remove in-game enemy drop debug message
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@@ -1638,9 +1638,6 @@ static void on_entity_drop_item_request(shared_ptr<Client> c, uint8_t command, u
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item = l->item_creator->on_monster_item_drop(cmd.entity_id, effective_rt_index, cmd.effective_area);
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item = l->item_creator->on_monster_item_drop(cmd.entity_id, effective_rt_index, cmd.effective_area);
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if (c->config.check_flag(Client::Flag::DEBUG_ENABLED)) {
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send_text_message_printf(c, "$C5E-%hX %s%s%s", cmd.entity_id.load(), floor_warning_token.c_str(), rt_index_warning_token.c_str(), item.empty() ? "NO_DROP" : "ITEM");
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}
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}
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}
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if (item.empty()) {
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if (item.empty()) {
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