fix ep3 game join command

This commit is contained in:
Martin Michelsen
2022-05-08 00:35:13 -07:00
parent 82d9385ea5
commit 5b17776fae
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -526,7 +526,7 @@ uint32_t ItemData::primary_identifier() const {
}
PlayerInventoryItem::PlayerInventoryItem()
: equip_flags(0x0000), tech_flag(0x0000), data() { }
: equip_flags(0x0000), tech_flag(0x0000), game_flags(0x00000000), data() { }
PlayerInventoryItem::PlayerInventoryItem(const PlayerBankItem& src)
: equip_flags((this->data.data1[0] > 2) ? 0x0044 : 0x0050),
+1 -1
View File
@@ -1052,7 +1052,7 @@ void process_player_data(shared_ptr<ServerState> s, shared_ptr<Client> c,
const PSOPlayerDataGC* disp;
if (flag == 4) { // Episode 3
disp = &check_size_t<PSOPlayerDataGC>(data,
sizeof(PSOPlayerDataGC) + 0x23FC);
sizeof(PSOPlayerDataGC) + 0x23FC, sizeof(PSOPlayerDataGC) + 0x23FC);
// TODO: import Episode 3 data somewhere
} else {
disp = &check_size_t<PSOPlayerDataGC>(data, sizeof(PSOPlayerDataGC),