rewrite quest disassembler

This commit is contained in:
Martin Michelsen
2025-11-24 01:03:24 -08:00
parent 474ad99396
commit 566de06fd1
4 changed files with 824 additions and 574 deletions
+12 -4
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@@ -1595,7 +1595,7 @@ Action a_check_quest_opcodes(
});
Action a_disassemble_quest_script(
"disassemble-quest-script", "\
disassemble-quest-script [INPUT-FILENAME [OUTPUT-FILENAME]]\n\
disassemble-quest-script [OPTIONS] [INPUT-FILENAME [OUTPUT-FILENAME]]\n\
Disassemble the input quest script (.bin file) into a text representation\n\
of the commands and metadata it contains. Specify the quest\'s game version\n\
with one of the --dc-nte, --dc-v1, --dc-v2, --pc, --gc-nte, --gc, --gc-ep3,\n\
@@ -1603,17 +1603,25 @@ Action a_disassemble_quest_script(
default; the --qedit option will result in names matching those used by\n\
QEdit. If you intend to reassemble the script, after editing it, use the\n\
--reassembly option to add explicit label numbers and remove offsets and\n\
data in code sections.\n",
data in code sections. To include script references from the map, use the\n\
--map-file=FILENAME option.",
+[](phosg::Arguments& args) {
string data = read_input_data(args);
auto version = get_cli_version(args);
if (!args.get<bool>("decompressed")) {
data = prs_decompress(data);
}
Language override_language = static_cast<Language>(args.get<uint8_t>("language", 0xFF));
shared_ptr<MapFile> map_file;
string map_filename = args.get<string>("map-file", false);
if (!map_filename.empty()) {
auto map_data = make_shared<string>(prs_decompress(phosg::load_file(map_filename)));
map_file = make_shared<MapFile>(map_data);
}
Language language = static_cast<Language>(args.get<uint8_t>("language", 0xFF));
bool reassembly_mode = args.get<bool>("reassembly");
bool use_qedit_names = args.get<bool>("qedit");
string result = disassemble_quest_script(data.data(), data.size(), version, override_language, reassembly_mode, use_qedit_names);
string result = disassemble_quest_script(
data.data(), data.size(), version, language, map_file, reassembly_mode, use_qedit_names);
write_output_data(args, result.data(), result.size(), "txt");
});
Action a_disassemble_quest_map(
-9
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@@ -1338,15 +1338,6 @@ static asio::awaitable<HandlerResult> S_13_A7(shared_ptr<Client> c, Channel::Mes
sf->data = decode_dlq_data(sf->data);
}
phosg::save_file(sf->output_filename, sf->data);
if (sf->basename.ends_with(".bin")) {
try {
string decompressed = prs_decompress(sf->data);
auto disassembly = disassemble_quest_script(decompressed.data(), decompressed.size(), c->version(), c->language(), false);
phosg::save_file(sf->output_filename + ".txt", disassembly);
} catch (const exception& e) {
c->log.warning_f("Failed to disassemble quest file: {}", e.what());
}
}
} else {
c->log.info_f("Download complete for file {}", sf->basename);
}
+802 -552
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File diff suppressed because it is too large Load Diff
+10 -9
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@@ -12,7 +12,7 @@
struct PSOQuestHeaderDCNTE {
/* 0000 */ le_uint32_t code_offset = 0;
/* 0004 */ le_uint32_t function_table_offset = 0;
/* 0004 */ le_uint32_t label_table_offset = 0;
/* 0008 */ le_uint32_t size = 0;
/* 000C */ le_uint16_t unknown_a1 = 0;
/* 000E */ le_uint16_t unknown_a2 = 0;
@@ -22,7 +22,7 @@ struct PSOQuestHeaderDCNTE {
struct PSOQuestHeaderDC112000 {
/* 0000 */ le_uint32_t code_offset = 0;
/* 0004 */ le_uint32_t function_table_offset = 0;
/* 0004 */ le_uint32_t label_table_offset = 0;
/* 0008 */ le_uint32_t size = 0;
/* 000C */ le_uint16_t unknown_a1 = 0;
/* 000E */ le_uint16_t unknown_a2 = 0;
@@ -34,7 +34,7 @@ struct PSOQuestHeaderDC112000 {
struct PSOQuestHeaderDC { // Same format for DC v1 and v2
/* 0000 */ le_uint32_t code_offset = 0;
/* 0004 */ le_uint32_t function_table_offset = 0;
/* 0004 */ le_uint32_t label_table_offset = 0;
/* 0008 */ le_uint32_t size = 0;
/* 000C */ le_uint16_t unknown_a1 = 0;
/* 000E */ le_uint16_t unknown_a2 = 0;
@@ -49,7 +49,7 @@ struct PSOQuestHeaderDC { // Same format for DC v1 and v2
struct PSOQuestHeaderPC {
/* 0000 */ le_uint32_t code_offset;
/* 0004 */ le_uint32_t function_table_offset;
/* 0004 */ le_uint32_t label_table_offset;
/* 0008 */ le_uint32_t size = 0;
/* 000C */ le_uint16_t unknown_a1 = 0;
/* 000E */ le_uint16_t unknown_a2 = 0;
@@ -66,7 +66,7 @@ struct PSOQuestHeaderPC {
// separate struct; if so, rename this struct to V3.
struct PSOQuestHeaderGC {
/* 0000 */ le_uint32_t code_offset = 0;
/* 0004 */ le_uint32_t function_table_offset = 0;
/* 0004 */ le_uint32_t label_table_offset = 0;
/* 0008 */ le_uint32_t size = 0;
/* 000C */ le_uint16_t unknown_a1 = 0;
/* 000E */ le_uint16_t unknown_a2 = 0;
@@ -99,7 +99,7 @@ struct CreateItemMaskEntry {
struct PSOQuestHeaderBBBase {
/* 0000 */ le_uint32_t code_offset = 0;
/* 0004 */ le_uint32_t function_table_offset = 0;
/* 0004 */ le_uint32_t label_table_offset = 0;
/* 0008 */ le_uint32_t size = 0;
/* 000C */ le_uint16_t unknown_a1 = 0;
/* 000E */ le_uint16_t unknown_a2 = 0;
@@ -126,10 +126,11 @@ void check_opcode_definitions();
Episode episode_for_quest_episode_number(uint8_t episode_number);
std::string disassemble_quest_script(
const void* data,
size_t size,
const void* bin_data, // Must not be null
size_t bin_size,
Version version,
Language override_language = Language::UNKNOWN,
Language language = Language::UNKNOWN,
std::shared_ptr<const MapFile> dat = nullptr,
bool reassembly_mode = false,
bool use_qedit_names = false);