update to-do list
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## General
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- Test PSOX (blocked on Insignia private server support)
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- Implement server-side drops on non-BB game versions
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- Find a way to silence audio in RunDOL.s
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- Encapsulate BB server-side random state and make replays deterministic
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- Implement choice search
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- Write a simple status API
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- Implement per-game logging
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- Check for RCE potential in 6x6B-6x6E commands
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- Build an exception-handling abstraction in ChatCommands that shows formatted error messages in all cases
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- Make reloading happen on separate threads so compression doesn't block active clients
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- Implement decrypt/encrypt actions for VMS files
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- Make UI strings localizable (e.g. entries in menus, welcome message, etc.)
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- Figure out what causes the corruption message on PC proxy sessions and fix it
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- Enable item tracking in battle/challenge games (everything should already be set up for it to work)
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- Rewrite REL-based parsers so they don't assume any fixed offsets
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- Make $edit for DC/PC and attempt to repro disconnect issue with higher-level char
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- Look into double item drop from boxes in server drop mode
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- Make $edit for DC/PC
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- Handle DC NTE broadcast commands (see Sylverant subcmd_dcnte_handle_bcast)
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## Episode 3
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@@ -34,13 +29,11 @@
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- Fix receiving Guild Cards from non-Xbox players
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- Make the Guild Card description field in SavedPlayerDataBB longer to accommodate XB descriptions (0x200 bytes)
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- Implement and test voice chat
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- Fix whatever causes Schtserv to not recognize proxy connections as Xbox
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## PSOBB
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- Find any remaining mismatches in enemy indexes / experience
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- Support EXP multipliers
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- Sale prices for non-rare weapons with specials are computed incorrectly when buying/selling at shops
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- Support EXP multipliers in config.json
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- Implement trade window
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- Fix some edge cases on the BB proxy server (e.g. Change Ship)
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- Implement less-common subcommands
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