add some notes about v1/v2
This commit is contained in:
@@ -466,7 +466,8 @@ struct C_MenuItemInfoRequest_09 {
|
|||||||
// 0B: Invalid command
|
// 0B: Invalid command
|
||||||
|
|
||||||
// 0C: Create game (DCv1)
|
// 0C: Create game (DCv1)
|
||||||
// Format unknown
|
// Same format as C1, but fields not supported by v1 (e.g. episode, v2 mode) are
|
||||||
|
// unused.
|
||||||
|
|
||||||
// 0D: Invalid command
|
// 0D: Invalid command
|
||||||
|
|
||||||
@@ -1680,6 +1681,9 @@ struct C_CreateGame {
|
|||||||
// Note: Episode 3 uses the challenge mode flag for view battle permissions.
|
// Note: Episode 3 uses the challenge mode flag for view battle permissions.
|
||||||
// 0 = view battle allowed; 1 = not allowed
|
// 0 = view battle allowed; 1 = not allowed
|
||||||
uint8_t challenge_mode; // 0 or 1
|
uint8_t challenge_mode; // 0 or 1
|
||||||
|
// Note: According to the Sylverant wiki, in v2-land, the episode field has a
|
||||||
|
// different meaning: if set to 0, the game can be joined by v1 and v2
|
||||||
|
// players; if set to 1, it's v2-only.
|
||||||
uint8_t episode; // 1-4 on V3+ (3 on Episode 3); unused on DC/PC
|
uint8_t episode; // 1-4 on V3+ (3 on Episode 3); unused on DC/PC
|
||||||
};
|
};
|
||||||
struct C_CreateGame_DC_V3_C1_Ep3_EC : C_CreateGame<char> { };
|
struct C_CreateGame_DC_V3_C1_Ep3_EC : C_CreateGame<char> { };
|
||||||
|
|||||||
Reference in New Issue
Block a user