parse episode 3 player data
This commit is contained in:
+49
-1
@@ -254,6 +254,41 @@ struct KeyAndTeamConfigBB {
|
||||
|
||||
|
||||
|
||||
struct Ep3Deck {
|
||||
// TODO: are the last 4 bytes actually part of this? They don't seem to be
|
||||
// used for anything else, but the game limits the name to 14 chars + a
|
||||
// language marker, which equals exactly 0x10 characters.
|
||||
ptext<char, 0x14> name;
|
||||
// List of card IDs. The card count is the number of nonzero entries here
|
||||
// before a zero entry (or 50 if no entries are nonzero). The first card ID is
|
||||
// the SC card, which the game implicitly subtracts from the limit - so a
|
||||
// valid deck should actually have 31 cards in it.
|
||||
le_uint16_t card_ids[50];
|
||||
uint32_t unknown_a1;
|
||||
// Last modification time
|
||||
le_uint16_t year;
|
||||
uint8_t month;
|
||||
uint8_t day;
|
||||
uint8_t hour;
|
||||
uint8_t minute;
|
||||
uint8_t second;
|
||||
uint8_t unknown_a2;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct Ep3Config {
|
||||
parray<uint8_t, 0x1434> unknown_a1; // at 728 in 61/98 command
|
||||
Ep3Deck decks[25]; // at 1B5C in 61/98 command
|
||||
uint64_t unknown_a2; // at 2840 in 61/98 command
|
||||
be_uint32_t offline_clv_exp; // CLvOff = this / 100
|
||||
be_uint32_t online_clv_exp; // CLvOn = this / 100
|
||||
parray<uint8_t, 0x14C> unknown_a3; // at 2850 in 61/98 command
|
||||
ptext<char, 0x10> name; // at 299C in 61/98 command
|
||||
// Other records are probably somewhere in here - e.g. win/loss, play time, etc.
|
||||
parray<uint8_t, 0xCC> unknown_a4; // at 29AC in 61/98 command
|
||||
} __attribute__((packed));
|
||||
|
||||
|
||||
|
||||
struct PlayerLobbyDataPC {
|
||||
le_uint32_t player_tag;
|
||||
le_uint32_t guild_card;
|
||||
@@ -303,6 +338,17 @@ struct PSOPlayerDataGC { // For command 61
|
||||
char auto_reply[0];
|
||||
} __attribute__((packed));
|
||||
|
||||
struct PSOPlayerDataGCEp3 { // For command 61
|
||||
PlayerInventory inventory;
|
||||
PlayerDispDataPCGC disp;
|
||||
parray<uint8_t, 0x134> unknown;
|
||||
ptext<char, 0xAC> info_board;
|
||||
parray<le_uint32_t, 0x1E> blocked_senders;
|
||||
le_uint32_t auto_reply_enabled;
|
||||
char auto_reply[0xAC];
|
||||
Ep3Config ep3_config;
|
||||
} __attribute__((packed));
|
||||
|
||||
struct PSOPlayerDataBB { // For command 61
|
||||
PlayerInventory inventory;
|
||||
PlayerDispDataBB disp;
|
||||
@@ -375,6 +421,8 @@ struct SavedAccountDataBB { // .nsa file format
|
||||
ptext<char16_t, 0x0010> team_name;
|
||||
} __attribute__((packed));
|
||||
|
||||
|
||||
|
||||
class ClientGameData {
|
||||
private:
|
||||
std::shared_ptr<SavedAccountDataBB> account_data;
|
||||
@@ -386,7 +434,7 @@ public:
|
||||
// The following fields are not saved, and are only used in certain situations
|
||||
|
||||
// Null unless the client is Episode 3 and has sent its config already
|
||||
std::shared_ptr<parray<uint8_t, 0x2408>> ep3_config;
|
||||
std::shared_ptr<Ep3Config> ep3_config;
|
||||
|
||||
// These are only used if the client is BB
|
||||
std::string bb_username;
|
||||
|
||||
+10
-10
@@ -1085,28 +1085,28 @@ void process_player_data(shared_ptr<ServerState> s, shared_ptr<Client> c,
|
||||
// autoreply text is a variable length
|
||||
switch (c->version) {
|
||||
case GameVersion::PC: {
|
||||
const auto& disp = check_size_t<PSOPlayerDataPC>(data,
|
||||
const auto& pd = check_size_t<PSOPlayerDataPC>(data,
|
||||
sizeof(PSOPlayerDataPC), 0xFFFF);
|
||||
c->game_data.import_player(disp);
|
||||
c->game_data.import_player(pd);
|
||||
break;
|
||||
}
|
||||
case GameVersion::GC: {
|
||||
const PSOPlayerDataGC* disp;
|
||||
const PSOPlayerDataGC* pd;
|
||||
if (flag == 4) { // Episode 3
|
||||
disp = &check_size_t<PSOPlayerDataGC>(data,
|
||||
sizeof(PSOPlayerDataGC) + 0x23FC, sizeof(PSOPlayerDataGC) + 0x23FC);
|
||||
// TODO: import Episode 3 data somewhere
|
||||
const auto* pd3 = &check_size_t<PSOPlayerDataGCEp3>(data);
|
||||
c->game_data.ep3_config.reset(new Ep3Config(pd3->ep3_config));
|
||||
pd = reinterpret_cast<const PSOPlayerDataGC*>(pd3);
|
||||
} else {
|
||||
disp = &check_size_t<PSOPlayerDataGC>(data, sizeof(PSOPlayerDataGC),
|
||||
pd = &check_size_t<PSOPlayerDataGC>(data, sizeof(PSOPlayerDataGC),
|
||||
sizeof(PSOPlayerDataGC) + c->game_data.player()->auto_reply.bytes());
|
||||
}
|
||||
c->game_data.import_player(*disp);
|
||||
c->game_data.import_player(*pd);
|
||||
break;
|
||||
}
|
||||
case GameVersion::BB: {
|
||||
const auto& disp = check_size_t<PSOPlayerDataBB>(data, sizeof(PSOPlayerDataBB),
|
||||
const auto& pd = check_size_t<PSOPlayerDataBB>(data, sizeof(PSOPlayerDataBB),
|
||||
sizeof(PSOPlayerDataBB) + c->game_data.player()->auto_reply.bytes());
|
||||
c->game_data.import_player(disp);
|
||||
c->game_data.import_player(pd);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
||||
Reference in New Issue
Block a user