add ItemRT conversion action

This commit is contained in:
Martin Michelsen
2023-10-31 23:03:24 -07:00
parent ef5350f69b
commit 1888ab61d4
12 changed files with 722 additions and 527 deletions
+34 -4
View File
@@ -9,7 +9,7 @@
using namespace std;
AFSArchive::AFSArchive(std::shared_ptr<const std::string> data)
AFSArchive::AFSArchive(shared_ptr<const string> data)
: data(data) {
struct FileHeader {
be_uint32_t magic;
@@ -23,7 +23,7 @@ AFSArchive::AFSArchive(std::shared_ptr<const std::string> data)
StringReader r(*this->data);
const auto& header = r.get<FileHeader>();
if (header.magic != 0x41465300) {
if (header.magic != 0x41465300) { // 'AFS\0'
throw runtime_error("file is not an AFS archive");
}
@@ -33,7 +33,7 @@ AFSArchive::AFSArchive(std::shared_ptr<const std::string> data)
}
}
std::pair<const void*, size_t> AFSArchive::get(size_t index) const {
pair<const void*, size_t> AFSArchive::get(size_t index) const {
const auto& entry = this->entries.at(index);
if (entry.offset > this->data->size()) {
throw out_of_range("entry begins beyond end of archive");
@@ -45,7 +45,7 @@ std::pair<const void*, size_t> AFSArchive::get(size_t index) const {
return make_pair(this->data->data() + entry.offset, entry.size);
}
std::string AFSArchive::get_copy(size_t index) const {
string AFSArchive::get_copy(size_t index) const {
auto ret = this->get(index);
return string(reinterpret_cast<const char*>(ret.first), ret.second);
}
@@ -54,3 +54,33 @@ StringReader AFSArchive::get_reader(size_t index) const {
auto ret = this->get(index);
return StringReader(ret.first, ret.second);
}
string AFSArchive::generate(const vector<string>& files, bool big_endian) {
return big_endian ? AFSArchive::generate_t<true>(files) : AFSArchive::generate_t<false>(files);
}
template <bool IsBigEndian>
string AFSArchive::generate_t(const vector<string>& files) {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
StringWriter w;
w.put_u32b(0x41465300); // 'AFS\0'
w.put<U32T>(files.size());
// It seems entries are aligned to 0x800-byte boundaries, and the file's
// header is always 0x80000 (!) bytes, most of which is unused
uint32_t data_offset = 0x80000;
for (const auto& file : files) {
w.put<U32T>(data_offset);
w.put<U32T>(file.size());
data_offset = (data_offset + file.size() + 0x7FF) & (~0x7FF);
}
w.extend_to(0x80000);
for (const auto& file : files) {
w.write(file);
w.extend_to((w.size() + 0x7FF) & (~0x7FF));
}
return std::move(w.str());
}
+5
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@@ -25,7 +25,12 @@ public:
std::string get_copy(size_t index) const;
StringReader get_reader(size_t index) const;
static std::string generate(const std::vector<std::string>& files, bool big_endian);
private:
template <bool IsBigEndian>
static std::string generate_t(const std::vector<std::string>& files);
std::shared_ptr<const std::string> data;
std::vector<Entry> entries;
};
+32
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@@ -1053,3 +1053,35 @@ uint8_t rare_table_index_for_enemy_type(EnemyType enemy_type) {
throw runtime_error(string_printf("%s does not have a rare table entry", name_for_enum(enemy_type)));
}
}
const vector<EnemyType>& enemy_types_for_rare_table_index(Episode episode, uint8_t rt_index) {
const auto& generate_table = +[](Episode episode) -> vector<vector<EnemyType>> {
vector<vector<EnemyType>> ret;
for (size_t z = 0; z < static_cast<size_t>(EnemyType::MAX_ENEMY_TYPE); z++) {
EnemyType t = static_cast<EnemyType>(z);
try {
uint8_t rt_index = rare_table_index_for_enemy_type(t);
if (enemy_type_valid_for_episode(episode, t)) {
if (rt_index >= ret.size()) {
ret.resize(rt_index + 1);
}
ret[rt_index].emplace_back(t);
}
} catch (const exception&) {
}
}
return ret;
};
static array<vector<vector<EnemyType>>, 5> data;
auto& ret = data.at(static_cast<size_t>(episode));
if (ret.empty()) {
ret = generate_table(episode);
}
try {
return ret.at(rt_index);
} catch (const out_of_range&) {
static const vector<EnemyType> empty_vec;
return empty_vec;
}
}
+1
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@@ -143,3 +143,4 @@ EnemyType enum_for_name<EnemyType>(const char* name);
bool enemy_type_valid_for_episode(Episode episode, EnemyType enemy_type);
uint8_t battle_param_index_for_enemy_type(Episode episode, EnemyType enemy_type);
uint8_t rare_table_index_for_enemy_type(EnemyType enemy_type);
const std::vector<EnemyType>& enemy_types_for_rare_table_index(Episode episode, uint8_t rt_index);
+31
View File
@@ -74,3 +74,34 @@ StringReader GSLArchive::get_reader(const string& name) const {
throw out_of_range("GSL does not contain file: " + name);
}
}
string GSLArchive::generate(const unordered_map<string, string>& files, bool big_endian) {
return big_endian ? GSLArchive::generate_t<true>(files) : GSLArchive::generate_t<false>(files);
}
template <bool IsBigEndian>
string GSLArchive::generate_t(const unordered_map<string, string>& files) {
StringWriter w;
// Make sure there's enough space for a blank header entry before any file's
// data pages begin
uint32_t data_start_offset = ((sizeof(GSLHeaderEntry<IsBigEndian>) * (files.size() + 1)) + 0x7FF) & (~0x7FF);
uint32_t data_offset = data_start_offset;
for (const auto& file : files) {
GSLHeaderEntry<IsBigEndian> entry;
entry.filename.encode(file.first);
entry.offset = data_offset >> 11;
entry.size = file.second.size();
entry.unused = 0;
w.put(entry);
data_offset = (data_offset + file.second.size() + 0x7FF) & (~0x7FF);
}
w.extend_to(data_start_offset);
for (const auto& file : files) {
w.write(file.second);
w.extend_to((w.size() + 0x7FF) & (~0x7FF));
}
return std::move(w.str());
}
+4
View File
@@ -23,9 +23,13 @@ public:
std::string get_copy(const std::string& name) const;
StringReader get_reader(const std::string& name) const;
static std::string generate(const std::unordered_map<std::string, std::string>& files, bool big_endian);
private:
template <bool IsBigEndian>
void load_t();
template <bool IsBigEndian>
static std::string generate_t(const std::unordered_map<std::string, std::string>& files);
std::shared_ptr<const std::string> data;
+47 -245
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@@ -253,15 +253,16 @@ The actions are:\n\
encode-unicode-text-set [INPUT-FILENAME [OUTPUT-FILENAME]]\n\
Decode a Unicode text set (e.g. unitxt_e.prs) to JSON for easy editing, or\n\
encode a JSON file to a Unicode text set.\n\
format-rare-item-set [--json] [INPUT-FILENAME]\n\
Print the contents of a rare item table in a human-readable format. If\n\
--json is given, the input is parsed as a JSON rare item set (see\n\
system/blueburst/rare-table.json for an example of this format). If --json\n\
