always send server time at login; closes #586
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@@ -399,6 +399,8 @@ void on_login_server_login_complete(shared_ptr<Client> c) {
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send_change_event(c, s->pre_lobby_event);
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}
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send_server_time(c);
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if (is_ep3(c->version())) {
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send_ep3_rank_update(c);
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send_get_player_info(c);
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