add some notes about v1/v2
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@@ -466,7 +466,8 @@ struct C_MenuItemInfoRequest_09 {
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// 0B: Invalid command
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// 0C: Create game (DCv1)
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// Format unknown
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// Same format as C1, but fields not supported by v1 (e.g. episode, v2 mode) are
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// unused.
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// 0D: Invalid command
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@@ -1680,6 +1681,9 @@ struct C_CreateGame {
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// Note: Episode 3 uses the challenge mode flag for view battle permissions.
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// 0 = view battle allowed; 1 = not allowed
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uint8_t challenge_mode; // 0 or 1
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// Note: According to the Sylverant wiki, in v2-land, the episode field has a
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// different meaning: if set to 0, the game can be joined by v1 and v2
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// players; if set to 1, it's v2-only.
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uint8_t episode; // 1-4 on V3+ (3 on Episode 3); unused on DC/PC
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};
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struct C_CreateGame_DC_V3_C1_Ep3_EC : C_CreateGame<char> { };
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