resolve auction card IDs at load time

This commit is contained in:
Martin Michelsen
2023-08-28 22:18:17 -07:00
parent 466eb49c55
commit 2235103efe
3 changed files with 29 additions and 16 deletions
+7 -7
View File
@@ -2805,8 +2805,8 @@ void send_card_auction_if_all_clients_ready(
num_cards = min<uint16_t>(num_cards, 0x14);
uint64_t distribution_size = 0;
for (const auto& it : s->ep3_card_auction_pool) {
distribution_size += it.second.first;
for (const auto& e : s->ep3_card_auction_pool) {
distribution_size += e.probability;
}
auto card_index = (l->flags & Lobby::Flag::IS_EP3_TRIAL)
@@ -2817,12 +2817,12 @@ void send_card_auction_if_all_clients_ready(
cmd.points_available = s->ep3_card_auction_points;
for (size_t z = 0; z < num_cards; z++) {
uint64_t v = random_object<uint64_t>() % distribution_size;
for (const auto& it : s->ep3_card_auction_pool) {
if (v >= it.second.first) {
v -= it.second.first;
for (const auto& e : s->ep3_card_auction_pool) {
if (v >= e.probability) {
v -= e.probability;
} else {
cmd.entries[z].card_id = card_index->definition_for_name(it.first)->def.card_id.load();
cmd.entries[z].min_price = it.second.second;
cmd.entries[z].card_id = e.card_id;
cmd.entries[z].min_price = e.min_price;
break;
}
}
+15 -8
View File
@@ -640,13 +640,13 @@ void ServerState::parse_config(const JSON& json) {
this->ep3_card_auction_max_size = 0;
}
try {
for (const auto& it : json.at("CardAuctionPool").as_dict()) {
const auto& card_name = it.first;
const auto& card_cfg_json = it.second.as_list();
this->ep3_card_auction_pool.emplace(card_name, make_pair(card_cfg_json.at(0), card_cfg_json.at(1)));
}
} catch (const out_of_range&) {
for (const auto& it : json.at("CardAuctionPool").as_dict()) {
this->ep3_card_auction_pool.emplace_back(
CardAuctionPoolEntry{
.probability = it.second.at(0),
.card_id = 0,
.min_price = it.second.at(1),
.card_name = it.first});
}
set_log_levels_from_json(json.get("LogLevels", JSON::dict_type()));
@@ -829,7 +829,14 @@ void ServerState::load_ep3_data() {
}
config_log.info("Resolving Episode 3 card auction pool");
TODO;
for (auto& e : this->ep3_card_auction_pool) {
try {
const auto& card = this->ep3_card_index->definition_for_name(e.card_name);
e.card_id = card->def.card_id;
} catch (const out_of_range&) {
throw runtime_error(string_printf("Ep3 card \"%s\" does not exist", e.card_name.c_str()));
}
}
}
void ServerState::load_quest_index() {
+7 -1
View File
@@ -92,7 +92,13 @@ struct ServerState {
uint16_t ep3_card_auction_points;
uint16_t ep3_card_auction_min_size;
uint16_t ep3_card_auction_max_size;
std::unordered_map<std::string, std::pair<uint64_t, uint16_t>> ep3_card_auction_pool;
struct CardAuctionPoolEntry {
uint64_t probability;
uint16_t card_id;
uint16_t min_price;
std::string card_name;
};
std::vector<CardAuctionPoolEntry> ep3_card_auction_pool;
std::shared_ptr<LicenseManager> license_manager;