don't skip server data commands before battle start
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@@ -72,6 +72,7 @@ public:
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std::shared_ptr<const CardIndex> card_index;
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std::shared_ptr<const MapIndex> map_index;
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uint32_t behavior_flags;
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std::shared_ptr<StringReader> opt_rand_stream;
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std::shared_ptr<PSOLFGEncryption> opt_rand_crypt;
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std::shared_ptr<const Tournament> tournament;
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std::array<std::vector<uint16_t>, 5> trap_card_ids;
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