don't disassemble unknown labels as raw data

This commit is contained in:
Martin Michelsen
2023-07-07 11:31:49 -07:00
parent ba5aad0296
commit 4284d163d8
+1 -2
View File
@@ -1426,9 +1426,8 @@ std::string disassemble_quest_script(const void* data, size_t size, GameVersion
};
if (l->type_flags == 0) {
lines.emplace_back(string_printf(" // Could not determine data type; disassembling as code and raw data"));
lines.emplace_back(string_printf(" // Could not determine data type; disassembling as code"));
l->add_data_type(Arg::DataType::SCRIPT);
l->add_data_type(Arg::DataType::DATA);
}
// Print data interpretations of the label (if any)