split field in 6x70 command
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@@ -4546,7 +4546,8 @@ struct G_Unknown_6x6F {
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struct G_SyncPlayerDispAndInventory_V3_6x70 {
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G_ExtendedHeader<G_UnusedHeader> header;
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// Offsets in this struct are relative to the overall command header
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/* 000C */ parray<le_uint16_t, 2> unknown_a1;
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/* 000C */ le_uint16_t client_id;
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/* 000E */ le_uint16_t unknown_a1;
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// [1] and [3] in this array (and maybe [2] also) appear to be le_floats;
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// they could be the player's current (x, y, z) coords
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/* 0010 */ parray<le_uint32_t, 7> unknown_a2;
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