update some command notes
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@@ -4052,7 +4052,7 @@ struct G_SendGuildCard_BB_6x06 {
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} __packed_ws__(G_SendGuildCard_BB_6x06, 0x10C);
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// 6x07: Symbol chat
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// If UDP mode is enabled, this command is sent via UDP.
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// If UDP is enabled, this command is sent via UDP.
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struct G_SymbolChat_6x07 {
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G_UnusedHeader header;
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@@ -7189,7 +7189,7 @@ check_struct_size(G_SetTournamentPlayerDecks_Ep3_6xB4x3D, 0x1CC);
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struct G_MakeCardAuctionBid_Ep3_6xB5x3E {
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G_CardBattleCommandHeader header = {0xB5, sizeof(G_MakeCardAuctionBid_Ep3_6xB5x3E) / 4, 0, 0x3E, 0, 0, 0};
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uint8_t card_index = 0; // Index of card in EF command
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uint8_t bid_value = 0; // 1-99
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uint8_t bid_value = 0; // 0-99
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parray<uint8_t, 2> unused;
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} __packed_ws__(G_MakeCardAuctionBid_Ep3_6xB5x3E, 0x0C);
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@@ -455,11 +455,11 @@ struct GuildCardGCT {
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/* 04:04 */ U32T<BE> guild_card_number = 0;
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/* 08:08 */ pstring<TextEncoding::ASCII, 0x18> name;
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/* 20:20 */ pstring<TextEncoding::MARKED, DescriptionLength> description;
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/* 8C:8C */ uint8_t present = 0;
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/* 8D:8D */ uint8_t language = 0;
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/* 8E:8E */ uint8_t section_id = 0;
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/* 8F:8F */ uint8_t char_class = 0;
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/* 90:90 */
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/* A0:8C */ uint8_t present = 0;
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/* A1:8D */ uint8_t language = 0;
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/* A2:8E */ uint8_t section_id = 0;
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/* A3:8F */ uint8_t char_class = 0;
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/* A4:90 */
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operator GuildCardBB() const;
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} __attribute__((packed));
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