fix battle area number normalization and add more structs/enums
This commit is contained in:
+30
-17
@@ -4531,19 +4531,21 @@ struct G_DropItem_PC_V3_BB_6x5F : G_DropItem_DC_6x5F {
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// 6x60: Request for item drop (handled by the server on BB)
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struct G_StandardDropItemRequest_DC_6x60 {
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G_UnusedHeader header;
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uint8_t floor = 0;
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uint8_t rt_index = 0;
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le_uint16_t entity_id = 0;
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le_float x = 0.0f;
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le_float z = 0.0f;
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le_uint16_t section = 0;
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le_uint16_t ignore_def = 0;
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/* 00 */ G_UnusedHeader header;
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/* 04 */ uint8_t floor = 0;
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/* 05 */ uint8_t rt_index = 0;
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/* 06 */ le_uint16_t entity_id = 0;
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/* 08 */ le_float x = 0.0f;
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/* 0C */ le_float z = 0.0f;
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/* 10 */ le_uint16_t section = 0;
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/* 12 */ le_uint16_t ignore_def = 0;
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/* 14 */
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} __packed__;
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struct G_StandardDropItemRequest_PC_V3_BB_6x60 : G_StandardDropItemRequest_DC_6x60 {
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uint8_t effective_area = 0;
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parray<uint8_t, 3> unused;
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/* 14 */ uint8_t effective_area = 0;
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/* 15 */ parray<uint8_t, 3> unused;
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/* 18 */
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} __packed__;
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// 6x61: Activate MAG effect
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@@ -5013,9 +5015,19 @@ struct G_SetChallengeModeData_6x7C {
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struct G_SetBattleModeData_6x7D {
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G_UnusedHeader header;
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uint8_t unknown_a1 = 0; // Must be < 7; used in jump table
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parray<uint8_t, 3> unused;
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parray<le_uint32_t, 4> unknown_a2;
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// Values for what (0-6; values 7 and above are not valid):
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// 0 = Unknown (params[0] and [1] are used)
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// 1 = Does nothing
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// 2 = Unknown (no params are used)
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// 3 = Set player meseta score (params[0] = client ID, [1] = score)
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// 4 = Unknown (params[0] = client ID)
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// 5 = Unknown (no params are used)
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// 6 = Unknown (all params are used)
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uint8_t what = 0;
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uint8_t unknown_a1 = 0; // Only used when what == 0
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uint8_t unused = 0;
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uint8_t is_alive = 0; // Only used when what == 3
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parray<le_uint32_t, 4> params;
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} __packed__;
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// 6x7E: Unknown (not valid on Episode 3)
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@@ -5302,10 +5314,11 @@ struct G_Unknown_6xA1 {
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// server on BB)
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struct G_SpecializableItemDropRequest_6xA2 : G_StandardDropItemRequest_PC_V3_BB_6x60 {
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le_float param3 = 0.0f;
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le_uint32_t param4 = 0;
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le_uint32_t param5 = 0;
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le_uint32_t param6 = 0;
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/* 18 */ le_float param3 = 0.0f;
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/* 1C */ le_uint32_t param4 = 0;
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/* 20 */ le_uint32_t param5 = 0;
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/* 24 */ le_uint32_t param6 = 0;
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/* 28 */
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} __packed__;
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// 6xA3: Olga Flow boss actions (not valid on pre-V3 or Episode 3)
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+1
-1
@@ -117,7 +117,7 @@ uint8_t ItemCreator::normalize_area_number(uint8_t area) const {
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}
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} else {
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return this->restrictions->box_drop_area;
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return this->restrictions->box_drop_area - 1;
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}
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}
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@@ -715,7 +715,7 @@ BattleRules::BattleRules(const JSON& json) {
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this->tool_mode = json.get_enum("ToolMode", this->tool_mode);
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this->trap_mode = json.get_enum("TrapMode", this->trap_mode);
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this->unused_F817 = json.get_int("UnusedF817", this->unused_F817);
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this->respawn_mode = json.get_int("RespawnMode", this->respawn_mode);
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this->respawn_mode = json.get_enum("RespawnMode", this->respawn_mode);
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this->replace_char = json.get_int("ReplaceChar", this->replace_char);
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this->drop_weapon = json.get_int("DropWeapon", this->drop_weapon);
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this->is_teams = json.get_int("IsTeams", this->is_teams);
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@@ -917,6 +917,32 @@ BattleRules::MesetaMode enum_for_name<BattleRules::MesetaMode>(const char* name)
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}
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}
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template <>
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const char* name_for_enum<BattleRules::RespawnMode>(BattleRules::RespawnMode v) {
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switch (v) {
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case BattleRules::RespawnMode::ALLOW:
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return "ALLOW";
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case BattleRules::RespawnMode::FORBID:
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return "FORBID";
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case BattleRules::RespawnMode::LIMIT_LIVES:
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return "LIMIT_LIVES";
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default:
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throw invalid_argument("invalid BattleRules::MesetaDropMode value");
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}
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}
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template <>
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BattleRules::RespawnMode enum_for_name<BattleRules::RespawnMode>(const char* name) {
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if (!strcmp(name, "ALLOW")) {
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return BattleRules::RespawnMode::ALLOW;
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} else if (!strcmp(name, "FORBID")) {
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return BattleRules::RespawnMode::FORBID;
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} else if (!strcmp(name, "LIMIT_LIVES")) {
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return BattleRules::RespawnMode::LIMIT_LIVES;
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} else {
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throw invalid_argument("invalid BattleRules::MesetaDropMode name");
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}
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}
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static PlayerInventoryItem make_template_item(bool equipped, uint64_t first_data, uint64_t second_data) {
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return PlayerInventoryItem(ItemData(first_data, second_data), equipped);
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}
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@@ -577,6 +577,11 @@ struct BattleRules {
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FORBID_ALL = 1,
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CLEAR_AND_ALLOW = 2,
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};
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enum class RespawnMode : uint8_t {
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ALLOW = 0,
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FORBID = 1,
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LIMIT_LIVES = 2,
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};
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// Set by quest opcode F812, but values are remapped.