is not given, the input is parsed as a REL rare item set.\n\
convert-itemrt-rel-to-json [INPUT-FILENAME [OUTPUT-FILENAME]]\n\
convert-itemrt-gsl-to-json [INPUT-FILENAME [OUTPUT-FILENAME]]\n\
Convert a REL or GSL rare table to a JSON rare item set. The resulting JSON\n\
has the same structure as system/blueburst/rare-table.json.\n\
convert-rare-item-set INPUT-FILENAME [OUTPUT-FILENAME]\n\
If OUTPUT-FILENAME is not given, print the contents of a rare item table in\n\
a human-readable format. Otherwise, convert the input rare item set to a\n\
different format and write it to OUTPUT-FILENAME. Both filenames must end\n\
in one of the following extensions:\n\
.json (newserv JSON rare item table)\n\
.gsl (PSO BB little-endian GSL archive)\n\
.gslb (PSO GC big-endian GSL archive)\n\
.afs (PSO V2 little-endian AFS archive)\n\
.rel (Schtserv rare table; cannot be used in output filename)\n\
generate-dc-serial-number [--domain=DOMAIN] [--subdomain=SUBDOMAIN]\n\
Generate a PSO DC serial number. DOMAIN should be 0 for Japanese, 1 for\n\
USA, or 2 for Europe. SUBDOMAIN should be 0 for v1, or 1 for v2.\n\
@@ -323,10 +324,7 @@ enum class Behavior {
ENCODE_TEXT_ARCHIVE,
DECODE_UNICODE_TEXT_SET,
ENCODE_UNICODE_TEXT_SET,
FORMAT_RARE_ITEM_SET,
CONVERT_ITEMRT_REL_TO_JSON,
CONVERT_ITEMRT_GSL_TO_JSON,
CONVERT_ITEMRT_AFS_TO_JSON,
CONVERT_RARE_ITEM_SET,
SHOW_EP3_MAPS,
SHOW_EP3_CARDS,
GENERATE_EP3_CARDS_HTML,
@@ -371,10 +369,7 @@ static bool behavior_takes_input_filename(Behavior b) {
(b == Behavior::DECODE_QUEST_FILE) ||
(b == Behavior::ENCODE_QST) ||
(b == Behavior::DISASSEMBLE_QUEST_SCRIPT) ||
(b == Behavior::FORMAT_RARE_ITEM_SET) ||
(b == Behavior::CONVERT_ITEMRT_REL_TO_JSON) ||
(b == Behavior::CONVERT_ITEMRT_GSL_TO_JSON) ||
(b == Behavior::CONVERT_ITEMRT_AFS_TO_JSON) ||
(b == Behavior::CONVERT_RARE_ITEM_SET) ||
(b == Behavior::EXTRACT_AFS) ||
(b == Behavior::EXTRACT_GSL) ||
(b == Behavior::EXTRACT_BML) ||
@@ -414,9 +409,7 @@ static bool behavior_takes_output_filename(Behavior b) {
(b == Behavior::ENCODE_GVM) ||
(b == Behavior::ENCODE_QST) ||
(b == Behavior::DISASSEMBLE_QUEST_SCRIPT) ||
(b == Behavior::CONVERT_ITEMRT_REL_TO_JSON) ||
(b == Behavior::CONVERT_ITEMRT_GSL_TO_JSON) ||
(b == Behavior::CONVERT_ITEMRT_AFS_TO_JSON) ||
(b == Behavior::CONVERT_RARE_ITEM_SET) ||
(b == Behavior::EXTRACT_AFS) ||
(b == Behavior::EXTRACT_GSL) ||
(b == Behavior::EXTRACT_BML) ||
@@ -448,10 +441,8 @@ int main(int argc, char** argv) {
ssize_t compression_level = 0;
bool expect_decompressed = false;
bool compress_optimal = false;
bool json = false;
bool download = false;
bool one_line = false;
bool names = false;
const char* find_decryption_seed_ciphertext = nullptr;
vector<const char*> find_decryption_seed_plaintexts;
const char* input_filename = nullptr;
@@ -469,8 +460,6 @@ int main(int argc, char** argv) {
num_threads = strtoull(&argv[x][10], nullptr, 0);
} else if (!strcmp(argv[x], "--one-line")) {
one_line = true;
} else if (!strcmp(argv[x], "--names")) {
names = true;
} else if (!strcmp(argv[x], "--download")) {
download = true;
} else if (!strcmp(argv[x], "--patch")) {
@@ -543,8 +532,6 @@ int main(int argc, char** argv) {
skip_little_endian = true;
} else if (!strcmp(argv[x], "--skip-big-endian")) {
skip_big_endian = true;
} else if (!strcmp(argv[x], "--json")) {
json = true;
} else if (!strcmp(argv[x], "--require-basic-credentials")) {
replay_require_basic_credentials = true;
} else if (!strncmp(argv[x], "--root-addr=", 12)) {
@@ -630,14 +617,8 @@ int main(int argc, char** argv) {
behavior = Behavior::DISASSEMBLE_QUEST_SCRIPT;
} else if (!strcmp(argv[x], "cat-client")) {
behavior = Behavior::CAT_CLIENT;
} else if (!strcmp(argv[x], "format-rare-item-set")) {
behavior = Behavior::FORMAT_RARE_ITEM_SET;
} else if (!strcmp(argv[x], "convert-itemrt-rel-to-json")) {
behavior = Behavior::CONVERT_ITEMRT_REL_TO_JSON;
} else if (!strcmp(argv[x], "convert-itemrt-gsl-to-json")) {
behavior = Behavior::CONVERT_ITEMRT_GSL_TO_JSON;
} else if (!strcmp(argv[x], "convert-itemrt-afs-to-json")) {
behavior = Behavior::CONVERT_ITEMRT_AFS_TO_JSON;
} else if (!strcmp(argv[x], "convert-rare-item-set")) {
behavior = Behavior::CONVERT_RARE_ITEM_SET;
} else if (!strcmp(argv[x], "show-ep3-maps")) {
behavior = Behavior::SHOW_EP3_MAPS;
} else if (!strcmp(argv[x], "show-ep3-cards")) {
@@ -749,20 +730,12 @@ int main(int argc, char** argv) {
filename += ".json";
} else if (behavior == Behavior::DISASSEMBLE_QUEST_SCRIPT) {
filename += ".txt";
} else if ((behavior == Behavior::CONVERT_ITEMRT_REL_TO_JSON) ||
(behavior == Behavior::CONVERT_ITEMRT_GSL_TO_JSON) ||
(behavior == Behavior::CONVERT_ITEMRT_AFS_TO_JSON)) {
filename += ".json";
} else {
filename += ".dec";
}
save_file(filename, data, size);
} else if (isatty(fileno(stdout)) &&
(behavior != Behavior::DISASSEMBLE_QUEST_SCRIPT) &&
(behavior != Behavior::CONVERT_ITEMRT_REL_TO_JSON) &&
(behavior != Behavior::CONVERT_ITEMRT_GSL_TO_JSON) &&
(behavior != Behavior::CONVERT_ITEMRT_AFS_TO_JSON)) {
} else if (isatty(fileno(stdout)) && (behavior != Behavior::DISASSEMBLE_QUEST_SCRIPT)) {
// If stdout is a terminal and the data is not known to be text, use
// print_data to write the result
print_data(stdout, data, size);
@@ -1550,221 +1523,50 @@ int main(int argc, char** argv) {
break;
}
case Behavior::FORMAT_RARE_ITEM_SET: {
case Behavior::CONVERT_RARE_ITEM_SET: {
auto name_index = make_shared<ItemNameIndex>(
JSON::parse(load_file("system/item-tables/names-v2.json")),
JSON::parse(load_file("system/item-tables/names-v3.json")),
JSON::parse(load_file("system/item-tables/names-v4.json")));
if (!input_filename || !strcmp(input_filename, "-")) {
throw runtime_error("input filename must be given");
}
shared_ptr<string> data(new string(read_input_data()));
shared_ptr<RareItemSet> rs;
if (json) {
rs.reset(new JSONRareItemSet(JSON::parse(read_input_data()), cli_version, name_index));
if (ends_with(input_filename, ".json")) {
rs.reset(new RareItemSet(JSON::parse(*data), cli_version, name_index));
} else if (ends_with(input_filename, ".gsl")) {
rs.reset(new RareItemSet(GSLArchive(data, false), false));
} else if (ends_with(input_filename, ".gslb")) {
rs.reset(new RareItemSet(GSLArchive(data, true), true));
} else if (ends_with(input_filename, ".afs")) {
rs.reset(new RareItemSet(AFSArchive(data)));
} else if (ends_with(input_filename, ".rel")) {
rs.reset(new RareItemSet(*data, true));
} else {
rs.reset(new RELRareItemSet(data));
throw runtime_error("cannot determine input format; use a filename ending with .json, .gsl, .gslb, .afs, or .rel");
}
