update some command notes

This commit is contained in:
Martin Michelsen
2025-10-04 09:54:37 -07:00
parent 2534ff37de
commit 2a138ea0b6
2 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -4052,7 +4052,7 @@ struct G_SendGuildCard_BB_6x06 {
} __packed_ws__(G_SendGuildCard_BB_6x06, 0x10C); } __packed_ws__(G_SendGuildCard_BB_6x06, 0x10C);
// 6x07: Symbol chat // 6x07: Symbol chat
// If UDP mode is enabled, this command is sent via UDP. // If UDP is enabled, this command is sent via UDP.
struct G_SymbolChat_6x07 { struct G_SymbolChat_6x07 {
G_UnusedHeader header; G_UnusedHeader header;
@@ -7189,7 +7189,7 @@ check_struct_size(G_SetTournamentPlayerDecks_Ep3_6xB4x3D, 0x1CC);
struct G_MakeCardAuctionBid_Ep3_6xB5x3E { struct G_MakeCardAuctionBid_Ep3_6xB5x3E {
G_CardBattleCommandHeader header = {0xB5, sizeof(G_MakeCardAuctionBid_Ep3_6xB5x3E) / 4, 0, 0x3E, 0, 0, 0}; G_CardBattleCommandHeader header = {0xB5, sizeof(G_MakeCardAuctionBid_Ep3_6xB5x3E) / 4, 0, 0x3E, 0, 0, 0};
uint8_t card_index = 0; // Index of card in EF command uint8_t card_index = 0; // Index of card in EF command
uint8_t bid_value = 0; // 1-99 uint8_t bid_value = 0; // 0-99
parray<uint8_t, 2> unused; parray<uint8_t, 2> unused;
} __packed_ws__(G_MakeCardAuctionBid_Ep3_6xB5x3E, 0x0C); } __packed_ws__(G_MakeCardAuctionBid_Ep3_6xB5x3E, 0x0C);
+5 -5
View File
@@ -455,11 +455,11 @@ struct GuildCardGCT {
/* 04:04 */ U32T<BE> guild_card_number = 0; /* 04:04 */ U32T<BE> guild_card_number = 0;
/* 08:08 */ pstring<TextEncoding::ASCII, 0x18> name; /* 08:08 */ pstring<TextEncoding::ASCII, 0x18> name;
/* 20:20 */ pstring<TextEncoding::MARKED, DescriptionLength> description; /* 20:20 */ pstring<TextEncoding::MARKED, DescriptionLength> description;
/* 8C:8C */ uint8_t present = 0; /* A0:8C */ uint8_t present = 0;
/* 8D:8D */ uint8_t language = 0; /* A1:8D */ uint8_t language = 0;
/* 8E:8E */ uint8_t section_id = 0; /* A2:8E */ uint8_t section_id = 0;
/* 8F:8F */ uint8_t char_class = 0; /* A3:8F */ uint8_t char_class = 0;
/* 90:90 */ /* A4:90 */
operator GuildCardBB() const; operator GuildCardBB() const;
} __attribute__((packed)); } __attribute__((packed));