add player_count in 83 command struct
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@@ -1551,7 +1551,9 @@ struct SC_SimpleMail_BB_81 {
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struct S_LobbyListEntry_83 {
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le_uint32_t menu_id = 0;
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le_uint32_t item_id = 0;
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le_uint32_t unused = 0;
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// It appears that Sega's servers sent the number of players in each lobby in
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// this field, but the client ignores it.
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le_uint32_t player_count = 0;
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} __packed_ws__(S_LobbyListEntry_83, 0x0C);
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// 84 (C->S): Choose lobby
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@@ -4458,8 +4460,10 @@ struct G_WalkToPosition_6x40 {
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// 6x41: Move to position (v1)
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// 6x42: Run (protected on V3/V4)
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// This subcommand is completely ignored by v2 and later.
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// Command 6x41 is completely ignored by v2 and later.
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// If UDP mode is enabled, this command is sent via UDP.
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// TODO: Should newserv translate 6x41 to 6x42? Is there any difference in how
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// v1 and pre-v1 handle 6x42 vs. 6x41?
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struct G_MoveToPosition_6x41_6x42 {
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G_ClientIDHeader header;
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+1
-1
@@ -1730,7 +1730,7 @@ void send_lobby_list(shared_ptr<Client> c) {
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auto& e = entries.emplace_back();
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e.menu_id = MenuID::LOBBY;
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e.item_id = l->lobby_id;
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e.unused = 0;
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e.player_count = l->count_clients();
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}
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send_command_vt(c, 0x83, entries.size(), entries);
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@@ -649,7 +649,7 @@ I 91446 2023-12-31 21:05:45 - [Commands] Sending to C-4 (version=DC_NTE command=
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0000 | 83 0A 7C 00 33 00 00 33 01 00 00 00 00 00 00 00 | | 3 3
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0010 | 33 00 00 33 02 00 00 00 00 00 00 00 33 00 00 33 | 3 3 3 3
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0020 | 03 00 00 00 00 00 00 00 33 00 00 33 04 00 00 00 | 3 3
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0030 | 00 00 00 00 33 00 00 33 05 00 00 00 00 00 00 00 | 3 3
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0030 | 00 00 00 00 33 00 00 33 05 00 00 00 01 00 00 00 | 3 3
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0040 | 33 00 00 33 06 00 00 00 00 00 00 00 33 00 00 33 | 3 3 3 3
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0050 | 07 00 00 00 00 00 00 00 33 00 00 33 08 00 00 00 | 3 3
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0060 | 00 00 00 00 33 00 00 33 09 00 00 00 00 00 00 00 | 3 3
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@@ -558,7 +558,7 @@ I 94381 2023-12-29 15:36:20 - [Commands] Sending to C-5 (version=GC_V3 command=0
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0010 | 00 00 4F 33 00 50 00 44 20 00 00 00 00 00 00 00 | 3 D
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0020 | 00 00 00 00 00 00 FF FF 80 FF FF FF |
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I 94381 2023-12-29 15:36:20 - [Commands] Sending to C-5 (version=GC_V3 command=83 flag=0F)
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0000 | 83 0F B8 00 33 00 00 33 01 00 00 00 00 00 00 00 | 3 3
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0000 | 83 0F B8 00 33 00 00 33 01 00 00 00 01 00 00 00 | 3 3
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0010 | 33 00 00 33 02 00 00 00 00 00 00 00 33 00 00 33 | 3 3 3 3
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0020 | 03 00 00 00 00 00 00 00 33 00 00 33 04 00 00 00 | 3 3
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0030 | 00 00 00 00 33 00 00 33 05 00 00 00 00 00 00 00 | 3 3
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@@ -8240,7 +8240,7 @@ I 64538 2024-09-01 15:24:45 - [Commands] Sending to C-A @ ipss:N-6:127.0.0.1:593
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0090 | 00 00 00 00 33 00 00 33 0D 00 00 00 00 00 00 00 | 3 3
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00A0 | 33 00 00 33 0E 00 00 00 00 00 00 00 33 00 00 33 | 3 3 3 3
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00B0 | 0F 00 00 00 00 00 00 00 33 00 00 33 10 00 00 00 | 3 3
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00C0 | 00 00 00 00 33 00 00 33 11 00 00 00 00 00 00 00 | 3 3
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00C0 | 01 00 00 00 33 00 00 33 11 00 00 00 00 00 00 00 | 3 3
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00D0 | 33 00 00 33 12 00 00 00 00 00 00 00 33 00 00 33 | 3 3 3 3
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00E0 | 13 00 00 00 00 00 00 00 33 00 00 33 14 00 00 00 | 3 3
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00F0 | 00 00 00 00 |
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@@ -12372,7 +12372,7 @@ I 64538 2024-09-01 15:24:56 - [Commands] Sending to C-C @ ipss:N-5:127.0.0.1:593
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0090 | 00 00 00 00 33 00 00 33 0D 00 00 00 00 00 00 00 | 3 3
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00A0 | 33 00 00 33 0E 00 00 00 00 00 00 00 33 00 00 33 | 3 3 3 3
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00B0 | 0F 00 00 00 00 00 00 00 33 00 00 33 10 00 00 00 | 3 3
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00C0 | 00 00 00 00 33 00 00 33 11 00 00 00 00 00 00 00 | 3 3
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00C0 | 01 00 00 00 33 00 00 33 11 00 00 00 00 00 00 00 | 3 3
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00D0 | 33 00 00 33 12 00 00 00 00 00 00 00 33 00 00 33 | 3 3 3 3
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00E0 | 13 00 00 00 00 00 00 00 33 00 00 33 14 00 00 00 | 3 3
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00F0 | 00 00 00 00 |
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