add encode-qst action
This commit is contained in:
@@ -387,18 +387,20 @@ For GC clients, you'll have to use newserv's built-in DNS server or set up your
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newserv has many CLI options, which can be used to access functionality other than the game and proxy server. Run `newserv help` to see these options and how to use them. The non-server things newserv can do are:
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* Compress or decompress data in the PRS and BC0 formats (`compress-prs`, `compress-bc0`, `decompress-prs`, `decompress-bc0`)
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* Compress or decompress data in PRS, PR2, or BC0 format (`compress-prs`, `compress-pr2`, `compress-bc0`, `decompress-prs`, `decompress-pr2`, `decompress-bc0`)
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* Compute the decompressed size of compressed PRS data without decompressing it (`prs-size`)
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* Encrypt or decrypt data using any PSO version's network encryption scheme (`encrypt-data`, `decrypt-data`)
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* Encrypt or decrypt data using Episode 3's trivial scheme (`encrypt-trivial-data`, `decrypt-trivial-data`)
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* Encrypt or decrypt data using the Challenge Mode text algorithm (`encrypt-challenge-data`, `decrypt-challenge-data`)
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* Encrypt or decrypt PSO GC save data (.gci files) (`encrypt-gci-save`, `decrypt-gci-save`)
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* Find the likely round1 or round2 seed for a corrupt save file (`salvage-gci`)
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* Run a brute-force search for a decryption seed (`find-decryption-seed`)
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* Decode Shift-JIS text to UTF-16 (`decode-sjis`)
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* Convert quests in .gci, .vms, .dlq, or .qst format to .bin/.dat format (`decode-gci`, `decode-vms`, `decode-dlq`, `decode-qst`)
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* Disassemble quest scripts (`disassemble-bin`)
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* Connect to another PSO server and pretend to be a client (`cat-client`)
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* Convert quests in .bin/.dat to .qst format (`encode-qst`)
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* Disassemble quest scripts (`disassemble-quest-script`)
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* Format Episode 3 game data in a human-readable manner (`show-ep3-data`)
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* Render a human-readable description of item data (`describe-item`)
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* Convert item data to a human-readable description, or vice versa (`describe-item`, `encode-item`)
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* Connect to another PSO server and pretend to be a client (`cat-client`)
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* Replay a session log for testing (`replay-log`)
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* Extract the contents of a .gsl or .bml archive (`extract-gsl`, `extract-bml`)
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+28
@@ -187,6 +187,11 @@ The actions are:\n\
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GCI or VMS file, use the --seed=SEED option and give the serial number (as\n\
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a hex-encoded 32-bit integer). If you don\'t know the serial number,\n\
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newserv will find it via a brute-force search, which will take a long time.\n\
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encode-qst INPUT-FILENAME [OUTPUT-FILENAME] [OPTIONS...]\n\
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Encode the input quest file (in .bin/.dat format) into a .qst file. If\n\
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--download is given, generates a download .qst instead of an online .qst.\n\
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Specify the quest\'s game version with one of the --dc-nte, --dc-v1,\n\
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--dc-v2, --pc, --gc-nte, --gc, --gc-ep3, --xb, or --bb options.\n\
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disassemble-quest-script [INPUT-FILENAME [OUTPUT-FILENAME]]\n\
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Disassemble the input quest script (.bin file) into a text representation\n\
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of the commands and metadata it contains. Specify the quest\'s game version\n\
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@@ -264,6 +269,7 @@ enum class Behavior {
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FIND_DECRYPTION_SEED,
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SALVAGE_GCI,
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DECODE_QUEST_FILE,
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ENCODE_QST,
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DISASSEMBLE_QUEST_SCRIPT,
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DECODE_SJIS,
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EXTRACT_GSL,
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@@ -302,6 +308,7 @@ static bool behavior_takes_input_filename(Behavior b) {
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(b == Behavior::SALVAGE_GCI) ||
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(b == Behavior::ENCRYPT_GCI_SAVE) ||
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(b == Behavior::DECODE_QUEST_FILE) ||
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(b == Behavior::ENCODE_QST) ||
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(b == Behavior::DISASSEMBLE_QUEST_SCRIPT) ||
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(b == Behavior::DECODE_SJIS) ||
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(b == Behavior::FORMAT_RARE_ITEM_SET) ||
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@@ -331,6 +338,7 @@ static bool behavior_takes_output_filename(Behavior b) {
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(b == Behavior::DECRYPT_CHALLENGE_DATA) ||
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(b == Behavior::DECRYPT_GCI_SAVE) ||
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(b == Behavior::ENCRYPT_GCI_SAVE) ||
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(b == Behavior::ENCODE_QST) ||
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(b == Behavior::DISASSEMBLE_QUEST_SCRIPT) ||
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(b == Behavior::CONVERT_ITEMRT_REL_TO_JSON) ||
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(b == Behavior::DECODE_SJIS) ||
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@@ -361,6 +369,7 @@ int main(int argc, char** argv) {
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bool expect_decompressed = false;
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bool compress_optimal = false;
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bool json = false;
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bool download = false;