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// F812 00 => FORBID_ALL
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@@ -608,8 +613,7 @@ struct BattleRules {
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// F818 00 => 01
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// F818 01 => 00
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// F818 02 => 02
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// TODO: Define an enum class for this field.
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/* 06 */ uint8_t respawn_mode = 0;
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/* 06 */ RespawnMode respawn_mode = RespawnMode::ALLOW;
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// Set by quest opcode F819.
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/* 07 */ uint8_t replace_char = 0;
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// Set by quest opcode F81A, but value is inverted.
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@@ -10,7 +10,7 @@
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"MagMode": "ALLOW",
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"ToolMode": "ALLOW",
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"TrapMode": "ALL_PLAYERS",
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"RespawnMode": 0,
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"RespawnMode": "ALLOW",
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"ReplaceChar": 0,
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"DropWeapon": 1,
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"IsTeams": 1,
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@@ -5,7 +5,7 @@
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"MagMode": "FORBID_ALL",
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"ToolMode": "CLEAR_AND_ALLOW",
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"TrapMode": "ALL_PLAYERS",
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"RespawnMode": 0,
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"RespawnMode": "ALLOW",
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"ReplaceChar": 1,
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"DropWeapon": 1,
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"IsTeams": 0,
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@@ -5,7 +5,7 @@
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"MagMode": "FORBID_ALL",
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"ToolMode": "CLEAR_AND_ALLOW",
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"TrapMode": "ALL_PLAYERS",
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"RespawnMode": 2,
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"RespawnMode": "LIMIT_LIVES",
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"ReplaceChar": 1,
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"DropWeapon": 0,
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"IsTeams": 0,
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@@ -5,7 +5,7 @@
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"MagMode": "FORBID_ALL",
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"ToolMode": "CLEAR_AND_ALLOW",
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"TrapMode": "ALL_PLAYERS",
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"RespawnMode": 2,
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"RespawnMode": "LIMIT_LIVES",
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"ReplaceChar": 1,
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"DropWeapon": 1,
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"IsTeams": 0,
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@@ -5,7 +5,7 @@
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"MagMode": "FORBID_ALL",
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"ToolMode": "ALLOW",
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"TrapMode": "ALL_PLAYERS",
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"RespawnMode": 1,
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"RespawnMode": "FORBID",
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"ReplaceChar": 0,
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"DropWeapon": 1,
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"IsTeams": 1,
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@@ -5,7 +5,7 @@
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"MagMode": "FORBID_ALL",
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"ToolMode": "CLEAR_AND_ALLOW",
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"TrapMode": "ALL_PLAYERS",
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"RespawnMode": 2,
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"RespawnMode": "LIMIT_LIVES",
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"ReplaceChar": 1,
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"DropWeapon": 1,
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"IsTeams": 1,
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@@ -5,7 +5,7 @@
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"MagMode": "FORBID_ALL",
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"ToolMode": "CLEAR_AND_ALLOW",
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"TrapMode": "ALL_PLAYERS",
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"RespawnMode": 2,
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"RespawnMode": "LIMIT_LIVES",
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"ReplaceChar": 1,
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"DropWeapon": 1,
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"IsTeams": 0,
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@@ -5,7 +5,7 @@
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"MagMode": "FORBID_ALL",
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"ToolMode": "CLEAR_AND_ALLOW",
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"TrapMode": "ALL_PLAYERS",
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"RespawnMode": 2,
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"RespawnMode": "LIMIT_LIVES",
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"ReplaceChar": 1,
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"DropWeapon": 0,
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"IsTeams": 0,
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