auto format_drop = [&](const RareItemSet::ExpandedDrop& r) -> string {
ItemData item;
item.data1[0] = r.item_code[0];
item.data1[1] = r.item_code[1];
item.data1[2] = r.item_code[2];
string name = name_index->describe_item(cli_version, item);
auto frac = reduce_fraction<uint64_t>(r.probability, 0x100000000);
return string_printf(
"(%08" PRIX32 " => %" PRIu64 "/%" PRIu64 ") %02hhX%02hhX%02hhX (%s)",
r.probability, frac.first, frac.second, r.item_code[0], r.item_code[1], r.item_code[2], name.c_str());
};
auto print_collection = [&](GameMode mode, Episode episode, uint8_t difficulty, uint8_t section_id) -> void {
string secid_name = name_for_section_id(section_id);
fprintf(stdout, "%s %s %s %s\n",
name_for_mode(mode),
name_for_episode(episode),
name_for_difficulty(difficulty),
secid_name.c_str());
fprintf(stdout, " Monster rares:\n");
for (size_t z = 0; z < 0x65; z++) {
string enemy_types;
for (size_t w = 0; w < static_cast<size_t>(EnemyType::MAX_ENEMY_TYPE); w++) {
auto enemy_type = static_cast<EnemyType>(w);
try {
if (rare_table_index_for_enemy_type(enemy_type) == z &&
enemy_type_valid_for_episode(episode, enemy_type)) {
enemy_types += name_for_enum(enemy_type);
enemy_types += ",";
}
} catch (const exception&) {
}
}
if (!enemy_types.empty()) {
enemy_types.resize(enemy_types.size() - 1);
}
for (const auto& spec : rs->get_enemy_specs(mode, episode, difficulty, section_id, z)) {
string s = format_drop(spec);
fprintf(stdout, " %02zX: %s (%s)\n", z, s.c_str(), enemy_types.c_str());
}
}
fprintf(stdout, " Box rares:\n");
for (size_t area = 0; area < 0x12; area++) {
for (const auto& spec : rs->get_box_specs(mode, episode, difficulty, section_id, area)) {
string s = format_drop(spec);
fprintf(stdout, " (area %02zX) %s\n", area, s.c_str());
}
}
};
static const vector<Episode> episodes = {
Episode::EP1,
Episode::EP2,
Episode::EP4,
};
for (Episode episode : episodes) {
for (uint8_t difficulty = 0; difficulty < 4; difficulty++) {
for (uint8_t section_id = 0; section_id < 10; section_id++) {
print_collection(GameMode::NORMAL, episode, difficulty, section_id);
}
}
}
break;
}
case Behavior::CONVERT_ITEMRT_REL_TO_JSON:
case Behavior::CONVERT_ITEMRT_GSL_TO_JSON:
case Behavior::CONVERT_ITEMRT_AFS_TO_JSON: {
auto name_index = make_shared<ItemNameIndex>(
JSON::parse(load_file("system/item-tables/names-v2.json")),
JSON::parse(load_file("system/item-tables/names-v3.json")),
JSON::parse(load_file("system/item-tables/names-v4.json")));
shared_ptr<string> data(new string(read_input_data()));
unique_ptr<RareItemSet> rs;
if (behavior == Behavior::CONVERT_ITEMRT_GSL_TO_JSON) {
rs.reset(new GSLRareItemSet(data, big_endian));
} else if (behavior == Behavior::CONVERT_ITEMRT_AFS_TO_JSON) {
rs.reset(new AFSRareItemSet(data));
if (!output_filename || !strcmp(output_filename, "-")) {
rs->print_all_collections(stdout, cli_version, name_index);
} else if (ends_with(output_filename, ".json")) {
string data = rs->serialize_json(cli_version, name_index);
write_output_data(data.data(), data.size());
} else if (ends_with(output_filename, ".gsl")) {
string data = rs->serialize_gsl(big_endian);
write_output_data(data.data(), data.size());
} else if (ends_with(output_filename, ".gslb")) {
string data = rs->serialize_gsl(true);
write_output_data(data.data(), data.size());
} else if (ends_with(output_filename, ".afs")) {
string data = rs->serialize_afs();
write_output_data(data.data(), data.size());
} else {
rs.reset(new RELRareItemSet(data));
throw runtime_error("cannot determine output format; use a filename ending with .json, .gsl, .gslb, or .afs");
}
// Compute the mapping of {rt_index: EnemyType} for each episode
const auto& generate_table = +[](Episode episode) -> vector<vector<EnemyType>> {
vector<vector<EnemyType>> ret;
for (size_t z = 0; z < static_cast<size_t>(EnemyType::MAX_ENEMY_TYPE); z++) {
EnemyType t = static_cast<EnemyType>(z);
try {
uint8_t rt_index = rare_table_index_for_enemy_type(t);
if (enemy_type_valid_for_episode(episode, t)) {
if (rt_index >= ret.size()) {
ret.resize(rt_index + 1);
}
ret[rt_index].emplace_back(t);
}
} catch (const exception&) {
}
}
return ret;
};
auto episodes_dict = JSON::dict();
static const array<pair<Episode, vector<vector<EnemyType>>>, 3> episodes = {
make_pair(Episode::EP1, generate_table(Episode::EP1)),
make_pair(Episode::EP2, generate_table(Episode::EP2)),
make_pair(Episode::EP4, generate_table(Episode::EP4)),
};
for (const auto& episode_it : episodes) {
Episode episode = episode_it.first;
const auto& rt_index_to_enemy_type = episode_it.second;
auto difficulty_dict = JSON::dict();
for (uint8_t difficulty = 0; difficulty < 4; difficulty++) {
auto section_id_dict = JSON::dict();
for (uint8_t section_id = 0; section_id < 10; section_id++) {
auto collection_dict = JSON::dict();
for (size_t rt_index = 0; rt_index < rt_index_to_enemy_type.size(); rt_index++) {
const auto& enemy_types = rt_index_to_enemy_type[rt_index];
if (enemy_types.empty()) {
continue;
}
for (const auto& spec : rs->get_enemy_specs(GameMode::NORMAL, episode, difficulty, section_id, rt_index)) {
uint32_t primary_identifier = (spec.item_code[0] << 16) | (spec.item_code[1] << 8) | spec.item_code[2];
if (primary_identifier == 0) {
continue;
}
JSON id_json;
if (names) {
ItemData data;
data.data1[0] = spec.item_code[0];
data.data1[1] = spec.item_code[1];
data.data1[2] = spec.item_code[2];
id_json = name_index->describe_item(cli_version, data);
} else {
id_json = primary_identifier;
}
auto frac = reduce_fraction<uint64_t>(spec.probability, 0x100000000);
auto specs_json = JSON::list({JSON::list({string_printf("%" PRIu64 "/%" PRIu64, frac.first, frac.second), std::move(id_json)})});
for (const auto& enemy_type : enemy_types) {
if (enemy_type_valid_for_episode(episode, enemy_type)) {
collection_dict.emplace(name_for_enum(enemy_type), std::move(specs_json));
}
}
}
}
for (size_t area = 0; area < 0x12; area++) {
auto area_list = JSON::list();
for (const auto& spec : rs->get_box_specs(GameMode::NORMAL, episode, difficulty, section_id, area)) {
uint32_t primary_identifier = (spec.item_code[0] << 16) | (spec.item_code[1] << 8) | spec.item_code[2];
if (primary_identifier == 0) {
continue;
}
JSON id_json;
if (names) {
ItemData data;
data.data1[0] = spec.item_code[0];
data.data1[1] = spec.item_code[1];
data.data1[2] = spec.item_code[2];
id_json = name_index->describe_item(cli_version, data);
} else {
id_json = primary_identifier;
}
auto frac = reduce_fraction<uint64_t>(spec.probability, 0x100000000);
area_list.emplace_back(JSON::list({string_printf("%" PRIu64 "/%" PRIu64, frac.first, frac.second), std::move(id_json)}));
}
