rename Ep4 test door
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+3
-3
@@ -1741,11 +1741,11 @@ static const vector<DATEntityDefinition> dat_object_definitions({
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{0x0101, F_V0_V1, 0x00000000000000C0, "TOKeyMachine01"},
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{0x0101, F_V2_V4, 0x00004FF0007B00C6, "TOKeyMachine01"},
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// Mines single-switch door, or Ep4 test door if in Episode 4. Params (for
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// both object types):
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// Mines single-switch door, or Subterranean Desert door if in Episode 4.
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// Params (for both object types):
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// param4 = switch flag number
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{0x0102, F_V0_V4, 0x00000000000000C0, "TODoorMachine02"},
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{0x0102, F_V4, 0x00004E0000000000, "__EP4_TEST_DOOR__"},
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{0x0102, F_V4, 0x00004E0000000000, "__EP4_DOOR__"},
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// Large cryotube. There appear to be no parameters.
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{0x0103, F_V0_V4, 0x00004008000000C0, "TOCapsuleMachine01"},
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