don't skip server data commands before battle start

This commit is contained in:
Martin Michelsen
2024-04-28 13:56:16 -07:00
parent 29f200b83e
commit 29320f0858
6 changed files with 92 additions and 24 deletions
+23 -8
View File
@@ -12,7 +12,7 @@ namespace Episode3 {
void BattleRecord::PlayerEntry::print(FILE* stream) const {
// TODO: Format this nicely somehow. Maybe factor out the functions in
// QuestScript that format some of these structures
print_data(stream, this, sizeof(this));
print_data(stream, this, sizeof(*this), 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
}
BattleRecord::Event::Event(StringReader& r) {
@@ -96,29 +96,30 @@ void BattleRecord::Event::print(FILE* stream) const {
for (const auto& player : this->players) {
fprintf(stream, " %02" PRIX32, player.lobby_data.client_id.load());
}
fputc('\n', stream);
for (const auto& player : this->players) {
player.print(stream);
}
break;
case Type::BATTLE_COMMAND:
fprintf(stream, "BATTLE_COMMAND\n");
print_data(stream, this->data);
print_data(stream, this->data, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
break;
case Type::GAME_COMMAND:
fprintf(stream, "GAME_COMMAND\n");
print_data(stream, this->data);
print_data(stream, this->data, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
break;
case Type::EP3_GAME_COMMAND:
fprintf(stream, "EP3_GAME_COMMAND\n");
print_data(stream, this->data);
print_data(stream, this->data, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
break;
case Type::CHAT_MESSAGE:
fprintf(stream, "CHAT_MESSAGE %08" PRIX32 "\n", this->guild_card_number);
print_data(stream, this->data);
print_data(stream, this->data, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
break;
case Type::SERVER_DATA_COMMAND:
fprintf(stream, "SERVER_DATA_COMMAND\n");
print_data(stream, this->data);
print_data(stream, this->data, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
break;
default:
throw runtime_error("unknown event type in battle record");
@@ -255,6 +256,20 @@ void BattleRecord::add_random_data(const void* data, size_t size) {
this->random_stream.append(reinterpret_cast<const char*>(data), size);
}
vector<string> BattleRecord::get_all_server_data_commands() const {
vector<string> ret;
for (const auto& event : this->events) {
if (event.type == Event::Type::SERVER_DATA_COMMAND) {
ret.emplace_back(event.data);
}
}
return ret;
}
const string& BattleRecord::get_random_stream() const {
return this->random_stream;
}
bool BattleRecord::is_map_definition_event(const Event& ev) {
if (ev.type == Event::Type::BATTLE_COMMAND) {
auto& header = check_size_t<G_CardBattleCommandHeader>(ev.data, 0xFFFF);
@@ -331,7 +346,7 @@ void BattleRecord::set_battle_start_timestamp() {
}
}
for (; it != this->events.end(); it++) {
if (it->type == Event::Type::BATTLE_COMMAND) {
if ((it->type == Event::Type::BATTLE_COMMAND) || (it->type == Event::Type::SERVER_DATA_COMMAND)) {
new_events.emplace_back(std::move(*it));
}
}
@@ -373,7 +388,7 @@ shared_ptr<const BattleRecord> BattleRecordPlayer::get_record() const {
return this->record;
}
void BattleRecordPlayer::set_lobby(std::shared_ptr<Lobby> l) {
void BattleRecordPlayer::set_lobby(shared_ptr<Lobby> l) {
this->lobby = l;
}
+3
View File
@@ -86,6 +86,9 @@ public:
void print(FILE* stream) const;
std::vector<std::string> get_all_server_data_commands() const;
const std::string& get_random_stream() const;
private:
static constexpr uint64_t SIGNATURE_V1 = 0x14C946D56D1DAC50;
static constexpr uint64_t SIGNATURE_V2 = 0xD01E5EC12853C377;
+9 -3
View File
@@ -30,7 +30,7 @@ void Server::PresenceEntry::clear() {
Server::Server(shared_ptr<Lobby> lobby, Options&& options)
: lobby(lobby),
battle_record(lobby->battle_record),
battle_record(lobby ? lobby->battle_record : nullptr),
has_lobby(lobby != nullptr),
options(std::move(options)),
last_chosen_map(this->options.tournament ? this->options.tournament->get_map() : nullptr),
@@ -260,7 +260,7 @@ void Server::send(const void* data, size_t size, uint8_t command, bool enable_ma
} else if ((this->options.behavior_flags & BehaviorFlag::LOG_COMMANDS_IF_LOBBY_MISSING) &&
this->log().info("Generated command")) {
print_data(stderr, data, size);
print_data(stderr, data, size, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
}
}
@@ -1075,7 +1075,13 @@ shared_ptr<const PlayerState> Server::get_player_state(uint8_t client_id) const
}
uint32_t Server::get_random_raw() {
le_uint32_t ret = random_from_optional_crypt(this->options.opt_rand_crypt);
le_uint32_t ret;
if (this->options.opt_rand_stream) {
this->options.opt_rand_stream->readx(&ret, sizeof(ret));
} else {
ret = random_from_optional_crypt(this->options.opt_rand_crypt);
}
if (this->battle_record && this->battle_record->writable()) {
