106, 0x00000002, label037D /* 1D24 */
addi r100, 0x00000001
jmpi_le r100, 0x0000012C, label037B /* 1BAE */
arg_pushs "サーバーセンドエラー"
window_msg ...
winend
ret
label037C@0x037C:
sync
arg_pushl 0x00000001
bgm ...
arg_pushs "<bk>\n<color 4><meseta_slot_prize><color 0>を入手した!"
window_msg ...
winend
sync
arg_pushl 0x00000418
arg_pushs "ほらよ!\nもっていきな!"
message ...
arg_pushs "ロクなモンが当たらなくても\n恨んじゃダメだよ、最初に言った。"
add_msg ...
arg_pushs "「ホラホラホラホラ」\nご了承済み。"
add_msg ...
arg_pushs "だけど今度は必ず当たる!"
add_msg ...
arg_pushs "かもしれないから、\nまたきてくれよ。"
add_msg ...
mesend
ret
label037D@0x037D:
arg_pushs "コマンド実行エラー"
window_msg ...
winend
ret
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@@ -0,0 +1,96 @@
###########################################################
NPC: Coren Tsu - The Wanderer
AREAS: Pioneer 2
Translations by: apexseals (discord: apexseals)
Proofing & Debugging by: nolrinale (github.com/nolrinale)
###########################################################
presentation:
I am Coren Tsu, a wandering merchant,
you could say.
Please take some time to look at
the rare and wonderous goods
I have been collecting.
If you spend a little meseta,
you could win a wonderful prize.
Well? Wanna try?
You may win,
you may lose.
But if you don't win,
don't take it out on me.
That's just the way
gambling is, yes?
Well then, how much
meseta do you want to pay?
As long as you pay me,
I'll give you a great service.
Huh?
That's too bad...
Well, these kind of things usually
have a chance to lose money.
Let's keep this discreet.
If you feel up to it, talk to me again.
It seems you have
too many items.
First, go and
organize your items,
Then speak to me again.
What?
You said you'd try,
then you said no.
People like that
fail at everything.
What the...?
You don't have the
meseta to pay me?
I won't work with such
cold hearted people.
Alright, let's do it.
You better pray
for something good...
Look here!
Take it!
Even if you had bad luck,
something good will come out of it.
You'll win someday!
In case you want to try again,
come back to me once more.
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