if (!area_list.empty()) {
collection_dict.emplace(
string_printf("Box-%s", name_for_area(episode, area)),
std::move(area_list));
}
}
if (!collection_dict.empty()) {
section_id_dict.emplace(name_for_section_id(section_id), std::move(collection_dict));
}
}
difficulty_dict.emplace(token_name_for_difficulty(difficulty), std::move(section_id_dict));
}
episodes_dict.emplace(token_name_for_episode(episode), std::move(difficulty_dict));
}
auto root_json = JSON::dict({{"Normal", std::move(episodes_dict)}});
string json_data = root_json.serialize(
JSON::SerializeOption::FORMAT |
JSON::SerializeOption::HEX_INTEGERS |
JSON::SerializeOption::SORT_DICT_KEYS);
write_output_data(json_data.data(), json_data.size());
break;
}
+482 -171
View File
@@ -1,6 +1,7 @@
#include "RareItemSet.hh"
#include <phosg/Filesystem.hh>
#include <phosg/Math.hh>
#include <phosg/Random.hh>
#include "BattleParamsIndex.hh"
@@ -9,7 +10,33 @@
using namespace std;
uint32_t RareItemSet::PackedDrop::expand_rate(uint8_t pc) {
string RareItemSet::ExpandedDrop::str() const {
auto frac = reduce_fraction<uint64_t>(this->probability, 0x100000000);
return string_printf(
"(%08" PRIX32 " => %" PRIu64 "/%" PRIu64 ") %02hhX%02hhX%02hhX",
this->probability, frac.first, frac.second, this->item_code[0], this->item_code[1], this->item_code[2]);
}
string RareItemSet::ExpandedDrop::str(GameVersion version, shared_ptr<const ItemNameIndex> name_index) const {
ItemData item;
item.data1[0] = this->item_code[0];
item.data1[1] = this->item_code[1];
item.data1[2] = this->item_code[2];
string ret = this->str();
ret += " (";
ret += name_index->describe_item(version, item);
ret += ")";
return ret;
}
uint32_t RareItemSet::expand_rate(uint8_t pc) {
// pc = bits SSSSS VVV
// S = shift + 4 (so actual shift is 0-27)
// V = value - 7 (so actual value is 7-14)
// take the bits 00000000 00000000 00000000 00000010
// shift left by shift (0-27)
// multiply by value
int8_t shift = ((pc >> 3) & 0x1F) - 4;
if (shift < 0) {
shift = 0;
@@ -17,93 +44,202 @@ uint32_t RareItemSet::PackedDrop::expand_rate(uint8_t pc) {
return ((2 << shift) * ((pc & 7) + 7));
}
RareItemSet::ExpandedDrop::ExpandedDrop() : probability(0) {
this->item_code[0] = 0;
this->item_code[1] = 0;
this->item_code[2] = 0;
}
RareItemSet::ExpandedDrop::ExpandedDrop(const PackedDrop& d)
: probability(PackedDrop::expand_rate(d.probability)) {
this->item_code[0] = d.item_code[0];
this->item_code[1] = d.item_code[1];
this->item_code[2] = d.item_code[2];
}
std::vector<RareItemSet::ExpandedDrop> GSLRareItemSet::Table::get_enemy_specs(uint8_t rt_index) const {
vector<ExpandedDrop> ret;
if (this->monster_rares[rt_index].item_code[0] != 0 ||
this->monster_rares[rt_index].item_code[1] != 0 ||
this->monster_rares[rt_index].item_code[2] != 0) {
ret.emplace_back(this->monster_rares[rt_index]);
}
return ret;
}
std::vector<RareItemSet::ExpandedDrop> GSLRareItemSet::Table::get_box_specs(uint8_t area) const {
vector<ExpandedDrop> ret;
for (size_t z = 0; z < 0x1E; z++) {
if (this->box_areas[z] == area) {
ret.emplace_back(this->box_rares[z]);
uint8_t RareItemSet::compress_rate(uint32_t probability) {
// I'm too lazy to figure out the reverse bitwise math, so we just compute all
// the expansions and take the closest one
static std::map<uint32_t, uint8_t> inverse_map;
if (inverse_map.empty()) {
for (size_t z = 0; z < 0x100; z++) {
inverse_map.emplace(RareItemSet::expand_rate(z), z);
}
}
auto it = inverse_map.lower_bound(probability);
if (it == inverse_map.end()) {
// The expanded probability is less likely than the least likely value
return inverse_map.rbegin()->second;
} else if (it->first == probability) {
// The expanded probability is exactly equal to this entry
return it->second;
} else if (it == inverse_map.begin()) {
// The expanded probability more likely than the most likely value
return it->second;
} else {
// The expanded probability is between two entries; choose the closer one
auto prev_it = it;
prev_it--;
int32_t prev_diff = static_cast<int32_t>(prev_it->first - probability);
int32_t next_diff = static_cast<int32_t>(it->first - probability);
return (prev_diff < next_diff) ? prev_it->second : it->second;
}
}
RareItemSet::ParsedRELData::PackedDrop::PackedDrop(const ExpandedDrop& exp)
: probability(RareItemSet::compress_rate(exp.probability)),
item_code(exp.item_code) {}
RareItemSet::ExpandedDrop RareItemSet::ParsedRELData::PackedDrop::expand() const {
return ExpandedDrop{
.probability = RareItemSet::expand_rate(this->probability),
.item_code = this->item_code,
};
}
template <bool IsBigEndian>
void RareItemSet::ParsedRELData::parse_t(StringReader r) {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
uint32_t root_offset = r.pget<U32T>(r.size() - 0x10);
const auto& root = r.pget<Offsets<IsBigEndian>>(root_offset);
StringReader monsters_r = r.sub(root.monster_rares_offset);
for (size_t z = 0; z < 0x65; z++) {
const auto& d = monsters_r.get<PackedDrop>();
this->monster_rares.emplace_back(d.expand());
}
StringReader box_areas_r = r.sub(root.box_areas_offset, root.box_count * sizeof(uint8_t));
StringReader box_drops_r = r.sub(root.box_rares_offset, root.box_count * sizeof(PackedDrop));
for (size_t z = 0; z < root.box_count; z++) {
uint8_t area = box_areas_r.get_u8();
const auto& drop = box_drops_r.get<PackedDrop>();
if (!drop.item_code.is_filled_with(0)) {
auto& box_rare = this->box_rares.emplace_back();
box_rare.area = area;
box_rare.drop = drop.expand();
}
}
}
template <bool IsBigEndian>
std::string RareItemSet::ParsedRELData::serialize_t() const {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
using U16T = typename std::conditional<IsBigEndian, be_uint16_t, le_uint16_t>::type;
static const PackedDrop empty_drop;
Offsets<IsBigEndian> root;
root.box_count = this->box_rares.size();
StringWriter w;
root.monster_rares_offset = w.size();
for (const auto& drop : this->monster_rares) {
w.put(PackedDrop(drop));
}
while (w.size() < root.monster_rares_offset + 0x65 * sizeof(PackedDrop)) {
w.put(empty_drop);
}
root.box_areas_offset = w.size();
for (const auto& drop : this->box_rares) {
w.put_u8(drop.area);
}
root.box_rares_offset = w.size();
for (const auto& drop : this->box_rares) {
w.put(PackedDrop(drop.drop));
}
while (w.size() & 3) {
w.put_u8(0);
}
uint32_t root_offset = w.size();
w.put(root);
while (w.size() & 0x1F) {
w.put_u8(0);
}
uint32_t relocations_offset = w.size();
w.put<U16T>(root_offset >> 2);
w.put<U16T>(2);
w.put<U16T>(1);
while (w.size() & 0x1F) {
w.put_u8(0);
}
w.put<U32T>(relocations_offset);
w.put<U32T>(3); // num_relocations
w.put<U32T>(1); // TODO: What is this used for?