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const char* find_decryption_seed_ciphertext = nullptr;
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vector<const char*> find_decryption_seed_plaintexts;
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const char* input_filename = nullptr;
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@@ -378,6 +387,8 @@ int main(int argc, char** argv) {
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return 0;
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} else if (!strncmp(argv[x], "--threads=", 10)) {
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num_threads = strtoull(&argv[x][10], nullptr, 0);
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} else if (!strcmp(argv[x], "--download")) {
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download = true;
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} else if (!strcmp(argv[x], "--patch")) {
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cli_version = GameVersion::PATCH;
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cli_quest_version = QuestScriptVersion::PC_V2;
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@@ -517,6 +528,8 @@ int main(int argc, char** argv) {
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} else if (!strcmp(argv[x], "decode-qst")) {
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behavior = Behavior::DECODE_QUEST_FILE;
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quest_file_type = Quest::FileFormat::QST;
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} else if (!strcmp(argv[x], "encode-qst")) {
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behavior = Behavior::ENCODE_QST;
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} else if (!strcmp(argv[x], "disassemble-quest-script")) {
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behavior = Behavior::DISASSEMBLE_QUEST_SCRIPT;
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} else if (!strcmp(argv[x], "cat-client")) {
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@@ -1110,6 +1123,21 @@ int main(int argc, char** argv) {
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break;
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}
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case Behavior::ENCODE_QST: {
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if (!input_filename || !strcmp(input_filename, "-")) {
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throw invalid_argument("an input filename is required");
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}
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shared_ptr<Quest> q(new Quest(input_filename, cli_quest_version, nullptr));
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if (download) {
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q = q->create_download_quest();
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}
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string qst_data = q->encode_qst();
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write_output_data(qst_data.data(), qst_data.size());
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break;
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}
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case Behavior::DISASSEMBLE_QUEST_SCRIPT: {
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if (!input_filename || !strcmp(input_filename, "-")) {
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throw invalid_argument("an input filename is required");
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+92
-81
@@ -231,12 +231,13 @@ struct PSODownloadQuestHeader {
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le_uint32_t encryption_seed;
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} __attribute__((packed));
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Quest::Quest(const string& bin_filename, shared_ptr<const QuestCategoryIndex> category_index)
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Quest::Quest(const string& bin_filename, QuestScriptVersion version, shared_ptr<const QuestCategoryIndex> category_index)
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: internal_id(-1),
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menu_item_id(0),
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category_id(0),
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episode(Episode::NONE),
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joinable(false),
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version(version),
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file_format(FileFormat::BIN_DAT),
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has_mnm_extension(false),
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is_dlq_encoded(false) {
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@@ -281,36 +282,42 @@ Quest::Quest(const string& bin_filename, shared_ptr<const QuestCategoryIndex> ca
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throw invalid_argument("empty filename");
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}
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vector<string> tokens = split(basename, '-');
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if ((version == QuestScriptVersion::UNKNOWN) || category_index) {
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vector<string> tokens = split(basename, '-');
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string category_token;
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if (tokens.size() == 3) {
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category_token = std::move(tokens[1]);
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tokens.erase(tokens.begin() + 1);
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} else if (tokens.size() != 2) {
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throw invalid_argument("incorrect filename format");
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string category_token;
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if (tokens.size() == 3) {
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category_token = std::move(tokens[1]);
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tokens.erase(tokens.begin() + 1);
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} else if (tokens.size() != 2) {
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throw invalid_argument("incorrect filename format");
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}
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if (category_index) {
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auto& category = category_index->find(basename[0], category_token);
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this->category_id = category.category_id;
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} else {
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this->category_id = 0;
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}
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// Parse the number out of the first token
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this->internal_id = strtoull(tokens[0].c_str() + 1, nullptr, 10);
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// Get the version from the second (or previously third) token
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static const unordered_map<string, QuestScriptVersion> name_to_version({
