undo accidental language tag change

This commit is contained in:
Martin Michelsen
2023-10-08 14:53:52 -07:00
parent 3bb8ac5c43
commit 32af88cd9b
+1 -1
View File
@@ -1739,7 +1739,7 @@ void send_join_lobby_t(shared_ptr<Client> c, shared_ptr<Lobby> l,
e.lobby_data.name = lc->game_data.player()->disp.name;
remove_language_marker_inplace(e.lobby_data.name);
if (UseLanguageMarkerInName) {
add_language_marker_inplace(e.lobby_data.name, 'E');
add_language_marker_inplace(e.lobby_data.name, 'J');
}
e.inventory = lc->game_data.player()->inventory;
if (c->version() == GameVersion::GC) {