w.put<U32T>(0);
w.put<U32T>(root_offset);
w.put<U32T>(0);
w.put<U32T>(0);
w.put<U32T>(0);
return std::move(w.str());
}
RareItemSet::ParsedRELData::ParsedRELData(StringReader r, bool big_endian) {
if (big_endian) {
this->parse_t<true>(r);
} else {
this->parse_t<false>(r);
}
}
RareItemSet::ParsedRELData::ParsedRELData(const SpecCollection& collection) {
for (const auto& specs : collection.rt_index_to_specs) {
ExpandedDrop effective_spec;
for (const auto& spec : specs) {
if (effective_spec.item_code.is_filled_with(0)) {
effective_spec = spec;
} else if ((effective_spec.probability != spec.probability) ||
(effective_spec.item_code != spec.item_code)) {
throw runtime_error("monster spec cannot be converted to ItemRT format");
}
}
if (!effective_spec.item_code.is_filled_with(0)) {
this->monster_rares.emplace_back(specs.empty() ? ExpandedDrop() : specs[0]);
}
}
if (collection.box_area_to_specs.size() > 0xFF) {
throw runtime_error("area value too high");
}
for (uint8_t area = 0; area < collection.box_area_to_specs.size(); area++) {
for (const auto& spec : collection.box_area_to_specs[area]) {
this->box_rares.emplace_back(BoxRare{.area = area, .drop = spec});
}
}
}
std::string RareItemSet::ParsedRELData::serialize(bool big_endian) const {
if (big_endian) {
return this->serialize_t<true>();
} else {
return this->serialize_t<false>();
}
}
RareItemSet::SpecCollection RareItemSet::ParsedRELData::as_collection() const {
SpecCollection ret;
for (size_t z = 0; z < this->monster_rares.size(); z++) {
const auto& drop = this->monster_rares[z];
if (drop.item_code.is_filled_with(0)) {
continue;
}
if (z >= ret.rt_index_to_specs.size()) {
ret.rt_index_to_specs.resize(z + 1);
}
ret.rt_index_to_specs[z].emplace_back(drop);
}
for (const auto& drop : this->box_rares) {
if (drop.drop.item_code.is_filled_with(0)) {
continue;
}
if (drop.area >= ret.box_area_to_specs.size()) {
ret.box_area_to_specs.resize(drop.area + 1);
}
ret.box_area_to_specs[drop.area].emplace_back(drop.drop);
}
return ret;
}
uint16_t RareItemSet::key_for_params(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid) {
if (difficulty > 3) {
throw logic_error("incorrect difficulty");
}
if (secid > 10) {
throw logic_error("incorrect section id");
}
uint16_t key = ((difficulty & 3) << 4) | (secid & 0x0F);
switch (mode) {
case GameMode::NORMAL:
break;
case GameMode::BATTLE:
key |= 0x0040;
break;
case GameMode::CHALLENGE:
key |= 0x0080;
break;
case GameMode::SOLO:
key |= 0x00C0;
break;
default:
throw logic_error("invalid episode in RareItemSet");
}
switch (episode) {
case Episode::EP1:
break;
case Episode::EP2:
key |= 0x0100;
break;
case Episode::EP4:
key |= 0x0200;
break;
default:
throw logic_error("invalid episode in RareItemSet");
}
return key;
}
AFSRareItemSet::AFSRareItemSet(shared_ptr<const string> data)
: afs(data) {
RareItemSet::RareItemSet(const AFSArchive& afs) {
const array<GameMode, 4> modes = {GameMode::NORMAL, GameMode::BATTLE, GameMode::CHALLENGE, GameMode::SOLO};
for (GameMode mode : modes) {
for (size_t difficulty = 0; difficulty < 4; difficulty++) {
for (size_t section_id = 0; section_id < 10; section_id++) {
try {
size_t index = difficulty * 10 + section_id;
auto entry = this->afs.get(index);
if (entry.second < sizeof(Table)) {
throw runtime_error(string_printf("table %zu is too small", index));
}
this->tables.emplace(
ParsedRELData rel(afs.get_reader(index), false);
this->collections.emplace(
this->key_for_params(mode, Episode::EP1, difficulty, section_id),
reinterpret_cast<const Table*>(entry.first));
rel.as_collection());
} catch (const out_of_range&) {
}
}
@@ -111,45 +247,27 @@ AFSRareItemSet::AFSRareItemSet(shared_ptr<const string> data)
}
}
std::vector<RareItemSet::ExpandedDrop> AFSRareItemSet::get_enemy_specs(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const {
try {
return this->tables.at(this->key_for_params(mode, episode, difficulty, secid))->get_enemy_specs(rt_index);
} catch (const out_of_range&) {
return {};
}
string RareItemSet::gsl_entry_name_for_table(GameMode mode, Episode episode, uint8_t difficulty, uint8_t section_id) {
return string_printf("ItemRT%s%s%c%1hhu.rel",
((mode == GameMode::CHALLENGE) ? "c" : ""),
((episode == Episode::EP2) ? "l" : ""),
tolower(abbreviation_for_difficulty(difficulty)), // One of "nhvu"
section_id);
}
std::vector<RareItemSet::ExpandedDrop> AFSRareItemSet::get_box_specs(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const {
try {
return this->tables.at(this->key_for_params(mode, episode, difficulty, secid))->get_box_specs(area);
} catch (const out_of_range&) {
return {};
}
}
GSLRareItemSet::GSLRareItemSet(shared_ptr<const string> data, bool is_big_endian)
: gsl(data, is_big_endian) {
RareItemSet::RareItemSet(const GSLArchive& gsl, bool is_big_endian) {
const array<Episode, 2> episodes = {Episode::EP1, Episode::EP2};
const array<GameMode, 4> modes = {GameMode::NORMAL, GameMode::BATTLE, GameMode::CHALLENGE, GameMode::SOLO};
for (GameMode mode : modes) {
for (Episode episode : episodes) {
for (size_t difficulty = 0; difficulty < 4; difficulty++) {
for (size_t section_id = 0; section_id < 10; section_id++) {
string filename = string_printf("ItemRT%s%s%c%1zu.rel",
((mode == GameMode::CHALLENGE) ? "c" : ""),
((episode == Episode::EP2) ? "l" : ""),
tolower(abbreviation_for_difficulty(difficulty)), // One of "nhvu"
section_id);
try {
auto entry = this->gsl.get(filename);
if (entry.second < sizeof(Table)) {
throw runtime_error(string_printf("table %s is too small", filename.c_str()));
}
this->tables.emplace(
string filename = this->gsl_entry_name_for_table(mode, episode, difficulty, section_id);
ParsedRELData rel(gsl.get_reader(filename), is_big_endian);
this->collections.emplace(
this->key_for_params(mode, episode, difficulty, section_id),
reinterpret_cast<const Table*>(entry.first));
rel.as_collection());
} catch (const out_of_range&) {
}
}
@@ -158,71 +276,27 @@ GSLRareItemSet::GSLRareItemSet(shared_ptr<const string> data, bool is_big_endian
}
}
std::vector<RareItemSet::ExpandedDrop> GSLRareItemSet::get_enemy_specs(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const {
try {
return this->tables.at(this->key_for_params(mode, episode, difficulty, secid))->get_enemy_specs(rt_index);
} catch (const out_of_range&) {
return {};
RareItemSet::RareItemSet(const string& rel_data, bool is_big_endian) {
// Tables are 0x280 bytes in size in this format, laid out sequentially
StringReader r(rel_data);
array<Episode, 3> episodes = {Episode::EP1, Episode::EP2, Episode::EP4};
for (size_t ep_index = 0; ep_index < episodes.size(); ep_index++) {
for (size_t difficulty = 0; difficulty < 4; difficulty++) {
for (size_t section_id = 0; section_id < 10; section_id++) {
try {
size_t index = (ep_index * 40) + difficulty * 10 + section_id;
ParsedRELData rel(r.sub(0x280 * index, 0x280), is_big_endian);
this->collections.emplace(
this->key_for_params(GameMode::NORMAL, episodes[ep_index], difficulty, section_id),
rel.as_collection());
} catch (const out_of_range&) {
}
}
}
}
}
std::vector<RareItemSet::ExpandedDrop> GSLRareItemSet::get_box_specs(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const {
try {
return this->tables.at(this->key_for_params(mode, episode, difficulty, secid))->get_box_specs(area);
} catch (const out_of_range&) {
return {};
}
}
RELRareItemSet::RELRareItemSet(shared_ptr<const string> data) : data(data) {
if (this->data->size() != sizeof(Table) * 10 * 4 * 3) {
throw runtime_error("data file size is incorrect");
}
}
std::vector<RareItemSet::ExpandedDrop> RELRareItemSet::get_enemy_specs(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const {
return this->get_table(mode, episode, difficulty, secid).get_enemy_specs(rt_index);
}
std::vector<RareItemSet::ExpandedDrop> RELRareItemSet::get_box_specs(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const {
return this->get_table(mode, episode, difficulty, secid).get_box_specs(area);
}
const RELRareItemSet::Table& RELRareItemSet::get_table(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid) const {
(void)mode; // TODO: Shouldn't we check for challenge mode somewhere?
