use ptext in ep3 player data format

This commit is contained in:
Martin Michelsen
2023-02-18 22:46:20 -08:00
parent 138d2609a2
commit 32c08032c5
+1 -1
View File
@@ -424,7 +424,7 @@ struct PSOPlayerDataGCEp3 { // For command 61
ptext<char, 0xAC> info_board;
parray<le_uint32_t, 0x1E> blocked_senders;
le_uint32_t auto_reply_enabled;
char auto_reply[0xAC];
ptext<char, 0xAC> auto_reply;
Episode3::PlayerConfig ep3_config;
} __attribute__((packed));