add decode-vms to help output
This commit is contained in:
@@ -329,7 +329,7 @@ For GC clients, you'll have to use newserv's built-in DNS server or set up your
|
|||||||
|
|
||||||
### Non-server usage
|
### Non-server usage
|
||||||
|
|
||||||
newserv has many CLI options, which can be used to access functionality other than the game/proxy server. Run `newserv help` to see these options and how to use them. The non-server things newserv can do are:
|
newserv has many CLI options, which can be used to access functionality other than the game and proxy server. Run `newserv help` to see these options and how to use them. The non-server things newserv can do are:
|
||||||
|
|
||||||
* Compress or decompress data in the PRS and BC0 formats
|
* Compress or decompress data in the PRS and BC0 formats
|
||||||
* Compute the decompressed size of compressed PRS data without decompressing it
|
* Compute the decompressed size of compressed PRS data without decompressing it
|
||||||
@@ -337,7 +337,7 @@ newserv has many CLI options, which can be used to access functionality other th
|
|||||||
* Encrypt or decrypt data using Episode 3's trivial scheme
|
* Encrypt or decrypt data using Episode 3's trivial scheme
|
||||||
* Run a brute-force search for a decryption seed
|
* Run a brute-force search for a decryption seed
|
||||||
* Decode Shift-JIS text to UTF-16
|
* Decode Shift-JIS text to UTF-16
|
||||||
* Convert quests in .gci, .dlq, or .qst format to .bin/.dat format
|
* Convert quests in .gci, .vms, .dlq, or .qst format to .bin/.dat format
|
||||||
* Extract the contents of a .gsl archive
|
* Extract the contents of a .gsl archive
|
||||||
* Connect to another PSO server and pretend to be a client
|
* Connect to another PSO server and pretend to be a client
|
||||||
* Format Episode 3 game data in a human-readable manner
|
* Format Episode 3 game data in a human-readable manner
|
||||||
|
|||||||
+7
-5
@@ -319,18 +319,20 @@ The actions are:\n\
|
|||||||
Apply newserv\'s text decoding algorithm to the input data, producing\n\
|
Apply newserv\'s text decoding algorithm to the input data, producing\n\
|
||||||
little-endian UTF-16 output data.\n\
|
little-endian UTF-16 output data.\n\
|
||||||
decode-gci INPUT-FILENAME [OPTIONS...]\n\
|
decode-gci INPUT-FILENAME [OPTIONS...]\n\
|
||||||
|
decode-vms INPUT-FILENAME [OPTIONS...]\n\
|
||||||
decode-dlq INPUT-FILENAME\n\
|
decode-dlq INPUT-FILENAME\n\
|
||||||
decode-qst INPUT-FILENAME\n\
|
decode-qst INPUT-FILENAME\n\
|
||||||
Decode the input quest file into a compressed, unencrypted .bin or .dat\n\
|
Decode the input quest file into a compressed, unencrypted .bin or .dat\n\
|
||||||
file (or in the case of decode-qst, both a .bin and a .dat file).\n\
|
file (or in the case of decode-qst, both a .bin and a .dat file).\n\
|
||||||
INPUT-FILENAME must be specified, but there is no OUTPUT-FILENAME; the\n\
|
INPUT-FILENAME must be specified, but there is no OUTPUT-FILENAME; the\n\
|
||||||
output is written to INPUT-FILENAME.dec (or .bin, or .dat). DLQ and QST\n\
|
output is written to INPUT-FILENAME.dec (or .bin, or .dat). If the output\n\
|
||||||
decoding is a relatively simple operation, but GCI decoding can be\n\
|
is a .dec file, you can rename it to .bin or .dat manually. DLQ and QST\n\
|
||||||
|
decoding are relatively simple operations, but GCI and VMS decoding can be\n\
|
||||||
computationally expensive if the file is encrypted and doesn\'t contain an\n\
|
computationally expensive if the file is encrypted and doesn\'t contain an\n\
|
||||||
embedded seed. If you know the player\'s serial number who generated the\n\
|
embedded seed. If you know the player\'s serial number who generated the\n\
|
||||||
GCI file, use the --seed=SEED option and give the serial number (as a\n\
|
GCI or VMS file, use the --seed=SEED option and give the serial number (as\n\
|
||||||
hex-encoded 32-bit integer). If you don\'t know the serial number, newserv\n\
|
a hex-encoded 32-bit integer). If you don\'t know the serial number,\n\
|
||||||
will find it via a brute-force search, which will take a long time.\n\
|
newserv will find it via a brute-force search, which will take a long time.\n\
|
||||||
cat-client ADDR:PORT\n\
|
cat-client ADDR:PORT\n\
|
||||||
Connect to the given server and simulate a PSO client. newserv will then\n\
|
Connect to the given server and simulate a PSO client. newserv will then\n\
|
||||||
print all the received commands to stdout, and forward any commands typed\n\
|
print all the received commands to stdout, and forward any commands typed\n\
|
||||||
|
|||||||
Reference in New Issue
Block a user