show client player name in sent/received commands
This commit is contained in:
@@ -35,7 +35,6 @@ struct ClientConfigBB {
|
||||
struct Client {
|
||||
// License & account
|
||||
std::shared_ptr<const License> license;
|
||||
char16_t name[0x20];
|
||||
ClientConfigBB config;
|
||||
GameVersion version;
|
||||
uint16_t flags;
|
||||
|
||||
Reference in New Issue
Block a user