fix ep3 game join command
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+1
-1
@@ -526,7 +526,7 @@ uint32_t ItemData::primary_identifier() const {
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}
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PlayerInventoryItem::PlayerInventoryItem()
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: equip_flags(0x0000), tech_flag(0x0000), data() { }
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: equip_flags(0x0000), tech_flag(0x0000), game_flags(0x00000000), data() { }
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PlayerInventoryItem::PlayerInventoryItem(const PlayerBankItem& src)
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: equip_flags((this->data.data1[0] > 2) ? 0x0044 : 0x0050),
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@@ -1052,7 +1052,7 @@ void process_player_data(shared_ptr<ServerState> s, shared_ptr<Client> c,
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const PSOPlayerDataGC* disp;
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if (flag == 4) { // Episode 3
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disp = &check_size_t<PSOPlayerDataGC>(data,
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sizeof(PSOPlayerDataGC) + 0x23FC);
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sizeof(PSOPlayerDataGC) + 0x23FC, sizeof(PSOPlayerDataGC) + 0x23FC);
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// TODO: import Episode 3 data somewhere
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} else {
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disp = &check_size_t<PSOPlayerDataGC>(data, sizeof(PSOPlayerDataGC),
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