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{"dn", QuestScriptVersion::DC_NTE},
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{"d1", QuestScriptVersion::DC_V1},
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{"dc", QuestScriptVersion::DC_V2},
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{"pc", QuestScriptVersion::PC_V2},
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{"gcn", QuestScriptVersion::GC_NTE},
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{"gc", QuestScriptVersion::GC_V3},
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{"gc3", QuestScriptVersion::GC_EP3},
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{"xb", QuestScriptVersion::XB_V3},
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{"bb", QuestScriptVersion::BB_V4},
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});
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this->version = name_to_version.at(tokens[1]);
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}
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auto& category = category_index->find(basename[0], category_token);
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this->category_id = category.category_id;
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// Parse the number out of the first token
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this->internal_id = strtoull(tokens[0].c_str() + 1, nullptr, 10);
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// Get the version from the second (or previously third) token
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static const unordered_map<string, QuestScriptVersion> name_to_version({
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{"dn", QuestScriptVersion::DC_NTE},
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{"d1", QuestScriptVersion::DC_V1},
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{"dc", QuestScriptVersion::DC_V2},
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{"pc", QuestScriptVersion::PC_V2},
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{"gcn", QuestScriptVersion::GC_NTE},
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{"gc", QuestScriptVersion::GC_V3},
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{"gc3", QuestScriptVersion::GC_EP3},
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{"xb", QuestScriptVersion::XB_V3},
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{"bb", QuestScriptVersion::BB_V4},
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});
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this->version = name_to_version.at(tokens[1]);
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// The rest of the information needs to be fetched from the .bin file's
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// contents
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@@ -800,12 +807,11 @@ void add_command_header(
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}
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template <typename HeaderT, typename CmdT>
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void add_open_file_command(StringWriter& w, const Quest& q, bool is_bin) {
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add_command_header<HeaderT>(
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w, q.is_dlq_encoded ? 0xA6 : 0x44, q.internal_id, sizeof(CmdT));
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void add_open_file_command(StringWriter& w, const std::u16string& name, const std::string& filename, bool is_download) {
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add_command_header<HeaderT>(w, is_download ? 0xA6 : 0x44, 0x00, sizeof(CmdT));
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CmdT cmd;
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cmd.name = "PSO/" + encode_sjis(q.name);
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cmd.filename = q.file_basename + (is_bin ? ".bin" : ".dat");
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cmd.name = "PSO/" + encode_sjis(name);
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cmd.filename = filename;
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cmd.type = 0;
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// TODO: It'd be nice to have something like w.emplace(...) to avoid copying
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// the command structs into the StringWriter.
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@@ -817,10 +823,10 @@ void add_write_file_commands(
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StringWriter& w,
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const string& filename,
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const string& data,
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bool is_dlq_encoded) {
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bool is_download) {
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for (size_t z = 0; z < data.size(); z += 0x400) {
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size_t chunk_size = min<size_t>(data.size() - z, 0x400);
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add_command_header<HeaderT>(w, is_dlq_encoded ? 0xA7 : 0x13, z >> 10, sizeof(S_WriteFile_13_A7));
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add_command_header<HeaderT>(w, is_download ? 0xA7 : 0x13, z >> 10, sizeof(S_WriteFile_13_A7));
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S_WriteFile_13_A7 cmd;
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cmd.filename = filename;
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memcpy(cmd.data.data(), &data[z], chunk_size);
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@@ -829,64 +835,57 @@ void add_write_file_commands(
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}
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}
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string Quest::export_qst() const {
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bool is_ep3 = this->episode == Episode::EP3;
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if (is_ep3 && !this->is_dlq_encoded) {
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throw runtime_error("Episode 3 quests can only be encoded in download QST format");
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}
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string Quest::encode_qst(
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const string& bin_data,
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const string& dat_data,
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const u16string& name,
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const string& file_basename,
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QuestScriptVersion version,
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bool is_dlq_encoded) {
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StringWriter w;
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string bin_filename = file_basename + ".bin";
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string dat_filename = file_basename + ".dat";
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// Some tools expect both open file commands at the beginning, hence this
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// unfortunate abstraction-breaking.
