reformat comment

This commit is contained in:
Martin Michelsen
2023-10-10 11:50:33 -07:00
parent c33af99ae5
commit 453a05fb8c
+15 -17
View File
@@ -1173,23 +1173,21 @@ struct MapDefinition { // .mnmd format; also the format of (decompressed) quests
// to use for each NPC. If a value in this array is -1 (FFFFFFFF), then the
// corresponding NPC's AI parameters are defined in the AIParams structure
// above. The names of the AI parameter sets defined in aiprm.dat are:
// 00 => Sample_Hunter 10 => Endu
// 01 => Glustar 11 => Heiz
// 02 => Guykild 12 => KC
// 03 => Inolis 13 => Lura
// 04 => Kilia 14 => memoru
// 05 => Kranz 15 => Ohgun
// 06 => Orland 16 => Peko
// 07 => Relmitos 17 => Reiz
// 08 => Saligun 18 => Rio
// 09 => Silfer 19 => Rufina
// 0A => Sample_Hunter 1A => LKnight
// 0B => Teifu 1B => Boss_Castor
// 0C => Viviana 1C => Boss_Pollux
// 0D => Sample_Dark 1D => Sample_Dark
// 0E => Break
// 0F => Creinu
// Presumably 0A is meant to be Stella, and they forgot to change the name.
// 00 => Sample_Hunter 0D => Sample_Dark 1A => LKnight
// 01 => Glustar 0E => Break 1B => Boss_Castor
// 02 => Guykild 0F => Creinu 1C => Boss_Pollux
// 03 => Inolis 10 => Endu 1D => Sample_Dark
// 04 => Kilia 11 => Heiz
// 05 => Kranz 12 => KC
// 06 => Orland 13 => Lura
// 07 => Relmitos 14 => memoru
// 08 => Saligun 15 => Ohgun
// 09 => Silfer 16 => Peko
// 0A => Sample_Hunter 17 => Reiz
// 0B => Teifu 18 => Rio
// 0C => Viviana 19 => Rufina
// Presumably 0A is meant to be Stella and 1D is meant to be Amplum Umbra, but
// they forgot to change the names.
/* 2434 */ parray<be_int32_t, 3> npc_ai_params_entry_index;
// before_message appears before the battle if it's not blank. after_message