clarify DE command
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@@ -2247,10 +2247,11 @@ struct C_GuildCardDataRequest_BB_03DC {
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// target commands (62/6D) that the server can forward to the joining player.
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// No other arguments
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// DE (S->C): Rare monster configuration (BB)
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// DE (S->C): Rare monster list (BB)
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struct S_RareMonsterConfig_BB_DE {
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le_uint16_t data[16];
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struct S_RareMonsterList_BB_DE {
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// Unused entries are set to FFFF
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le_uint16_t enemy_ids[16];
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};
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// DF (C->S): Unknown (BB)
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