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switch (this->version) {
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switch (version) {
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case QuestScriptVersion::DC_NTE:
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case QuestScriptVersion::DC_V1:
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case QuestScriptVersion::DC_V2:
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_DC_44_A6>(w, *this, true);
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_DC_44_A6>(w, *this, false);
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add_write_file_commands<PSOCommandHeaderDCV3>(
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w, this->file_basename + ".bin", *this->bin_contents(), this->is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderDCV3>(
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w, this->file_basename + ".dat", *this->dat_contents(), this->is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_DC_44_A6>(w, name, bin_filename, is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_DC_44_A6>(w, name, dat_filename, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderDCV3>(w, bin_filename, bin_data, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderDCV3>(w, dat_filename, dat_data, is_dlq_encoded);
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break;
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case QuestScriptVersion::PC_V2:
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add_open_file_command<PSOCommandHeaderPC, S_OpenFile_PC_GC_44_A6>(w, *this, true);
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add_open_file_command<PSOCommandHeaderPC, S_OpenFile_PC_GC_44_A6>(w, *this, false);
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add_write_file_commands<PSOCommandHeaderPC>(
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w, this->file_basename + ".bin", *this->bin_contents(), this->is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderPC>(
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w, this->file_basename + ".dat", *this->dat_contents(), this->is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderPC, S_OpenFile_PC_GC_44_A6>(w, name, bin_filename, is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderPC, S_OpenFile_PC_GC_44_A6>(w, name, dat_filename, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderPC>(w, bin_filename, bin_data, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderPC>(w, dat_filename, dat_data, is_dlq_encoded);
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break;
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case QuestScriptVersion::GC_NTE:
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case QuestScriptVersion::GC_V3:
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_PC_GC_44_A6>(w, *this, true);
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_PC_GC_44_A6>(w, *this, false);
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add_write_file_commands<PSOCommandHeaderDCV3>(
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w, this->file_basename + ".bin", *this->bin_contents(), this->is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderDCV3>(
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w, this->file_basename + ".dat", *this->dat_contents(), this->is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_PC_GC_44_A6>(w, name, bin_filename, is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_PC_GC_44_A6>(w, name, dat_filename, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderDCV3>(w, bin_filename, bin_data, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderDCV3>(w, dat_filename, dat_data, is_dlq_encoded);
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break;
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case QuestScriptVersion::GC_EP3:
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_PC_GC_44_A6>(w, *this, true);
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add_write_file_commands<PSOCommandHeaderDCV3>(
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w, this->file_basename + ".bin", *this->bin_contents(), this->is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_PC_GC_44_A6>(w, name, bin_filename, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderDCV3>(w, bin_filename, bin_data, is_dlq_encoded);
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break;
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case QuestScriptVersion::XB_V3:
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_XB_44_A6>(w, *this, true);
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_XB_44_A6>(w, *this, false);
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add_write_file_commands<PSOCommandHeaderDCV3>(
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w, this->file_basename + ".bin", *this->bin_contents(), this->is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderDCV3>(
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w, this->file_basename + ".dat", *this->dat_contents(), this->is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_XB_44_A6>(w, name, bin_filename, is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderDCV3, S_OpenFile_XB_44_A6>(w, name, dat_filename, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderDCV3>(w, bin_filename, bin_data, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderDCV3>(w, dat_filename, dat_data, is_dlq_encoded);
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break;
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case QuestScriptVersion::BB_V4:
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add_open_file_command<PSOCommandHeaderBB, S_OpenFile_BB_44_A6>(w, *this, true);
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add_open_file_command<PSOCommandHeaderBB, S_OpenFile_BB_44_A6>(w, *this, false);
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add_write_file_commands<PSOCommandHeaderBB>(
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w, this->file_basename + ".bin", *this->bin_contents(), this->is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderBB>(
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w, this->file_basename + ".dat", *this->dat_contents(), this->is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderBB, S_OpenFile_BB_44_A6>(w, name, bin_filename, is_dlq_encoded);
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add_open_file_command<PSOCommandHeaderBB, S_OpenFile_BB_44_A6>(w, name, dat_filename, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderBB>(w, bin_filename, bin_data, is_dlq_encoded);
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add_write_file_commands<PSOCommandHeaderBB>(w, dat_filename, dat_data, is_dlq_encoded);
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break;
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default:
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throw logic_error("invalid game version");
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@@ -895,6 +894,16 @@ string Quest::export_qst() const {
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return std::move(w.str());
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}
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string Quest::encode_qst() const {
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return this->encode_qst(
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*this->bin_contents(),
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*this->dat_contents(),
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this->name,
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basename(this->file_basename),
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this->version,
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this->is_dlq_encoded);
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||||
}
|
||||
|
||||
QuestIndex::QuestIndex(
|
||||
const string& directory,
|
||||
std::shared_ptr<const QuestCategoryIndex> category_index)
|
||||
@@ -922,7 +931,7 @@ QuestIndex::QuestIndex(
|
||||
ends_with(filename, ".mnm.dlq") ||
|
||||
ends_with(filename, ".qst")) {
|
||||
try {
|
||||
shared_ptr<Quest> q(new Quest(full_path, this->category_index));
|
||||
shared_ptr<Quest> q(new Quest(full_path, QuestScriptVersion::UNKNOWN, this->category_index));
|
||||
q->menu_item_id = next_menu_item_id++;
|
||||
string ascii_name = encode_sjis(q->name);
|
||||
if (!this->version_menu_item_id_to_quest.emplace(make_pair(q->version, q->menu_item_id), q).second) {
|
||||
@@ -970,8 +979,8 @@ vector<shared_ptr<const Quest>> QuestIndex::filter(
|
||||
return ret;
|
||||
}
|
||||
|
||||
static string create_download_quest_file(const string& compressed_data,
|
||||
size_t decompressed_size, uint32_t encryption_seed = 0) {
|
||||
string Quest::encode_download_quest_file(
|
||||
const string& compressed_data, size_t decompressed_size, uint32_t encryption_seed) {
|
||||
// Download quest files are like normal (PRS-compressed) quest files, but they
|
||||
// are encrypted with PSO V2 encryption (even on V3 / PSO GC), and a small
|
||||
// header (PSODownloadQuestHeader) is prepended to the encrypted data.
