refine 6xB4x03 command definition

This commit is contained in:
Martin Michelsen
2022-11-04 17:35:17 -07:00
parent fd0ba1bbf6
commit 690d4bdb14
+10 -5
View File
@@ -4680,16 +4680,21 @@ struct G_UpdateHand_GC_Ep3_6xB4x02 {
struct G_SetStateFlags_GC_Ep3_6xB4x03 {
G_CardBattleCommandHeader_GC_Ep3_6xB3_6xB4_6xB5 header;
le_uint16_t unknown_a1;
parray<uint8_t, 6> unknown_a2;
parray<le_uint32_t, 2> unknown_a3;
be_uint16_t unknown_a4;
le_uint16_t battle_round;
uint8_t battle_phase;
uint8_t unknown_a2;
uint8_t unknown_a3;
uint8_t unknown_a4;
uint8_t setup_phase;
uint8_t unknown_a5;
parray<le_uint32_t, 2> team_exp;
parray<uint8_t, 2> team_dice_boost;
uint8_t unknown_a6;
// If tournament_flag is 1, the player will start at the counter instead of in
// the default position the next time they join a game, and they will be
// unable to leave the counter menu.
uint8_t tournament_flag;
be_uint32_t unknown_a6;
be_uint32_t unknown_a7;
};
// 6xB4x04: Update SC/FC stats