this->battle_record->add_random_data(&ret, sizeof(ret));
}
+1
View File
@@ -72,6 +72,7 @@ public:
std::shared_ptr<const CardIndex> card_index;
std::shared_ptr<const MapIndex> map_index;
uint32_t behavior_flags;
std::shared_ptr<StringReader> opt_rand_stream;
std::shared_ptr<PSOLFGEncryption> opt_rand_crypt;
std::shared_ptr<const Tournament> tournament;
std::array<std::vector<uint16_t>, 5> trap_card_ids;
+43 -4
View File
@@ -765,7 +765,7 @@ Action a_decrypt_dcv2_executable(
If --simple is given, uses the simpler encryption method used in some\n\
community modifications of the game. In this case, --seed is not required;\n\
if not given, finds the seed automatically, and prints it to stderr so you\n\
will be able to use it when re-encrypting.",
will be able to use it when re-encrypting.\n",
+[](Arguments& args) {
string executable_filename = args.get<string>("executable", true);
string executable_data = load_file(executable_filename);
@@ -785,14 +785,14 @@ Action a_decrypt_dcv2_executable(
});
Action a_encrypt_dcv2_executable(
"encrypt-dcv2-executable", "\
decrypt-dcv2-executable --executable=EXEC --indexes=INDEXES\n\
decrypt-dcv2-executable --executable=EXEC --simple --seed=SEED\n\
encrypt-dcv2-executable --executable=EXEC --indexes=INDEXES\n\
encrypt-dcv2-executable --executable=EXEC --simple --seed=SEED\n\
Encrypt a PSO DC v2 executable file. EXEC should be the path to the\n\
executable (DP_ADDRESS.JPN) and INDEXES should be the path to the index\n\
fixup table (KATSUO.SEA). The output is written to EXEC.enc and\n\
INDEXES.enc.\n\
If --simple is given, uses the simpler encryption method used in some\n\
community modifications of the game. In this case, --seed is required.",
community modifications of the game. In this case, --seed is required.\n",
+[](Arguments& args) {
string executable_filename = args.get<string>("executable", true);
string executable_data = load_file(executable_filename);
@@ -2426,6 +2426,45 @@ Action a_replay_ep3_battle_commands(
}
});
Action a_replay_ep3_battle_record(
"replay-ep3-battle-record", nullptr, +[](Arguments& args) {
auto rec = make_shared<Episode3::BattleRecord>(read_input_data(args));
auto s = make_shared<ServerState>(get_config_filename(args));
s->load_ep3_cards(false);
s->load_ep3_maps(false);
bool is_trial = (get_cli_version(args, Version::GC_EP3) == Version::GC_EP3_NTE);
Episode3::Server::Options options = {
.card_index = s->ep3_card_index,
.map_index = s->ep3_map_index,
.behavior_flags = (Episode3::BehaviorFlag::IGNORE_CARD_COUNTS |
Episode3::BehaviorFlag::ENABLE_STATUS_MESSAGES |
Episode3::BehaviorFlag::DISABLE_MASKING |
Episode3::BehaviorFlag::LOG_COMMANDS_IF_LOBBY_MISSING),
.opt_rand_stream = make_shared<StringReader>(rec->get_random_stream()),
.tournament = nullptr,
.trap_card_ids = {},
};
if (is_trial) {
options.behavior_flags |= Episode3::BehaviorFlag::IS_TRIAL_EDITION;
}
options.behavior_flags |= Episode3::BehaviorFlag::LOG_COMMANDS_IF_LOBBY_MISSING;
auto server = make_shared<Episode3::Server>(nullptr, std::move(options));
server->init();
for (const auto& command : rec->get_all_server_data_commands()) {
log_info("Server data command");
print_data(stderr, command, 0, nullptr, PrintDataFlags::PRINT_ASCII | PrintDataFlags::DISABLE_COLOR | PrintDataFlags::OFFSET_16_BITS);
server->on_server_data_input(nullptr, command);
}
});
Action a_disassemble_ep3_battle_record(
"disassemble-ep3-battle-record", nullptr, +[](Arguments& args) {
Episode3::BattleRecord(read_input_data(args)).print(stdout);
});
Action a_run_server_replay_log(
"", nullptr, +[](Arguments& args) {
{
+13 -9
View File
@@ -1588,16 +1588,20 @@ static void on_CA_Ep3(shared_ptr<Client> c, uint16_t, uint32_t, string& data) {
bool battle_finished_before = l->ep3_server->battle_finished;
try {
l->ep3_server->on_server_data_input(c, data);
} catch (const exception& e) {
c->log.error("Episode 3 engine returned an error: %s", e.what());
if (l->battle_record) {
string filename = string_printf("system/ep3/battle-records/exc.%" PRIu64 ".mzrd", now());
save_file(filename, l->battle_record->serialize());
c->log.error("Saved partial battle record as %s", filename.c_str());
if (s->catch_handler_exceptions) {
try {
l->ep3_server->on_server_data_input(c, data);
} catch (const exception& e) {
c->log.error("Episode 3 engine returned an error: %s", e.what());
if (l->battle_record) {
string filename = string_printf("system/ep3/battle-records/exc.%" PRIu64 ".mzrd", now());
save_file(filename, l->battle_record->serialize());
c->log.error("Saved partial battle record as %s", filename.c_str());
}
throw;
}
throw;
} else {
l->ep3_server->on_server_data_input(c, data);
}
// If the battle has finished, finalize the recording and link it to all