|
||||
@@ -979,6 +988,9 @@ static string create_download_quest_file(const string& compressed_data,
|
||||
if (encryption_seed == 0) {
|
||||
encryption_seed = random_object<uint32_t>();
|
||||
}
|
||||
if (decompressed_size == 0) {
|
||||
decompressed_size = prs_decompress_size(compressed_data);
|
||||
}
|
||||
|
||||
string data(8, '\0');
|
||||
auto* header = reinterpret_cast<PSODownloadQuestHeader*>(data.data());
|
||||
@@ -1050,10 +1062,9 @@ shared_ptr<Quest> Quest::create_download_quest() const {
|
||||
// Return a new Quest object with appropriately-processed .bin and .dat file
|
||||
// contents
|
||||
shared_ptr<Quest> dlq(new Quest(*this));
|
||||
dlq->bin_contents_ptr.reset(new string(create_download_quest_file(
|
||||
dlq->bin_contents_ptr.reset(new string(this->encode_download_quest_file(
|
||||
compressed_bin, decompressed_bin.size())));
|
||||
dlq->dat_contents_ptr.reset(new string(create_download_quest_file(
|
||||
*this->dat_contents(), prs_decompress_size(*this->dat_contents()))));
|
||||
dlq->dat_contents_ptr.reset(new string(this->encode_download_quest_file(*this->dat_contents())));
|
||||
dlq->is_dlq_encoded = true;
|
||||
return dlq;
|
||||
}
|
||||
|
||||
+11
-2
@@ -74,7 +74,7 @@ public:
|
||||
std::u16string short_description;
|
||||
std::u16string long_description;
|
||||
|
||||
Quest(const std::string& file_basename, std::shared_ptr<const QuestCategoryIndex> category_index);
|
||||
Quest(const std::string& file_basename, QuestScriptVersion version, std::shared_ptr<const QuestCategoryIndex> category_index);
|
||||
Quest(const Quest&) = default;
|
||||
Quest(Quest&&) = default;
|
||||
Quest& operator=(const Quest&) = default;
|
||||
@@ -86,6 +86,8 @@ public:
|
||||
std::shared_ptr<const std::string> bin_contents() const;
|
||||
std::shared_ptr<const std::string> dat_contents() const;
|
||||
|
||||
static std::string encode_download_quest_file(
|
||||
const std::string& compressed_data, size_t decompressed_size = 0, uint32_t encryption_seed = 0);
|
||||
std::shared_ptr<Quest> create_download_quest() const;
|
||||
|
||||
static std::string decode_gci_file(
|
||||
@@ -100,7 +102,14 @@ public:
|
||||
static std::string decode_dlq_data(const std::string& filename);
|
||||
static std::pair<std::string, std::string> decode_qst_file(const std::string& filename);
|
||||
|
||||
std::string export_qst() const;
|
||||
static std::string encode_qst(
|
||||
const std::string& bin_data,
|
||||
const std::string& dat_data,
|
||||
const std::u16string& name,
|
||||
const std::string& file_basename,
|
||||
QuestScriptVersion version,
|
||||
bool is_dlq_encoded);
|
||||
std::string encode_qst() const;
|
||||
|
||||
private:
|
||||
// these are populated when requested
|
||||
|
||||
@@ -18,6 +18,7 @@ enum class QuestScriptVersion {
|
||||
XB_V3 = 6,
|
||||
GC_EP3 = 7,
|
||||
BB_V4 = 8,
|
||||
UNKNOWN = 15,
|
||||
};
|
||||
|
||||
template <>
|
||||
|
||||
Reference in New Issue
Block a user