if (difficulty > 3) {
throw logic_error("incorrect difficulty");
}
if (secid > 10) {
throw logic_error("incorrect section id");
}
size_t ep_index;
switch (episode) {
case Episode::EP1:
ep_index = 0;
break;
case Episode::EP2:
ep_index = 1;
break;
case Episode::EP4:
ep_index = 2;
break;
default:
throw invalid_argument("incorrect episode");
}
const auto* tables = reinterpret_cast<const Table*>(this->data->data());
return tables[(ep_index * 10 * 4) + (difficulty * 10) + secid];
}
JSONRareItemSet::JSONRareItemSet(const JSON& json, GameVersion version, shared_ptr<const ItemNameIndex> name_index) {
RareItemSet::RareItemSet(const JSON& json, GameVersion version, shared_ptr<const ItemNameIndex> name_index) {
for (const auto& mode_it : json.as_dict()) {
static const unordered_map<string, GameMode> mode_keys(
{{"Normal", GameMode::NORMAL}, {"Battle", GameMode::BATTLE}, {"Challenge", GameMode::CHALLENGE}, {"Solo", GameMode::SOLO}});
@@ -303,22 +377,259 @@ JSONRareItemSet::JSONRareItemSet(const JSON& json, GameVersion version, shared_p
}
}
std::vector<RareItemSet::ExpandedDrop> JSONRareItemSet::get_enemy_specs(
std::string RareItemSet::serialize_afs() const {
vector<string> files;
for (uint8_t difficulty = 0; difficulty < 4; difficulty++) {
for (uint8_t section_id = 0; section_id < 10; section_id++) {
ParsedRELData rel(this->get_collection(GameMode::NORMAL, Episode::EP1, difficulty, section_id));
files.emplace_back(rel.serialize(false));
}
}
return AFSArchive::generate(files, false);
}
std::string RareItemSet::serialize_gsl(bool big_endian) const {
unordered_map<string, string> files;
static const std::array<Episode, 2> episodes = {Episode::EP1, Episode::EP2};
for (Episode episode : episodes) {
for (uint8_t difficulty = 0; difficulty < 4; difficulty++) {
for (uint8_t section_id = 0; section_id < 10; section_id++) {
try {
string filename = this->gsl_entry_name_for_table(GameMode::NORMAL, episode, difficulty, section_id);
ParsedRELData rel(this->get_collection(GameMode::NORMAL, episode, difficulty, section_id));
files.emplace(filename, rel.serialize(big_endian));
} catch (const out_of_range&) {
// Collection does not exist; skip it
}
}
}
}
for (uint8_t difficulty = 0; difficulty < 4; difficulty++) {
for (uint8_t section_id = 0; section_id < 10; section_id++) {
try {
string filename = this->gsl_entry_name_for_table(GameMode::CHALLENGE, Episode::EP1, difficulty, section_id);
ParsedRELData rel(this->get_collection(GameMode::CHALLENGE, Episode::EP1, difficulty, section_id));
files.emplace(filename, rel.serialize(big_endian));
} catch (const out_of_range&) {
// Collection does not exist; skip it
}
}
}
return GSLArchive::generate(files, big_endian);
}
std::string RareItemSet::serialize_json(GameVersion version, shared_ptr<const ItemNameIndex> name_index) const {
auto modes_dict = JSON::dict();
static const array<GameMode, 4> modes = {GameMode::NORMAL, GameMode::BATTLE, GameMode::CHALLENGE, GameMode::SOLO};
for (const auto& mode : modes) {
auto episodes_dict = JSON::dict();
static const array<Episode, 3> episodes = {Episode::EP1, Episode::EP2, Episode::EP4};
for (const auto& episode : episodes) {
auto difficulty_dict = JSON::dict();
for (uint8_t difficulty = 0; difficulty < 4; difficulty++) {
auto section_id_dict = JSON::dict();
for (uint8_t section_id = 0; section_id < 10; section_id++) {
auto collection_dict = JSON::dict();
for (size_t rt_index = 0; rt_index < 0x80; rt_index++) {
const auto& enemy_types = enemy_types_for_rare_table_index(episode, rt_index);
if (enemy_types.empty()) {
continue;
}
for (const auto& spec : this->get_enemy_specs(GameMode::NORMAL, episode, difficulty, section_id, rt_index)) {
uint32_t primary_identifier = (spec.item_code[0] << 16) | (spec.item_code[1] << 8) | spec.item_code[2];
if (primary_identifier == 0) {
continue;
}
auto frac = reduce_fraction<uint64_t>(spec.probability, 0x100000000);
auto spec_json = JSON::list({string_printf("%" PRIu64 "/%" PRIu64, frac.first, frac.second), primary_identifier});
if (name_index) {
ItemData data;
data.data1[0] = spec.item_code[0];
data.data1[1] = spec.item_code[1];
data.data1[2] = spec.item_code[2];
spec_json.emplace_back(name_index->describe_item(version, data));
}
for (const auto& enemy_type : enemy_types) {
if (enemy_type_valid_for_episode(episode, enemy_type)) {
JSON this_spec_json = spec_json;
collection_dict.emplace(name_for_enum(enemy_type), JSON::list()).first->second->emplace_back(std::move(this_spec_json));
}
}
}
}
for (size_t area = 0; area < 0x12; area++) {
auto area_list = JSON::list();
for (const auto& spec : this->get_box_specs(GameMode::NORMAL, episode, difficulty, section_id, area)) {
uint32_t primary_identifier = (spec.item_code[0] << 16) | (spec.item_code[1] << 8) | spec.item_code[2];
if (primary_identifier == 0) {
continue;
}
auto frac = reduce_fraction<uint64_t>(spec.probability, 0x100000000);
area_list.emplace_back(JSON::list({string_printf("%" PRIu64 "/%" PRIu64, frac.first, frac.second), std::move(primary_identifier)}));
if (name_index) {
ItemData data;
data.data1[0] = spec.item_code[0];
data.data1[1] = spec.item_code[1];
data.data1[2] = spec.item_code[2];
area_list.back().emplace_back(name_index->describe_item(version, data));
}
}
if (!area_list.empty()) {
collection_dict.emplace(
string_printf("Box-%s", name_for_area(episode, area)),
std::move(area_list));
}
}
if (!collection_dict.empty()) {
section_id_dict.emplace(name_for_section_id(section_id), std::move(collection_dict));
}
}
difficulty_dict.emplace(token_name_for_difficulty(difficulty), std::move(section_id_dict));
}
episodes_dict.emplace(token_name_for_episode(episode), std::move(difficulty_dict));
}
modes_dict.emplace(name_for_mode(mode), std::move(episodes_dict));
}
return modes_dict.serialize(JSON::SerializeOption::FORMAT | JSON::SerializeOption::HEX_INTEGERS | JSON::SerializeOption::SORT_DICT_KEYS);
}
void RareItemSet::print_collection(
FILE* stream,
GameVersion version,
GameMode mode,
Episode episode,
uint8_t difficulty,
uint8_t section_id,
shared_ptr<const ItemNameIndex> name_index) const {
const SpecCollection* collection;
try {
collection = &this->get_collection(mode, episode, difficulty, section_id);
} catch (const out_of_range&) {
return;
}
string secid_name = name_for_section_id(section_id);
fprintf(stream, "%s %s %s %s\n",
name_for_mode(mode),
name_for_episode(episode),
name_for_difficulty(difficulty),
secid_name.c_str());
fprintf(stream, " Monster rares:\n");
for (size_t z = 0; z < collection->rt_index_to_specs.size(); z++) {
string enemy_types_str;
const auto& enemy_types = enemy_types_for_rare_table_index(episode, z);
for (EnemyType enemy_type : enemy_types) {
enemy_types_str += name_for_enum(enemy_type);
enemy_types_str.push_back(',');
}
if (!enemy_types_str.empty()) {
enemy_types_str.resize(enemy_types_str.size() - 1);
}
for (const auto& spec : collection->rt_index_to_specs[z]) {
