fix name_color_checksum computation bug
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@@ -143,8 +143,13 @@ void PlayerVisualConfig::enforce_lobby_join_limits_for_version(Version v) {
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this->head = maxes->head ? (this->head % maxes->head) : 0;
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this->hair = maxes->hair ? (this->hair % maxes->hair) : 0;
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if (this->name_color == 0) {
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this->name_color = 0xFFFFFFFF;
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}
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if (is_v1_or_v2(v)) {
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this->compute_name_color_checksum();
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} else {
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this->name_color_checksum = 0;
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}
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this->class_flags = class_flags_for_class(this->char_class);
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