hide remote guild card number in licensed proxy sessions

This commit is contained in:
Martin Michelsen
2022-04-02 18:04:37 -07:00
parent d3ff50918f
commit 522dac9a03
5 changed files with 530 additions and 318 deletions
+47 -5
View File
@@ -1,5 +1,8 @@
#pragma once
#include <string>
#include <stdexcept>
#include <phosg/Strings.hh>
#include <phosg/Encoding.hh>
#include "PSOProtocol.hh"
@@ -33,6 +36,45 @@
// This function is used in a lot of places to check received command sizes and
// cast them to the appropriate type
template <typename T>
const T& check_size_t(
const std::string& data,
size_t min_size = sizeof(T),
size_t max_size = sizeof(T)) {
if (data.size() < min_size) {
throw std::runtime_error(string_printf(
"command too small (expected at least 0x%zX bytes, received 0x%zX bytes)",
min_size, data.size()));
}
if (data.size() > max_size) {
throw std::runtime_error(string_printf(
"command too large (expected at most 0x%zX bytes, received 0x%zX bytes)",
max_size, data.size()));
}
return *reinterpret_cast<const T*>(data.data());
}
template <typename T>
T& check_size_t(
std::string& data,
size_t min_size = sizeof(T),
size_t max_size = sizeof(T)) {
if (data.size() < min_size) {
throw std::runtime_error(string_printf(
"command too small (expected at least 0x%zX bytes, received 0x%zX bytes)",
min_size, data.size()));
}
if (data.size() > max_size) {
throw std::runtime_error(string_printf(
"command too large (expected at most 0x%zX bytes, received 0x%zX bytes)",
max_size, data.size()));
}
return *reinterpret_cast<T*>(data.data());
}
// 00: Invalid command
// 01 (S->C): Lobby message box
@@ -52,7 +94,7 @@ struct S_ServerInit_DC_PC_GC_02_17 {
le_uint32_t server_key; // Key for data sent by server
le_uint32_t client_key; // Key for data sent by client
// This field is not part of SEGA's original implementation
ptext<char, 0xBC> after_message;
ptext<char, 0xC0> after_message;
};
struct S_ServerInit_Patch_02 {
@@ -71,7 +113,7 @@ struct S_ServerInit_BB_03 {
parray<uint8_t, 0x30> server_key;
parray<uint8_t, 0x30> client_key;
// This field is not part of SEGA's original implementation
ptext<char, 0xBC> after_message;
ptext<char, 0xC0> after_message;
};
// 04 (S->C): Set guild card number and update client config ("security data")
@@ -330,9 +372,9 @@ struct S_GuildCardSearchResult {
ptext<char, 0x3C> unused;
ptext<CharT, 0x20> name;
};
struct S_GuildCardSearchResult_PC_40 : S_GuildCardSearchResult<PSOCommandHeaderPC, char16_t> { };
struct S_GuildCardSearchResult_DC_GC_40 : S_GuildCardSearchResult<PSOCommandHeaderDCGC, char> { };
struct S_GuildCardSearchResult_BB_40 : S_GuildCardSearchResult<PSOCommandHeaderBB, char16_t> { };
struct S_GuildCardSearchResult_PC_41 : S_GuildCardSearchResult<PSOCommandHeaderPC, char16_t> { };
struct S_GuildCardSearchResult_DC_GC_41 : S_GuildCardSearchResult<PSOCommandHeaderDCGC, char> { };
struct S_GuildCardSearchResult_BB_41 : S_GuildCardSearchResult<PSOCommandHeaderBB, char16_t> { };
// 41: Invalid command
// 42: Invalid command