string s = name_index ? spec.str(version, name_index) : spec.str();
fprintf(stream, " %02zX: %s (%s)\n", z, s.c_str(), enemy_types_str.c_str());
}
}
fprintf(stream, " Box rares:\n");
for (size_t area = 0; area < collection->box_area_to_specs.size(); area++) {
for (const auto& spec : collection->box_area_to_specs[area]) {
string s = name_index ? spec.str(version, name_index) : spec.str();
fprintf(stream, " (area %02zX) %s\n", area, s.c_str());
}
}
}
void RareItemSet::print_all_collections(
FILE* stream, GameVersion version, std::shared_ptr<const ItemNameIndex> name_index) const {
static const array<GameMode, 4> modes = {GameMode::NORMAL, GameMode::BATTLE, GameMode::CHALLENGE, GameMode::SOLO};
static const array<Episode, 3> episodes = {Episode::EP1, Episode::EP2, Episode::EP4};
for (GameMode mode : modes) {
for (Episode episode : episodes) {
for (uint8_t difficulty = 0; difficulty < 4; difficulty++) {
for (uint8_t section_id = 0; section_id < 10; section_id++) {
try {
this->print_collection(stream, version, mode, episode, difficulty, section_id, name_index);
} catch (const out_of_range& e) {
}
}
}
}
}
}
std::vector<RareItemSet::ExpandedDrop> RareItemSet::get_enemy_specs(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const {
try {
return this->collections.at(this->key_for_params(mode, episode, difficulty, secid)).rt_index_to_specs.at(rt_index);
return this->get_collection(mode, episode, difficulty, secid).rt_index_to_specs.at(rt_index);
} catch (const out_of_range&) {
static const std::vector<ExpandedDrop> empty_vector;
return empty_vector;
}
}
std::vector<RareItemSet::ExpandedDrop> JSONRareItemSet::get_box_specs(
std::vector<RareItemSet::ExpandedDrop> RareItemSet::get_box_specs(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const {
try {
return this->collections.at(this->key_for_params(mode, episode, difficulty, secid)).box_area_to_specs.at(area);
return this->get_collection(mode, episode, difficulty, secid).box_area_to_specs.at(area);
} catch (const out_of_range&) {
static const std::vector<ExpandedDrop> empty_vector;
return empty_vector;
}
}
const RareItemSet::SpecCollection& RareItemSet::get_collection(
GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid) const {
return this->collections.at(this->key_for_params(mode, episode, difficulty, secid));
}
uint16_t RareItemSet::key_for_params(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid) {
if (difficulty > 3) {
throw logic_error("incorrect difficulty");
}
if (secid > 10) {
throw logic_error("incorrect section id");
}
uint16_t key = ((difficulty & 3) << 4) | (secid & 0x0F);
switch (mode) {
case GameMode::NORMAL:
break;
case GameMode::BATTLE:
key |= 0x0040;
break;
case GameMode::CHALLENGE:
key |= 0x0080;
break;
case GameMode::SOLO:
key |= 0x00C0;
break;
default:
throw logic_error("invalid episode in RareItemSet");
}
switch (episode) {
case Episode::EP1:
break;
case Episode::EP2:
key |= 0x0100;
break;
case Episode::EP4:
key |= 0x0200;
break;
default:
throw logic_error("invalid episode in RareItemSet");
}
return key;
}
+73 -92
View File
@@ -17,111 +17,92 @@
class RareItemSet {
public:
struct PackedDrop {
uint8_t probability;
uint8_t item_code[3];
static uint32_t expand_rate(uint8_t pc);
} __attribute__((packed));
struct ExpandedDrop {
uint32_t probability;
uint8_t item_code[3];
uint32_t probability = 0;
parray<uint8_t, 3> item_code;
ExpandedDrop();
explicit ExpandedDrop(const PackedDrop&);
std::string str() const;
std::string str(GameVersion version, std::shared_ptr<const ItemNameIndex> name_index) const;
};
struct Table {
// 0x280 in size; describes one difficulty, section ID, and episode
// TODO: It looks like this structure can actually vary. In PSOGC, these all
// appear to be the same size/format, but that's probably not strictly
// required to be the case.
/* 0000 */ parray<PackedDrop, 0x65> monster_rares;
/* 0194 */ parray<uint8_t, 0x1E> box_areas;
/* 01B2 */ parray<PackedDrop, 0x1E> box_rares;
/* 022A */ parray<uint8_t, 2> unknown_a1;
/* 022C */ be_uint32_t monster_rares_offset; // == 0x0000
/* 0230 */ be_uint32_t box_count; // == 0x1E
/* 0234 */ be_uint32_t box_areas_offset; // == 0x0194
/* 0238 */ be_uint32_t box_rares_offset; // == 0x01B2
/* 023C */ be_uint32_t unused_offset1;
/* 0240 */ parray<be_uint16_t, 0x10> unknown_a2;
/* 0260 */ be_uint32_t unknown_a2_offset;
/* 0264 */ be_uint32_t unknown_a2_count;
/* 0268 */ be_uint32_t unknown_a3;
/* 026C */ be_uint32_t unknown_a4;
/* 0270 */ be_uint32_t offset_table_offset; // == 0x022C
/* 0274 */ parray<be_uint32_t, 3> unknown_a5;
/* 0280 */
RareItemSet();
RareItemSet(const AFSArchive& afs);
RareItemSet(const GSLArchive& gsl, bool is_big_endian);
RareItemSet(const std::string& rel, bool is_big_endian);
RareItemSet(const JSON& json, GameVersion version, std::shared_ptr<const ItemNameIndex> name_index = nullptr);
~RareItemSet() = default;
std::vector<ExpandedDrop> get_enemy_specs(uint8_t rt_index) const;
std::vector<ExpandedDrop> get_box_specs(uint8_t area) const;
} __attribute__((packed));
std::vector<ExpandedDrop> get_enemy_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const;
std::vector<ExpandedDrop> get_box_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const;
virtual ~RareItemSet() = default;
std::string serialize_afs() const;
std::string serialize_gsl(bool big_endian) const;
std::string serialize_json(GameVersion version, std::shared_ptr<const ItemNameIndex> name_index = nullptr) const;
virtual std::vector<ExpandedDrop> get_enemy_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const = 0;
virtual std::vector<ExpandedDrop> get_box_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const = 0;
void print_collection(
FILE* stream,
GameVersion version,
GameMode mode,
Episode episode,
uint8_t difficulty,
uint8_t section_id,
std::shared_ptr<const ItemNameIndex> name_index = nullptr) const;
void print_all_collections(FILE* stream, GameVersion version, std::shared_ptr<const ItemNameIndex> name_index = nullptr) const;
protected:
RareItemSet() = default;
static uint16_t key_for_params(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid);
};
class AFSRareItemSet : public RareItemSet {
public:
AFSRareItemSet(std::shared_ptr<const std::string> data);
virtual ~AFSRareItemSet() = default;
virtual std::vector<ExpandedDrop> get_enemy_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const;
virtual std::vector<ExpandedDrop> get_box_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const;
private:
std::unordered_map<uint16_t, const Table*> tables;
AFSArchive afs;
};
class GSLRareItemSet : public RareItemSet {
public:
GSLRareItemSet(std::shared_ptr<const std::string> data, bool is_big_endian);
virtual ~GSLRareItemSet() = default;
virtual std::vector<ExpandedDrop> get_enemy_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const;
virtual std::vector<ExpandedDrop> get_box_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const;
private:
std::unordered_map<uint16_t, const Table*> tables;
GSLArchive gsl;
};
class RELRareItemSet : public RareItemSet {
public:
RELRareItemSet(std::shared_ptr<const std::string> data);
virtual ~RELRareItemSet() = default;
virtual std::vector<ExpandedDrop> get_enemy_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const;
virtual std::vector<ExpandedDrop> get_box_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const;
private:
std::shared_ptr<const std::string> data;
const Table& get_table(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid) const;
};
class JSONRareItemSet : public RareItemSet {
public:
explicit JSONRareItemSet(const JSON& json, GameVersion version, std::shared_ptr<const ItemNameIndex> name_index = nullptr);
virtual ~JSONRareItemSet() = default;
virtual std::vector<ExpandedDrop> get_enemy_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t rt_index) const;
virtual std::vector<ExpandedDrop> get_box_specs(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid, uint8_t area) const;
private:
struct SpecCollection {
std::vector<std::vector<ExpandedDrop>> rt_index_to_specs;
std::vector<std::vector<ExpandedDrop>> box_area_to_specs;
};
struct ParsedRELData {
struct PackedDrop {
uint8_t probability = 0;
parray<uint8_t, 3> item_code;
PackedDrop() = default;
explicit PackedDrop(const ExpandedDrop&);
ExpandedDrop expand() const;
} __attribute__((packed));
template <bool IsBigEndian>
struct Offsets {
using U32T = typename std::conditional<IsBigEndian, be_uint32_t, le_uint32_t>::type;
/* 00 */ U32T monster_rares_offset; // -> parray<PackedDrop, 0x65>
/* 04 */ U32T box_count; // Usually 30 (0x1E)
/* 08 */ U32T box_areas_offset; // -> parray<uint8_t, 0x1E>
/* 0C */ U32T box_rares_offset; // -> parray<PackedDrop, 0x1E>
/* 10 */
} __attribute__((packed));
struct BoxRare {
uint8_t area;
ExpandedDrop drop;
};
std::vector<ExpandedDrop> monster_rares;
std::vector<BoxRare> box_rares;
ParsedRELData() = default;
ParsedRELData(StringReader r, bool big_endian);
explicit ParsedRELData(const SpecCollection& collection);
std::string serialize(bool big_endian) const;
template <bool IsBigEndian>
void parse_t(StringReader r);
template <bool IsBigEndian>
std::string serialize_t() const;
SpecCollection as_collection() const;
};
std::unordered_map<uint16_t, SpecCollection> collections;
const SpecCollection& get_collection(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid) const;
static std::string gsl_entry_name_for_table(GameMode mode, Episode episode, uint8_t difficulty, uint8_t section_id);
static uint16_t key_for_params(GameMode mode, Episode episode, uint8_t difficulty, uint8_t secid);
static uint32_t expand_rate(uint8_t pc);
static uint8_t compress_rate(uint32_t probability);
};
+9 -11
View File
@@ -923,40 +923,38 @@ void ServerState::load_item_tables() {
if (ends_with(filename, "-v2.json")) {
config_log.info("Loading v2 JSON rare item table %s", filename.c_str());
this->rare_item_sets.emplace(basename, new JSONRareItemSet(JSON::parse(load_file(path)), GameVersion::PC, this->item_name_index));
this->rare_item_sets.emplace(basename, new RareItemSet(JSON::parse(load_file(path)), GameVersion::PC, this->item_name_index));
} else if (ends_with(filename, "-v3.json")) {
config_log.info("Loading v3 JSON rare item table %s", filename.c_str());
this->rare_item_sets.emplace(basename, new JSONRareItemSet(JSON::parse(load_file(path)), GameVersion::GC, this->item_name_index));
this->rare_item_sets.emplace(basename, new RareItemSet(JSON::parse(load_file(path)), GameVersion::GC, this->item_name_index));
} else if (ends_with(filename, "-v4.json")) {
config_log.info("Loading v4 JSON rare item table %s", filename.c_str());
this->rare_item_sets.emplace(basename, new JSONRareItemSet(JSON::parse(load_file(path)), GameVersion::BB, this->item_name_index));
this->rare_item_sets.emplace(basename, new RareItemSet(JSON::parse(load_file(path)), GameVersion::BB, this->item_name_index));
} else if (ends_with(filename, ".afs")) {
config_log.info("Loading AFS rare item table %s", filename.c_str());
shared_ptr<string> data(new string(load_file(path)));
this->rare_item_sets.emplace(basename, new AFSRareItemSet(data));
this->rare_item_sets.emplace(basename, new RareItemSet(AFSArchive(data)));
} else if (ends_with(filename, ".gsl")) {
config_log.info("Loading GSL rare item table %s", filename.c_str());
shared_ptr<string> data(new string(load_file(path)));
this->rare_item_sets.emplace(basename, new GSLRareItemSet(data, false));
this->rare_item_sets.emplace(basename, new RareItemSet(GSLArchive(data, false), false));
} else if (ends_with(filename, ".gslb")) {
config_log.info("Loading GSL rare item table %s", filename.c_str());
shared_ptr<string> data(new string(load_file(path)));
this->rare_item_sets.emplace(basename, new GSLRareItemSet(data, true));
this->rare_item_sets.emplace(basename, new RareItemSet(GSLArchive(data, true), true));
} else if (ends_with(filename, ".reg")) {
} else if (ends_with(filename, ".rel")) {
config_log.info("Loading REL rare item table %s", filename.c_str());
shared_ptr<string> data(new string(load_file(path)));
this->rare_item_sets.emplace(basename, new RELRareItemSet(data));
this->rare_item_sets.emplace(basename, new RareItemSet(load_file(path), true));
}
}
if (!this->rare_item_sets.count("rare-table-v4")) {
config_log.info("rare-table-v4 rare item set is not available; loading from BB data");
shared_ptr<string> data(new string(load_file("system/blueburst/ItemRT.rel")));
this->rare_item_sets.emplace("rare-table-v4", new RELRareItemSet(data));
this->rare_item_sets.emplace("rare-table-v4", new RareItemSet(load_file("system/blueburst/ItemRT.rel"), true));
}
config_log.info("Loading v2 common item table");
+2 -2
View File
@@ -1172,7 +1172,7 @@
"030E03": "Blue-black stone",
"030E04": "Syncesta",
"030E05": "Magic Water",
"030E06": "Parasitic cell Type D ",
"030E06": "Parasitic cell Type D",
"030E07": "magic rock \"Heart Key\"",
"030E08": "magic rock \"Moola\"",
"030E09": "Star Amplifier",
@@ -1201,7 +1201,7 @@
"030E20": "Amplifier of Zonde",
"030E21": "Amplifier of Gizonde",
"030E22": "Amplifier of Razonde",
"030E23": "Amplifier of Red ",
"030E23": "Amplifier of Red",
"030E24": "Amplifier of Blue",
"030E25": "Amplifier of Yellow",
"030E26": "Heart of KAPU KAPU",
+2 -2
View File
@@ -1398,7 +1398,7 @@
"030E03": "Blue-black stone",
"030E04": "Syncesta",
"030E05": "Magic Water",
"030E06": "Parasitic cell Type D ",
"030E06": "Parasitic cell Type D",
"030E07": "magic rock \"Heart Key\"",
"030E08": "magic rock \"Moola\"",
"030E09": "Star Amplifier",
@@ -1427,7 +1427,7 @@
"030E20": "Amplifier of Zonde",
"030E21": "Amplifier of Gizonde",
"030E22": "Amplifier of Razonde",
"030E23": "Amplifier of Red ",
"030E23": "Amplifier of Red",
"030E24": "Amplifier of Blue",
"030E25": "Amplifier of Yellow",
"030E26": "Heart of KAPU KAPU",